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	<id>https://wiki.pokemon3d.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lucario</id>
	<title>Pokémon 3D Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pokemon3d.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lucario"/>
	<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php/Special:Contributions/Lucario"/>
	<updated>2026-05-26T19:34:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12706</id>
		<title>Full Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12706"/>
		<updated>2013-05-23T12:04:33Z</updated>

		<summary type="html">&lt;p&gt;Lucario: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|title=Full Heal|image=Full Heal|ID=38|price=	600|pocket=Medicine|description=Cures all status ailments.}}&lt;br /&gt;
'''Full Heal''' is an item that fully heals any status problems that a Pokémon holds.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
It can be purchased at [[Goldenrod|Goldenrod]] market on the 2nd floor.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.21&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12705</id>
		<title>Full Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12705"/>
		<updated>2013-05-23T12:04:12Z</updated>

		<summary type="html">&lt;p&gt;Lucario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|title=Full Heal|image=Full Heal|ID=38|price=	600|pocket=Medicine|description=Cures all status ailments.}}&lt;br /&gt;
'''Full Heal''' is an item that fully heals any status problems that a Pokémon holds.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
It can be purchased at Goldenrod market on the 2nd floor.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.21&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12704</id>
		<title>Full Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12704"/>
		<updated>2013-05-23T11:58:28Z</updated>

		<summary type="html">&lt;p&gt;Lucario: /* Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|title=Full Heal|image=Full Heal|ID=38|price=	600|pocket=Medicine|description=Cures all status ailments.}}&lt;br /&gt;
'''Full Heal''' is an item that fully heals any status problems that a Pokémon holds.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Full Heal can be found in [[Dark_Cave|Dark Cave]] (Needs [[Rock_Smash|Rock Smash]]) and buy in most [[Poké Mart|Poké Marts]].&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.21&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12703</id>
		<title>Full Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12703"/>
		<updated>2013-05-23T11:57:42Z</updated>

		<summary type="html">&lt;p&gt;Lucario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|title=Full Heal|image=Full Heal|ID=38|price=	600|pocket=Medicine|description=Cures all status ailments.}}&lt;br /&gt;
'''Full Heal''' is an item that fully heals any status problems that a Pokémon holds.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Full Heal can be found in [[Dark_Cave|Dark Cave]] (Needs [[Rock_Smash|Rock Smash]]) and Poké Marts.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.21&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12702</id>
		<title>Full Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12702"/>
		<updated>2013-05-23T11:57:29Z</updated>

		<summary type="html">&lt;p&gt;Lucario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|title=Full Heal|image=Full Heal|ID=38|price=	600|pocket=Medicine|description=Cures all status ailments.}}&lt;br /&gt;
'''Full Heal''' is an item that fully heals any status problems that a Pokémon holds.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
'''Full Heal''' can be found in [[Dark_Cave|Dark Cave]] (Needs [[Rock_Smash|Rock Smash]]) and Poké Marts.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.21&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12701</id>
		<title>Full Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12701"/>
		<updated>2013-05-23T11:57:18Z</updated>

		<summary type="html">&lt;p&gt;Lucario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|title=Full Heal|image=Full Heal|ID=38|price=	600|pocket=Medicine|description=Cures all status ailments.}}&lt;br /&gt;
Full Heal is an item that fully heals any status problems that a Pokémon holds.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
'''Full Heal''' can be found in [[Dark_Cave|Dark Cave]] (Needs [[Rock_Smash|Rock Smash]]) and Poké Marts.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.21&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Paralyze_Heal&amp;diff=12700</id>
		<title>Paralyze Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Paralyze_Heal&amp;diff=12700"/>
		<updated>2013-05-23T11:56:48Z</updated>

		<summary type="html">&lt;p&gt;Lucario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|title=Parlyz heal|image=ParlyzHeal|ID=13|price=200|pocket=Medicine|description=Heals paralyzed Pokémon.}}&lt;br /&gt;
&lt;br /&gt;
A '''Parlyz heal''' can heal the paralysis of any Pokémon in your party. It is an useful item for visiting forests and long routes.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
There is a Paralyz heal on the first floor of [[Sprout Tower]], within the walls behind the ladder.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.21&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12699</id>
		<title>Full Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12699"/>
		<updated>2013-05-23T11:56:00Z</updated>

