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	<title>Pokémon 3D Wiki - User contributions [en]</title>
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		<id>https://wiki.pokemon3d.net/index.php?title=Template:ItemV2&amp;diff=24845</id>
		<title>Template:ItemV2</title>
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		<updated>2015-07-12T20:11:24Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{NoteV2}}&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{2|}}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
All Item Template now uses this format.&lt;br /&gt;
{{ItemDataV2|{{{1}}}|{{{3}}}|ID|Name|Description|Buying Price|Type|Obtainable?}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| 1 = {{ItemDataV2|{{{1}}}|{{{3}}}|1|Masterball|The best Pokéball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.|0|Pokéballs|Yes}}&lt;br /&gt;
| 2 = {{ItemDataV2|{{{1}}}|{{{3}}}|2|Ultra Ball|An ultra-high performance Pokéball that provides a higher success rate for catching Pokémon than a Great Ball.|1,200|Pokéballs|Yes}}&lt;br /&gt;
| 3 = {{ItemDataV2|{{{1}}}|{{{3}}}|3|Premier Ball|A somewhat rare Pokéball that was made as a commemorative item used to celebrate an event of some sort.|200|Pokéballs|Yes}}&lt;br /&gt;
| 4 = {{ItemDataV2|{{{1}}}|{{{3}}}|4|Great Ball|A good, high-performance Pokéball that provides a higher Pokémon catch rate than a standard Pokéball can.|600|Pokéballs|Yes}}&lt;br /&gt;
| 5 = {{ItemDataV2|{{{1}}}|{{{3}}}|5|Pokéball|An item for catching Pokémon.|200|Pokéballs|Yes}}&lt;br /&gt;
| 6 = {{ItemDataV2|{{{1}}}|{{{3}}}|6|Bicycle|A folding Bicycle that enables much faster movement than the Running Shoes.|9,800|KeyItems|No}}&lt;br /&gt;
| 7 = {{ItemDataV2|{{{1}}}|{{{3}}}|7|Lava Cookie|Lavaridge Town's local specialty. It can be used once to heal all the status conditions of a Pokemon.|200|Medicine|Yes}}&lt;br /&gt;
| 8 = {{ItemDataV2|{{{1}}}|{{{3}}}|8|Moon Stone|A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky.|2,100|Standard|Yes}}&lt;br /&gt;
| 9 = {{ItemDataV2|{{{1}}}|{{{3}}}|9|Antidote|A spray-type medicine for poisoning. It can be used once to lift the effects of being poisoned from a Pokémon.|100|Medicine|Yes}}&lt;br /&gt;
| 10 = {{ItemDataV2|{{{1}}}|{{{3}}}|10|Burn Heal|A spray-type medicine for treating burns. It can be used once to heal a Pokemon suffering from a burn.|250|Medicine|Yes}}&lt;br /&gt;
| 11 = {{ItemDataV2|{{{1}}}|{{{3}}}|11|Ice Heal|A spray-type medicine for freezing. It can be used once to defrost a Pokémon that has been frozen solid.|250|Medicine|Yes}}&lt;br /&gt;
| 12 = {{ItemDataV2|{{{1}}}|{{{3}}}|12|Awakening|A spray-type medicine used against sleep. It can be used once to rouse a Pokémon from the clutches of sleep.|250|Medicine|Yes}}&lt;br /&gt;
| 13 = {{ItemDataV2|{{{1}}}|{{{3}}}|13|Paralyze Heal|A spray-type medicine for paralysis. It can be used once to free a Pokémon that has been paralyzed.|200|Medicine|Yes}}&lt;br /&gt;
| 14 = {{ItemDataV2|{{{1}}}|{{{3}}}|14|Full Restore|A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has.|3,000|Medicine|Yes}}&lt;br /&gt;
| 15 = {{ItemDataV2|{{{1}}}|{{{3}}}|15|Max Potion|A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.|2,500|Medicine|Yes}}&lt;br /&gt;
| 16 = {{ItemDataV2|{{{1}}}|{{{3}}}|16|Hyper Potion|A spray-type medicine for treating wounds. It can be used to restore 200 HP to an injured Pokémon.|1,200|Medicine|Yes}}&lt;br /&gt;
| 17 = {{ItemDataV2|{{{1}}}|{{{3}}}|17|Super Potion|A spray-type medicine for treating wounds. It can be used to restore 50 HP to an injured Pokémon.|700|Medicine|Yes}}&lt;br /&gt;
| 18 = {{ItemDataV2|{{{1}}}|{{{3}}}|18|Potion|A spray-type medicine for treating wounds. It can be used to restore 20 HP to an injured Pokémon.|300|Medicine|Yes}}&lt;br /&gt;
| 19 = {{ItemDataV2|{{{1}}}|{{{3}}}|19|Escape Rope|A long and durable rope. Use it to escape instantly from a cave or a dungeon.|550|Standard|Yes}}&lt;br /&gt;
| 20 = {{ItemDataV2|{{{1}}}|{{{3}}}|20|Repel|An item that prevents any low-level wild Pokémon from jumping out at you for 100 steps after its use.|350|Standard|Yes}}&lt;br /&gt;
| 21 = {{ItemDataV2|{{{1}}}|{{{3}}}|21|Max Elixir|This medicine can fully restore the PP of all of the moves that have been learned by a Pokémon.|4,500|Medicine|Yes}}&lt;br /&gt;
| 22 = {{ItemDataV2|{{{1}}}|{{{3}}}|22|Fire Stone|A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart.|2,100|Standard|Yes}}&lt;br /&gt;
| 23 = {{ItemDataV2|{{{1}}}|{{{3}}}|23|Thunder Stone|A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern.|2,100|Standard|Yes}}&lt;br /&gt;
| 24 = {{ItemDataV2|{{{1}}}|{{{3}}}|24|Water Stone|A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water.|2,100|Standard|Yes}}&lt;br /&gt;
| 25 = {{ItemDataV2|{{{1}}}|{{{3}}}|25|Zinc|A nutritious drink for Pokémon. When consumed, it raises the base Sp. Def stat of a single Pokémon.|9,800|Medicine|Yes}}&lt;br /&gt;
| 26 = {{ItemDataV2|{{{1}}}|{{{3}}}|26|HP Up|A nutritious drink for Pokémon. When consumed, it raises the base HP of a single Pokémon.|9,800|Medicine|Yes}}&lt;br /&gt;
| 27 = {{ItemDataV2|{{{1}}}|{{{3}}}|27|Protein|A nutritious drink for Pokémon. When consumed, it raises the base Attack stat of a single Pokémon.|9,800|Medicine|Yes}}&lt;br /&gt;
| 28 = {{ItemDataV2|{{{1}}}|{{{3}}}|28|Iron|A nutritious drink for Pokémon. When consumed, it raises the base Defense stat of a single Pokémon.|9,800|Medicine|Yes}}&lt;br /&gt;
| 29 = {{ItemDataV2|{{{1}}}|{{{3}}}|29|Carbos|A nutritious drink for Pokémon. When consumed, it raises the base Speed stat of a single Pokémon.|9,800|Medicine|Yes}}&lt;br /&gt;
| 30 = {{ItemDataV2|{{{1}}}|{{{3}}}|30|Lucky Punch|An item to be held by Chansey. This pair of lucky boxing gloves will boost Chansey's critical-hit ratio.|10|Standard|Yes}}&lt;br /&gt;
| 31 = {{ItemDataV2|{{{1}}}|{{{3}}}|31|Calcium|A nutritious drink for Pokémon. When consumed, it raises the base Sp. Atk stat of a single Pokémon.|9,800|Medicine|Yes}}&lt;br /&gt;
| 32 = {{ItemDataV2|{{{1}}}|{{{3}}}|32|Rare Candy|A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one.|4,800|Medicine|Yes}}&lt;br /&gt;
| 33 = {{ItemDataV2|{{{1}}}|{{{3}}}|33|X Accuracy|An item that boosts the accuracy of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.|950|BattleItems|Yes}}&lt;br /&gt;
| 34 = {{ItemDataV2|{{{1}}}|{{{3}}}|34|Leaf Stone|A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern.|2,100|Standard|Yes}}&lt;br /&gt;
| 35 = {{ItemDataV2|{{{1}}}|{{{3}}}|35|Metal Powder|An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat.|10|Standard|Yes}}&lt;br /&gt;
| 36 = {{ItemDataV2|{{{1}}}|{{{3}}}|36|Nugget|A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops.|10,000|Standard|Yes}}&lt;br /&gt;
| 37 = {{ItemDataV2|{{{1}}}|{{{3}}}|37|Poké Doll|A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.|1,000|BattleItems|Yes}}&lt;br /&gt;
| 38 = {{ItemDataV2|{{{1}}}|{{{3}}}|38|Full Heal|A spray-type medicine that is broadly effective. It can be used once to heal all the status conditions of a Pokémon.|600|Medicine|Yes}}&lt;br /&gt;
| 39 = {{ItemDataV2|{{{1}}}|{{{3}}}|39|Revive|A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon's HP.|1,500|Medicine|Yes}}&lt;br /&gt;
| 40 = {{ItemDataV2|{{{1}}}|{{{3}}}|40|Max Revive|A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon's maximum HP.|4,000|Medicine|Yes}}&lt;br /&gt;
| 41 = {{ItemDataV2|{{{1}}}|{{{3}}}|41|S.S. Ticket|The ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on it.|9,800|KeyItems|Yes}}&lt;br /&gt;
| 42 = {{ItemDataV2|{{{1}}}|{{{3}}}|42|Super Repel|An item that prevents any low-level wild Pokémon from jumping out at you for 200 steps after its use.|500|Standard|Yes}}&lt;br /&gt;
| 43 = {{ItemDataV2|{{{1}}}|{{{3}}}|43|Max Repel|An item that prevents any low-level wild Pokémon from jumping out at you for 250 steps after its use.|700|Standard|Yes}}&lt;br /&gt;
| 44 = {{ItemDataV2|{{{1}}}|{{{3}}}|44|Dire Hit|An item that raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn.|650|BattleItems|Yes}}&lt;br /&gt;
| 45 = {{ItemDataV2|{{{1}}}|{{{3}}}|45|Cherish Ball|A quite rare Pokéball that has been specially crafted to commemorate an occasion of some sort.|1,000|Pokéballs|No}}&lt;br /&gt;
| 46 = {{ItemDataV2|{{{1}}}|{{{3}}}|46|Fresh Water|Water with a high mineral content. When consumed, it restores 50 HP to an injured Pokémon.|200|Medicine|Yes}}&lt;br /&gt;
| 47 = {{ItemDataV2|{{{1}}}|{{{3}}}|47|Soda Pop|A highly carbonated soda drink. When consumed, it restores 60 HP to an injured Pokémon.|300|Medicine|Yes}}&lt;br /&gt;
| 48 = {{ItemDataV2|{{{1}}}|{{{3}}}|48|Lemonade|A very sweet and refreshing drink. When consumed, it restores 80 HP to an injured Pokémon.|350|Medicine|Yes}}&lt;br /&gt;
| 49 = {{ItemDataV2|{{{1}}}|{{{3}}}|49|X Attack|An item that boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.|500|BattleItems|Yes}}&lt;br /&gt;
| 50 = {{ItemDataV2|{{{1}}}|{{{3}}}|50|X Sp. Def|An item that boosts the Sp. Def stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.|350|BattleItems|Yes}}&lt;br /&gt;
| 51 = {{ItemDataV2|{{{1}}}|{{{3}}}|51|X Defense|An item that boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.|550|BattleItems|Yes}}&lt;br /&gt;
| 52 = {{ItemDataV2|{{{1}}}|{{{3}}}|52|X Speed|An item that boosts the Speed stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.|350|BattleItems|Yes}}&lt;br /&gt;
| 53 = {{ItemDataV2|{{{1}}}|{{{3}}}|53|X Sp. Atk.|An item that boosts the Sp. Atk stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.|350|BattleItems|Yes}}&lt;br /&gt;
| 54 = {{ItemDataV2|{{{1}}}|{{{3}}}|54|Coin Case|A case for holding coins obtained at the Game Corner. It holds up to 50,000 coins.|1,337|KeyItems|Yes}}&lt;br /&gt;
| 55 = {{ItemDataV2|{{{1}}}|{{{3}}}|55|Itemfinder|It checks for unseen items in the area and makes noise and lights when it finds something.|138|KeyItems|Yes}}&lt;br /&gt;
| 56 = {{ItemDataV2|{{{1}}}|{{{3}}}|56|Crystal Wing|A mystical feather entirely made out of crystal.|9,800|KeyItems|No}}&lt;br /&gt;
| 57 = {{ItemDataV2|{{{1}}}|{{{3}}}|57|Exp Share|An item to be held by a Pokémon. The holder gets a share of a battle's Exp. Points without battling.|3,000|Standard|Yes}}&lt;br /&gt;
| 58 = {{ItemDataV2|{{{1}}}|{{{3}}}|58|Old Rod|An old and beat-up fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.|1,337|KeyItems|Yes}}&lt;br /&gt;
| 59 = {{ItemDataV2|{{{1}}}|{{{3}}}|59|Good Rod|A new, good-quality fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.|1,337|KeyItems|Yes}}&lt;br /&gt;
| 60 = {{ItemDataV2|{{{1}}}|{{{3}}}|60|Silver Leaf|A strange, silver-colored leaf.|1,000|Standard|Yes}}&lt;br /&gt;
| 61 = {{ItemDataV2|{{{1}}}|{{{3}}}|61|Super Rod|An awesome, high-tech fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.|1,337|KeyItems|Yes}}&lt;br /&gt;
| 62 = {{ItemDataV2|{{{1}}}|{{{3}}}|62|PP Up|A medicine that can slightly raise the maximum PP of a single move that has been learned by the target Pokémon.|9,800|Medicine|Yes}}&lt;br /&gt;
| 63 = {{ItemDataV2|{{{1}}}|{{{3}}}|63|Ether|This medicine can restore 10 PP to a single selected move that has been learned by a Pokémon.|1,200|Medicine|Yes}}&lt;br /&gt;
| 64 = {{ItemDataV2|{{{1}}}|{{{3}}}|64|Max Ether|This medicine can fully restore the PP of a single selected move that has been learned by a Pokémon.|2,000|Medicine|Yes}}&lt;br /&gt;
| 65 = {{ItemDataV2|{{{1}}}|{{{3}}}|65|Elixir|This medicine can restore 10 PP to each of the moves that have been learned by a Pokémon.|3,000|Medicine|Yes}}&lt;br /&gt;
| 66 = {{ItemDataV2|{{{1}}}|{{{3}}}|66|Red Scale|A scale from the red Gyarados. It glows red like a flame.|9,800|KeyItems|Yes}}&lt;br /&gt;
| 67 = {{ItemDataV2|{{{1}}}|{{{3}}}|67|SecretPotion|A fantastic medicine dispensed by the pharmacy in Cianwood City. It fully heals a Pokémon of any ailment.|138|KeyItems|Yes}}&lt;br /&gt;
| 68 = {{ItemDataV2|{{{1}}}|{{{3}}}|68|Guard Spec.|An item that prevents stat reduction among the Trainer's party Pokémon for five turns after it is used in battle.|700|BattleItems|Yes}}&lt;br /&gt;
