Level
|
Name
|
Type
|
Category
|
Contest
|
Description
|
PP
|
Power
|
Accuracy
|
Implemented?
|
-
|
Swords Dance
|
Normal
|
Status
|
Beauty
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
|
20 (Max: 32)
|
0
|
0
|
Yes
|
-
|
Tackle
|
Normal
|
Physical
|
Tough
|
A physical attack in which the user charges and slams into the target with its whole body.
|
35 (Max: 56)
|
50
|
100
|
Yes
|
5
|
Fury Cutter
|
Bug
|
Physical
|
Cool
|
The target is slashed with scythes or claws. Its power increases if it hits in succession.
|
20 (Max: 32)
|
40
|
95
|
Yes
|
8
|
Metal Sound
|
Steel
|
Status
|
Smart
|
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
|
40 (Max: 64)
|
0
|
85
|
Yes
|
13
|
Pursuit
|
Dark
|
Physical
|
Smart
|
An attack move that inflicts double damage if used on a target that is switching out of battle. Has a priority of +7 when hitting a switching-out Pokemon
|
20 (Max: 32)
|
40
|
100
|
Yes
|
18
|
Autotomize
|
Steel
|
Status
|
Beauty
|
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
|
15 (Max: 24)
|
0
|
0
|
No
|
20
|
Shadow Sneak
|
Ghost
|
Physical
|
Smart
|
The user extends its shadow and attacks the target from behind. This move always goes first. Has a priority of +1
|
30 (Max: 48)
|
40
|
100
|
Yes
|
22
|
Aerial Ace
|
Flying
|
Special
|
Cool
|
The user confounds the target with speed, then slashes. This attack never misses.
|
20 (Max: 32)
|
60
|
0
|
Yes
|
26
|
Retaliate
|
Normal
|
Physical
|
Cool
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
|
5 (Max: 8)
|
70
|
10
|
No
|
29
|
Slash
|
Normal
|
Physical
|
Cool
|
The target is attacked with a slash of claws or blades. Critical hits land more easily.
|
20 (Max: 32)
|
70
|
100
|
Yes
|
32
|
Iron Defense
|
Steel
|
Status
|
Tough
|
The user hardens its body's surface like iron, sharply raising its Defense stat.
|
15 (Max: 24)
|
0
|
0
|
Yes
|
36
|
Night Slash
|
Dark
|
Physical
|
Beauty
|
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
|
15 (Max: 24)
|
70
|
100
|
Yes
|
41
|
Power Trick
|
Psychic
|
Status
|
Cool
|
The user employs its psychic power to switch its Attack with its Defense stat.
|
10 (Max: 16)
|
0
|
0
|
Yes
|
45
|
Iron Head
|
Steel
|
Physical
|
Tough
|
The user slams the target with its steel-hard head. This may also make the target flinch.
|
15 (Max: 24)
|
80
|
100
|
Yes
|
51
|
Sacred Sword
|
Fighting
|
Physical
|
Cool
|
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
|
15 (Max: 24)
|
90
|
10
|
No
|