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	<id>https://wiki.pokemon3d.net/index.php?action=history&amp;feed=atom&amp;title=Pok%C3%A9mon_Move%2FBide</id>
	<title>Pokémon Move/Bide - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pokemon3d.net/index.php?action=history&amp;feed=atom&amp;title=Pok%C3%A9mon_Move%2FBide"/>
	<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Bide&amp;action=history"/>
	<updated>2026-07-29T17:06:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Bide&amp;diff=5476&amp;oldid=prev</id>
		<title>Daziman: /* Effect */</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Bide&amp;diff=5476&amp;oldid=prev"/>
		<updated>2013-02-18T15:45:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Effect&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:45, 18 February 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bide is unaffected by [[accuracy]] and [[evasion]] modifiers, and can hit Pokémon during the semi-invulnerable turn of [[Dig]] and [[Fly]]. Bide hits [[Ghost]] types, although they are immune to [[Normal]]-type [[moves]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bide is unaffected by [[accuracy]] and [[evasion]] modifiers, and can hit Pokémon during the semi-invulnerable turn of [[Dig]] and [[Fly]]. Bide hits [[Ghost]] types, although they are immune to [[Normal]]-type [[moves]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The damage received during the period is counted as equal to the last amount of damage done. The last amount of damage done will include [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reoil&lt;/del&gt;|crash damage]], an opponent's self-inflicted [[confusion]] damage, and the full damage absorbed by a [[substitute]]. Additionally, if the opponent does not use an attack that misses, the last amount of damage done will not be reset, effectively resulting in damage done during the previous turn also being counted as damage done during that turn.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The damage received during the period is counted as equal to the last amount of damage done. The last amount of damage done will include [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Recoil&lt;/ins&gt;|crash damage]], an opponent's self-inflicted [[confusion]] damage, and the full damage absorbed by a [[substitute]]. Additionally, if the opponent does not use an attack that misses, the last amount of damage done will not be reset, effectively resulting in damage done during the previous turn also being counted as damage done during that turn.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[freeze]] and [[flinching]] will pause but not disrupt the duration of Bide.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[freeze]] and [[flinching]] will pause but not disrupt the duration of Bide.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Daziman</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Bide&amp;diff=5474&amp;oldid=prev</id>
		<title>Daziman: Created page with &quot;'''Bide''' (Japanese: がまん Perseverance) is a damage-dealing Normal-type move.  ==Effect==  After Bide is selected, the user will be unable to select a move f...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Bide&amp;diff=5474&amp;oldid=prev"/>
		<updated>2013-02-18T15:39:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Bide&amp;#039;&amp;#039;&amp;#039; (Japanese: がまん Perseverance) is a damage-dealing &lt;a href=&quot;/index.php/Normal&quot; class=&quot;mw-redirect&quot; title=&quot;Normal&quot;&gt;Normal&lt;/a&gt;-type &lt;a href=&quot;/index.php/Move&quot; class=&quot;mw-redirect&quot; title=&quot;Move&quot;&gt;move&lt;/a&gt;.  ==Effect==  After Bide is selected, the user will be unable to select a &lt;a href=&quot;/index.php/Move&quot; class=&quot;mw-redirect&quot; title=&quot;Move&quot;&gt;move&lt;/a&gt; f...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Bide''' (Japanese: がまん Perseverance) is a damage-dealing [[Normal]]-type [[move]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
&lt;br /&gt;
After Bide is selected, the user will be unable to select a [[move]] for an idling period of 2 turns, though it will still be able to switch out during this time. Afterwards, Bide will do damage equal to twice the damage received during the idling period. Although Bide is a [[Normal]]-type [[move]], [[type]] has no effect on the calculated damage inflicted by this attack; thus, Bide does not receive same-type attack bonus. &lt;br /&gt;
&lt;br /&gt;
Bide is unaffected by [[accuracy]] and [[evasion]] modifiers, and can hit Pokémon during the semi-invulnerable turn of [[Dig]] and [[Fly]]. Bide hits [[Ghost]] types, although they are immune to [[Normal]]-type [[moves]].&lt;br /&gt;
&lt;br /&gt;
The damage received during the period is counted as equal to the last amount of damage done. The last amount of damage done will include [[Reoil|crash damage]], an opponent's self-inflicted [[confusion]] damage, and the full damage absorbed by a [[substitute]]. Additionally, if the opponent does not use an attack that misses, the last amount of damage done will not be reset, effectively resulting in damage done during the previous turn also being counted as damage done during that turn.&lt;br /&gt;
&lt;br /&gt;
[[freeze]] and [[flinching]] will pause but not disrupt the duration of Bide.&lt;br /&gt;
&lt;br /&gt;
When using Bide in a Double Battle, a Pokémon cannot switch out of battle. Also during Double Battles, this attack will hit the last Pokémon to attack the user, including its ally.&lt;br /&gt;
&lt;br /&gt;
If [[sleep]] status is inflicted on a Pokémon using Bide the move is disrupted and does not continue even after the Pokémon wakes up.&lt;br /&gt;
&lt;br /&gt;
==Information Tab==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! [[Pokémon Type|Type]]&lt;br /&gt;
! [[Category|Cat.]]&lt;br /&gt;
! Description&lt;br /&gt;
! Power&lt;br /&gt;
! [[Accuracy|Acc.]]&lt;br /&gt;
! [[PP]]&lt;br /&gt;
{{Mov|117}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Version History ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.24&lt;br /&gt;
| Not implemented yet.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daziman</name></author>
	</entry>
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