| 69 = {{ItemDataV2|{{{1}}}|{{{3}}}|69|Mystery Egg|A mysterious Egg obtained from Mr. Pokémon. What's in the Egg is unknown.|9,800|KeyItems|Yes}}&lt;br /&gt;
| 70 = {{ItemDataV2|{{{1}}}|{{{3}}}|70|Sticky Barb|An item to be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder.|200|Standard|Yes}}&lt;br /&gt;
| 71 = {{ItemDataV2|{{{1}}}|{{{3}}}|71|Silver Wing|A strange, silvery feather that sparkles.|9,800|KeyItems|Yes}}&lt;br /&gt;
| 72 = {{ItemDataV2|{{{1}}}|{{{3}}}|72|Moomoo Milk|A bottle of highly nutritious milk. When consumed, it restores 100 HP to an injured Pokémon.|500|Medicine|Yes}}&lt;br /&gt;
| 73 = {{ItemDataV2|{{{1}}}|{{{3}}}|73|Quick Claw|An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.|100|Standard|Yes}}&lt;br /&gt;
| 74 = {{ItemDataV2|{{{1}}}|{{{3}}}|74|Zoom Lens|An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted.|200|Standard|Yes}}&lt;br /&gt;
| 75 = {{ItemDataV2|{{{1}}}|{{{3}}}|75|Gold Leaf|A strange, gold-colored leaf.|2,000|Standard|Yes}}&lt;br /&gt;
| 76 = {{ItemDataV2|{{{1}}}|{{{3}}}|76|Soft Sand|An item to be held by a Pokémon. It is a loose, silky sand that boosts the power of Ground-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 77 = {{ItemDataV2|{{{1}}}|{{{3}}}|77|Sharp Beak|An item to be held by a Pokémon. It's a long, sharp beak that boosts the power of Flying-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 78 = {{ItemDataV2|{{{1}}}|{{{3}}}|78|Running Shoes|Special high-quality shoes. Instructions: Hold SHIFT to run!|9,800|KeyItems|Yes}}&lt;br /&gt;
| 79 = {{ItemDataV2|{{{1}}}|{{{3}}}|79|Dive Ball|A somewhat different Pokéball that works especially well when catching Pokémon that live underwater.|1,000|Pokéballs|Yes}}&lt;br /&gt;
| 80 = {{ItemDataV2|{{{1}}}|{{{3}}}|80|Net Ball|A somewhat different Pokéball that is more effective when attempting to catch Water- or Bug-type Pokémon.|1,000|Pokéballs|Yes}}&lt;br /&gt;
| 81 = {{ItemDataV2|{{{1}}}|{{{3}}}|81|Poison Barb|An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 82 = {{ItemDataV2|{{{1}}}|{{{3}}}|82|King's Rock|An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.|100|Standard|Yes}}&lt;br /&gt;
| 83 = {{ItemDataV2|{{{1}}}|{{{3}}}|83|Prism Scale|A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors.|500|Standard|Yes}}&lt;br /&gt;
| 84 = {{ItemDataV2|{{{1}}}|{{{3}}}|84|Reaper Cloth|A cloth imbued with horrifyingly strong spiritual energy. It's loved by a certain Pokémon.|2,100|Standard|Yes}}&lt;br /&gt;
| 85 = {{ItemDataV2|{{{1}}}|{{{3}}}|85|Red Apricorn|A red Apricorn. It assails your nostrils.|100|Plants|Yes}}&lt;br /&gt;
| 86 = {{ItemDataV2|{{{1}}}|{{{3}}}|86|Tiny Mushroom|A very small and rare mushroom. It's popular with a certain class of collectors and sought out by them.|500|Plants|Yes}}&lt;br /&gt;
| 87 = {{ItemDataV2|{{{1}}}|{{{3}}}|87|Big Mushroom|A very large and rare mushroom. It's popular with a certain class of collectors and sought out by them.|5,000|Plants|Yes}}&lt;br /&gt;
| 88 = {{ItemDataV2|{{{1}}}|{{{3}}}|88|SilverPowder|An item to be held by a Pokémon. It is a shiny, silver powder that will boost the power of Bug-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 89 = {{ItemDataV2|{{{1}}}|{{{3}}}|89|Blue Apricorn|A blue Apricorn. It smells a bit like grass.|100|Plants|Yes}}&lt;br /&gt;
| 90 = {{ItemDataV2|{{{1}}}|{{{3}}}|90|Silk Scarf|An item to be held by a Pokémon. It's a sumptuous scarf that boosts the power of Normal-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 91 = {{ItemDataV2|{{{1}}}|{{{3}}}|91|Amulet Coin|An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins in a battle.|100|Standard|Yes}}&lt;br /&gt;
| 92 = {{ItemDataV2|{{{1}}}|{{{3}}}|92|Yellow Apricorn|A yellow Apricorn. It has an invigorating scent.|100|Plants|Yes}}&lt;br /&gt;
| 93 = {{ItemDataV2|{{{1}}}|{{{3}}}|93|Green Apricorn|A green Apricorn. It has a mysterious, aromatic scent.|100|Plants|Yes}}&lt;br /&gt;
| 94 = {{ItemDataV2|{{{1}}}|{{{3}}}|94|CleanseTag|An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.|200|Standard|Yes}}&lt;br /&gt;
| 95 = {{ItemDataV2|{{{1}}}|{{{3}}}|95|Mystic Water|An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 96 = {{ItemDataV2|{{{1}}}|{{{3}}}|96|Twisted Spoon|An item to be held by a Pokémon. It is a spoon imbued with telekinetic power that boosts Psychic-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 97 = {{ItemDataV2|{{{1}}}|{{{3}}}|97|White Apricorn|A white Apricorn. It doesn't smell like anything.|100|Plants|Yes}}&lt;br /&gt;
| 98 = {{ItemDataV2|{{{1}}}|{{{3}}}|98|Black Belt|An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 99 = {{ItemDataV2|{{{1}}}|{{{3}}}|99|Black Apricorn|A black Apricorn It has an indescribable scent.|100|Plants|Yes}}&lt;br /&gt;
| 100 = {{ItemDataV2|{{{1}}}|{{{3}}}|100|Magmarizer|A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon.|2,100|Standard|Yes}}&lt;br /&gt;
| 101 = {{ItemDataV2|{{{1}}}|{{{3}}}|101|Pink Apricorn|A pink Apricorn. It has a nice, sweet scent.|100|Plants|Yes}}&lt;br /&gt;
| 102 = {{ItemDataV2|{{{1}}}|{{{3}}}|102|Black Glasses|An item to be held by a Pokemon. A pair of shady-looking glasses that boost the power of Dark-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 103 = {{ItemDataV2|{{{1}}}|{{{3}}}|103|Slowpoketail|A very tasty tail of something. It sells for a high price.|9,800|Standard|Yes}}&lt;br /&gt;
| 104 = {{ItemDataV2|{{{1}}}|{{{3}}}|104|Pink Bow|Powers up Fairy-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 105 = {{ItemDataV2|{{{1}}}|{{{3}}}|105|Stick|An item to be held by Farfetch'd. It is a very long and stiff stalk of leek that boosts the critical-hit ratio.|200|Standard|Yes}}&lt;br /&gt;
| 106 = {{ItemDataV2|{{{1}}}|{{{3}}}|106|Smoke Ball|An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail.|200|Standard|Yes}}&lt;br /&gt;
| 107 = {{ItemDataV2|{{{1}}}|{{{3}}}|107|NeverMeltIce|An item to be held by a Pokémon. It's a piece of ice that repels heat effects and boosts Ice-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 108 = {{ItemDataV2|{{{1}}}|{{{3}}}|108|Magnet|An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 109 = {{ItemDataV2|{{{1}}}|{{{3}}}|109|Rare Bone|A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops.|30,000|Standard|Yes}}&lt;br /&gt;
| 110 = {{ItemDataV2|{{{1}}}|{{{3}}}|110|Pearl|A rather small pearl that has a very nice silvery sheen to it. It can be sold cheaply to shops.|1,400|Standard|Yes}}&lt;br /&gt;
| 111 = {{ItemDataV2|{{{1}}}|{{{3}}}|111|Big Pearl|A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price.|7,500|Standard|Yes}}&lt;br /&gt;
| 112 = {{ItemDataV2|{{{1}}}|{{{3}}}|112|Everstone|An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving.|200|Standard|Yes}}&lt;br /&gt;
| 113 = {{ItemDataV2|{{{1}}}|{{{3}}}|113|Spell Tag|An item to be held by a Pokémon. It is a sinister, eerie tag that boosts the power of Ghost-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 114 = {{ItemDataV2|{{{1}}}|{{{3}}}|114|RageCandyBar|A famous Mahogany Town candy tourists like to buy and take home. It restores the HP of one Pokémon by 20 points.|300|Medicine|Yes}}&lt;br /&gt;
| 115 = {{ItemDataV2|{{{1}}}|{{{3}}}|115|GS Ball|A mysterious Pokéball. Its purpose is unknown.|100|KeyItems|No}}&lt;br /&gt;
| 116 = {{ItemDataV2|{{{1}}}|{{{3}}}|116|Blue Card|A card to save points for the Buena's Password show.|100|KeyItems|No}}&lt;br /&gt;
| 117 = {{ItemDataV2|{{{1}}}|{{{3}}}|117|Miracle Seed|An item to be held by a Pokémon. It is a seed imbued with life force that boosts the power of Grass-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 118 = {{ItemDataV2|{{{1}}}|{{{3}}}|118|Thick Club|A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops.|500|Standard|Yes}}&lt;br /&gt;
| 119 = {{ItemDataV2|{{{1}}}|{{{3}}}|119|Focus Band|An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.|200|Standard|Yes}}&lt;br /&gt;
| 120 = {{ItemDataV2|{{{1}}}|{{{3}}}|120|Electirizer|A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon.|2,100|Standard|Yes}}&lt;br /&gt;
| 121 = {{ItemDataV2|{{{1}}}|{{{3}}}|121|Energy Powder|A bitter medicine powder. When consumed, it restores 50 HP to an injured Pokémon.|500|Medicine|Yes}}&lt;br /&gt;
| 122 = {{ItemDataV2|{{{1}}}|{{{3}}}|122|Energy Root|An extremely bitter medicinal root. When consumed, it restores 200 HP to an injured Pokémon.|800|Medicine|Yes}}&lt;br /&gt;
| 123 = {{ItemDataV2|{{{1}}}|{{{3}}}|123|Heal Powder|A very bitter medicine powder. When consumed, it heals all of a Pokémon's status conditions.|450|Medicine|Yes}}&lt;br /&gt;
| 124 = {{ItemDataV2|{{{1}}}|{{{3}}}|124|Revival Herb|A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its maximum HP.|2,800|Medicine|Yes}}&lt;br /&gt;
| 125 = {{ItemDataV2|{{{1}}}|{{{3}}}|125|HardStone|An item to be held by a Pokémon. It is a durable stone that boosts the power of Rock-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 126 = {{ItemDataV2|{{{1}}}|{{{3}}}|126|Lucky Egg|An item to be held by a Pokémon. It is an egg filled with happiness that earns extra Exp. Points in battle.|100|Standard|Yes}}&lt;br /&gt;
| 127 = {{ItemDataV2|{{{1}}}|{{{3}}}|127|Card Key|A card key that opens a shutter in the Radio Tower.|9,800|KeyItems|Yes}}&lt;br /&gt;
| 128 = {{ItemDataV2|{{{1}}}|{{{3}}}|128|Machine Part|An important machine part for the Power Plant that was stolen.|100|KeyItems|Yes}}&lt;br /&gt;
| 129 = {{ItemDataV2|{{{1}}}|{{{3}}}|129|Quick Ball|A somewhat different Pokéball that has a more successful catch rate if used at the start of a wild encounter.|1,000|Pokéballs|Yes}}&lt;br /&gt;
| 130 = {{ItemDataV2|{{{1}}}|{{{3}}}|130|Lost Item|The Poké Doll lost by the Copycat.|100|KeyItems|Yes}}&lt;br /&gt;
| 131 = {{ItemDataV2|{{{1}}}|{{{3}}}|131|Stardust|Lovely, red sand that flows between the fingers with a loose, silky feel. It can be sold at a high price to shops.|2,000|Standard|Yes}}&lt;br /&gt;
| 132 = {{ItemDataV2|{{{1}}}|{{{3}}}|132|Star Piece|A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold at a high price to shops.|9,800|Standard|Yes}}&lt;br /&gt;
| 133 = {{ItemDataV2|{{{1}}}|{{{3}}}|133|Basement Key|A key that opens a door in the Goldenrod Tunnel.|9,800|KeyItems|Yes}}&lt;br /&gt;
| 134 = {{ItemDataV2|{{{1}}}|{{{3}}}|134|Pass|A ticket required for riding the Magnet Train. It allows you to ride whenever and however much you'd like.|100|KeyItems|Yes}}&lt;br /&gt;
| 135 = {{ItemDataV2|{{{1}}}|{{{3}}}|135|Shiny Stone|A peculiar stone that makes certain species of Pokémon evolve. It shines with a dazzling light.|2,100|Standard|Yes}}&lt;br /&gt;
| 136 = {{ItemDataV2|{{{1}}}|{{{3}}}|136|Dusk Stone|A peculiar stone that makes certain species of Pokémon evolve. It is as dark as dark can be.|2,100|Standard|Yes}}&lt;br /&gt;
| 137 = {{ItemDataV2|{{{1}}}|{{{3}}}|137|Dawn Stone|A peculiar stone that makes certain species of Pokémon evolve. It sparkles like eyes.|2,100|Standard|Yes}}&lt;br /&gt;
| 138 = {{ItemDataV2|{{{1}}}|{{{3}}}|138|Charcoal|An item to be held by a Pokémon. It is a combustible fuel that boosts the power of Fire-type moves.|4,900|Standard|Yes}}&lt;br /&gt;
| 139 = {{ItemDataV2|{{{1}}}|{{{3}}}|139|Berry Juice|A 100 percent pure juice made of Berries. When consumed, it restores 20 HP to an injured Pokémon.|100|Medicine|Yes}}&lt;br /&gt;
| 140 = {{ItemDataV2|{{{1}}}|{{{3}}}|140|Scope Lens|An item to be held by a Pokémon. It is a lens that boosts the holder's critical-hit ratio.|200|Standard|No}}&lt;br /&gt;
| 141 = {{ItemDataV2|{{{1}}}|{{{3}}}|141|Protector|A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon.|2,100|Standard|Yes}}&lt;br /&gt;
| 142 = {{ItemDataV2|{{{1}}}|{{{3}}}|142|Lagging Tail|An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.|200|Standard|Yes}}&lt;br /&gt;
| 143 = {{ItemDataV2|{{{1}}}|{{{3}}}|143|Metal Coat|An item to be held by a Pokémon. It is a special metallic film that can boost the power of Steel-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 144 = {{ItemDataV2|{{{1}}}|{{{3}}}|144|Dragon Fang|An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves.|100|Standard|Yes}}&lt;br /&gt;
