Mods/Silver's Soul/Pokédex/Nosepass

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Nosepass
Nosepass.png
Number: #065

Type: RockType.pngNoneType.png
Evolution: Probopass
474MS.png<---- Home ---->476MS.png

Abilities
None None
Stats
HP HP
Attack ATK
Defence DEF
Special Atk. SPCA
Special Def. SPCD
Speed SPD
Total TOTAL

Information

Nosepass is a Rock type Pokemon.

Nosepass is composed of hard, angular, bluish-colored rock. It closely resembles the Easter Island Heads, as their body is in the shape of one. Its most prominent feature is its bright red, triangular nose, which is highly magnetic and slightly resembles a 3D arrow. They also have arms and legs, but don't appear to have any joints and have small, circular holes on the undersides. Its arms resemble compass needles. It has similar circular holes where one might expect its ears to be. Its eyes, covered by dark, somewhat mask-like markings, seem perpetually closed in appearance.

Nosepass evolves into Probopass starting at level 32.

Pokédex Entry

Its magnetic nose always faces north and draws iron objects to its body to protect itself better.

Type Height Weight
Compass Pokémon 1.0m 97.0kg

Location

Wild

Locations Method
None Not implemented in current version

= Trainer

Location Level Trainer
Union Cave LVL 17 Hiker.png Hiker Russell

Moves

Lv. Move Type Cat. Description Power Acc. PP
1 Tackle Type Normal.png PhysicalMove.png A full-body charge attack. 35 100% 35 (max 56)
4 Harden Type Normal.png OtherMove.png Raises the user's Defense. - -% 30 (max 48)
8 Block Type Normal.png OtherMove.png The user blocks the target's way with arms spread wide to prevent escape. - -% 5 (max 8)
11 Rock Throw Type Rock.png PhysicalMove.png Drops rocks on the enemy. 50 90% 15 (max 24)
15 Thunder Wave Type Electric.png OtherMove.png A move that may cause paralysis. - 100% 20 (max 32)
18 Rock Blast Type Rock.png PhysicalMove.png The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. 25 90% 10 (max 16)
22 Rest Type Psychic.png OtherMove.png The user sleeps for 2 turns, restoring HP and status. - -% 10 (max 16)
25 Spark Type Electric.png SpecialMove.png The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. 65 100% 20 (max 32)
29 Rock Slide Type Rock.png PhysicalMove.png Large boulders are hurled. May cause flinching. 70 90% 10 (max 16)
32 Power Gem Type Rock.png SpecialMove.png The user attacks with a ray of light that sparkles as if it were made of gemstones. 70 100% 20 (max 32)
36 Sandstorm Type Ground.png OtherMove.png A 5-turn sandstorm that damages all types except Rock, Ground and Steel. - -% 10 (max 16)
39 Discharge Type Electric.png SpecialMove.png A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. 80 100% 15 (max 24)
43 Earth Power Type Ground.png SpecialMove.png The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. 90 100% 10 (max 16)
46 Stone Edge Type Rock.png PhysicalMove.png The user stabs the foe with a sharpened stone. It has a high Critical-hit ratio. 100 80% 5 (max 8)
50 Zap Cannon Type Electric.png SpecialMove.png The user fires an electric blast like a cannon to inflict damage and cause paralysis. 120 50% 5 (max 8)
50 Lock-On Type Normal.png OtherMove.png The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target. - -% 5 (max 8)