		<summary type="html">&lt;p&gt;Lucario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|title=Full Heal|image=Full Heal|ID=38|price=	600|pocket=Medicine|description=Cures all status ailments.}}&lt;br /&gt;
Full Heal is an item that fully heals any status problems that a Pokémon holds.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Full Heal can be found in [[Dark_Cave|Dark Cave]] (Needs [[Rock_Smash|Rock Smash]]) and Poké Marts.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.21&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12698</id>
		<title>Full Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12698"/>
		<updated>2013-05-23T11:53:52Z</updated>

		<summary type="html">&lt;p&gt;Lucario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|title=Full Heal|image=Full Heal|ID=38|price=	600|pocket=Medicine|description=Cures all status ailments.}}&lt;br /&gt;
Full Heal is an item that fully heals any status problems that a Pokémon holds.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Full Heal can be found in [[Dark_Cave|Dark Cave]] (Needs [[Rock_Smash|Rock Smash]]) and Poké Marts.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.11&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12697</id>
		<title>Full Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12697"/>
		<updated>2013-05-23T11:53:21Z</updated>

		<summary type="html">&lt;p&gt;Lucario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|title=Ful Heal|image=Full Heal|ID=38|price=	600|pocket=Medicine|description=Cures all status ailments.}}&lt;br /&gt;
Full Heal is an item that fully heals any status problems that a Pokémon holds.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Potions can be found in [[Dark_Cave|Dark Cave]] (Needs [[Rock_Smash|Rock Smash]]) and Poké Marts.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.11&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12696</id>
		<title>Full Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12696"/>
		<updated>2013-05-23T11:51:30Z</updated>

		<summary type="html">&lt;p&gt;Lucario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|title=Ful Heal|image=Full Heal|ID=38|price=	600|pocket=Medicine|description=Cures all status ailments.}}&lt;br /&gt;
Full Heal is an item that fully heals any status problems that a Pokémon holds.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Potions can be found in [[Dark_Cave|Dark Cave]] (Needs Rock Smash) and Poké Marts.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.11&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12695</id>
		<title>Full Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12695"/>
		<updated>2013-05-23T11:51:04Z</updated>

		<summary type="html">&lt;p&gt;Lucario: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|title=Ful Heal|image=Full Heal|ID=38|price=	600|pocket=Medicine|description=Cures all status ailments.}}&lt;br /&gt;
Full Heal is an item that fully heals any status problems that a Pokémon holds.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Potions can be found in [[Dark Cave|Slowpoke Well]] (Needs Rock Smash) and Poké Marts.&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.11&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12694</id>
		<title>Full Heal</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Full_Heal&amp;diff=12694"/>
		<updated>2013-05-23T11:45:33Z</updated>

		<summary type="html">&lt;p&gt;Lucario: Created page with &amp;quot;Full Heal is an item that fully heals any status problems that a Pokémon holds.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Full Heal is an item that fully heals any status problems that a Pokémon holds.&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Maps&amp;diff=12587</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Maps&amp;diff=12587"/>
		<updated>2013-05-22T14:03:51Z</updated>

