Difference between revisions of "Spinarak"

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{{LocationV2||Route 29|Headbutt}}
{{LocationV2||Route 30|grass}}
{{LocationV2||Route 31|grass}}
{{LocationV2||Route 33|Headbutt}}
{{LocationV2||Route 36|grass}}
{{LocationV2||Route 37|grass}}
{{LocationV2||Twirl Forrest|grass \ Headbutt}}


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Revision as of 18:11, 19 April 2018



Information

Spinarak is a Bug and Poison type Pokémon.

Spinarak evolves into Ariados starting at level 22.

It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.

Pokédex Entry

It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.

Species Height Weight
String Spit Pokémon 0.5 m 8.5 Kg


Locations / How to obtain

Edit
Region Location Method
Johto Route 29 Headbutt
Johto Route 30 grass
Johto Route 31 grass
Johto Route 33 Headbutt
Johto Route 36 grass
Johto Route 37 grass
Unknown Unknown grass \ Headbutt


Spinarak
Spinarak.png
National Dex: #167
Type: Bug Poison
Evolution:
Spinarak
167MS.png
Ariados
168MS.png
166MS.png
Home
168MS.png
Ledian Ariados
Ability
Swarm Insomnia
Sniper
Hidden Ability
Stats
HP
40
Attack
60
Defense
40
Special Atk.
40
Special Def.
40
Speed
30
Total
250

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Poison Sting Poison Physical Smart The user stabs the target with a poisonous stinger. This may also poison the target. 35 (Max: 56) 15 100 Yes
- String Shot Bug Status Smart The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. 40 (Max: 64) 0 95 Yes
5 Scary Face Normal Status Tough The user frightens the target with a scary face to harshly reduce its speed stat. 10 (Max: 16) 0 100 Yes
8 Constrict Normal Physical Tough The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat. 35 (Max: 56) 10 100 Yes
12 Leech Life Bug Physical Smart The user drains the target's blood. The user's HP is restored by half the damage taken by the target. 15 (Max: 24) 20 100 Yes
15 Night Shade Ghost Special Smart The user makes the target see a frightening mirage. It inflicts damage matching the user's level. 15 (Max: 24) 0 100 Yes
19 Shadow Sneak Ghost Physical Smart The user extends its shadow and attacks the target from behind. This move always goes first. Has a priority of +1 30 (Max: 48) 40 100 Yes
22 Fury Swipes Normal Physical Tough The target is raked with sharp claws or scythes for two to five times in quick succession. 15 (Max: 24) 18 80 Yes
26 Sucker Punch Dark Physical Smart This move enables the user to attack first. It fails if the target is not readying an attack, however. 5 (Max: 8) 80 100 Yes
29 Spider Web Bug Status Smart The user ensnares the target with thin, gooey silk so it can't flee from battle. 10 (Max: 16) 0 0 Yes
33 Agility Psychic Status Cool The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. 30 (Max: 48) 0 0 Yes
36 Pin Missle Bug Physical Cool Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. 20 (Max: 32) 25 85 Yes
40 Psychic Psychic Special Smart The target is hit by a strong telekinetic force. It may also reduce the target's Sp.Def stat. 10 (Max: 16) 90 100 Yes
43 Poison Jab Poison Physical Smart The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. 20 (Max: 32) 80 100 Yes
47 Cross Poison Poison Physical Cool A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily. 20 (Max: 32) 70 100 Yes
50 Sticky Web Bug Status Tough - Blank Description - 20 (Max: 32) 0 0 No


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 19 Giga Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 10 (Max: 16) 75 100 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 22 Solar Beam Grass Special Cool A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. 10 (Max: 16) 120 100 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 28 Dig Ground Physical Smart The user burrows, then attacks on the second turn. It can also be used to exit dungeons. 10 (Max: 16) 80 100 Yes
TM 29 Psychic Psychic Special Smart The target is hit by a strong telekinetic force. It may also reduce the target's Sp.Def stat. 10 (Max: 16) 90 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 36 Sludge Bomb Poison Special Tough Unsanitary sludge is hurled at the target. It may also poison the target. 10 (Max: 16) 90 100 Yes
TM 39 Swift Normal Special Cool Star-shaped rays are shot at the opposing team. This attack never misses. 20 (Max: 32) 60 0 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 46 Thief Dark Physical Tough The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item. 25 (Max: 40) 60 100 Yes
TM 56 Horn Drill Normal Physical Cool The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. 5 (Max: 8) 0 0 Yes
TM 57 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 (Max: 24) 85 100 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 68 Mega Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 15 (Max: 24) 40 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 133 X-Scissor Bug Physical Beauty The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. 15 (Max: 24) 80 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 135 Poison Jab Poison Physical Smart The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. 20 (Max: 32) 80 100 Yes
TM 141 Hone Claws Dark Status Smart The user sharpens its claws to boost its Attack stat and accuracy. 15 (Max: 24) 0 0 Yes
TM 143 Venoshock Poison Special Smart The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. 10 (Max: 16) 65 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 159 Struggle Bug Fighting Special Cool While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. 20 (Max: 32) 50 100 Yes
TM 166 Infestation Bug Special Cute - Blank Description - 20 (Max: 32) 20 100 No
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 05 Flash Electric Special Beauty The user flashes a bright light with enormous speed at the target. It cuts the user's accuracy though. 15 (Max: 24) 60 100 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Baton Pass Normal Status Cute The user switches places with a party Pokémon in waiting and passes along any stat changes. 40 (Max: 64) 0 0 Yes
Disable Normal Status Smart For four turns target from using the move it last used. 20 (Max: 32) 0 10 No
Electroweb Electric Special Beauty The user attacks and captures opposing Pokémon by using an electric net. This lowers their Speed stat. 15 (Max: 24) 55 95 Yes
Megahorn Bug Physical Cool Using its tough and impressive horn, the user rams into the target with no letup. 10 (Max: 16) 120 85 Yes
Night Slash Dark Physical Beauty The user slashes the target the instant an opportunity arises. Critical hits land more easily. 15 (Max: 24) 70 100 Yes
Psybeam Psychic Special Beauty The target is attacked with a peculiar ray. It may also cause confusion. 20 (Max: 32) 65 100 Yes
Pursuit Dark Physical Smart An attack move that inflicts double damage if used on a target that is switching out of battle. Has a priority of +7 when hitting a switching-out Pokemon 20 (Max: 32) 40 100 Yes
Rage Powder Bug Status Smart The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. Has a priority of +2 20 (Max: 32) 0 0 No
Signal Beam Bug Special Beauty The user attacks with a sinister beam of light. It may also confuse the target. 15 (Max: 24) 75 100 Yes
Sonic Boom Normal Special Cool The target is hit with a destructive shock wave that always inflicts 20 HP damage. 20 (Max: 32) 0 90 Yes
Toxic Spikes Poison Status Smart The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle. 20 (Max: 32) 0 0 Yes
Twineedle Bug Physical Smart The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target. 20 (Max: 32) 25 100 Yes
Poison Jab Poison Physical Smart The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. 20 (Max: 32) 80 100 Yes


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.