<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.pokemon3d.net/index.php?action=history&amp;feed=atom&amp;title=Breeding</id>
	<title>Breeding - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pokemon3d.net/index.php?action=history&amp;feed=atom&amp;title=Breeding"/>
	<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Breeding&amp;action=history"/>
	<updated>2026-04-19T17:58:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Breeding&amp;diff=21712&amp;oldid=prev</id>
		<title>FantaX1911: /* Hatching Eggs */</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Breeding&amp;diff=21712&amp;oldid=prev"/>
		<updated>2014-09-02T12:01:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Hatching Eggs&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:01, 2 September 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Not sure if implemented -''' Every time an Egg is received from Daycare, the game automatically resets the Egg cycle step counter to zero, and counts as another Egg cycle completion. This can effectively cut 254 steps off the Egg hatching process for every Egg accepted from the Daycare Man (the Egg must be accepted, not rejected or denied due to a full team to reset the step counter). Although this detracts an Egg cycle from the Eggs, any Eggs ready to hatch upon this type of Egg cycle completion will be denied the ability to hatch until the next Egg cycle completion by steps, perhaps due to the dialogue between the player and the Daycare man following the pickup of an Egg. If it is restricted, it will continue dropping into the negative numbers from the Egg cycles, and will continue to try hatching if the Egg is stopped from another Egg pickup.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Not sure if implemented -''' Every time an Egg is received from Daycare, the game automatically resets the Egg cycle step counter to zero, and counts as another Egg cycle completion. This can effectively cut 254 steps off the Egg hatching process for every Egg accepted from the Daycare Man (the Egg must be accepted, not rejected or denied due to a full team to reset the step counter). Although this detracts an Egg cycle from the Eggs, any Eggs ready to hatch upon this type of Egg cycle completion will be denied the ability to hatch until the next Egg cycle completion by steps, perhaps due to the dialogue between the player and the Daycare man following the pickup of an Egg. If it is restricted, it will continue dropping into the negative numbers from the Egg cycles, and will continue to try hatching if the Egg is stopped from another Egg pickup.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''Not Implemented yet -''' &lt;/del&gt;if any Pokémon with Flame Body or Magma Armor ability is anywhere in a player's party, it doubles the Egg cycle count reduction, effectively halving the steps needed to hatch the Egg.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;if any Pokémon with Flame Body or Magma Armor ability is anywhere in a player's party, it doubles the Egg cycle count reduction, effectively halving the steps needed to hatch the Egg.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Inheriting Stats ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Inheriting Stats ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FantaX1911</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Breeding&amp;diff=12298&amp;oldid=prev</id>
		<title>ExLightning at 05:49, 18 May 2013</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Breeding&amp;diff=12298&amp;oldid=prev"/>
		<updated>2013-05-18T05:49:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:49, 18 May 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pokémon breeding is a method of obtaining a new Pokémon by producing and hatching an Egg. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pokémon breeding is a method of obtaining a new Pokémon by producing and hatching an Egg &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using the Daycare&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How To Breed ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How To Breed ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ExLightning</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Breeding&amp;diff=12296&amp;oldid=prev</id>
		<title>ExLightning: /* Hatching Eggs */</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Breeding&amp;diff=12296&amp;oldid=prev"/>
		<updated>2013-05-18T05:46:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Hatching Eggs&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:46, 18 May 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Hatching Eggs ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Hatching Eggs ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The time it takes for Eggs to hatch depends on the Pokémon's species' required number of Egg cycles. Magikarp is the fastest hatching Pokémon with the fewest Egg cycles required for hatching. most Pokémon take considerable time to hatch. Rare and powerful Pokémon, like Dratini,  Larvitar,  Aerodactyl, Snorlax, Chansey, and Eevee, among others, take a long time to hatch due to high numbers of Egg cycles required for hatching.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The time it takes for Eggs to hatch depends on the Pokémon's species' required number of Egg cycles. Magikarp is the fastest hatching Pokémon with the fewest Egg cycles required for hatching. most Pokémon take considerable time to hatch. Rare and powerful Pokémon, like Dratini,  Larvitar,  Aerodactyl, Snorlax, Chansey, and Eevee, among others, take a long time to hatch due to high numbers of Egg cycles required for hatching.