Difference between revisions of "Qwilfish"
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{{UpToDate|0. | {{UpToDate|0.35}}{{PokemonBox|211|Water|Poison||Granbull|Scizor|038|033|65|95|75|55|55|85}} | ||
== Information == | == Information == |
Revision as of 04:53, 12 July 2013
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Qwilfish
| |
Number: #211 | |
Abilities | |
Poison Point | Swift Swim |
Stats | |
HP | 65 |
Attack | 95 |
Defense | 75 |
Special Atk. | 55 |
Special Def. | 55 |
Speed | 85 |
Total | 430 |
Information
Qwilfish is a Water and Poison type Pokémon.
Qwilfish is a small, round fish Pokémon covered in many sharp spikes. These spikes are derived from its scales. It has a paddle-shaped tail which is about half of its body length, colored with a bluish line around the perimeter and two markings in the center of the pattern. The top of its body is a bluish color, while its underbelly is a pale cream color. Qwilfish has large pink lips.
It is not known to evolve into or from any other Pokémon.
Pokédex Entry
To fire its poison spikes inflate its body by drinking over 2.6 gallons of water all at once.
Type | Height | Weight |
---|---|---|
Balloon Pokémon | 0.5m | 3.9kg |
Locations
Locations | Method |
---|---|
Route 32 | Fishing |
Moves
Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
---|---|---|---|---|---|---|---|
- | Tackle | A full-body charge attack. | 35 | 100% | 35 (max 56) | ||
- | Spikes | The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | - | -% | 20 (max 32) | ||
- | Poison Sting | An attack that may poison the target. | 15 | 100% | 35 (max 56) | ||
9 | Harden | Raises the user's Defense. | - | -% | 30 (max 48) | ||
9 | Minimize | Heightens evasiveness. | - | -% | 20 (max 32) | ||
13 | Water Gun | Squirts water to attack. | 40 | 100% | 25 (max 40) | ||
17 | Rollout | The user continually rolls into the target over five turns. It becomes stronger each time it hits. | 30 | 90% | 20 (max 32) | ||
25 | Stockpile | The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | - | -% | 20 (max 32) | ||
25 | Spit Up | Releases stockpiled power (the more the better). | Varies | 100% | 10 (max 16) | ||
29 | Revenge | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | 60 | 100% | 10 (max 16) | ||
33 | Brine | Inflicts damage on the target. It will inflict double damage if the target's HP is down to half or lower. | 65 | 100% | 10 (max 16) | ||
37 | Pin Missile | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | 14 | 85% | 20 (max 32) | ||
41 | Take Down | A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | 90 | 85% | 20 (max 32) | ||
53 | Destiny Bond | The foe faints if the user does. | - | -% | 5 (max 8) | ||
57 | Hydro Pump | A powerful water- type attack. | 120 | 80% | 5 (max 8) |
Version history
Version | Changes |
---|---|
0.19 | Introduced |
0.35 | Obtainable |