		<summary type="html">&lt;p&gt;Lucario: /* .poke files */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The maps folder holds most of the maps used to run the games. It is located in the [[File Paths and Editing|Pokemon Folder]] and contains many folders and files.&lt;br /&gt;
&lt;br /&gt;
Each major map for the game is contained in the maps folder and named for their location. &lt;br /&gt;
&lt;br /&gt;
The files contain many lines of code describing the many different parts of the map. Each line contains a myriad of details used to create each portion of the map.&lt;br /&gt;
&lt;br /&gt;
== Map header ==&lt;br /&gt;
Describes 10 different options for each map&lt;br /&gt;
&lt;br /&gt;
'0 = off, 1 = on'&lt;br /&gt;
* Name - the name that will display upon entering the area and in the save file.&lt;br /&gt;
* Music - The music file found in [[Content#Songs|/Pokemon/Content/Songs]] that should be played.&lt;br /&gt;
* Wild Pokemon - Makes wild Pokemon always appear&lt;br /&gt;
&lt;br /&gt;
* Can Teleport - Teleport from this map.&lt;br /&gt;
* Can Dig - Dig from this map.&lt;br /&gt;
* Can Fly - Fly from this map.&lt;br /&gt;
* Environment Type - 0, Outdoors; 1, Inside; 2, Cave.&lt;br /&gt;
* Is Dark - Whether or not flash is needed.&lt;br /&gt;
* Weather - Whether or not it rains, snows, etc.&lt;br /&gt;
* Lightning - Use new lightning system on maps.&lt;br /&gt;
* MapScript - Runs the specified script in /Pokemon/Scripts/.&lt;br /&gt;
&lt;br /&gt;
== Four types of Objects ==&lt;br /&gt;
* Floor - Can be walked upon, produces a flat surface.&lt;br /&gt;
* Entity - Produces one block.&lt;br /&gt;
* Entity Field - Produces multiple blocks.&lt;br /&gt;
* NPC - Produces an interactive NPC.&lt;br /&gt;
&lt;br /&gt;
== Types of Entities ==&lt;br /&gt;
* Water - Produces the water effect.&lt;br /&gt;
* WallBlock - Produces a solid mass.&lt;br /&gt;
* WarpBlock - Transports a player to another location if stepped in.&lt;br /&gt;
* ScriptBlock - Triggers a script when stepped on.&lt;br /&gt;
* Grass - Produces Grass which may contain Wild Pokemon.&lt;br /&gt;
* HeadbuttTree - Produces Tees which may contain wild Pokemon.&lt;br /&gt;
* WallBill - Produces a flat, vertical surface on which something may be displayed.&lt;br /&gt;
* LoamySoil - Produces soil to grow berries in.&lt;br /&gt;
* ApricornPlant - Produces an Apricorn Plant.&lt;br /&gt;
* SignBlock - Produces an Interactive sign.&lt;br /&gt;
* TurningSign - Produces the turning sign used for Pokecenters, Pokemarts, and Gyms.&lt;br /&gt;
* Ledge - Produces a one-way ledge.&lt;br /&gt;
* SlideBlock - Produces stairs.&lt;br /&gt;
* CutTree - Produces a Cuttree.&lt;br /&gt;
* AllSidesObject - A WallBlock that also has a bottom.&lt;br /&gt;
* ItemObject - Places an Item to be picked up.&lt;br /&gt;
&lt;br /&gt;
== Specifics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tag&lt;br /&gt;
! Example&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Size&lt;br /&gt;
| [X,Z]&lt;br /&gt;
| The amount of positions filled by this entity in the X and Z Directions&lt;br /&gt;
|-&lt;br /&gt;
| Position&lt;br /&gt;
| [X,Y,Z]&lt;br /&gt;
| The position of the first entity.&lt;br /&gt;
|-&lt;br /&gt;
| Scale&lt;br /&gt;
| [X,Y,Z]&lt;br /&gt;
| Used to shrink or expand a texture in many directions.&lt;br /&gt;
|-&lt;br /&gt;
| TexturePath&lt;br /&gt;
| [Texture]&lt;br /&gt;
| A name of a texture without file extension that is located in the [[Content#Textures|/Pokemon/Content/Textures/]] Folder.&lt;br /&gt;
|-&lt;br /&gt;
| Textures&lt;br /&gt;
| [X1,Y1,X2,Y2]&lt;br /&gt;
| ''' Multiple textures may be listed'''&lt;br /&gt;
* X1 - Position of first pixel in the 'X' direction.&lt;br /&gt;
* Y1 - Position of first pixel in the 'Y' direction. &lt;br /&gt;
* X2 - Amount of pixels in the 'X' direction.&lt;br /&gt;
* Y2 - Amount of pixels in the 'Y' direction.&lt;br /&gt;
|-&lt;br /&gt;
| TextureIndex&lt;br /&gt;
| [1,1,2,2,3,3,4,4,5,5]&lt;br /&gt;
| Position for each texture. Has as many slots as 2x the number of sides. Put a number of a texture ID from 'Textures' into each slot to designate the texture.&lt;br /&gt;
|-&lt;br /&gt;
| Collision&lt;br /&gt;
| [0 or 1]&lt;br /&gt;
| Off or on.&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| [TBA]&lt;br /&gt;
| TBA&lt;br /&gt;
|-&lt;br /&gt;
| AdditionalValue&lt;br /&gt;
| [Stuff]&lt;br /&gt;
| Either text or a file path to designate the event that happens when interacting with this.&lt;br /&gt;
|-&lt;br /&gt;
| Rotation&lt;br /&gt;
