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	<id>https://wiki.pokemon3d.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Flixwito</id>
	<title>Pokémon 3D Wiki - User contributions [en]</title>
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	<updated>2026-06-27T18:50:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Game_Modes&amp;diff=17111</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Game_Modes&amp;diff=17111"/>
		<updated>2013-12-26T11:12:49Z</updated>

		<summary type="html">&lt;p&gt;Flixwito: /* Released GameModes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Game Modes are maps, scripts and content that change Pokémon3D. Not to be confused with [[Content Packs]], which are mods that allow the safe swapping of content client-side (like texture and music packs)&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
'''Modifications are not supported by [http://www.kolbengames.com Kolben]'''&lt;br /&gt;
&lt;br /&gt;
If you have attempted to install a Game Mode and encounter a bug, do not report the bug to Kolben unless you can reproduce the problem in a fresh install!&lt;br /&gt;
&lt;br /&gt;
==How do Game Modes work?==&lt;br /&gt;
Game Modes are installed by placing the files in the /Game Modes/ Folder of the [[File Paths and Editing|/Pokemon/ Folder]].&lt;br /&gt;
They can then be started by creating a new game.&lt;br /&gt;
&lt;br /&gt;
=== [[GameMode.dat]] ===&lt;br /&gt;
Each Game Mode Contains a file called GameMode.dat the tells the game how to run.&lt;br /&gt;
&lt;br /&gt;
==Where can I learn to mod?==&lt;br /&gt;
Most of the file types are described in detail on the wiki. [[File Paths and Editing|Most of them are linked through this page.]]&lt;br /&gt;
&lt;br /&gt;
Any questions can be asked in the [http://pokemon3d.net/forums/21/ Moding Discussion and support portion of the forums.]&lt;br /&gt;
&lt;br /&gt;
== Released GameModes ==&lt;br /&gt;
&lt;br /&gt;
[http://pokemon3d.net/forum/resources/ Check the forum, it has all the updated &amp;quot;Resources&amp;quot; of the game!]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FilePaths}}&lt;/div&gt;</summary>
		<author><name>Flixwito</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Content_Packs&amp;diff=17110</id>
		<title>Content Packs</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Content_Packs&amp;diff=17110"/>
		<updated>2013-12-26T10:46:27Z</updated>

		<summary type="html">&lt;p&gt;Flixwito: /* List of Content Packs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Outdated|0.24}}&lt;br /&gt;
&lt;br /&gt;
A '''content pack''' is a collection of graphics, music, sounds, maps and scripts to change the in-game textures, music and story. They are folders located in the &amp;lt;code&amp;gt;..\Pokemon\ContentPacks\&amp;lt;/code&amp;gt; folder. They can contain various files, they have to be in the &amp;lt;code&amp;gt;.xnb&amp;lt;/code&amp;gt; format to work. The game takes all content that is in the ContentPacks and replaces the original content with the found content. All content that isn't affected by the content packs is loaded normally.&lt;br /&gt;
Files loaded from a content pack don't actually replace the files in the &amp;lt;code&amp;gt;Content&amp;lt;/code&amp;gt; folder, but rather gets loaded instead the files from this folder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:content_packs_SemiHD.png|[[Pokémon3D]] with the &amp;quot;[[OriQual Texture Pack|OriQual]]&amp;quot; content pack.&lt;br /&gt;
File:content_packs_normal.png|Pokémon3D without any content packs.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
To install a content pack, the ContentPacks folder has to exist in your [[Pokemon folder]]. Also, the Save folder has to exists with an options.dat in it. This can be achieved by starting the game once and press F3 at least once and close the game again.&lt;br /&gt;
&lt;br /&gt;
=== Install a content pack ===&lt;br /&gt;
After finding and downloading a content pack, copy the folder into the ContentPacks folder. After that's done, open the options.dat in the Save folder.&lt;br /&gt;
There is a line called &amp;quot;ContentPacks|&amp;quot;. Add the name of the folder of the content pack after the &amp;quot;|&amp;quot;. If you want to load multiple content packs, you have to add more separated by a comma (&amp;quot;,&amp;quot;), e.g. &amp;quot;ContentPacks|UIPack,TexturePack,MusicPack&amp;quot;. The order the content packs are sorted is actually important because if multiple content packs contain the same texture, the texture from the content pack that is listed '''first''' is loaded. The other textures are ignored.&lt;br /&gt;
&lt;br /&gt;
=== File placements ===&lt;br /&gt;
The files in the content packs are placed in relation to their actual position in the &amp;quot;[[Content]]&amp;quot; folder. If the texture &amp;quot;\Pokemon\Content\Textures\Texture1.xnb&amp;quot; should be replaced, one has to create the texture &amp;quot;\Pokemon\ContentPacks\yourcontentpackname\Textures\Texture1.xnb&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==== Texture files ====&lt;br /&gt;
Texture files are simple .xnb files containing a new texture to be displayed in-game. This can be a GUI texture, a in-game object texture like the door of a house or an NPC sprite. Even Pokémon animation textures can be replaced using the content packs.&lt;br /&gt;
For HD texture packs, the game cannot automatically find larger textures. So one has to create a file called &amp;quot;exceptions.dat&amp;quot; that is located in the root folder of the content pack. This file contains single texture replacements, not the whole texture files. An example line:&lt;br /&gt;
&amp;lt;pre&amp;gt;Textures\BarkTown|0,0,16,16|Textures\Cherrygrove|0,0,16,16&amp;lt;/pre&amp;gt;&lt;br /&gt;
This line replaces the texture at 0,0 in the texturepack “Textures\BarkTown” with the same texture coordinates from the cherrygrove texturepack.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:textureexception.png|The difference between the texture packs.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sound and Music files ====&lt;br /&gt;
Similar to the texture files, the sound and music files are .xnb files. They only need their respective .wma file which contains the actual music or sound file. So for music and sounds, there needs to be two files for each track, the .xnb file and the .wma file. These have to be in the same location.&lt;br /&gt;
&lt;br /&gt;
== List of Content Packs ==&lt;br /&gt;
&lt;br /&gt;
[http://pokemon3d.net/forum/resources/ Check the forum, it has all the updated &amp;quot;Resources&amp;quot; of the game!]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The loaded content packs are listed in the debug screen (F3).&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.23&lt;br /&gt;
|&lt;br /&gt;
* First implementation&lt;br /&gt;
|-&lt;br /&gt;
| 0.24&lt;br /&gt;
| &lt;br /&gt;
* Multiple content pack support&lt;br /&gt;
* Fixed some GUIs aren't loaded properly with content packs.&lt;br /&gt;
* Maps and scripts can be loaded through content packs&lt;br /&gt;
|-&lt;br /&gt;
| 0.25&lt;br /&gt;
|&lt;br /&gt;
*Content pack submenu in the main menu.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Pokemon3D}}&lt;br /&gt;
{{FilePaths}}&lt;/div&gt;</summary>
		<author><name>Flixwito</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Bag&amp;diff=16937</id>
		<title>Bag</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Bag&amp;diff=16937"/>
		<updated>2013-10-30T10:44:13Z</updated>

