Cacnea

From Pokémon 3D Wiki
Revision as of 09:05, 19 April 2018 by Rostikan (talk | contribs) (added location)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search



Information

Cacnea is a Grass type Pokémon.

Cacnea evolves into Cacturne starting at level 32.

Cacnea is a green, bipedal Pokémon with a round body and cactus-like striations. It has a dark green rhombus shape above its face, and six dark green rhombus shapes that ring around its waist. It has dark circles around its eyes, and its mouth composed of several similar circles. It has two dark green spikes on each side of its head, along with a yellow flower bud on top of its head. Its two club-like arms that are ringed with dark green spikes, and its two stubby, legs are dark green and conical. Cacnea uses its thorny arms like hammers to attack its opponents. The thorns allow it to use its former signature move, Needle Arm. It is able to live in deserts for 30 days without any water, due to its body being able to store moisture. The beauty of its yellow flower depends on the harness of its environment. This flower releases a strong aroma to attract prey. When prey approaches, Cacnea shoots sharp thorns to bring it down.

Pokédex Entry

It lives in arid locations. Its yellow flowers bloom once a year.

Species Height Weight
Cactus Pokémon 0.4 m 51.3 Kg


Locations / How to obtain

Edit
Region Location Method
Johto Safari Zone [[Desert 2]]


Cacnea
Cacnea.png
National Dex: #331
Type: Grass
Evolution:
Cacnea
331MS.png
Cacturne
332MS.png
330MS.png
Home
332MS.png
Flygon Cacturne
Ability
Sand Veil
Water Absorb
Hidden Ability
Stats
HP
50
Attack
85
Defense
40
Special Atk.
85
Special Def.
40
Speed
35
Total
335

Learnset

By Leveling up

Edit
Level Name Type Category Contest Description PP Power Accuracy Implemented?
- Poison Sting Poison Physical Smart The user stabs the target with a poisonous stinger. This may also poison the target. 35 (Max: 56) 15 100 Yes
- Leer Normal Status Cool The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced. 30 (Max: 48) 0 100 Yes
5 Absorb Grass Special Smart Inflicts damage on the target, then restores the user's HP based on the damage inflicted. 25 (Max: 40) 20 100 Yes
9 Growth Normal Status Beauty The user's body grows all at once, raising the Attack and Sp. Atk stats. 40 (Max: 64) 0 0 Yes
13 Leech Seed Grass Status Smart A seed is planted on the target. It steals some HP from the target every turn. 10 (Max: 16) 0 90 Yes
17 Sand-Attack Ground Status Cute Sand is hurled in the target's face, reducing its accuracy. 15 (Max: 24) 0 100 Yes
21 Pin Missle Bug Physical Cool Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. 20 (Max: 32) 25 85 Yes
25 Ingrain Grass Status Smart The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. 20 (Max: 32) 0 0 Yes
29 Faint Attack Dark Physical Smart The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. 20 (Max: 32) 60 0 Yes
33 Spikes Ground Status Smart The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. 20 (Max: 32) 0 0 Yes
37 Sucker Punch Dark Physical Smart This move enables the user to attack first. It fails if the target is not readying an attack, however. 5 (Max: 8) 80 100 Yes
41 Payback Dark Physical Cool If the user moves after the target, this attack's power will be doubled 10 (Max: 16) 50 100 Yes
45 Needle Arm Grass Physical Smart The user attacks by wildly swinging its thorny arms. It may also make the target flinch. 15 (Max: 24) 60 100 Yes
49 Cotton Spore Grass Status Beauty The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. 40 (Max: 64) 0 100 Yes
53 Sandstorm Rock Status Tough A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. 10 (Max: 16) 0 0 Yes
57 Destiny Bond Ghost Status Smart When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. 5 (Max: 8) 0 0 Has issues


