Omastar

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Information

Omastar is a Rock and Water type Pokémon.

Omastar evolves from Omanyte starting at level 40.

Omastar looks a lot like a Nautilus, a prehistoric creature related to squids. Omastar has a spiked spiral shell, which is heavy enough that it is hard for Omastar to swim. It has eight blue tentacles all over its body. Omastar also has a mouth that has two pairs of mandibles. It has yellow eyes with a slight black split pupil. Its face resembles that of a seastar, except for that the top of the star is cut off by the spiral shell.

Pokédex Entry

Apparently shell with its sharp fangs and sucked out the insides.

Species Height Weight
Spiral Pokémon 1 m 35 Kg


Locations / How to obtain

Edit
Region Location Method
Unknown Unknown Evolve a Omanyte


Omastar
Omastar.png
National Dex: #139
Kanto Dex: #223
Type: Rock Water
Evolution:
Omanyte
138MS.png
Omastar
139MS.png
138MS.png
Home
140MS.png
Omanyte Kabuto
Ability
Swift Swim Shell Armor
Weak Armor
Hidden Ability
Stats
HP
70
Attack
60
Defense
125
Special Atk.
115
Special Def.
70
Speed
55
Total
495

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Hydro Pump Water Special Beauty The target is blasted by a huge volume of water launched under great pressure. 5 (Max: 8) 110 80 Yes
- Constrict Normal Physical Tough The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat. 35 (Max: 56) 10 100 Yes
- Withdraw Water Status Cute The user withdraws its body into its hard shell, raising its Defense stat. 40 (Max: 64) 0 0 Yes
- Bite Dark Physical Tough The target is bitten with viciously sharp fangs. It may make the target flinch. 25 (Max: 40) 60 100 Yes
7 Bite Dark Physical Tough The target is bitten with viciously sharp fangs. It may make the target flinch. 25 (Max: 40) 60 100 Yes
10 Water Gun Water Special Cute The target is blasted with a forceful shot of water. 25 (Max: 40) 40 100 Yes
16 Rollout Rock Physical Tough The user continually rolls into the target over five turns. It becomes stronger each time it hits. 20 (Max: 32) 30 90 Yes
19 Leer Normal Status Cool The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. 30 (Max: 48) 0 100 Yes
25 Mud Shot Ground Special Tough The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. 15 (Max: 24) 55 95 Yes
28 Brine Water Special Smart If the target's HP is down to about half, this attack will hit with double the power. 10 (Max: 16) 65 100 Yes
34 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
37 Ancient Power Rock Special Tough The user attacks with a prehistoric power. It may also raise all the user's stats at once. 5 (Max: 8) 60 100 Yes
40 Spike Cannon Normal Physical Cool Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. 15 (Max: 24) 20 100 Yes
48 Tickle Normal Status Cute The user tickles the target into laughing, reducing its Attack and Defense stats. 20 (Max: 32) 0 100 Yes
56 Rock Blast Rock Physical Tough The user hurls hard rocks at the target. Two to five rocks are launched in a row. 10 (Max: 16) 25 90 Yes
67 Shell Smash Normal Status Cool The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats. 15 (Max: 24) 0 0 Yes
75 Hydro Pump Water Special Beauty The target is blasted by a huge volume of water launched under great pressure. 5 (Max: 8) 110 80 Yes