| 145 = {{ItemDataV2|{{{1}}}|{{{3}}}|145|Wave Incense|An item to be held by a Pokémon. This exotic-smelling incense boots the power of Water-type moves.|9,800|Standard|Yes}}&lt;br /&gt;
| 146 = {{ItemDataV2|{{{1}}}|{{{3}}}|146|Leftovers|An item to be held by a Pokémon. The holder's HP is slowly but steadily restored throughout every battle.|200|Standard|Yes}}&lt;br /&gt;
| 147 = {{ItemDataV2|{{{1}}}|{{{3}}}|147|White Flute|A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear.|500|Standard|Yes}}&lt;br /&gt;
| 148 = {{ItemDataV2|{{{1}}}|{{{3}}}|148|Soothe Bell|An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly.|100|Standard|No}}&lt;br /&gt;
| 149 = {{ItemDataV2|{{{1}}}|{{{3}}}|149|Comet Shard|A shard which fell to the ground when a comet approached. A maniac will buy it for a high price.|120,000|Standard|Yes}}&lt;br /&gt;
| 150 = {{ItemDataV2|{{{1}}}|{{{3}}}|150|Timer Ball|A somewhat different Pokéball that becomes progressively more effective the more turns that are taken in battle.|1,000|Pokéballs|Yes}}&lt;br /&gt;
| 151 = {{ItemDataV2|{{{1}}}|{{{3}}}|151|Dragon Scale|A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught.|2,100|Standard|Yes}}&lt;br /&gt;
| 153 = {{ItemDataV2|{{{1}}}|{{{3}}}|153|Balm Mushroom|A rare mushroom which gives off a nice fragrance. A maniac will buy it for a high price.|50,000|Standard|Yes}}&lt;br /&gt;
| 154 = {{ItemDataV2|{{{1}}}|{{{3}}}|154|Shed Shell|A tough, discarded carapace to be held by a Pokémon. It enables the holder to switch with a waiting Pokémon in battle.|100|Standard|Yes}}&lt;br /&gt;
| 155 = {{ItemDataV2|{{{1}}}|{{{3}}}|155|Quick Powder|An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat.|10|Standard|Yes}}&lt;br /&gt;
| 156 = {{ItemDataV2|{{{1}}}|{{{3}}}|156|Sacred Ash|It revives all fainted Pokémon. In doing so, it also fully restores their HP.|200|Medicine|Yes}}&lt;br /&gt;
| 157 = {{ItemDataV2|{{{1}}}|{{{3}}}|157|Heavy Ball|A Pokéball for catching very heavy Pokémon.|150|Pokéballs|Yes}}&lt;br /&gt;
| 158 = {{ItemDataV2|{{{1}}}|{{{3}}}|158|Dusk Ball|A somewhat different Pokéball that makes it easier to catch wild Pokémon at night or in dark places like caves.|1,000|Pokéballs|Yes}}&lt;br /&gt;
| 159 = {{ItemDataV2|{{{1}}}|{{{3}}}|159|Level Ball|A Pokéball for catching Pokémon that are a lower level than your own.|150|Pokéballs|Yes}}&lt;br /&gt;
| 160 = {{ItemDataV2|{{{1}}}|{{{3}}}|160|Lure Ball|A Pokéball for catching Pokémon hooked by a Rod when fishing.|150|Pokéballs|Yes}}&lt;br /&gt;
| 161 = {{ItemDataV2|{{{1}}}|{{{3}}}|161|Fast Ball|A Pokéball that makes it easier to catch Pokémon which are quick to run away.|150|Pokéballs|Yes}}&lt;br /&gt;
| 162 = {{ItemDataV2|{{{1}}}|{{{3}}}|162|DeepSeaScale|An item to be held by Clamperl. This scale shines with a faint pink and raises the holder's Sp. Def stat.|200|Standard|Yes}}&lt;br /&gt;
| 163 = {{ItemDataV2|{{{1}}}|{{{3}}}|163|Light Ball|An item to be held by Pikachu. It's a puzzling orb that boosts its Attack and Sp. Atk stats.|100|Standard|Yes}}&lt;br /&gt;
| 164 = {{ItemDataV2|{{{1}}}|{{{3}}}|164|Friend Ball|A Pokéball that makes caught Pokémon more friendly.|150|Pokéballs|Yes}}&lt;br /&gt;
| 165 = {{ItemDataV2|{{{1}}}|{{{3}}}|165|Moon Ball|A Pokéball for catching Pokémon that evolve using the Moon Stone.|150|Pokéballs|Yes}}&lt;br /&gt;
| 166 = {{ItemDataV2|{{{1}}}|{{{3}}}|166|Love Ball|Pokéball for catching Pokémon that are the opposite gender of your Pokémon.|150|Pokéballs|Yes}}&lt;br /&gt;
| 167 = {{ItemDataV2|{{{1}}}|{{{3}}}|167|DeepSeaTooth|An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder's Sp. Atk stat.|200|Standard|Yes}}&lt;br /&gt;
| 168 = {{ItemDataV2|{{{1}}}|{{{3}}}|168|Repeat Ball|A somewhat different Pokéball that works especially well on Pokémon species that have been caught before.|1,000|Pokéballs|Yes}}&lt;br /&gt;
| 169 = {{ItemDataV2|{{{1}}}|{{{3}}}|169|Sun Stone|A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun.|2,100|Standard|Yes}}&lt;br /&gt;
| 170 = {{ItemDataV2|{{{1}}}|{{{3}}}|170|Polkadot Bow|A pink bow. A certain Pokémon likes this item.|100|Standard|No}}&lt;br /&gt;
| 171 = {{ItemDataV2|{{{1}}}|{{{3}}}|171|Wide Lens|An item to be held by a Pokémon. It's a magnifying lens that slightly boosts the accuracy of moves.|200|Standard|No}}&lt;br /&gt;
| 172 = {{ItemDataV2|{{{1}}}|{{{3}}}|172|Up-Grade|A transparent device somehow filled with all sorts of data. It was produced by Silph Co.|2,100|Standard|Yes}}&lt;br /&gt;
| 173 = {{ItemDataV2|{{{1}}}|{{{3}}}|173|Pearl String|Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops.|50,000|Standard|Yes}}&lt;br /&gt;
| 174 = {{ItemDataV2|{{{1}}}|{{{3}}}|174|Luxury Ball|A particularly comfortable Pokéball that makes a wild Pokémon quickly grow friendlier after being caught.|1,000|Pokéballs|Yes}}&lt;br /&gt;
| 175 = {{ItemDataV2|{{{1}}}|{{{3}}}|175|SquirtBottle|A bottle used for watering plants in Loamy Soil.|9,800|KeyItems|Yes}}&lt;br /&gt;
| 176 = {{ItemDataV2|{{{1}}}|{{{3}}}|176|Grip Claw|A Pokémon hold item that extends the duration of multiturn attacks like Bind and Wrap.|200|Standard|Yes}}&lt;br /&gt;
| 177 = {{ItemDataV2|{{{1}}}|{{{3}}}|177|Sport Ball|A special Pokéball for the Bug-Catching Contest.|1,000|Pokéballs|Yes}}&lt;br /&gt;
| 178 = {{ItemDataV2|{{{1}}}|{{{3}}}|178|Rainbow Wing|A mystical rainbow feather that sparkles.|9,800|KeyItems|Yes}}&lt;br /&gt;
| 179 = {{ItemDataV2|{{{1}}}|{{{3}}}|179|Oval Stone|A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg.|2,100|Standard|Yes}}&lt;br /&gt;
| 180 = {{ItemDataV2|{{{1}}}|{{{3}}}|180|Brick Piece|A rare chunk of brick.|100|Standard|No}}&lt;br /&gt;
| 181 = {{ItemDataV2|{{{1}}}|{{{3}}}|181|Safari Ball|A special Pokéball that is used only in the Great Marsh and the Safari Zone. It is decorated in a camouflage pattern.|200|Pokéballs|Yes}}&lt;br /&gt;
| 182 = {{ItemDataV2|{{{1}}}|{{{3}}}|182|Black Sludge|A held item that gradually restores the HP of Poison-type Pokémon. It inflicts damage on all other types.|200|Standard|Yes}}&lt;br /&gt;
| 183 = {{ItemDataV2|{{{1}}}|{{{3}}}|183|Razor Fang|An item to be held by a Pokémon. It may make foes and allies flinch when the holder inflicts damage.|2,100|Standard|Yes}}&lt;br /&gt;
| 184 = {{ItemDataV2|{{{1}}}|{{{3}}}|184|Razor Claw|An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder's critical-hit ratio.|2,100|Standard|Yes}}&lt;br /&gt;
| 185 = {{ItemDataV2|{{{1}}}|{{{3}}}|185|Dubious Disc|A transparent device overflowing with dubious data. Its producer is unknown.|2,100|Standard|Yes}}&lt;br /&gt;
| 186 = {{ItemDataV2|{{{1}}}|{{{3}}}|186|Heal Ball|A remedial Pokéball that restores the HP of a Pokémon caught with it and eliminiates any status conditions.|300|Pokéballs|Yes}}&lt;br /&gt;
| 187 = {{ItemDataV2|{{{1}}}|{{{3}}}|187|Ability Capsule|A capsule that allows a Pokémon with two Abilities to switch between these Abilities when it is used.|1,000|Standard|Yes}}&lt;br /&gt;
| 188 = {{ItemDataV2|{{{1}}}|{{{3}}}|188|Nest Ball|A somewhat different Pokéball that becomes more effective the lower the level of the wild Pokémon.|1,000|Pokéballs|Yes}}&lt;br /&gt;
| 189 = {{ItemDataV2|{{{1}}}|{{{3}}}|189|Big Nugget|A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.|20,000|Standard|Yes}}&lt;br /&gt;
| 190 = {{ItemDataV2|{{{1}}}|{{{3}}}|190|Heart Scale|A pretty, heart-shaped scale that is extremely rare. It glows faintly with all of the colors of the rainbow.|100|Standard|Yes}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
| 191 = {{ItemDataV2|{{{1}}}|{{{3}}}|191|TM 01|Teaches &amp;quot;Dynamic Punch&amp;quot; to a Pokémon.|1,500|Machines|Yes}}&lt;br /&gt;
| 192 = {{ItemDataV2|{{{1}}}|{{{3}}}|192|TM 02|Teaches &amp;quot;Headbutt&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 193 = {{ItemDataV2|{{{1}}}|{{{3}}}|193|TM 03|Teaches &amp;quot;Curse&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 194 = {{ItemDataV2|{{{1}}}|{{{3}}}|194|TM 04|Teaches &amp;quot;Rollout&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 195 = {{ItemDataV2|{{{1}}}|{{{3}}}|195|TM 05|Teaches &amp;quot;Roar&amp;quot; to a Pokémon.|500|Machines|Yes}}&lt;br /&gt;
| 196 = {{ItemDataV2|{{{1}}}|{{{3}}}|196|TM 06|Teaches &amp;quot;Toxic&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 197 = {{ItemDataV2|{{{1}}}|{{{3}}}|197|TM 07|Teaches &amp;quot;Zap Cannon&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 198 = {{ItemDataV2|{{{1}}}|{{{3}}}|198|TM 08|Teaches &amp;quot;Rock Smash&amp;quot; to a Pokémon.|1,000|Machines|Yes}}&lt;br /&gt;
| 199 = {{ItemDataV2|{{{1}}}|{{{3}}}|199|TM 09|Teaches &amp;quot;Psych Up&amp;quot; to a Pokémon.|1,000|Machines|Yes}}&lt;br /&gt;
| 200 = {{ItemDataV2|{{{1}}}|{{{3}}}|200|TM 10|Teaches &amp;quot;Hidden Power&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 201 = {{ItemDataV2|{{{1}}}|{{{3}}}|201|TM 11|Teaches &amp;quot;Sunny Day&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 202 = {{ItemDataV2|{{{1}}}|{{{3}}}|202|TM 12|Teaches &amp;quot;Sweet Scent&amp;quot; to a Pokémon.|1,000|Machines|Yes}}&lt;br /&gt;
| 203 = {{ItemDataV2|{{{1}}}|{{{3}}}|203|TM 13|Teaches &amp;quot;Snore&amp;quot; to a Pokémon.|1,000|Machines|Yes}}&lt;br /&gt;
| 204 = {{ItemDataV2|{{{1}}}|{{{3}}}|204|TM 14|Teaches &amp;quot;Blizzard&amp;quot; to a Pokémon.|5,500|Machines|No}}&lt;br /&gt;
| 205 = {{ItemDataV2|{{{1}}}|{{{3}}}|205|TM 15|Teaches &amp;quot;Hyper Beam&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 206 = {{ItemDataV2|{{{1}}}|{{{3}}}|206|TM 16|Teaches &amp;quot;Icy Wind&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 207 = {{ItemDataV2|{{{1}}}|{{{3}}}|207|TM 17|Teaches &amp;quot;Protect&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 208 = {{ItemDataV2|{{{1}}}|{{{3}}}|208|TM 18|Teaches &amp;quot;Rain Dance&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 209 = {{ItemDataV2|{{{1}}}|{{{3}}}|209|TM 19|Teaches &amp;quot;Giga Drain&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 210 = {{ItemDataV2|{{{1}}}|{{{3}}}|210|TM 20|Teaches &amp;quot;Endure&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 211 = {{ItemDataV2|{{{1}}}|{{{3}}}|211|TM 21|Teaches &amp;quot;Frustration&amp;quot; to a Pokémon.|1,000|Machines|Yes}}&lt;br /&gt;
| 212 = {{ItemDataV2|{{{1}}}|{{{3}}}|212|TM 22|Teaches &amp;quot;SolarBeam&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 213 = {{ItemDataV2|{{{1}}}|{{{3}}}|213|TM 23|Teaches &amp;quot;Iron Tail&amp;quot; to a Pokémon.|1,500|Machines|Yes}}&lt;br /&gt;
| 214 = {{ItemDataV2|{{{1}}}|{{{3}}}|214|TM 24|Teaches &amp;quot;DragonBreath&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 215 = {{ItemDataV2|{{{1}}}|{{{3}}}|215|TM 25|Teaches &amp;quot;Thunder&amp;quot; to a Pokémon.|5,500|Machines|No}&lt;br /&gt;
| 216 = {{ItemDataV2|{{{1}}}|{{{3}}}|216|TM 26|Teaches &amp;quot;Earthquake&amp;quot; to a Pokémon.|1,500|Machines|Yes}}&lt;br /&gt;
| 217 = {{ItemDataV2|{{{1}}}|{{{3}}}|217|TM 27|Teaches &amp;quot;Return&amp;quot; to a Pokémon.|1,000|Machines|Yes}}&lt;br /&gt;
| 218 = {{ItemDataV2|{{{1}}}|{{{3}}}|218|TM 28|Teaches &amp;quot;Dig&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 219 = {{ItemDataV2|{{{1}}}|{{{3}}}|219|TM 29|Teaches &amp;quot;Psychic&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 220 = {{ItemDataV2|{{{1}}}|{{{3}}}|220|TM 30|Teaches &amp;quot;Shadow Ball&amp;quot; to a Pokémon.|1,500|Machines|Yes}}&lt;br /&gt;
| 221 = {{ItemDataV2|{{{1}}}|{{{3}}}|221|TM 31|Teaches &amp;quot;Mud-Slap&amp;quot; to a Pokémon.|1,500|Machines|Yes}}&lt;br /&gt;
| 222 = {{ItemDataV2|{{{1}}}|{{{3}}}|222|TM 32|Teaches &amp;quot;Double Team&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 223 = {{ItemDataV2|{{{1}}}|{{{3}}}|223|TM 33|Teaches &amp;quot;Ice Punch&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 224 = {{ItemDataV2|{{{1}}}|{{{3}}}|224|TM 34|Teaches &amp;quot;Swagger&amp;quot; to a Pokémon.|1,000|Machines|Yes}}&lt;br /&gt;
