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	<id>https://wiki.pokemon3d.net/index.php?action=history&amp;feed=atom&amp;title=Confusion</id>
	<title>Confusion - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pokemon3d.net/index.php?action=history&amp;feed=atom&amp;title=Confusion"/>
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	<updated>2026-05-31T08:35:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Confusion&amp;diff=3443&amp;oldid=prev</id>
		<title>Daziman: completed</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Confusion&amp;diff=3443&amp;oldid=prev"/>
		<updated>2013-01-16T23:13:43Z</updated>

		<summary type="html">&lt;p&gt;completed&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:13, 17 January 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The confused condition causes a Pokémon to hurt itself in its confusion 50% of the time.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''&lt;/ins&gt;confused&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;''' &lt;/ins&gt;condition causes a Pokémon to hurt itself in its confusion 50% of the time&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The damage is done as if the Pokémon attacked itself with a 40-power typeless physical attack&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The damage is done &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/del&gt;the Pokémon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacked &lt;/del&gt;itself &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;40&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;power typeless physical &lt;/del&gt;attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confusion wears off after 1-4 attacking turns. This means that turns recharging and turns unable to attack, such &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from [[paralysis]], will not lower &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;remaining number of turns of confusion. However, a [[Sleep|sleeping]] &lt;/ins&gt;Pokémon &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may hurt &lt;/ins&gt;itself &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in confusion if using &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move such as [[Pokémon Move/Snore|Snore]] or [[Pokémon Move/Sleep Talk|Sleep Talk]]. Multi&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;turn attacks such as [[Fly]] and [[Dive]] require that confusion be checked both turns, further reducing the chance of successful &lt;/ins&gt;attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confusion wears off after 1-4 attacking turns. This means that turns recharging, such as after using &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pokémon Move/Hyper Beam|Hyper Beam&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and turns unable to attack, such as from &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Paralisis|paralysis&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, will not lower the remaining number of turns of confusion&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pokémon with the &lt;/ins&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Own Tempo&lt;/ins&gt;]] [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ability&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are immune to being confused&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Daziman</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Confusion&amp;diff=1862&amp;oldid=prev</id>
		<title>Daziman: Created page with &quot;The confused condition causes a Pokémon to hurt itself in its confusion 50% of the time.   The damage is done as if the Pokémon attacked itself with a 40-power typeless phys...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Confusion&amp;diff=1862&amp;oldid=prev"/>
		<updated>2013-01-09T08:22:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The confused condition causes a Pokémon to hurt itself in its confusion 50% of the time.   The damage is done as if the Pokémon attacked itself with a 40-power typeless phys...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The confused condition causes a Pokémon to hurt itself in its confusion 50% of the time. &lt;br /&gt;
&lt;br /&gt;
The damage is done as if the Pokémon attacked itself with a 40-power typeless physical attack.&lt;br /&gt;
&lt;br /&gt;
Confusion wears off after 1-4 attacking turns. This means that turns recharging, such as after using [[Pokémon Move/Hyper Beam|Hyper Beam]], and turns unable to attack, such as from [[Paralisis|paralysis]], will not lower the remaining number of turns of confusion.&lt;/div&gt;</summary>
		<author><name>Daziman</name></author>
	</entry>
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