Difference between revisions of "Azurill"
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{{UpToDate|0. | {{UpToDate|0.34}}{{PokemonBox|298|Normal||Marill|Hariyama|Nosepass|065||50|20|40|20|40|20}} | ||
== Information == | == Information == |
Revision as of 04:14, 13 June 2013
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Azurill
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Number: #298 | |
Abilities | |
Overgrow | None |
Stats | |
HP | 50 |
Attack | 20 |
Defense | 40 |
Special Atk. | 20 |
Special Def. | 40 |
Speed | 20 |
Total | 190 |
Information
Azurill is a Normal type Pokémon.
Azurill's ball tail appears to be the biggest of its evolution family; this is due to Azurill's body itself being small. It is large and bouncy, and packed full of the nutrients this Pokémon needs to grow. Azurill can be seen bouncing and playing on its big, rubbery tail. The tail is a flotation device in water. It is the only one of its evolutions with white to the side of its cheeks, not under its chest. It also has no arms; however, this does not affect its mobility.
It evolves into {{Pokemon|Marill} when leveled up with high friendship, which evolves into Azumarill starting at level 18.
To get Azurill, you will need to breed while holding the Sea Incense.
Pokédex Entry
Its tail is packed full of the nutrients it needs to grow.
Type | Height | Weight |
---|---|---|
Polka Dot Pokémon | 0.2m | 2.0kg |
Locations
Locations | Method |
---|---|
- | N/A |
Moves
Lv. | Move | Type | Cat. | Description | Power | Acc. | PP |
---|---|---|---|---|---|---|---|
- | Bubble | An attack that may reduce Speed. | 20 | 100% | 30 (max 48) | ||
- | Splash | Has no effect whatsoever. | 0 | -% | 40 (max 64) | ||
2 | Tail Whip | Lowers the foe's Defense. | - | 100% | 30 (max 48) | ||
5 | Water Sport | The user becomes soaked to raise resistance to fire. | - | -% | 15 (max 24) | ||
7 | Water Gun | Squirts water to attack. | 40 | 100% | 25 (max 40) | ||
10 | Charm | Sharply lowers the foe's Attack. | - | 100% | 20 (max 32) | ||
13 | BubbleBeam | An attack that may lower Speed. | 65 | 100% | 20 (max 32) | ||
16 | Helping Hand | A move that boosts the power of the ally’s attack in a battle. | - | -% | 20 (max 32) | ||
20 | Slam | Slams the foe with a tail, vine, etc. | 80 | 75% | 20 (max 32) | ||
23 | Bounce | Bounces up, then down the next turn. May paralyze. | 85 | 85% | 5 (max 8) |
Version history
Version | Changes |
---|---|
0.34 | Introduced |