| 225 = {{ItemDataV2|{{{1}}}|{{{3}}}|225|TM 35|Teaches &amp;quot;Sleep Talk&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 226 = {{ItemDataV2|{{{1}}}|{{{3}}}|226|TM 36|Teaches &amp;quot;Sludge Bomb&amp;quot; to a Pokémon.|1,000|Machines|Yes}}&lt;br /&gt;
| 227 = {{ItemDataV2|{{{1}}}|{{{3}}}|227|TM 37|Teaches &amp;quot;Sandstorm&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 228 = {{ItemDataV2|{{{1}}}|{{{3}}}|228|TM 38|Teaches &amp;quot;Fire Blast&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 229 = {{ItemDataV2|{{{1}}}|{{{3}}}|229|TM 39|Teaches &amp;quot;Swift&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 230 = {{ItemDataV2|{{{1}}}|{{{3}}}|230|TM 40|Teaches &amp;quot;Defense Curl&amp;quot; to a Pokémon.|1,000|Machines|Yes}}&lt;br /&gt;
| 231 = {{ItemDataV2|{{{1}}}|{{{3}}}|231|TM 41|Teaches &amp;quot;ThunderPunch&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 232 = {{ItemDataV2|{{{1}}}|{{{3}}}|232|TM 42|Teaches &amp;quot;Dream Eater&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 233 = {{ItemDataV2|{{{1}}}|{{{3}}}|233|TM 43|Teaches &amp;quot;Detect&amp;quot; to a Pokémon.|500|Machines|Yes}}&lt;br /&gt;
| 234 = {{ItemDataV2|{{{1}}}|{{{3}}}|234|TM 44|Teaches &amp;quot;Rest&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 235 = {{ItemDataV2|{{{1}}}|{{{3}}}|235|TM 45|Teaches &amp;quot;Attract&amp;quot; to a Pokémon.|1,500|Machines|Yes}}&lt;br /&gt;
| 236 = {{ItemDataV2|{{{1}}}|{{{3}}}|236|TM 46|Teaches &amp;quot;Thief&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 237 = {{ItemDataV2|{{{1}}}|{{{3}}}|237|TM 47|Teaches &amp;quot;Steel Wing&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 238 = {{ItemDataV2|{{{1}}}|{{{3}}}|238|TM 48|Teaches &amp;quot;Fire Punch&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 239 = {{ItemDataV2|{{{1}}}|{{{3}}}|239|TM 49|Teaches &amp;quot;Fury Cutter&amp;quot; to a Pokémon.|1,500|Machines|Yes}}&lt;br /&gt;
| 240 = {{ItemDataV2|{{{1}}}|{{{3}}}|240|TM 50|Teaches &amp;quot;Nightmare&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| 241 = {{ItemDataV2|{{{1}}}|{{{3}}}|241|Oval Charm|An oval charm said to increase the chance of Pokémon Eggs being found at the Day Care.|9,800|KeyItems|Yes}}&lt;br /&gt;
| 242 = {{ItemDataV2|{{{1}}}|{{{3}}}|242|Shiny Charm|A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild.|9,800|KeyItems|Yes}}&lt;br /&gt;
| 243 = {{HMDataV2|{{{1}}}|{{{3}}}|243|Electric|HM 05|Flash|100|Machines|Yes|[[Violet City]]}}&lt;br /&gt;
| 244 = {{HMDataV2|{{{1}}}|{{{3}}}|244|Flying|HM 02|Fly|100|Machines|Yes|[[Cianwood City]]}}&lt;br /&gt;
| 245 = {{HMDataV2|{{{1}}}|{{{3}}}|245|Water|HM 03|Surf|100|Machines|Yes|[[Ecruteak City]]}}&lt;br /&gt;
| 246 = {{HMDataV2|{{{1}}}|{{{3}}}|246|Normal|HM 04|Strength|100|Machines|Yes|[[Olivine City]]}}&lt;br /&gt;
| 247 = {{HMDataV2|{{{1}}}|{{{3}}}|247|Normal|HM 01|Cut|100|Machines|Yes|[[Azalea Town]]}}&lt;br /&gt;
| 248 = {{HMDataV2|{{{1}}}|{{{3}}}|248|Water|HM 06|Whirlpool|100|Machines|Yes|[[Mahogany Town]]}}&lt;br /&gt;
| 249 = {{HMDataV2|{{{1}}}|{{{3}}}|249|Water|HM 07|Waterfall|100|Machines|Yes|[[Ice Path]]}}&lt;br /&gt;
| 250 = {{HMDataV2|{{{1}}}|{{{3}}}|250|Normal|HM 08|Rock Climb|100|Machines|Yes|[[Ember Spa]]}}&lt;br /&gt;
| 251 = {{HMDataV2|{{{1}}}|{{{3}}}|251|Fighting|HM 09|Ride|100|Machines|Yes|[[Goldenrod City]]}}&lt;br /&gt;
| 252 = {{HMDataV2|{{{1}}}|{{{3}}}|252|Water|HM 10|Dive|100|Machines|Yes|[[Four Island]]}}&lt;br /&gt;
| 253 = {{ItemDataV2|{{{1}}}|{{{3}}}|253|Honey|Honey produced by a Pokémon.|100|Plants|Yes}}&lt;br /&gt;
| 254 = {{ItemDataV2|{{{1}}}|{{{3}}}|254|Health Wing|An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon.|3,000|Medicine|Yes}}&lt;br /&gt;
| 255 = {{ItemDataV2|{{{1}}}|{{{3}}}|255|Muscle Wing|An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon.|3,000|Medicine|Yes}}&lt;br /&gt;
| 256 = {{ItemDataV2|{{{1}}}|{{{3}}}|256|Resist Wing|An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon.|3,000|Medicine|Yes}}&lt;br /&gt;
| 257 = {{ItemDataV2|{{{1}}}|{{{3}}}|257|Genius Wing|An item for use on a Pokémon. It slightly increases the base Sp. Atk. stat of a single Pokémon.|3,000|Medicine|Yes}}&lt;br /&gt;
| 258 = {{ItemDataV2|{{{1}}}|{{{3}}}|258|Clever Wing|An item for use on a Pokémon. It slightly increases the base Sp. Def. stat of a single Pokémon.|3,000|Medicine|Yes}}&lt;br /&gt;
| 259 = {{ItemDataV2|{{{1}}}|{{{3}}}|259|Swift Wing|An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon.|3,000|Medicine|Yes}}&lt;br /&gt;
| 260 = {{ItemDataV2|{{{1}}}|{{{3}}}|260|Pretty Wing|Though this feather is beautiful, it's just a regular feather and has no effect on Pokémon.|200|Standard|Yes}}&lt;br /&gt;
| 261 = {{ItemDataV2|{{{1}}}|{{{3}}}|261|Sticky Wing|It's a feather that sticks to other feathers, but it's just a regular feather and has no effect on Pokémon.|200|Standard|Yes}}&lt;br /&gt;
| 262 = {{ItemDataV2|{{{1}}}|{{{3}}}|262|Sticky Rock|It's a stone that sticks to other stones, but it's just a regular rock and has no effect on Pokémon.|300|Standard|Yes}}&lt;br /&gt;
| 263 = {{ItemDataV2|{{{1}}}|{{{3}}}|263|Odd Incense|An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves.|9,800|Standard|Yes}}&lt;br /&gt;
| 264 = {{ItemDataV2|{{{1}}}|{{{3}}}|264|Sea Incense|An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.|9,800|Standard|Yes}}&lt;br /&gt;
| 265 = {{ItemDataV2|{{{1}}}|{{{3}}}|265|Tri-Pass|A pass for ferries between One, Two, and Three Island. It has a drawing of three islands.|100|KeyItems|Yes}}&lt;br /&gt;
| 266 = {{ItemDataV2|{{{1}}}|{{{3}}}|266|Fanta|Fizzzzzz. When consumed, it restores 250 HP to an injured Pokémon.|750|Medicine|Yes}}&lt;br /&gt;
| 267 = {{ItemDataV2|{{{1}}}|{{{3}}}|267|Draco Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dragon-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 268 = {{ItemDataV2|{{{1}}}|{{{3}}}|268|Dread Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dark-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 269 = {{ItemDataV2|{{{1}}}|{{{3}}}|269|Earth Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ground-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 270 = {{ItemDataV2|{{{1}}}|{{{3}}}|270|Fist Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fighting-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 271 = {{ItemDataV2|{{{1}}}|{{{3}}}|271|Flame Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fire-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 272 = {{ItemDataV2|{{{1}}}|{{{3}}}|272|Icicle Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ice-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 273 = {{ItemDataV2|{{{1}}}|{{{3}}}|273|Insect Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Bug-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 274 = {{ItemDataV2|{{{1}}}|{{{3}}}|274|Iron Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Steel-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 275 = {{ItemDataV2|{{{1}}}|{{{3}}}|275|Meadow Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Grass-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 276 = {{ItemDataV2|{{{1}}}|{{{3}}}|276|Mind Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Psychic-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 277 = {{ItemDataV2|{{{1}}}|{{{3}}}|277|Pixie Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fairy-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 278 = {{ItemDataV2|{{{1}}}|{{{3}}}|278|Sky Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Flying-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 279 = {{ItemDataV2|{{{1}}}|{{{3}}}|279|Splash Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Water-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 280 = {{ItemDataV2|{{{1}}}|{{{3}}}|280|Spooky Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ghost-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 281 = {{ItemDataV2|{{{1}}}|{{{3}}}|281|Stone Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Rock-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 282 = {{ItemDataV2|{{{1}}}|{{{3}}}|282|Toxic Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Poison-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 283 = {{ItemDataV2|{{{1}}}|{{{3}}}|283|Zap Plate|An item to be held by a Pokémon. It's a stone tablet that boosts the power of Electric-type moves.|1,000|Standard|No}}&lt;br /&gt;
| 284 = {{ItemDataV2|{{{1}}}|{{{3}}}|284|Rainbow Pass|A pass for ferries between Vermilion and the Sevii Islands. It features a drawing of a rainbow.|100|KeyItems|Yes}}&lt;br /&gt;
| 285 = {{ItemDataV2|{{{1}}}|{{{3}}}|285|Old Sea Map|A faded sea chart that shows the way to a certain island.|100|KeyItems|Yes}}&lt;br /&gt;
| 286 = {{ItemDataV2|{{{1}}}|{{{3}}}|286|Rock Incense|An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves.|9,800|Standard|Yes}}&lt;br /&gt;
| 287 = {{ItemDataV2|{{{1}}}|{{{3}}}|287|Rose Incense|An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves.|9,800|Standard|No}}&lt;br /&gt;
| 288 = {{ItemDataV2|{{{1}}}|{{{3}}}|288|Full Incense|An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving.|9,800|Standard|No}}&lt;br /&gt;
| 289 = {{ItemDataV2|{{{1}}}|{{{3}}}|289|Lax Incense|An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder.|9,800|Standard|Yes}}&lt;br /&gt;
| 290 = {{ItemDataV2|{{{1}}}|{{{3}}}|290|Luck Incense|An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.|9,800|Standard|No}}&lt;br /&gt;
| 291 = {{ItemDataV2|{{{1}}}|{{{3}}}|291|Pure Incense|An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.|9,800|Standard|No}}&lt;br /&gt;
| 300 = {{ItemDataV2|{{{1}}}|{{{3}}}|300|Grass Mail|Let a Pokémon hold it for delivery.|50|Mail|Yes}}&lt;br /&gt;
| 301 = {{ItemDataV2|{{{1}}}|{{{3}}}|301|Bead Mail|Mail featuring a sketch of the holding Pokémon.|50|Mail|Yes}}&lt;br /&gt;
| 302 = {{ItemDataV2|{{{1}}}|{{{3}}}|302|Dream Mail|Mail featuring a sketch of the holding Pokémon.|50|Mail|Yes}}&lt;br /&gt;
| 303 = {{ItemDataV2|{{{1}}}|{{{3}}}|303|Fab Mail|A gorgeous-print Mail to be held by a Pokémon.|50|Mail|Yes}}&lt;br /&gt;
| 304 = {{ItemDataV2|{{{1}}}|{{{3}}}|304|Glitter Mail|A Pikachu-print Mail to be held by a Pokémon.|50|Mail|Yes}}&lt;br /&gt;
| 305 = {{ItemDataV2|{{{1}}}|{{{3}}}|305|Harbor Mail|A Wingull-print Mail to be held by a Pokémon.|50|Mail|Yes}}&lt;br /&gt;
| 306 = {{ItemDataV2|{{{1}}}|{{{3}}}|306|Mech Mail|A Magnemite-print Mail to be held by a Pokémon.|50|Mail|Yes}}&lt;br /&gt;
| 307 = {{ItemDataV2|{{{1}}}|{{{3}}}|307|Orange Mail|A Zigzagoon-print Mail to be held by a Pokémon.|50|Mail|Yes}}&lt;br /&gt;
| 308 = {{ItemDataV2|{{{1}}}|{{{3}}}|308|Retro Mail|Mail featuring the drawings of three Pokémon.|50|Mail|Yes}}&lt;br /&gt;
| 309 = {{ItemDataV2|{{{1}}}|{{{3}}}|309|Shadow Mail|A Duskull-print Mail to be held by a Pokémon.|50|Mail|Yes}}&lt;br /&gt;
| 310 = {{ItemDataV2|{{{1}}}|{{{3}}}|310|Tropic Mail|A Bellossom-print Mail to be held by a Pokémon.|50|Mail|Yes}}&lt;br /&gt;
| 311 = {{ItemDataV2|{{{1}}}|{{{3}}}|311|Wave Mail|A Wailmer-print Mail to be held by a Pokémon.|50|Mail|Yes}}&lt;br /&gt;
| 312 = {{ItemDataV2|{{{1}}}|{{{3}}}|312|Wood Mail|A Slakoth-print Mail to be held by a Pokémon.|50|Mail|Yes}}&lt;br /&gt;
| 313 = {{ItemDataV2|{{{1}}}|{{{3}}}|313|Air Mail|Stationery featuring a print of colorful letter sets. Let a Pokémon hold it for delivery.|50|Mail|Yes}}&lt;br /&gt;
| 314 = {{ItemDataV2|{{{1}}}|{{{3}}}|314|Bloom Mail|Stationery featuring a print of pretty floral patterns. Let a Pokémon hold it for delivery.|50|Mail|Yes}}&lt;br /&gt;
| 315 = {{ItemDataV2|{{{1}}}|{{{3}}}|315|Brick Mail|Stationery featuring a print of a tough-looking brick pattern. Let a Pokémon hold it for delivery.|50|Mail|Yes}}&lt;br /&gt;
| 316 = {{ItemDataV2|{{{1}}}|{{{3}}}|316|Bubble Mail|Stationery featuring a print of a blue world underwater. Let a Pokémon hold it for delivery.|50|Mail|Yes}}&lt;br /&gt;
| 317 = {{ItemDataV2|{{{1}}}|{{{3}}}|317|Flame Mail|Stationery featuring a print of flames in blazing red. Let a Pokémon hold it for delivery.|50|Mail|Yes}}&lt;br /&gt;