| [0-3]&lt;br /&gt;
| Describes the position that the Entity is facing.&lt;br /&gt;
|-&lt;br /&gt;
| Model ID&lt;br /&gt;
| [0-?]&lt;br /&gt;
| Describes the different pre-made models. See Below for more details.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | NPC only&lt;br /&gt;
|-&lt;br /&gt;
| Name&lt;br /&gt;
| [Name]&lt;br /&gt;
| The name given to the sprite&lt;br /&gt;
|-&lt;br /&gt;
| ID&lt;br /&gt;
| [##]&lt;br /&gt;
| The ID used to call on that specific sprite.&lt;br /&gt;
|-&lt;br /&gt;
| Movement&lt;br /&gt;
| [Still, Looking, Movement]&lt;br /&gt;
| &lt;br /&gt;
* Still - Doesn't move.&lt;br /&gt;
* Looking - Turns.&lt;br /&gt;
* Movement - Moves within a specified area.&lt;br /&gt;
|-&lt;br /&gt;
| MoveRectangles&lt;br /&gt;
| [mX,mY,X,Y]&lt;br /&gt;
| &lt;br /&gt;
* mX - The smallest 'X' position a character will take.&lt;br /&gt;
* mY - The smallest 'Y' position a chacter will take.&lt;br /&gt;
* X - The amount of distance in the 'X' direction the character will move.&lt;br /&gt;
* Y - The amount of distance in the 'Y' direction the character will move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Additional Data ==&lt;br /&gt;
Additional Data takes in different parameters depending on what type of entity it is associated with.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Entity Type&lt;br /&gt;
! Example&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| WarpBlock&lt;br /&gt;
| [Mapname.dat,X,Y,Z,R]&lt;br /&gt;
| &lt;br /&gt;
* The file path of a map in /Pokemon/maps/.&lt;br /&gt;
* 'X' position to warp to.&lt;br /&gt;
* 'Y' position to warp to.&lt;br /&gt;
* 'Z' position to warp to.&lt;br /&gt;
* Rotation of character after warp.&lt;br /&gt;
|-&lt;br /&gt;
| Script Block&lt;br /&gt;
| [Script]&lt;br /&gt;
| File path of a script.&lt;br /&gt;
|-&lt;br /&gt;
| ApricornPlant&lt;br /&gt;
| [#]&lt;br /&gt;
| Number of an Apricorn.&lt;br /&gt;
|-&lt;br /&gt;
| SignBlock&lt;br /&gt;
| [text]&lt;br /&gt;
| Contents of the sign.&lt;br /&gt;
|-&lt;br /&gt;
| TurningSign&lt;br /&gt;
| [#]&lt;br /&gt;
| Contents&lt;br /&gt;
|-&lt;br /&gt;
| ItemObject&lt;br /&gt;
| [#,#]&lt;br /&gt;
| ?, Item ID&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Model ID ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID.&lt;br /&gt;
! Model description.&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| Flat surface.&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Box&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 45 degree slant.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Flat vertical surface&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Thin block. 4 Pixels wide.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;quot;Out&amp;quot; corner.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| &amp;quot;In&amp;quot; corner.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Ledge.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Ledge Corner.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Water's edge.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Water's edge &amp;quot;in&amp;quot; corner.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Water's edge &amp;quot;out&amp;quot; corner.&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Two Flat  pieces intersecting in their centers at 90 degree angles.&lt;br /&gt;
|}&lt;br /&gt;
== Offset Maps ==&lt;br /&gt;
The use of offset maps allows players to see maps they are not yet on as they approach them.&lt;br /&gt;
&lt;br /&gt;
Offset maps need a map to load and a position to start loading at.&lt;br /&gt;
&lt;br /&gt;
== .poke files ==&lt;br /&gt;
The .poke files contain the wild [[Pokemon]] data for each location. &lt;br /&gt;
&lt;br /&gt;
Each Pokemon is represented by a line of code like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{#|PKMN#|%|TIME|Lv1,Lv2}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* # - Type of encounter.&lt;br /&gt;
** 0 - Grass/Floor.&lt;br /&gt;
** 1 - Headbutt trees.&lt;br /&gt;
** 2 - Water&lt;br /&gt;
* PKMN# - National dex number of the pokemon.&lt;br /&gt;
* % - Possibility that the pokemon will be encountered.&lt;br /&gt;
* TIME - time of day&lt;br /&gt;
** -1 - All times&lt;br /&gt;
** 0 - Night&lt;br /&gt;
** 1 - Morning&lt;br /&gt;
** 2 - Day&lt;br /&gt;
** 3 - Evening&lt;br /&gt;
* Lv1 - Min Level&lt;br /&gt;
* Lv2 - Max Level&lt;br /&gt;
{{FilePaths}}&lt;/div&gt;</summary>
		<author><name>Lucario</name></author>
	</entry>
</feed>