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;Time&amp;quot; is actually determined by Egg cycle completion, which is determined by in-game steps. An Egg cycle is a counted number of steps that activate breeding related programs in the game. One Egg cycle lasts 255 steps. After 255/256 steps are taken, the game recognizes the completion of the cycle and does a few things; the step counter for the cycles is reset to zero, the game randomly decides if an Egg is to be found at the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Day Care &lt;/del&gt;(if compatible Pokémon are present in the Day Care at the time). If the Egg cycle count for an Egg reaches zero or a negative number, the Egg will begin to hatch. If an Egg hatches, the game stops subtracting an Egg cycle count from the rest of the Eggs in the team. Due to this no two Eggs can hatch at the same time&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;Time&amp;quot; is actually determined by Egg cycle completion, which is determined by in-game steps. An Egg cycle is a counted number of steps that activate breeding related programs in the game. One Egg cycle lasts 255 steps. After 255/256 steps are taken, the game recognizes the completion of the cycle and does a few things; the step counter for the cycles is reset to zero, the game randomly decides if an Egg is to be found at the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Daycare &lt;/ins&gt;(if compatible Pokémon are present in the Day Care at the time). If the Egg cycle count for an Egg reaches zero or a negative number, the Egg will begin to hatch. If an Egg hatches, the game stops subtracting an Egg cycle count from the rest of the Eggs in the team. Due to this no two Eggs can hatch at the same time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The other way to reset the game counter is to receive an Egg from the Day-Care Man&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Not sure if implemented -''' Every time an Egg is received, the game automatically resets the Egg cycle step counter to zero, and counts as another Egg cycle completion. This can effectively cut 254 steps off the Egg hatching process for every Egg accepted from the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Day-Care &lt;/del&gt;Man (the Egg must be accepted, not rejected or denied due to a full team to reset the step counter). Although this detracts an Egg cycle from the Eggs, any Eggs ready to hatch upon this type of Egg cycle completion will be denied the ability to hatch until the next Egg cycle completion by steps, perhaps due to the dialogue between the player and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Day Care &lt;/del&gt;man following the pickup of an Egg. If it is restricted, it will continue dropping into the negative numbers from the Egg cycles, and will continue to try hatching if the Egg is stopped from another Egg pickup.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Not sure if implemented -''' Every time an Egg is received &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from Daycare&lt;/ins&gt;, the game automatically resets the Egg cycle step counter to zero, and counts as another Egg cycle completion. This can effectively cut 254 steps off the Egg hatching process for every Egg accepted from the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Daycare &lt;/ins&gt;Man (the Egg must be accepted, not rejected or denied due to a full team to reset the step counter). Although this detracts an Egg cycle from the Eggs, any Eggs ready to hatch upon this type of Egg cycle completion will be denied the ability to hatch until the next Egg cycle completion by steps, perhaps due to the dialogue between the player and the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Daycare &lt;/ins&gt;man following the pickup of an Egg. If it is restricted, it will continue dropping into the negative numbers from the Egg cycles, and will continue to try hatching if the Egg is stopped from another Egg pickup.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Not Implemented yet -''' if any Pokémon with Flame Body or Magma Armor ability is anywhere in a player's party, it doubles the Egg cycle count reduction, effectively halving the steps needed to hatch the Egg.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Not Implemented yet -''' if any Pokémon with Flame Body or Magma Armor ability is anywhere in a player's party, it doubles the Egg cycle count reduction, effectively halving the steps needed to hatch the Egg.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ExLightning</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Breeding&amp;diff=12293&amp;oldid=prev</id>
		<title>ExLightning: /* How To Breed */</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Breeding&amp;diff=12293&amp;oldid=prev"/>
		<updated>2013-05-18T05:44:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;How To Breed&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:44, 18 May 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How To Breed ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How To Breed ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pokémon can be bred by leaving two compatible Pokémon at the Pokémon Daycare located on Route 34 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in Johto&lt;/del&gt;, Two Pokémon are compatible if they are of the same species, or share at least one Egg Group, and are of opposite genders; alternatively, breeding is usually still possible as long as one of them is Ditto, even if the other parent is genderless.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pokémon can be bred by leaving two compatible Pokémon at the Pokémon Daycare located on Route 34 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;near Goldenrod&lt;/ins&gt;, Two Pokémon are compatible if they are of the same species, or share at least one Egg Group, and are of opposite genders; alternatively, breeding is usually still possible as long as one of them is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Pokemon|&lt;/ins&gt;Ditto&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;, even if the other parent is genderless.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Receiving the Egg ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Receiving the Egg ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ExLightning</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Breeding&amp;diff=12287&amp;oldid=prev</id>