| 318 = {{ItemDataV2|{{{1}}}|{{{3}}}|318|Heart Mail|Stationery featuring a print of giant heart patterns. Let a Pokémon hold it for delivery.|50|Mail|Yes}}&lt;br /&gt;
| 319 = {{ItemDataV2|{{{1}}}|{{{3}}}|319|Mosaic Mail|Stationery featuring a print of a vivid rainbow pattern. Let a Pokémon hold it for delivery.|50|Mail|Yes}}&lt;br /&gt;
| 320 = {{ItemDataV2|{{{1}}}|{{{3}}}|320|Snow Mail|Stationery featuring a print of a chilly, snow-covered world. Let a Pokémon hold it for delivery.|50|Mail|Yes}}&lt;br /&gt;
| 321 = {{ItemDataV2|{{{1}}}|{{{3}}}|321|Space Mail|Stationery featuring a print depicting the huge expanse of space. Let a Pokémon hold it for delivery.|50|Mail|Yes}}&lt;br /&gt;
| 322 = {{ItemDataV2|{{{1}}}|{{{3}}}|322|Steel Mail|Stationery featuring a print of cool mechanical designs. Let a Pokémon hold it for delivery.|50|Mail|Yes}}&lt;br /&gt;
| 323 = {{ItemDataV2|{{{1}}}|{{{3}}}|323|Tunnel Mail|Stationery featuring a print of a dimly lit coal mine. Let a Pokémon hold it for delivery.|50|Mail|Yes}}&lt;br /&gt;
| 324 = {{ItemDataV2|{{{1}}}|{{{3}}}|324|BridgeMail T|Stationery featuring a print of a steel suspension bridge. Let a Pokémon hold it for use.|50|Mail|No}}&lt;br /&gt;
| 325 = {{ItemDataV2|{{{1}}}|{{{3}}}|325|BridgeMail D|Stationery featuring a print of a red drawbridge. Let a Pokémon hold it for use.|50|Mail|No}}&lt;br /&gt;
| 326 = {{ItemDataV2|{{{1}}}|{{{3}}}|326|BridgeMail S|Stationery featuring a print of a sky-piercing bridge. Let a Pokémon hold it for use.|50|Mail|No}}&lt;br /&gt;
| 327 = {{ItemDataV2|{{{1}}}|{{{3}}}|327|BridgeMail V|Stationery featuring a print of a brick bridge. Let a Pokémon hold it for use.|50|Mail|No}}&lt;br /&gt;
| 328 = {{ItemDataV2|{{{1}}}|{{{3}}}|328|BridgeMail M|Stationery featuring a print of an arched bridge. Let a Pokémon hold it for use.|50|Mail|No}}&lt;br /&gt;
| 329 = {{ItemDataV2|{{{1}}}|{{{3}}}|329|Favored Mail|Stationary designed for writing about your favorite things. Let a Pokémon hold it for delivery.|50|Mail|No}}&lt;br /&gt;
| 330 = {{ItemDataV2|{{{1}}}|{{{3}}}|330|Thanks Mail|Stationary designed for a thank-you note. Let a Pokémon hold it for delivery.|50|Mail|No}}&lt;br /&gt;
| 331 = {{ItemDataV2|{{{1}}}|{{{3}}}|331|Inquiry Mail|Stationary designed for writing questions. Let a Pokémon hold it for delivery.|50|Mail|No}}&lt;br /&gt;
| 332 = {{ItemDataV2|{{{1}}}|{{{3}}}|332|Greet Mail|Stationary designed for introductory greetings. Let a Pokémon hold it for delivery.|50|Mail|No}}&lt;br /&gt;
| 333 = {{ItemDataV2|{{{1}}}|{{{3}}}|333|RSVP Mail|Stationary designed for invitations. Let a Pokémon hold it for delivery.|50|Mail|No}}&lt;br /&gt;
| 334 = {{ItemDataV2|{{{1}}}|{{{3}}}|334|Like Mail|Stationary designed for writing recommendations. Let a Pokémon hold it for delivery.|50|Mail|No}}&lt;br /&gt;
| 335 = {{ItemDataV2|{{{1}}}|{{{3}}}|335|Reply Mail|Stationary designed for writing a reply. Let a Pokémon hold it for delivery.|50|Mail|No}}&lt;br /&gt;
| 336 = {{ItemDataV2|{{{1}}}|{{{3}}}|336|Kolben Mail|Stationery featuring a print of the Kolben Logo. It is given to Pokémon with a special meaning.|2,674|Mail|No}}&lt;br /&gt;
| 351 = {{ItemDataV2|{{{1}}}|{{{3}}}|351|TM 51|Teaches &amp;quot;Mega Punch&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 352 = {{ItemDataV2|{{{1}}}|{{{3}}}|352|TM 52|Teaches &amp;quot;Razor Wind&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 353 = {{ItemDataV2|{{{1}}}|{{{3}}}|353|TM 53|Teaches &amp;quot;Swords Dance&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 354 = {{ItemDataV2|{{{1}}}|{{{3}}}|354|TM 54|Teaches &amp;quot;Whirlwind&amp;quot; to a Pokémon.|1,000|Machines|No}}&lt;br /&gt;
| 355 = {{ItemDataV2|{{{1}}}|{{{3}}}|355|TM 55|Teaches &amp;quot;Mega Kick&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 356 = {{ItemDataV2|{{{1}}}|{{{3}}}|356|TM 56|Teaches &amp;quot;Horn Drill&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 357 = {{ItemDataV2|{{{1}}}|{{{3}}}|357|TM 57|Teaches &amp;quot;Body Slam&amp;quot; to a Pokémon.|4,000|Machines|Yes}}&lt;br /&gt;
| 358 = {{ItemDataV2|{{{1}}}|{{{3}}}|358|TM 58|Teaches &amp;quot;Take Down&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 359 = {{ItemDataV2|{{{1}}}|{{{3}}}|359|TM 59|Teaches &amp;quot;Double-Edge&amp;quot; to a Pokémon.|4,000|Machines|No}}&lt;br /&gt;
| 360 = {{ItemDataV2|{{{1}}}|{{{3}}}|360|TM 60|Teaches &amp;quot;BubbleBeam&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 361 = {{ItemDataV2|{{{1}}}|{{{3}}}|361|TM 61|Teaches &amp;quot;Water Gun&amp;quot; to a Pokémon.|1,000|Machines|No}}&lt;br /&gt;
| 362 = {{ItemDataV2|{{{1}}}|{{{3}}}|362|TM 62|Teaches &amp;quot;Ice Beam&amp;quot; to a Pokémon.|4,000|Machines|Yes}}&lt;br /&gt;
| 363 = {{ItemDataV2|{{{1}}}|{{{3}}}|363|TM 63|Teaches &amp;quot;Pay Day&amp;quot; to a Pokémon.|5,000|Machines|No}}&lt;br /&gt;
| 364 = {{ItemDataV2|{{{1}}}|{{{3}}}|364|TM 64|Teaches &amp;quot;Submission&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 365 = {{ItemDataV2|{{{1}}}|{{{3}}}|365|TM 65|Teaches &amp;quot;Counter&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 366 = {{ItemDataV2|{{{1}}}|{{{3}}}|366|TM 66|Teaches &amp;quot;Seismic Toss&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 367 = {{ItemDataV2|{{{1}}}|{{{3}}}|367|TM 67|Teaches &amp;quot;Rage&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 368 = {{ItemDataV2|{{{1}}}|{{{3}}}|368|TM 68|Teaches &amp;quot;Mega Drain&amp;quot; to a Pokémon.|5,000|Machines|No}}&lt;br /&gt;
| 369 = {{ItemDataV2|{{{1}}}|{{{3}}}|369|TM 69|Teaches &amp;quot;Dragon Rage&amp;quot; to a Pokémon.|5,000|Machines|No}}&lt;br /&gt;
| 370 = {{ItemDataV2|{{{1}}}|{{{3}}}|370|TM 70|Teaches &amp;quot;Thunderbolt&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 371 = {{ItemDataV2|{{{1}}}|{{{3}}}|371|TM 71|Teaches &amp;quot;Fissure&amp;quot; to a Pokémon.|5,000|Machines|No}}&lt;br /&gt;
| 372 = {{ItemDataV2|{{{1}}}|{{{3}}}|372|TM 72|Teaches &amp;quot;Teleport&amp;quot; to a Pokémon.|1,000|Machines|No}}&lt;br /&gt;
| 373 = {{ItemDataV2|{{{1}}}|{{{3}}}|373|TM 73|Teaches &amp;quot;Mimic&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 374 = {{ItemDataV2|{{{1}}}|{{{3}}}|374|TM 74|Teaches &amp;quot;Reflect&amp;quot; to a Pokémon.|1,000|Machines|No}}&lt;br /&gt;
| 375 = {{ItemDataV2|{{{1}}}|{{{3}}}|375|TM 75|Teaches &amp;quot;Bide&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 376 = {{ItemDataV2|{{{1}}}|{{{3}}}|376|TM 76|Teaches &amp;quot;Metronome&amp;quot; to a Pokémon.|4,000|Machines|Yes}}&lt;br /&gt;
| 377 = {{ItemDataV2|{{{1}}}|{{{3}}}|377|TM 77|Teaches &amp;quot;Selfdestruct&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 378 = {{ItemDataV2|{{{1}}}|{{{3}}}|378|TM 78|Teaches &amp;quot;Egg Bomb&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 379 = {{ItemDataV2|{{{1}}}|{{{3}}}|379|TM 79|Teaches &amp;quot;Skull Bash&amp;quot; to a Pokémon.|4,000|Machines|No}}&lt;br /&gt;
| 380 = {{ItemDataV2|{{{1}}}|{{{3}}}|380|TM 80|Teaches &amp;quot;Softboiled&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 381 = {{ItemDataV2|{{{1}}}|{{{3}}}|381|TM 81|Teaches &amp;quot;Sky Attack&amp;quot; to a Pokémon.|5,000|Machines|No}}&lt;br /&gt;
| 382 = {{ItemDataV2|{{{1}}}|{{{3}}}|382|TM 82|Teaches &amp;quot;Thunder Wave&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 383 = {{ItemDataV2|{{{1}}}|{{{3}}}|383|TM 83|Teaches &amp;quot;Psywave&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 384 = {{ItemDataV2|{{{1}}}|{{{3}}}|384|TM 84|Teaches &amp;quot;Explosion&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 385 = {{ItemDataV2|{{{1}}}|{{{3}}}|385|TM 85|Teaches &amp;quot;Rock Slide&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 386 = {{ItemDataV2|{{{1}}}|{{{3}}}|386|TM 86|Teaches &amp;quot;Tri attack&amp;quot; to a Pokémon.|4,000|Machines|No}}&lt;br /&gt;
| 387 = {{ItemDataV2|{{{1}}}|{{{3}}}|387|TM 87|Teaches &amp;quot;Substitute&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 388 = {{ItemDataV2|{{{1}}}|{{{3}}}|388|TM 88|Teaches &amp;quot;Focus Punch&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 389 = {{ItemDataV2|{{{1}}}|{{{3}}}|389|TM 89|Teaches &amp;quot;Dragon Claw&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 390 = {{ItemDataV2|{{{1}}}|{{{3}}}|390|TM 90|Teaches &amp;quot;Water Pulse&amp;quot; to a Pokémon.|1,000|Machines|Yes}}&lt;br /&gt;
| 391 = {{ItemDataV2|{{{1}}}|{{{3}}}|391|TM 91|Teaches &amp;quot;Calm Mind&amp;quot; to a Pokémon.|1,500|Machines|No}}&lt;br /&gt;
| 392 = {{ItemDataV2|{{{1}}}|{{{3}}}|392|TM 92|Teaches &amp;quot;Hail&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 393 = {{ItemDataV2|{{{1}}}|{{{3}}}|393|TM 93|Teaches &amp;quot;Bulk Up&amp;quot; to a Pokémon.|1,500|Machines|No}}&lt;br /&gt;
| 394 = {{ItemDataV2|{{{1}}}|{{{3}}}|394|TM 94|Teaches &amp;quot;Bullet Seed&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 395 = {{ItemDataV2|{{{1}}}|{{{3}}}|395|TM 95|Teaches &amp;quot;Taunt&amp;quot; to a Pokémon.|1,500|Machines|No}}&lt;br /&gt;
| 396 = {{ItemDataV2|{{{1}}}|{{{3}}}|396|TM 96|Teaches &amp;quot;Light Screen&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 397 = {{ItemDataV2|{{{1}}}|{{{3}}}|397|TM 97|Teaches &amp;quot;Safeguard&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 398 = {{ItemDataV2|{{{1}}}|{{{3}}}|398|TM 98|Teaches &amp;quot;Brick Break&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 399 = {{ItemDataV2|{{{1}}}|{{{3}}}|399|TM 99|Teaches &amp;quot;Shock Wave&amp;quot; to a Pokémon.|1,500|Machines|Yes}}&lt;br /&gt;
| 400 = {{ItemDataV2|{{{1}}}|{{{3}}}|400|TM 100|Teaches &amp;quot;Flamethrower&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 401 = {{ItemDataV2|{{{1}}}|{{{3}}}|401|TM 101|Teaches &amp;quot;Rock Tomb&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 402 = {{ItemDataV2|{{{1}}}|{{{3}}}|402|TM 102|Teaches &amp;quot;Aerial Ace&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 403 = {{ItemDataV2|{{{1}}}|{{{3}}}|403|TM 103|Teaches &amp;quot;Torment&amp;quot; to a Pokémon.|1,500|Machines|No}}&lt;br /&gt;
| 404 = {{ItemDataV2|{{{1}}}|{{{3}}}|404|TM 104|Teaches &amp;quot;Facade&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 405 = {{ItemDataV2|{{{1}}}|{{{3}}}|405|TM 105|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 406 = {{ItemDataV2|{{{1}}}|{{{3}}}|406|TM 106|Teaches &amp;quot;Skill Swap&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 407 = {{ItemDataV2|{{{1}}}|{{{3}}}|407|TM 107|Teaches &amp;quot;Snatch&amp;quot; to a Pokémon.|1,500|Machines|No}}&lt;br /&gt;
| 408 = {{ItemDataV2|{{{1}}}|{{{3}}}|408|TM 108|Teaches &amp;quot;Overheat&amp;quot; to a Pokémon.|5,500|Machines|Yes}}&lt;br /&gt;
| 409 = {{ItemDataV2|{{{1}}}|{{{3}}}|409|TM 109|Teaches &amp;quot;Roost&amp;quot; to a Pokémon.|2,000|Machines|Yes}}&lt;br /&gt;
| 410 = {{ItemDataV2|{{{1}}}|{{{3}}}|410|TM 110|Teaches &amp;quot;Focus Blast&amp;quot; to a Pokémon.|5,500|Machines|No}}&lt;br /&gt;
| 411 = {{ItemDataV2|{{{1}}}|{{{3}}}|411|TM 111|Teaches &amp;quot;Energy Ball&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 412 = {{ItemDataV2|{{{1}}}|{{{3}}}|412|TM 112|Teaches &amp;quot;False Swipe&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 413 = {{ItemDataV2|{{{1}}}|{{{3}}}|413|TM 113|Teaches &amp;quot;Brine&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 414 = {{ItemDataV2|{{{1}}}|{{{3}}}|414|TM 114|Teaches &amp;quot;Fling&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 415 = {{ItemDataV2|{{{1}}}|{{{3}}}|415|TM 115|Teaches &amp;quot;Charge Beam&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 416 = {{ItemDataV2|{{{1}}}|{{{3}}}|416|TM 116|Teaches &amp;quot;Dragon Pulse&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 417 = {{ItemDataV2|{{{1}}}|{{{3}}}|417|TM 117|Teaches &amp;quot;Drain Punch&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 418 = {{ItemDataV2|{{{1}}}|{{{3}}}|418|TM 118|Teaches &amp;quot;Will-O-Wisp&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 419 = {{ItemDataV2|{{{1}}}|{{{3}}}|419|TM 119|Teaches &amp;quot;Silver Wind&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 420 = {{ItemDataV2|{{{1}}}|{{{3}}}|420|TM 120|Teaches &amp;quot;Embargo&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 421 = {{ItemDataV2|{{{1}}}|{{{3}}}|421|TM 121|Teaches &amp;quot;Shadow Claw&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 422 = {{ItemDataV2|{{{1}}}|{{{3}}}|422|TM 122|Teaches &amp;quot;Payback&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 423 = {{ItemDataV2|{{{1}}}|{{{3}}}|423|TM 123|Teaches &amp;quot;Recycle&amp;quot; to a Pokémon.|1,000|Machines|No}}&lt;br /&gt;
