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	<id>https://wiki.pokemon3d.net/index.php?action=history&amp;feed=atom&amp;title=Pok%C3%A9mon_Move%2FFake_Out</id>
	<title>Pokémon Move/Fake Out - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pokemon3d.net/index.php?action=history&amp;feed=atom&amp;title=Pok%C3%A9mon_Move%2FFake_Out"/>
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	<updated>2026-09-30T09:34:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Fake_Out&amp;diff=5991&amp;oldid=prev</id>
		<title>Daziman: Created page with &quot;'''Fake Out''' (Japanese: ねこだまし Slap Hands) is a damage-dealing Normal-type move.  ==Effect==  Fake Out inflicts damage, is an increased priority move, and a...&quot;</title>
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		<updated>2013-02-20T19:22:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Fake Out&amp;#039;&amp;#039;&amp;#039; (Japanese: ねこだまし Slap Hands) is a damage-dealing &lt;a href=&quot;/index.php/Normal&quot; class=&quot;mw-redirect&quot; title=&quot;Normal&quot;&gt;Normal&lt;/a&gt;-type &lt;a href=&quot;/index.php/Move&quot; class=&quot;mw-redirect&quot; title=&quot;Move&quot;&gt;move&lt;/a&gt;.  ==Effect==  Fake Out inflicts damage, is an increased priority move, and a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Fake Out''' (Japanese: ねこだまし Slap Hands) is a damage-dealing [[Normal]]-type [[move]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
&lt;br /&gt;
Fake Out inflicts damage, is an increased priority move, and always makes the target [[flinch]], unless it has the [[Ability]] [[Inner Focus]] or [[Shield Dust]]. If the target does not use an increased priority move during the round that it is used, Fake Out will go first regardless of the user's or target's [[speed]]. If the target also uses a move with an increased priority of +3 during the same round that the user uses Fake Out, the attack order of the users will be determined normally. If the user is put to [[sleep]] or [[frozen]] during the round that Fake Out is (or attempts to be) used, Fake Out's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.&lt;br /&gt;
&lt;br /&gt;
Although Fake Out's [[accuracy]] is 100%, it will fail if not used on the first turn the user is out.&lt;br /&gt;
&lt;br /&gt;
==Information Tab==&lt;br /&gt;
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{{Movemove}}&lt;br /&gt;
{{Mov|252}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Version History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.25&lt;br /&gt;
| Not implemented yet.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daziman</name></author>
	</entry>
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