By TM/HM

Edit
TM/HM Name Type Category Contest Description PP Power Accuracy Implemented?
TM 1 Dynamic Punch Fighting Physical Cool The user punches the target with full, concentrated power. It confuses the target if it hits. 5 (Max: 8) 100 50 Yes
TM 3 Curse None Status Tough A move that works differently for the Ghost type than for all other types. 10 (Max: 16) 0 0 Yes
TM 6 Toxic Poison Status Smart A move that leaves the target badly poisoned. Its poison damage worsens every turn. 10 (Max: 16) 0 90 Yes
TM 10 Hidden Power Normal Special Smart A unique attack that varies in type and intensity depending on the Pokémon using it. 15 (Max: 24) 70 100 Yes
TM 11 Sunny Day Fire Status Beauty The user intensifies the sun for five turns, powering up Fire-type moves. 5 (Max: 8) 0 0 Yes
TM 12 Sweet Scent Normal Status Cute A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. 20 (Max: 32) 0 100 Yes
TM 13 Snore Normal Special Cute An attack that can be used only if the user is asleep. The harsh noise may make the target flinch. 15 (Max: 24) 50 100 Yes
TM 15 Hyper Beam Normal Special Cool The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. 5 (Max: 8) 150 90 Yes
TM 17 Protect Normal Status Cute It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 19 Giga Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 10 (Max: 16) 75 100 Yes
TM 20 Endure Normal Status Tough The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Has a priority of +3 10 (Max: 16) 0 0 Yes
TM 21 Frustration Normal Physical Cute A full-power attack that grows more powerful the less the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 22 Solar Beam Grass Special Cool A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. 10 (Max: 16) 120 100 Yes
TM 27 Return Normal Physical Cute A full-power attack that grows more powerful the more the user likes its Trainer. 20 (Max: 32) 0 100 Yes
TM 31 Mud-Slap Ground Special Cute The user hurls mud in the target's face to inflict damage and lower its accuracy. 10 (Max: 16) 20 100 Yes
TM 32 Double Team Normal Status Cool By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. 15 (Max: 24) 0 0 Yes
TM 34 Swagger Normal Status Cute The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. 15 (Max: 24) 0 90 Yes
TM 35 Sleep Talk Normal Status Cute While it is asleep, the user randomly uses one of the moves it knows. 10 (Max: 16) 0 0 Yes
TM 37 Sandstorm Rock Status Tough A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. 10 (Max: 16) 0 0 Yes
TM 41 Thunder Punch Electric Physical Cool The target is punched with an electrified fist. It may also leave the target with paralysis. 15 (Max: 24) 75 100 Yes
TM 43 Detect Fighting Status Cool It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Has a priority of +4 5 (Max: 8) 0 0 Yes
TM 44 Rest Psychic Status Cute The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. 10 (Max: 16) 0 0 Yes
TM 45 Attract Normal Status Cute If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. 15 (Max: 24) 0 100 Yes
TM 49 Fury Cutter Bug Physical Cool The target is slashed with scythes or claws. Its power increases if it hits in succession. 20 (Max: 32) 40 95 Yes
TM 51 Mega Punch Normal Physical Tough The target is slugged by a punch thrown with muscle-packed power. 20 (Max: 32) 80 85 Yes
TM 55 Mega Kick Normal Physical Cool The target is attacked by a kick launched with muscle-packed power. 5 (Max: 8) 120 75 Yes
TM 57 Body Slam Normal Physical Tough The user drops onto the target with its full body weight. It may also leave the target with paralysis. 15 (Max: 24) 85 100 Yes
TM 58 Take Down Normal Physical Tough A reckless, full-body charge attack for slamming into the target. It also damages the user a little. 20 (Max: 32) 90 85 Yes
TM 65 Counter Fighting Physical Cool A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5 20 (Max: 32) 0 100 Yes
TM 67 Rage Normal Physical Tough As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. 20 (Max: 32) 20 100 Yes
TM 68 Mega Drain Grass Special Smart A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. 15 (Max: 24) 40 100 Yes
TM 73 Mimic Normal Status Cute The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. 10 (Max: 16) 0 0 Yes
TM 75 Bide Normal Physical Tough The user endures attacks for two turns, then strikes back to cause double the damage taken. 'Has a priority of +1 10 (Max: 16) 0 0 Yes
TM 87 Substitute Normal Status Smart The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. 10 (Max: 16) 0 0 Yes
TM 88 Focus Punch Fighting Physical Tough The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. 20 (Max: 32) 150 100 Yes
TM 94 Bullet Seed Grass Physical Cool The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. 30 (Max: 48) 10 100 Yes
TM 104 Facade Normal Physical Cute An attack move that doubles its power if the user is poisoned, burned, or has paralysis. 20 (Max: 32) 70 100 Yes
TM 105 Secret Power Normal Physical Smart The user attacks the target with a secret power. Its additional effects vary depending on the user's environment. 20 (Max: 32) 70 10 No
TM 111 Energy Ball Grass Special Beauty The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. 10 (Max: 16) 90 100 Yes
TM 117 Drain Punch Fighting Physical Beauty An energy-draining punch. The user's HP is restored by half the damage taken by the target. 10 (Max: 16) 75 100 Yes
TM 124 Giga Impact Normal Physical Beauty The user charges at the target using every bit of its power. The user can't move on the next turn. 5 (Max: 8) 150 90 Yes
TM 131 Captivate Normal Status Cute If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. 20 (Max: 32) 0 100 Yes
TM 132 Dark Pulse Dark Special Cool The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. 15 (Max: 24) 80 100 Yes
TM 134 Natural Gift Normal Special Smart The user draws power to attack by using its held Berry. The Berry determines the move's type and power. 15 (Max: 24) 0 100 Yes
TM 149 Round Normal Special Beauty The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. 15 (Max: 24) 60 10 No
TM 167 Nature Power Normal Status Beauty An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. 20 (Max: 32) 0 0 Yes
TM 168 Power-Up Punch Fighting Physical Cool Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. 20 (Max: 32) 40 100 Yes
TM 170 Confide Normal Status Cute The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. 20 (Max: 32) 0 0 Yes
HM 05 Flash Electric Special Beauty The user flashes a bright light with enormous speed at the target. It cuts the user's accuracy though. 15 (Max: 24) 60 100 Yes