| 424 = {{ItemDataV2|{{{1}}}|{{{3}}}|424|TM 124|Teaches &amp;quot;Giga Impact&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 425 = {{ItemDataV2|{{{1}}}|{{{3}}}|425|TM 125|Teaches &amp;quot;Rock Polish&amp;quot; to a Pokémon.|1,500|Machines|No}}&lt;br /&gt;
| 426 = {{ItemDataV2|{{{1}}}|{{{3}}}|426|TM 126|Teaches &amp;quot;Defog&amp;quot; to a Pokémon.|1,000|Machines|No}}&lt;br /&gt;
| 427 = {{ItemDataV2|{{{1}}}|{{{3}}}|427|TM 127|Teaches &amp;quot;Stone Edge&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 428 = {{ItemDataV2|{{{1}}}|{{{3}}}|428|TM 128|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 429 = {{ItemDataV2|{{{1}}}|{{{3}}}|429|TM 129|Teaches &amp;quot;Gyro Ball&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 430 = {{ItemDataV2|{{{1}}}|{{{3}}}|430|TM 130|Teaches &amp;quot;Stealth Rock&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 431 = {{ItemDataV2|{{{1}}}|{{{3}}}|431|TM 131|Teaches &amp;quot;Captivate&amp;quot; to a Pokémon.|1,500|Machines|No}}&lt;br /&gt;
| 432 = {{ItemDataV2|{{{1}}}|{{{3}}}|432|TM 132|Teaches &amp;quot;Dark Pulse&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 433 = {{ItemDataV2|{{{1}}}|{{{3}}}|433|TM 133|Teaches &amp;quot;X-Scissor&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 434 = {{ItemDataV2|{{{1}}}|{{{3}}}|434|TM 134|Teaches &amp;quot;Natural Gift&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 435 = {{ItemDataV2|{{{1}}}|{{{3}}}|435|TM 135|Teaches &amp;quot;Poison Jab&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 436 = {{ItemDataV2|{{{1}}}|{{{3}}}|436|TM 136|Teaches &amp;quot;Grass Knot&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 437 = {{ItemDataV2|{{{1}}}|{{{3}}}|437|TM 137|Teaches &amp;quot;Pluck&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 438 = {{ItemDataV2|{{{1}}}|{{{3}}}|438|TM 138|Teaches &amp;quot;U-turn&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 439 = {{ItemDataV2|{{{1}}}|{{{3}}}|439|TM 139|Teaches &amp;quot;Flash Cannon&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 440 = {{ItemDataV2|{{{1}}}|{{{3}}}|440|TM 140|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|5,500|Machines|Yes}}&lt;br /&gt;
| 441 = {{ItemDataV2|{{{1}}}|{{{3}}}|441|TM 141|Teaches &amp;quot;Hone Claws&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 442 = {{ItemDataV2|{{{1}}}|{{{3}}}|442|TM 142|Teaches &amp;quot;Psyshock&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 443 = {{ItemDataV2|{{{1}}}|{{{3}}}|443|TM 143|Teaches &amp;quot;Venoshock&amp;quot; to a Pokémon.|4,000|Machines|Yes}}&lt;br /&gt;
| 444 = {{ItemDataV2|{{{1}}}|{{{3}}}|444|TM 144|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 445 = {{ItemDataV2|{{{1}}}|{{{3}}}|445|TM 145|Teaches &amp;quot;Smack Down&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 446 = {{ItemDataV2|{{{1}}}|{{{3}}}|446|TM 146|Teaches &amp;quot;Sludge Wave&amp;quot; to a Pokémon.|3,500|Machines|No}}&lt;br /&gt;
| 447 = {{ItemDataV2|{{{1}}}|{{{3}}}|447|TM 147|Teaches &amp;quot;Chatter&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 448 = {{ItemDataV2|{{{1}}}|{{{3}}}|448|TM 148|Teaches &amp;quot;Low Sweep&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 449 = {{ItemDataV2|{{{1}}}|{{{3}}}|449|TM 149|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|2,500|Machines|No}}&lt;br /&gt;
| 450 = {{ItemDataV2|{{{1}}}|{{{3}}}|450|TM 150|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 451 = {{ItemDataV2|{{{1}}}|{{{3}}}|451|TM 151|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
| 452 = {{ItemDataV2|{{{1}}}|{{{3}}}|452|TM 152|Teaches &amp;quot;Scald&amp;quot; to a Pokémon.|4,000|Machines|No}}&lt;br /&gt;
| 453 = {{ItemDataV2|{{{1}}}|{{{3}}}|453|TM 153|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 454 = {{ItemDataV2|{{{1}}}|{{{3}}}|454|TM 154|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|4,000|Machines|No}}&lt;br /&gt;
| 455 = {{ItemDataV2|{{{1}}}|{{{3}}}|455|TM 155|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 456 = {{ItemDataV2|{{{1}}}|{{{3}}}|456|TM 156|Teaches &amp;quot;Acrobatics&amp;quot; to a Pokémon.|4,000|Machines|No}}&lt;br /&gt;
| 457 = {{ItemDataV2|{{{1}}}|{{{3}}}|457|TM 157|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|5,500|Machines|No}}&lt;br /&gt;
| 458 = {{ItemDataV2|{{{1}}}|{{{3}}}|458|TM 158|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|5,000|Machines|No}}&lt;br /&gt;
| 459 = {{ItemDataV2|{{{1}}}|{{{3}}}|459|TM 159|Teaches &amp;quot;Struggle Bug&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 460 = {{ItemDataV2|{{{1}}}|{{{3}}}|460|TM 160|Teaches &amp;quot;Bulldoze&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 461 = {{ItemDataV2|{{{1}}}|{{{3}}}|461|TM 161|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 462 = {{ItemDataV2|{{{1}}}|{{{3}}}|462|TM 162|Teaches &amp;quot;Dragon Tail&amp;quot; to a Pokémon.|4,000|Machines|No}}&lt;br /&gt;
| 463 = {{ItemDataV2|{{{1}}}|{{{3}}}|463|TM 163|Teaches &amp;quot;Work Up&amp;quot; to a Pokémon.|3,000|Machines|Yes}}&lt;br /&gt;
| 464 = {{ItemDataV2|{{{1}}}|{{{3}}}|464|TM 164|Teaches &amp;quot;Wild Charge&amp;quot; to a Pokémon.|5,000|Machines|No}}&lt;br /&gt;
| 465 = {{ItemDataV2|{{{1}}}|{{{3}}}|465|TM 165|Teaches &amp;quot;Snarl&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 466 = {{ItemDataV2|{{{1}}}|{{{3}}}|466|TM 166|Teaches &amp;quot;Pound&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 467 = {{ItemDataV2|{{{1}}}|{{{3}}}|467|TM 167|Teaches &amp;quot;Nature Power&amp;quot; to a Pokémon.|3,000|Machines|No}}&lt;br /&gt;
| 468 = {{ItemDataV2|{{{1}}}|{{{3}}}|468|TM 168|Teaches &amp;quot;Power-Up Punch&amp;quot; to a Pokémon.|4,000|Machines|No}}&lt;br /&gt;
| 469 = {{ItemDataV2|{{{1}}}|{{{3}}}|469|TM 169|Teaches &amp;quot;Dazzling Gleam&amp;quot; to a Pokémon.|5,000|Machines|Yes}}&lt;br /&gt;
| 470 = {{ItemDataV2|{{{1}}}|{{{3}}}|470|TM 170|Teaches &amp;quot;Confide&amp;quot; to a Pokémon.|2,000|Machines|No}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| 502 = {{ItemDataV2|{{{1}}}|{{{3}}}|502|PP Max|A medicine that can optimally raise the maximum PP of a single move that has been learned by the target Pokémon.|9,800|Medicine|Yes}}&lt;br /&gt;
| 503 = {{ItemDataV2|{{{1}}}|{{{3}}}|503|Sachet|A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it's loved by a certain Pokémon.|2,100|Standard|Yes}}&lt;br /&gt;
| 504 = {{ItemDataV2|{{{1}}}|{{{3}}}|504|Whipped Dream|A soft and sweet treat made of fluffy, puffy, whipped and whirled cream. It's loved by a certain Pokémon.|2,100|Standard|Yes}}&lt;br /&gt;
| 505 = {{ItemDataV2|{{{1}}}|{{{3}}}|505|Toxic Orb|An item to be held by a Pokémon. It is a bizarre orb that will badly poison the holder during battle.|200|Standard|No}}&lt;br /&gt;
| 506 = {{ItemDataV2|{{{1}}}|{{{3}}}|506|Life Orb|An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.|200|Standard|No}}&lt;br /&gt;
| 507 = {{ItemDataV2|{{{1}}}|{{{3}}}|507|Abomasite|One variety of the mysterious Mega Stones. Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 508 = {{ItemDataV2|{{{1}}}|{{{3}}}|508|Absolite|One variety of the mysterious Mega Stones. Have Absol hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 509 = {{ItemDataV2|{{{1}}}|{{{3}}}|509|Aerodactylite|One variety of the mysterious Mega Stones. Have Aerodactyl hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 510 = {{ItemDataV2|{{{1}}}|{{{3}}}|510|Aggronite|One variety of the mysterious Mega Stones. Have Aggron hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 511 = {{ItemDataV2|{{{1}}}|{{{3}}}|511|Alakazite|One variety of the mysterious Mega Stones. Have Alakazam hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 512 = {{ItemDataV2|{{{1}}}|{{{3}}}|512|Ampharosite|One variety of the mysterious Mega Stones. Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 513 = {{ItemDataV2|{{{1}}}|{{{3}}}|513|Banettite|One variety of the mysterious Mega Stones. Have Banette hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 514 = {{ItemDataV2|{{{1}}}|{{{3}}}|514|Blastoisinite|One variety of the mysterious Mega Stones. Have Blastoise hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 515 = {{ItemDataV2|{{{1}}}|{{{3}}}|515|Blazikenite|One variety of the mysterious Mega Stones. Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 516 = {{ItemDataV2|{{{1}}}|{{{3}}}|516|Charizardite X|One variety of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 517 = {{ItemDataV2|{{{1}}}|{{{3}}}|517|Charizardite Y|One variety of the mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 518 = {{ItemDataV2|{{{1}}}|{{{3}}}|518|Garchompite|One variety of the mysterious Mega Stones. Have Garchompite hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 519 = {{ItemDataV2|{{{1}}}|{{{3}}}|519|Gardevoirite|One variety of the mysterious Mega Stones. Have Gardevoir hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 520 = {{ItemDataV2|{{{1}}}|{{{3}}}|520|Gengarite|One variety of the mysterious Mega Stones. Have Gengar hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 521 = {{ItemDataV2|{{{1}}}|{{{3}}}|521|Gyaradosite|One variety of the mysterious Mega Stones. Have Gyarados hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 522 = {{ItemDataV2|{{{1}}}|{{{3}}}|522|Heracronite|One variety of the mysterious Mega Stones. Have Heracross hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 523 = {{ItemDataV2|{{{1}}}|{{{3}}}|523|Houndoominite|One variety of the mysterious Mega Stones. Have Houndoom hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 524 = {{ItemDataV2|{{{1}}}|{{{3}}}|524|Kangaskhanite|One variety of the mysterious Mega Stones. Have Kangaskhan hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 525 = {{ItemDataV2|{{{1}}}|{{{3}}}|525|Lucarionite|One variety of the mysterious Mega Stones. Have Lucario hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 526 = {{ItemDataV2|{{{1}}}|{{{3}}}|526|Manectite|One variety of the mysterious Mega Stones. Have Manectric hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 527 = {{ItemDataV2|{{{1}}}|{{{3}}}|527|Mawilite|One variety of the mysterious Mega Stones. Have Mawile hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 528 = {{ItemDataV2|{{{1}}}|{{{3}}}|528|Medichamite|One variety of the mysterious Mega Stones. Have Medicham hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 529 = {{ItemDataV2|{{{1}}}|{{{3}}}|529|Mewtwonite X|One variety of the mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 530 = {{ItemDataV2|{{{1}}}|{{{3}}}|530|Mewtwonite Y|One variety of the mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 531 = {{ItemDataV2|{{{1}}}|{{{3}}}|531|Pinsirite|One variety of the mysterious Mega Stones. Have Pinsir hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 532 = {{ItemDataV2|{{{1}}}|{{{3}}}|532|Scizorite|One variety of the mysterious Mega Stones. Have Scizor hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 533 = {{ItemDataV2|{{{1}}}|{{{3}}}|533|Tyranitarite|One variety of the mysterious Mega Stones. Have Tyranitar hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 534 = {{ItemDataV2|{{{1}}}|{{{3}}}|534|Venusaurite|One variety of the mysterious Mega Stones. Have Venusaur hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 535 = {{ItemDataV2|{{{1}}}|{{{3}}}|535|Altarianite|One variety of the mysterious Mega Stones. Have Altaria hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 