Difference between revisions of "Game Modes"

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==How do Game Modes work?==
==How do Game Modes work?==
Game Modes are installed by placing the files in the /Game Modes/ Folder of the [[File Paths and Editing|/Pokemon/ Folder]].
Game Modes are installed by placing the files in the /Game Modes/ Folder of the [[File Paths and Editing|/Pokemon/ Folder]].
Mods can then be started by creating a new game.
They can then be started by creating a new game.


=== GameModes.dat ===
=== GameModes.dat ===
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|-
|-
| <nowiki>*</nowiki> [[Mods/Hoenn|Hoenn]]
| <nowiki>*</nowiki> [[Mods/Hoenn|Hoenn]]
|}
{| class="wikitable" style="float:left"
|-align="center"
!width="200"|L
|-
| <nowiki>*</nowiki> [[Mods/Lost Silver|Lost Silver]]
|}
|}



Revision as of 10:26, 25 March 2013

Game Modes are maps, scripts and content that change Pokémon3D. Not to be confused with Content Packs, which are mods that allow the safe swapping of content client-side (like texture and music packs)

Disclaimer

Modifications are not supported by Kolben

If you have attempted to install a Game Mode and encounter a bug, do not report the bug to Kolben unless you can reproduce the problem in a fresh install!

How do Game Modes work?

Game Modes are installed by placing the files in the /Game Modes/ Folder of the /Pokemon/ Folder. They can then be started by creating a new game.

GameModes.dat

Each Game Mode Contains a file called GameModes.dat the tells the game how to run.

Where can I learn to mod?

Mods in the wiki

#
* 1 Year Later
C
* Challenge Tower
H
* Hoenn
L
* Lost Silver
S
* Silver's Soul
T
* True Face of Johto