By Breeding

Edit
Name Type Category Contest Description PP Power Accuracy Implemented?
Acid Poison Special Smart The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. 30 (Max: 48) 40 100 Yes
Belch Poison Special Tough - Blank Description - 10 (Max: 16) 120 90 No
Block Normal Status Cute The user blocks the target's way with arms spread wide to prevent escape. 5 (Max: 8) 0 0 Yes
Counter Fighting Physical Cool A retaliation move that counters any physical attack, inflicting double the damage taken. Has a priority of -5 20 (Max: 32) 0 100 Yes
Disable Normal Status Smart For four turns target from using the move it last used. 20 (Max: 32) 0 10 No
Dynamic Punch Fighting Physical Cool The user punches the target with full, concentrated power. It confuses the target if it hits. 5 (Max: 8) 100 50 Yes
Fell Stinger Bug Physical Cool - Blank Description - 25 (Max: 40) 30 100 No
Low Kick Fighting Physical Tough A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. 20 (Max: 32) 0 100 Yes
Magical Leaf Grass Special Beauty The user scatters curious leaves that chase the target. This attack never misses. 20 (Max: 32) 60 0 Yes
Nasty Plot Dark Status Cute The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. 20 (Max: 32) 0 0 Yes
Rototiller Ground Status Tough - Blank Description - 10 (Max: 16) 0 0 No
Seed Bomb Grass Physical Smart The user slams a barrage of hard-shelled seeds on the target from above. 15 (Max: 24) 80 100 Yes
Smelling Salt Normal Physical Smart This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however. 10 (Max: 16) 70 100 Yes
Switcheroo Dark Status Cool The user trades held items with the target faster than the eye can follow. 10 (Max: 16) 0 10 No
Teeter Dance Normal Status Cute The user performs a wobbly dance that confuses the Pokémon around it. 20 (Max: 32) 0 100 Yes
Worry Seed Grass Status Beauty A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. 10 (Max: 16) 0 10 No
Grass Whistle Grass Status Cute The user plays a pleasant melody that lulls the target into a deep sleep. 15 (Max: 24) 0 55 Yes


Version history

Version Changes
0.51.1 Page updated.
0.52.0 Pokémon data is now updated to Gen 6.