536 = {{ItemDataV2|{{{1}}}|{{{3}}}|536|Audinite|One variety of the mysterious Mega Stones. Have Audino hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 537 = {{ItemDataV2|{{{1}}}|{{{3}}}|537|Beedrillite|One variety of the mysterious Mega Stones. Have Beedrill hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 538 = {{ItemDataV2|{{{1}}}|{{{3}}}|538|Cameruptite|One variety of the mysterious Mega Stones. Have Camerupt hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 539 = {{ItemDataV2|{{{1}}}|{{{3}}}|539|Diancite|One variety of the mysterious Mega Stones. Have Diancie hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 540 = {{ItemDataV2|{{{1}}}|{{{3}}}|540|Galladite|One variety of the mysterious Mega Stones. Have Gallade hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 541 = {{ItemDataV2|{{{1}}}|{{{3}}}|541|Glalitite|One variety of the mysterious Mega Stones. Have Glalie hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 542 = {{ItemDataV2|{{{1}}}|{{{3}}}|542|Latiasite|One variety of the mysterious Mega Stones. Have Latias hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 543 = {{ItemDataV2|{{{1}}}|{{{3}}}|543|Latiosite|One variety of the mysterious Mega Stones. Have Latios hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 544 = {{ItemDataV2|{{{1}}}|{{{3}}}|544|Lopunnite|One variety of the mysterious Mega Stones. Have Lopunny hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 545 = {{ItemDataV2|{{{1}}}|{{{3}}}|545|Metagrossite|One variety of the mysterious Mega Stones. Have Metagross hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 546 = {{ItemDataV2|{{{1}}}|{{{3}}}|546|Pidgeotite|One variety of the mysterious Mega Stones. Have Pidgeot hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 547 = {{ItemDataV2|{{{1}}}|{{{3}}}|547|Sablenite|One variety of the mysterious Mega Stones. Have Sableye hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 548 = {{ItemDataV2|{{{1}}}|{{{3}}}|548|Salamencite|One variety of the mysterious Mega Stones. Have Salamence hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 549 = {{ItemDataV2|{{{1}}}|{{{3}}}|549|Sceptilite|One variety of the mysterious Mega Stones. Have Sceptile hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 550 = {{ItemDataV2|{{{1}}}|{{{3}}}|550|Sharpedonite|One variety of the mysterious Mega Stones. Have Sharpedo hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 551 = {{ItemDataV2|{{{1}}}|{{{3}}}|551|Slowbronite|One variety of the mysterious Mega Stones. Have Slowbro hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 552 = {{ItemDataV2|{{{1}}}|{{{3}}}|552|Steelixite|One variety of the mysterious Mega Stones. Have Steelix hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 553 = {{ItemDataV2|{{{1}}}|{{{3}}}|553|Swampertite|One variety of the mysterious Mega Stones. Have Swampert hold it, and this stone will enable it to Mega Evolve during battle.|100|MegaStones|No}}&lt;br /&gt;
| 2000 = {{ItemDataV2|{{{1}}}|{{{3}}}|2000|Cheri Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from paralysis on its own in battle.|100|Plants|Yes}}&lt;br /&gt;
| 2001 = {{ItemDataV2|{{{1}}}|{{{3}}}|2001|Chesto Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from sleep on its own in battle.|100|Plants|Yes}}&lt;br /&gt;
| 2002 = {{ItemDataV2|{{{1}}}|{{{3}}}|2002|Pecha Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from poisoning on its own in battle.|100|Plants|Yes}}&lt;br /&gt;
| 2003 = {{ItemDataV2|{{{1}}}|{{{3}}}|2003|Rawst Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from a burn on its own in battle.|100|Plants|Yes}}&lt;br /&gt;
| 2004 = {{ItemDataV2|{{{1}}}|{{{3}}}|2004|Aspear Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from being frozen on its own in battle.|100|Plants|Yes}}&lt;br /&gt;
| 2005 = {{ItemDataV2|{{{1}}}|{{{3}}}|2005|Leppa Berry|A Berry to be consumed by a Pokémon. If a Pokémon holds one, it can restore 10 PP to a depleted move during battle.|100|Plants|Yes}}&lt;br /&gt;
| 2006 = {{ItemDataV2|{{{1}}}|{{{3}}}|2006|Oran Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle.|100|Plants|Yes}}&lt;br /&gt;
| 2007 = {{ItemDataV2|{{{1}}}|{{{3}}}|2007|Persim Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from confusion on its own in battle.|100|Plants|Yes}}&lt;br /&gt;
| 2008 = {{ItemDataV2|{{{1}}}|{{{3}}}|2008|Lum Berry|A berry to be consumed by a Pokémon. If a Pokémon holds one, it can recover from any status condition during battle.|100|Plants|Yes}}&lt;br /&gt;
| 2009 = {{ItemDataV2|{{{1}}}|{{{3}}}|2009|Sitrus Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by a small amount during battle.|100|Plants|Yes}}&lt;br /&gt;
| 2010 = {{ItemDataV2|{{{1}}}|{{{3}}}|2010|Figy Berry|If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.|100|Plants|Yes}}&lt;br /&gt;
| 2011 = {{ItemDataV2|{{{1}}}|{{{3}}}|2011|Wiki Berry|If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.|100|Plants|Yes}}&lt;br /&gt;
| 2012 = {{ItemDataV2|{{{1}}}|{{{3}}}|2012|Mago Berry|If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.|100|Plants|Yes}}&lt;br /&gt;
| 2013 = {{ItemDataV2|{{{1}}}|{{{3}}}|2013|Aguav Berry|If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.|100|Plants|Yes}}&lt;br /&gt;
| 2014 = {{ItemDataV2|{{{1}}}|{{{3}}}|2014|Iapapa Berry|If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.|100|Plants|Yes}}&lt;br /&gt;
| 2015 = {{ItemDataV2|{{{1}}}|{{{3}}}|2015|Razz Berry|Pokéblock ingredient. Plant in loamy soil to grow Razz.|100|Plants|Yes}}&lt;br /&gt;
| 2016 = {{ItemDataV2|{{{1}}}|{{{3}}}|2016|Bluk Berry|Pokéblock ingredient. Plant in loamy soil to grow Bluk.|100|Plants|Yes}}&lt;br /&gt;
| 2017 = {{ItemDataV2|{{{1}}}|{{{3}}}|2017|Nanab Berry|Pokéblock ingredient. Plant in loamy soil to grow Nanab.|100|Plants|Yes}}&lt;br /&gt;
| 2018 = {{ItemDataV2|{{{1}}}|{{{3}}}|2018|Wepear Berry|Pokéblock ingredient. Plant in loamy soil to grow Wepear.|100|Plants|Yes}}&lt;br /&gt;
| 2019 = {{ItemDataV2|{{{1}}}|{{{3}}}|2019|Pinap Berry|Pokéblock ingredient. Plant in loamy soil to grow Pinap.|100|Plants|Yes}}&lt;br /&gt;
| 2020 = {{ItemDataV2|{{{1}}}|{{{3}}}|2020|Pomeg Berry|A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base HP.|100|Plants|Yes}}&lt;br /&gt;
| 2021 = {{ItemDataV2|{{{1}}}|{{{3}}}|2021|Kelpsy Berry|A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Attack.|100|Plants|Yes}}&lt;br /&gt;
| 2022 = {{ItemDataV2|{{{1}}}|{{{3}}}|2022|Qualot Berry|A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Defense.|100|Plants|Yes}}&lt;br /&gt;
| 2023 = {{ItemDataV2|{{{1}}}|{{{3}}}|2023|Hondew Berry|A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Atk.|100|Plants|Yes}}&lt;br /&gt;
| 2024 = {{ItemDataV2|{{{1}}}|{{{3}}}|2024|Grepa Berry|A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Def.|100|Plants|Yes}}&lt;br /&gt;
| 2025 = {{ItemDataV2|{{{1}}}|{{{3}}}|2025|Tamato Berry|A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Speed.|100|Plants|Yes}}&lt;br /&gt;
| 2026 = {{ItemDataV2|{{{1}}}|{{{3}}}|2026|Cornn Berry|Pokéblock ingredient. Plant in loamy soil to grow Cornn.|100|Plants|Yes}}&lt;br /&gt;
| 2027 = {{ItemDataV2|{{{1}}}|{{{3}}}|2027|Magost Berry|Pokéblock ingredient. Plant in loamy soil to grow Magost.|100|Plants|Yes}}&lt;br /&gt;
| 2028 = {{ItemDataV2|{{{1}}}|{{{3}}}|2028|Rabuta Berry|Pokéblock ingredient. Plant in loamy soil to grow Rabuta.|100|Plants|Yes}}&lt;br /&gt;
| 2029 = {{ItemDataV2|{{{1}}}|{{{3}}}|2029|Nomel Berry|Pokéblock ingredient. Plant in loamy soil to grow Nomel.|100|Plants|Yes}}&lt;br /&gt;
| 2030 = {{ItemDataV2|{{{1}}}|{{{3}}}|2030|Spelon Berry|Pokéblock ingredient. Plant in loamy soil to grow Spelon.|100|Plants|Yes}}&lt;br /&gt;
| 2031 = {{ItemDataV2|{{{1}}}|{{{3}}}|2031|Pamtre Berry|Pokéblock ingredient. Plant in loamy soil to grow Pamtre.|100|Plants|Yes}}&lt;br /&gt;
| 2032 = {{ItemDataV2|{{{1}}}|{{{3}}}|2032|Watmel Berry|Pokéblock ingredient. Plant in loamy soil to grow Watmel.|100|Plants|Yes}}&lt;br /&gt;
| 2033 = {{ItemDataV2|{{{1}}}|{{{3}}}|2033|Durin Berry|Pokéblock ingredient. Plant in loamy soil to grow Durin.|100|Plants|Yes}}&lt;br /&gt;
| 2034 = {{ItemDataV2|{{{1}}}|{{{3}}}|2034|Belue Berry|Pokéblock ingredient. Plant in loamy soil to grow Belue.|100|Plants|Yes}}&lt;br /&gt;
| 2035 = {{ItemDataV2|{{{1}}}|{{{3}}}|2035|Occa Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2036 = {{ItemDataV2|{{{1}}}|{{{3}}}|2036|Passho Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2037 = {{ItemDataV2|{{{1}}}|{{{3}}}|2037|Wacan Berry|If held by a Pokémon, this berry will lessen the damage taken from one supereffective Electric-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2038 = {{ItemDataV2|{{{1}}}|{{{3}}}|2038|Rindo Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2039 = {{ItemDataV2|{{{1}}}|{{{3}}}|2039|Yache Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2040 = {{ItemDataV2|{{{1}}}|{{{3}}}|2040|Chople Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2041 = {{ItemDataV2|{{{1}}}|{{{3}}}|2041|Kebia Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2042 = {{ItemDataV2|{{{1}}}|{{{3}}}|2042|Shuca Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2043 = {{ItemDataV2|{{{1}}}|{{{3}}}|2043|Coba Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2044 = {{ItemDataV2|{{{1}}}|{{{3}}}|2044|Payapa Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2045 = {{ItemDataV2|{{{1}}}|{{{3}}}|2045|Tanga Berry|If held by a Pokémon, this berry will lessen the damage taken from one supereffective Bug-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2046 = {{ItemDataV2|{{{1}}}|{{{3}}}|2046|Charti Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2047 = {{ItemDataV2|{{{1}}}|{{{3}}}|2047|Kasib Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2048 = {{ItemDataV2|{{{1}}}|{{{3}}}|2048|Haban Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2049 = {{ItemDataV2|{{{1}}}|{{{3}}}|2049|Colbur Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2050 = {{ItemDataV2|{{{1}}}|{{{3}}}|2050|Babiri Berry|If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2051 = {{ItemDataV2|{{{1}}}|{{{3}}}|2051|Chilian Berry|If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack.|100|Plants|Yes}}&lt;br /&gt;
| 2052 = {{ItemDataV2|{{{1}}}|{{{3}}}|2052|Liechi Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when it's in a pinch.|100|Plants|Yes}}&lt;br /&gt;
| 2053 = {{ItemDataV2|{{{1}}}|{{{3}}}|2053|Ganlon Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when it's in a pinch.|100|Plants|Yes}}&lt;br /&gt;
| 2054 = {{ItemDataV2|{{{1}}}|{{{3}}}|2054|Salac Berry|A Berry to be held by Pokémon. If a Pokémon holds one, its Speed stat will increase when it's in a pinch.|100|Plants|Yes}}&lt;br /&gt;
| 2055 = {{ItemDataV2|{{{1}}}|{{{3}}}|2055|Petaya Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when it's in a pinch.|100|Plants|Yes}}&lt;br /&gt;
| 2056 = {{ItemDataV2|{{{1}}}|{{{3}}}|2056|Apicot Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when it's in a pinch.|100|Plants|Yes}}&lt;br /&gt;
| 2057 = {{ItemDataV2|{{{1}}}|{{{3}}}|2057|Lansat Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when it's in a pinch.|100|Plants|Yes}}&lt;br /&gt;
| 2058 = {{ItemDataV2|{{{1}}}|{{{3}}}|2058|Starf Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when it's in a pinch.|100|Plants|Yes}}&lt;br /&gt;
| 2059 = {{ItemDataV2|{{{1}}}|{{{3}}}|2059|Enigma Berry|A Berry to be consumed by Pokémon. If a Pokémon holds one, being hit by a supereffective attack will restore its HP.|100|Plants|Yes}}&lt;br /&gt;
| 2060 = {{ItemDataV2|{{{1}}}|{{{3}}}|2060|Micle Berry|If held by a Pokémon, it raises the accuracy of a move just once in a pinch.|100|Plants|Yes}}&lt;br /&gt;
| 2061 = {{ItemDataV2|{{{1}}}|{{{3}}}|2061|Custap Berry|If held by a Pokémon, it gets to move first just once in a pinch.|100|Plants|Yes}}&lt;br /&gt;
| 2062 = {{ItemDataV2|{{{1}}}|{{{3}}}|2062|Jaboca Berry|If held by a Pokémon, and if a foe's physical attack lands, the foe also takes damage.|100|Plants|Yes}}&lt;br /&gt;