		<summary type="html">&lt;p&gt;Flixwito: Created page with &amp;quot;'''Bag''' is an inventory that contain various items like berries, poké balls, battle items, and many more. Also, the number of items that can be stored is unlimited. Bag is ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Bag''' is an inventory that contain various items like berries, poké balls, battle items, and many more. Also, the number of items that can be stored is unlimited. Bag is given to player at the beginning of adventure.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.01a&lt;br /&gt;
| Implemented.&lt;br /&gt;
|-&lt;br /&gt;
| 0.010a&lt;br /&gt;
| Changed bag order and item categories&lt;br /&gt;
|-&lt;br /&gt;
| 0.22.1&lt;br /&gt;
| Renamed &amp;quot;Miscellaneous&amp;quot; pocket in the bag to &amp;quot;PokéBalls&amp;quot; and moved all types of Poké Balls to it.&lt;br /&gt;
|-&lt;br /&gt;
| 0.36.4&lt;br /&gt;
| The Bag's pockets now have images that correspond to what's within.&lt;br /&gt;
New Mail and Battle Items pockets for the Bag.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Flixwito</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/V-Create&amp;diff=12467</id>
		<title>Pokémon Move/V-Create</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/V-Create&amp;diff=12467"/>
		<updated>2013-05-19T11:58:35Z</updated>

		<summary type="html">&lt;p&gt;Flixwito: Created page with &amp;quot;'''V-create''' (Japanese: Ｖ ジェネレート V-create) is a damage-dealing Fire-type move. It's Victini's signature move.  ==Effect==  V-create inflicts damage and low...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''V-create''' (Japanese: Ｖ ジェネレート V-create) is a damage-dealing [[Fire]]-type move. It's Victini's signature move.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
&lt;br /&gt;
V-create inflicts damage and lowers user's Defense, Sp. Def, and Speed.&lt;br /&gt;
&lt;br /&gt;
==Information Tab==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! [[Pokémon Type|Type]]&lt;br /&gt;
! [[Category|Cat.]]&lt;br /&gt;
! Description&lt;br /&gt;
! Power&lt;br /&gt;
! [[Accuracy|Acc.]]&lt;br /&gt;
! [[PP]]&lt;br /&gt;
|-&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Version History ==&lt;/div&gt;</summary>
		<author><name>Flixwito</name></author>
	</entry>
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