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 2 Headbutt Normal Physical Tough The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. 15 (Max: 24) 70 100 Yes
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 4 Rollout Rock Physical Tough The user continually rolls into the target over five turns. It becomes stronger each time it hits. 20 (Max: 32) 30 90 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 8 Rock Smash Fighting Physical Tough The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. 15 (Max: 24) 40 100 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 14 Blizzard Ice Special Beauty A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. 5 (Max: 8) 110 70 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 16 Icy Wind Ice Special Beauty The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. 15 (Max: 24) 55 95 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 18 Rain Dance Water Status Tough The user summons a heavy rain that falls for five turns, powering up Water-type moves. 5 (Max: 8) 0 0 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 46 Thief Dark Physical Tough The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item. 25 (Max: 40) 60 100 Yes
TM 56 Horn Drill Normal Physical Cool The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. 5 (Max: 8) 0 0 Yes
TM 57 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 (Max: 24) 85 100 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 59 Double-Edge Normal Physical Tough A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. 15 (Max: 24) 120 100 Yes
TM 60 Bubble Beam Water Special Beauty A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. 20 (Max: 32) 65 100 Yes
TM 61 Water Gun Water Special Cute The target is blasted with a forceful shot of water. 25 (Max: 40) 40 100 Yes
TM 62 Ice Beam Ice Special Beauty The target is struck with an icy-cold beam of energy. It may also freeze the target solid. 10 (Max: 16) 90 100 Yes
TM 64 Submission Fighting Physical Cool The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. 25 (Max: 40) 80 80 Yes
TM 66 Seismic Toss Fighting Physical Tough The target is thrown using the power of gravity. It inflicts damage equal to the user's level. 20 (Max: 32) 0 100 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 79 Skull Bash Normal Physical Tough The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. 10 (Max: 16) 130 100 Yes
TM 85 Rock Slide Rock Physical Tough Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch. 10 (Max: 16) 75 90 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 90 Water Pulse Water Special Beauty The user attacks the target with a pulsing blast of water. It may also confuse the target. 20 (Max: 32) 60 100 Yes
TM 101 Rock Tomb Rock Physical Smart Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. 15 (Max: 24) 60 95 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 113 Brine Water Special Smart If the target's HP is down to about half, this attack will hit with double the power. 10 (Max: 16) 65 100 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 125 Rock Polish Rock Status Tough The user polishes its body to reduce drag. This can sharply raise the Speed stat. 20 (Max: 32) 0 0 Yes
TM 127 Stone Edge Rock Physical Tough The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. 5 (Max: 8) 100 80 Yes
TM 129 Gyro Ball Steel Physical Beauty The user tackles the target with a high-speed spin. The slower the user, the greater the damage. 5 (Max: 8) 0 100 Yes
TM 130 Stealth Rock Rock Status Cool he user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. 32 (Max: 51.2) 0 0 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 145 Smack Down Rock Physical Tough The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit. 15 (Max: 24) 50 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 152 Scald Water Special Cool The user shoots boiling hot water at its target. This may also leave the target with a burn. 15 (Max: 24) 80 100 Yes
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 03 Surf Water Special Beauty It swamps the area around the user with a giant wave. It can also be used for crossing water. 15 (Max: 24) 90 100 Yes
HM 06 Whirlpool Water Special Beauty Traps foes in a violent swirling whirlpool for four to five turns. 15 (Max: 24) 35 85 Yes
HM 07 Waterfall Water Physical Tough The user charges at the target and may make it flinch. It can also be used to climb a waterfall. 15 (Max: 24) 80 100 Yes
HM 08 Rock Climb Normal Physical Cool The user attacks the target by smashing into it with incredible force. This may also confuse the target. 20 (Max: 32) 90 85 Yes
HM 10 Dive Water Physical Beauty Diving on the first turn, the user floats up and attacks on the next turn. 10 (Max: 16) 80 100 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Aurora Beam Ice Special Beauty The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. 20 (Max: 32) 65 100 Yes
Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
Bubble Beam Water Special Beauty A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. 20 (Max: 32) 65 100 Yes
Haze Ice Status Beauty The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. 30 (Max: 48) 0 0 Yes
Knock Off Dark Physical Smart The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. 25 (Max: 40) 65 100 Yes
Muddy Water Water Special Tough The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. 10 (Max: 16) 90 85 Yes
Reflect Type Normal Status Smart - Blank Description - 15 (Max: 24) 0 0 No
Slam Normal Physical Tough The target is slammed with a long tail, vines, etc., to inflict damage. 20 (Max: 32) 80 75 Yes
Spikes Ground Status Smart The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. 20 (Max: 32) 0 0 Yes
Supersonic Normal Status Beauty The user generates odd sound waves from its body. It may confuse the target. 20 (Max: 32) 0 55 Yes
Toxic Spikes Poison Status Smart The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle. 20 (Max: 32) 0 0 Yes
Water Pulse Water Special Beauty The user attacks the target with a pulsing blast of water. It may also confuse the target. 20 (Max: 32) 60 100 Yes
Whirlpool Water Special Beauty Traps foes in a violent swirling whirlpool for four to five turns. 15 (Max: 24) 35 85 Yes
Wring Out Normal Special Smart The user powerfully wrings the target. The more HP the target has, the greater the move's power. 5 (Max: 8) 0 100 Yes
Rock Slide Rock Physical Tough Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch. 10 (Max: 16) 75 90 Yes


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.