		<title>ExLightning: /* Inheriting Stats */</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Breeding&amp;diff=12287&amp;oldid=prev"/>
		<updated>2013-05-18T05:41:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Inheriting Stats&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:41, 18 May 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Inheriting Stats ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Inheriting Stats ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inheriting stats&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Pokémon's individual values (IV's) are also passed down to it's offspring&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Pokémon's individual values (IV's) are also passed down to it's offspring&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Shinys ===  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Shinys ===  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Currently it is possible to hatch shinies but same as with finding one in the wild it has a low chance of occurring.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Currently it is possible to hatch shinies but same as with finding one in the wild it has a low chance of occurring.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ExLightning</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Breeding&amp;diff=12286&amp;oldid=prev</id>
		<title>ExLightning: Created page with &quot;Pokémon breeding is a method of obtaining a new Pokémon by producing and hatching an Egg. I  == How To Breed == Pokémon can be bred by leaving two compatible Pokémon at th...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Breeding&amp;diff=12286&amp;oldid=prev"/>
		<updated>2013-05-18T05:40:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Pokémon breeding is a method of obtaining a new Pokémon by producing and hatching an Egg. I  == How To Breed == Pokémon can be bred by leaving two compatible Pokémon at th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Pokémon breeding is a method of obtaining a new Pokémon by producing and hatching an Egg. I&lt;br /&gt;
&lt;br /&gt;
== How To Breed ==&lt;br /&gt;
Pokémon can be bred by leaving two compatible Pokémon at the Pokémon Daycare located on Route 34 in Johto, Two Pokémon are compatible if they are of the same species, or share at least one Egg Group, and are of opposite genders; alternatively, breeding is usually still possible as long as one of them is Ditto, even if the other parent is genderless.&lt;br /&gt;
&lt;br /&gt;
=== Receiving the Egg ===&lt;br /&gt;
When there are two compatible Pokémon in the Day Care, for every 255 steps that the player takes, the game will decide whether the old man has found an Egg, with chances depending on the exact compatibility of the two Pokémon. Currently the only way to know if there is an egg available is to talk to the old man, If there is currently an egg it will show up instead of the 2 pokemon in Daycare and the player can withdraw it if there is 1 or more empty slots in the player's party.&lt;br /&gt;
&lt;br /&gt;
=== What Will Hatch ===&lt;br /&gt;
After walking around for a while, the Egg will hatch into a level 1 first-stage Pokémon of the female species'(or non-Ditto parent's) evolutionary chain.&lt;br /&gt;
&lt;br /&gt;
== Hatching Eggs ==&lt;br /&gt;
The time it takes for Eggs to hatch depends on the Pokémon's species' required number of Egg cycles. Magikarp is the fastest hatching Pokémon with the fewest Egg cycles required for hatching. most Pokémon take considerable time to hatch. Rare and powerful Pokémon, like Dratini,  Larvitar,  Aerodactyl, Snorlax, Chansey, and Eevee, among others, take a long time to hatch due to high numbers of Egg cycles required for hatching.&lt;br /&gt;
&amp;quot;Time&amp;quot; is actually determined by Egg cycle completion, which is determined by in-game steps. An Egg cycle is a counted number of steps that activate breeding related programs in the game. One Egg cycle lasts 255 steps. After 255/256 steps are taken, the game recognizes the completion of the cycle and does a few things; the step counter for the cycles is reset to zero, the game randomly decides if an Egg is to be found at the Day Care (if compatible Pokémon are present in the Day Care at the time). If the Egg cycle count for an Egg reaches zero or a negative number, the Egg will begin to hatch. If an Egg hatches, the game stops subtracting an Egg cycle count from the rest of the Eggs in the team. Due to this no two Eggs can hatch at the same time.&lt;br /&gt;
The other way to reset the game counter is to receive an Egg from the Day-Care Man. &lt;br /&gt;
&lt;br /&gt;
'''Not sure if implemented -''' Every time an Egg is received, the game automatically resets the Egg cycle step counter to zero, and counts as another Egg cycle completion. This can effectively cut 254 steps off the Egg hatching process for every Egg accepted from the Day-Care Man (the Egg must be accepted, not rejected or denied due to a full team to reset the step counter). Although this detracts an Egg cycle from the Eggs, any Eggs ready to hatch upon this type of Egg cycle completion will be denied the ability to hatch until the next Egg cycle completion by steps, perhaps due to the dialogue between the player and the Day Care man following the pickup of an Egg. If it is restricted, it will continue dropping into the negative numbers from the Egg cycles, and will continue to try hatching if the Egg is stopped from another Egg pickup.&lt;br /&gt;
&lt;br /&gt;
'''Not Implemented yet -''' if any Pokémon with Flame Body or Magma Armor ability is anywhere in a player's party, it doubles the Egg cycle count reduction, effectively halving the steps needed to hatch the Egg.&lt;br /&gt;
&lt;br /&gt;
=== Inheriting Stats ===&lt;br /&gt;
Inheriting stats&lt;br /&gt;
A Pokémon's individual values (IV's) are also passed down to it's offspring&lt;br /&gt;
&lt;br /&gt;
=== Shinys === &lt;br /&gt;
Currently it is possible to hatch shinies but same as with finding one in the wild it has a low chance of occurring.&lt;/div&gt;</summary>
		<author><name>ExLightning</name></author>
	</entry>
</feed>