| 2063 = {{ItemDataV2|{{{1}}}|{{{3}}}|2063|Rowap Berry|If held by a Pokémon and a special attack lands, the attacker takes damage.|100|Plants|Yes}}&lt;br /&gt;
&lt;br /&gt;
| 191 = {{TMDataV2|{{{1}}}|{{{3}}}|191|Fighting|01|Dynamic Punch|1500|750|Yes|Prize for Defeating [[Gym_Leaders#Chuck|Chuck]]}}&lt;br /&gt;
| 192 = {{TMDataV2|{{{1}}}|{{{3}}}|192|Normal|02|Headbutt|2000|1000|Yes|From a guy in Ilex forest/[[Goldenrod City]]'s Dept. Store.}}&lt;br /&gt;
| 193 = {{TMDataV2|{{{1}}}|{{{3}}}|193|???|03|Curse|3000|1500|Yes|From a man on the top floor of Gamefreak's building}}&lt;br /&gt;
| 194 = {{TMDataV2|{{{1}}}|{{{3}}}|194|Rock|04|Rollout|2000|1000|Yes|[[Route 35]]}}&lt;br /&gt;
| 195 = {{TMDataV2|{{{1}}}|{{{3}}}|195|Normal|05|Roar|500|250|Yes|From a man on [[Route 32]]}}&lt;br /&gt;
| 196 = {{TMDataV2|{{{1}}}|{{{3}}}|196|Poison|06|Toxic|3000|1500|Yes|Prize for Defeating [[Gym_Leaders#Janine|Janine]]}}&lt;br /&gt;
| 197 = {{TMDataV2|{{{1}}}|{{{3}}}|197|Electric|07|Zap Canon|2000|1000|Yes|[[Power Plant]] Quest Reward}}&lt;br /&gt;
| 198 = {{TMDataV2|{{{1}}}|{{{3}}}|198|Fighting|08|Rock Smash|1000|500|Yes|From a Guy at [[Route 36]]/[[Goldenrod City]]'s Dept. Store.}}&lt;br /&gt;
| 199 = {{TMDataV2|{{{1}}}|{{{3}}}|199|Normal|09|Psych Up|1000|500|Yes|[[Viridian Forest]]}}&lt;br /&gt;
| 200 = {{TMDataV2|{{{1}}}|{{{3}}}|200|Normal|10|Hidden Power|3000|1500|Yes|[[Lake of Rage]]}}&lt;br /&gt;
| 201 = {{TMDataV2|{{{1}}}|{{{3}}}|201|Fire|11|Sunny Day|2000|1000|Yes|From a woman in the [[Goldenrod]]'s [[Radio Tower]] after beating [[Team Rocket]]}}&lt;br /&gt;
| 202 = {{TMDataV2|{{{1}}}|{{{3}}}|202|Normal|12|Sweet Scent|1000|500|Yes|[[Route 34]]'s Gatehouse}}&lt;br /&gt;
| 203 = {{TMDataV2|{{{1}}}|{{{3}}}|203|Normal|13|Snore|1000|500|Yes|[[Dark Cave]]}}&lt;br /&gt;
| 204 = {{TMDataV2|{{{1}}}|{{{3}}}|204|Ice|14|Blizzard|5500|2750|Yes|[[Goldenrod City]]'s Dept. Store.}}&lt;br /&gt;
| 205 = {{TMDataV2|{{{1}}}|{{{3}}}|205|Normal|15|Hyper Beam|?|?|Yes|[[Celadon City]]'s Dept. Store.}}&lt;br /&gt;
| 206 = {{TMDataV2|{{{1}}}|{{{3}}}|206|Ice|16|Icy Wind|3000|1500|Yes|Prize for Defeating [[Gym_Leaders#Pryce|Pryce]]}}&lt;br /&gt;
| 207 = {{TMDataV2|{{{1}}}|{{{3}}}|207|Normal|17|Protect|?|?|Yes|[[Celadon City]]'s Dept. Store.}}&lt;br /&gt;
| 208 = {{TMDataV2|{{{1}}}|{{{3}}}|208|Water|18|Rain Dance|2000|1000|Yes|[[Slowpoke Well]]}}&lt;br /&gt;
| 209 = {{TMDataV2|{{{1}}}|{{{3}}}|209|Grass|19|Giga Drain|?|?|Yes|Prize for Defeating [[Gym_Leaders#Erika|Erika]]}}&lt;br /&gt;
| 210 = {{TMDataV2|{{{1}}}|{{{3}}}|210|Normal|20|Endure|?|?|Yes|[[Burned Tower]]}}&lt;br /&gt;
| 211 = {{TMDataV2|{{{1}}}|{{{3}}}|211|Normal|21|Frustration|?|?|Yes|[[Goldenrod City]]'s Dept. Store.}}&lt;br /&gt;
| 212 = {{TMDataV2|{{{1}}}|{{{3}}}|212|Grass|22|Solarbeam|3000|1500|Yes|[[Route 27]]}}&lt;br /&gt;
| 213 = {{TMDataV2|{{{1}}}|{{{3}}}|213|Steel|23|Iron Tail|1500|750|Yes|Prize for defeating [[Gym_Leaders#Jasmine|Jasmine]]}}&lt;br /&gt;
| 214 = {{TMDataV2|{{{1}}}|{{{3}}}|214|Dragon|24|Dragon Breath|3000|1500|Yes|Prize for defeating [[Gym_Leaders#Clair|Clair]]}}&lt;br /&gt;
| 215 = {{TMDataV2|{{{1}}}|{{{3}}}|215|Electric|25|Thunder|5500|2750|Yes|[[Goldenrod City]]'s Dept. Store.}}&lt;br /&gt;
| 216 = {{TMDataV2|{{{1}}}|{{{3}}}|216|Ground|26|Earthquake|1500|750|Yes|[[Victory Road]]}}&lt;br /&gt;
| 217 = {{TMDataV2|{{{1}}}|{{{3}}}|217|Normal|27|Return|?|?|Yes|[[Goldenrod City]]'s Dept. Store.}}&lt;br /&gt;
| 218 = {{TMDataV2|{{{1}}}|{{{3}}}|218|Ground|28|Dig|2000|1000|Yes|National Park}}&lt;br /&gt;
| 219 = {{TMDataV2|{{{1}}}|{{{3}}}|219|Psychic|29|Psychic|?|?|Yes|[[Saffron City]]}}&lt;br /&gt;
| 220 = {{TMDataV2|{{{1}}}|{{{3}}}|220|Ghost|30|Shadow Ball|1500|750|Yes|Prize for defeating [[Gym_Leaders#Morty|Morty]]}}&lt;br /&gt;
| 221 = {{TMDataV2|{{{1}}}|{{{3}}}|221|Ground|31|Mud Slap|1500|750|Yes|Prize for defeating [[Gym_Leaders#Falkner|Falkner]]}}&lt;br /&gt;
| 222 = {{TMDataV2|{{{1}}}|{{{3}}}|222|Normal|32|Double Team|?|?|Yes|[[Celadon City]]'s Dept. Store.}}&lt;br /&gt;
| 223 = {{TMDataV2|{{{1}}}|{{{3}}}|223|Ice|33|Ice Punch|3000|1500|Yes|[[Goldenrod City]]'s Dept. Store.}}&lt;br /&gt;
| 224 = {{TMDataV2|{{{1}}}|{{{3}}}|224|Normal|34|Swagger|?|?|Yes|[[Glitter Lighthouse]]}}&lt;br /&gt;
| 225 = {{TMDataV2|{{{1}}}|{{{3}}}|225|Normal|35|Sleep Talk|3000|1500|Yes|[[Goldenrod]]'s underground base}}&lt;br /&gt;
| 226 = {{TMDataV2|{{{1}}}|{{{3}}}|226|Poison|36|Sludge Bomb|1000|500|Yes|[[Lake of Rage]]'s Gatehouse}}&lt;br /&gt;
| 227 = {{TMDataV2|{{{1}}}|{{{3}}}|227|Rock|37|Sandstorm|2000|1000|Yes|[[Route 27]]}}&lt;br /&gt;
| 228 = {{TMDataV2|{{{1}}}|{{{3}}}|228|Fire|38|Fire Blast|?|?|Yes|[[Goldenrod City]]'s Dept. Store.}}&lt;br /&gt;
| 229 = {{TMDataV2|{{{1}}}|{{{3}}}|229|Normal|39|Swift|2000|1000|Yes|[[Union cave]]}}&lt;br /&gt;
| 230 = {{TMDataV2|{{{1}}}|{{{3}}}|230|Normal|40|Defense Curl|1000|500|Yes|[[Mt. Mortar]]}}&lt;br /&gt;
| 231 = {{TMDataV2|{{{1}}}|{{{3}}}|231|Electric|41|Thunder Punch|3000|1500|Yes|[[Goldenrod City]]'s Dept. Store.}}&lt;br /&gt;
| 232 = {{TMDataV2|{{{1}}}|{{{3}}}|232|Psychic|42|Dream Eater|?|?|Yes|Gift from Fat Guy at [[Viridian City]]}}&lt;br /&gt;
| 233 = {{TMDataV2|{{{1}}}|{{{3}}}|233|Fighting|43|Detect|500|250|Yes|[[Lake of Rage]]}}&lt;br /&gt;
| 234 = {{TMDataV2|{{{1}}}|{{{3}}}|234|Psychic|44|Rest|?|?|Yes|[[Ice Path]]}}&lt;br /&gt;
| 235 = {{TMDataV2|{{{1}}}|{{{3}}}|235|Normal|45|Attract|?|?|Yes|Prize for defeating [[Gym_Leaders#Whitney|Whitney]]}}&lt;br /&gt;
| 236 = {{TMDataV2|{{{1}}}|{{{3}}}|236|Dark|46|Thief|3000|1500|Yes|[[Team Rocket HQ]] in [[Mahogany Town]]}}&lt;br /&gt;
| 237 = {{TMDataV2|{{{1}}}|{{{3}}}|237|Steel|47|Steel Wing|3000|1500|Yes|[[Rock Tunnel]]}}&lt;br /&gt;
| 238 = {{TMDataV2|{{{1}}}|{{{3}}}|238|Fire|48|Fire Punch|3000|1500|Yes|[[Goldenrod City]]'s Dept. Store.}}&lt;br /&gt;
| 239 = {{TMDataV2|{{{1}}}|{{{3}}}|239|Bug|49|Fury Cutter|1500|750|Yes|Prize for defeating [[Gym_Leaders#Bugsy|Bugsy]]}}&lt;br /&gt;
| 240 = {{TMDataV2|{{{1}}}|{{{3}}}|240|Ghost|50|Nightmare|???|???|Yes|Prize for doing [[Kenya quest]]}}&lt;br /&gt;
| 351 = {{TMDataV2|{{{1}}}|{{{3}}}|351|Normal|51|Mega Punch|?|?|No|?}}&lt;br /&gt;
| 352 = {{TMDataV2|{{{1}}}|{{{3}}}|352|Normal|52|Razor Wind|?|?|No|?}}&lt;br /&gt;
| 353 = {{TMDataV2|{{{1}}}|{{{3}}}|353|Normal|53|Swords Dance|?|?|No|?}}&lt;br /&gt;
| 354 = {{TMDataV2|{{{1}}}|{{{3}}}|354|Normal|54|Whirlwind|?|?|No|?}}&lt;br /&gt;
| 355 = {{TMDataV2|{{{1}}}|{{{3}}}|355|Normal|55|Megakick|?|?|No|?}}&lt;br /&gt;
| 356 = {{TMDataV2|{{{1}}}|{{{3}}}|356|Normal|56|Horn Drill|?|?|No|?}}&lt;br /&gt;
| 357 = {{TMDataV2|{{{1}}}|{{{3}}}|357|Normal|57|Body Slam|4000|2000|Yes|Gift from Fat Guy at [[Island Four]]}}&lt;br /&gt;
| 358 = {{TMDataV2|{{{1}}}|{{{3}}}|358|Normal|58|Take Down|?|?|No|?}}&lt;br /&gt;
| 359 = {{TMDataV2|{{{1}}}|{{{3}}}|359|Normal|59|Double Edge|?|?|No|?}}&lt;br /&gt;
| 360 = {{TMDataV2|{{{1}}}|{{{3}}}|360|Water|60|Bubblebeam|?|?|No|?}}&lt;br /&gt;
| 361 = {{TMDataV2|{{{1}}}|{{{3}}}|361|Water|61|Water Gun|?|?|No|?}}&lt;br /&gt;
| 362 = {{TMDataV2|{{{1}}}|{{{3}}}|362|Ice|62|Ice Beam|?|?|Yes|[[Seafoam Islands]]}}&lt;br /&gt;
| 363 = {{TMDataV2|{{{1}}}|{{{3}}}|363|Normal|63|Pay Day|?|?|No|?}}&lt;br /&gt;
| 364 = {{TMDataV2|{{{1}}}|{{{3}}}|364|Fighting|64|Submission|?|?|No|?}}&lt;br /&gt;
| 365 = {{TMDataV2|{{{1}}}|{{{3}}}|365|Fighting|65|Counter|?|?|Yes|[[Celadon City]]'s Dept. Store.}}&lt;br /&gt;
| 366 = {{TMDataV2|{{{1}}}|{{{3}}}|366|Fighting|66|Seismic Toss|?|?|No|?}}&lt;br /&gt;
| 367 = {{TMDataV2|{{{1}}}|{{{3}}}|367|Normal|67|Rage|?|?|No|?}}&lt;br /&gt;
| 368 = {{TMDataV2|{{{1}}}|{{{3}}}|368|Grass|68|Mega Drain|?|?|No|?}}&lt;br /&gt;
| 369 = {{TMDataV2|{{{1}}}|{{{3}}}|369|Dragon|69|Dragon Rage|?|?|No|?}}&lt;br /&gt;
| 370 = {{TMDataV2|{{{1}}}|{{{3}}}|370|Electric|70|Thunderbolt|?|?|Yes|Prize for defeating [[Gym_Leaders#Lt. Surge|Lt. Surge]]}}&lt;br /&gt;
| 371 = {{TMDataV2|{{{1}}}|{{{3}}}|371|Ground|71|Fissure|?|?|No|?}}&lt;br /&gt;
| 372 = {{TMDataV2|{{{1}}}|{{{3}}}|372|Psychic|72|Teleport|?|?|No|?}}&lt;br /&gt;
| 373 = {{TMDataV2|{{{1}}}|{{{3}}}|373|Psychic|73|Mimic|?|?|No|?}}&lt;br /&gt;
| 374 = {{TMDataV2|{{{1}}}|{{{3}}}|374|Psychic|74|Reflect|?|?|No|?}}&lt;br /&gt;
| 375 = {{TMDataV2|{{{1}}}|{{{3}}}|375|Normal|75|Bide|?|?|No|?}}&lt;br /&gt;
| 376 = {{TMDataV2|{{{1}}}|{{{3}}}|376|Normal|76|Metronome|?|?|Yes|Prize for defeating [[Gym_Leaders#Blue|Blue]]}}&lt;br /&gt;
| 377 = {{TMDataV2|{{{1}}}|{{{3}}}|377|Normal|77|Self-Destruct|?|?|No|?}}&lt;br /&gt;
| 378 = {{TMDataV2|{{{1}}}|{{{3}}}|378|Normal|78|Egg Bomb|?|?|No|?}}&lt;br /&gt;
| 379 = {{TMDataV2|{{{1}}}|{{{3}}}|379|Normal|79|Skull Bash|?|?|No|?}}&lt;br /&gt;
| 380 = {{TMDataV2|{{{1}}}|{{{3}}}|380|Normal|80|Softboiled|?|?|No|?}}&lt;br /&gt;
| 381 = {{TMDataV2|{{{1}}}|{{{3}}}|381|Flying|81|Sky attack|?|?|No|?}}&lt;br /&gt;
| 382 = {{TMDataV2|{{{1}}}|{{{3}}}|382|Electric|82|Thunder wave|?|?|No|?}}&lt;br /&gt;
| 383 = {{TMDataV2|{{{1}}}|{{{3}}}|383|Psychic|83|Psywave|?|?|No|?}}&lt;br /&gt;
| 384 = {{TMDataV2|{{{1}}}|{{{3}}}|384|Normal|84|Explosion|?|?|Yes|From a Hiker on [[Mt.Ember]]}}&lt;br /&gt;
| 385 = {{TMDataV2|{{{1}}}|{{{3}}}|385|Rock|85|Rock Slide|?|?|Yes|Prize for defeating [[Gym_Leaders#Brock|Brock]]}}&lt;br /&gt;
| 386 = {{TMDataV2|{{{1}}}|{{{3}}}|386|Normal|86|Tri Attack|?|?|No|?}}&lt;br /&gt;
| 387 = {{TMDataV2|{{{1}}}|{{{3}}}|387|Normal|87|Substitute|?|?|No|?}}&lt;br /&gt;
| 388 = {{TMDataV2|{{{1}}}|{{{3}}}|388|Fighting|88|Focus Punch|?|?|No|?}}&lt;br /&gt;
| 389 = {{TMDataV2|{{{1}}}|{{{3}}}|389|Dragon|89|Dragon Claw|?|?|No|?}}&lt;br /&gt;
| 390 = {{TMDataV2|{{{1}}}|{{{3}}}|390|Water|90|Water Pulse|?|?|Yes|Prize for defeating [[Gym_Leaders#Misty|Misty]]}}&lt;br /&gt;
| 391 = {{TMDataV2|{{{1}}}|{{{3}}}|391|Psychic|91|Calm Mind|?|?|No|?}}&lt;br /&gt;
| 392 = {{TMDataV2|{{{1}}}|{{{3}}}|392|Ice|92|Hail|?|?|Yes|[[Celadon City]]'s Dept. Store.}}&lt;br /&gt;
| 393 = {{TMDataV2|{{{1}}}|{{{3}}}|393|Fighting|93|Bulk Up|?|?|No|?}}&lt;br /&gt;
| 394 = {{TMDataV2|{{{1}}}|{{{3}}}|394|Grass|94|Bullet Seed|?|?|No|?}}&lt;br /&gt;
| 395 = {{TMDataV2|{{{1}}}|{{{3}}}|395|Dark|95|Taunt|?|?|No|?}}&lt;br /&gt;
| 396 = {{TMDataV2|{{{1}}}|{{{3}}}|396|Psychic|96|Light Screen|?|?|No|?}}&lt;br /&gt;
| 397 = {{TMDataV2|{{{1}}}|{{{3}}}|397|Normal|97|SafeGuard|?|?|No|?}}&lt;br /&gt;
| 398 = {{TMDataV2|{{{1}}}|{{{3}}}|398|Fighting|98|Brick Break|?|?|Yes|Invisible walls room in [[Millennial Tower]]}}&lt;br /&gt;
| 399 = {{TMDataV2|{{{1}}}|{{{3}}}|399|Electric|99|Shock Wave|?|?|Yes|[[Cerulean Cave]]}}&lt;br /&gt;
| 400 = {{TMDataV2|{{{1}}}|{{{3}}}|400|Fire|100|FlameThrower|?|?|No|?}}&lt;br /&gt;
| 401 = {{TMDataV2|{{{1}}}|{{{3}}}|401|Rock|101|Rock tomb|?|?|No|?}}&lt;br /&gt;
| 402 = {{TMDataV2|{{{1}}}|{{{3}}}|402|Flying|102|Aerial Ace|?|?|No|?}}&lt;br /&gt;
| 403 = {{TMDataV2|{{{1}}}|{{{3}}}|403|Dark|103|Torment|?|?|No|?}}&lt;br /&gt;
| 404 = {{TMDataV2|{{{1}}}|{{{3}}}|404|Normal|104|Facade|?|?|No|?}}&lt;br /&gt;
| 405 = {{TMDataV2|{{{1}}}|{{{3}}}|405|Normal|105|Secret Power|?|?|Yes|[[Celadon City]]'s Dept. Store.}}&lt;br /&gt;
| 406 = {{TMDataV2|{{{1}}}|{{{3}}}|406|Psychic|106|Skill Swap|?|?|Yes|Prize for defeating [[Gym_Leaders#Sabrina|Sabrina]]}}&lt;br /&gt;
| 407 = {{TMDataV2|{{{1}}}|{{{3}}}|407|Dark|107|Snatch|?|?|No|?}}&lt;br /&gt;
| 408 = {{TMDataV2|{{{1}}}|{{{3}}}|408|Fire|108|Overheat|?|?|Yes|Prize for defeating [[Gym_Leaders#Blaine|Blaine]]}}&lt;br /&gt;
| 409 = {{TMDataV2|{{{1}}}|{{{3}}}|409|Flying|109|Roost|?|?|Yes|Sliding ice room in [[Millennial Tower]]}}&lt;br /&gt;
| 410 = {{TMDataV2|{{{1}}}|{{{3}}}|410|Fighting|110|Focus Blast|?|?|No|?}}&lt;br /&gt;
| 411 = {{TMDataV2|{{{1}}}|{{{3}}}|411|Grass|111|Energy Ball|?|?|No|?}}&lt;br /&gt;
| 412 = {{TMDataV2|{{{1}}}|{{{3}}}|412|Normal|112|False Swipes|?|?|No|?}}&lt;br /&gt;
| 413 = {{TMDataV2|{{{1}}}|{{{3}}}|413|Water|113|Brine|?|?|No|?}}&lt;br /&gt;
| 414 = {{TMDataV2|{{{1}}}|{{{3}}}|414|Dark|114|Fling|?|?|No|?}}&lt;br /&gt;
| 415 = {{TMDataV2|{{{1}}}|{{{3}}}|415|Electric|115|Charge Beam|?|?|No|?}}&lt;br /&gt;
| 416 = {{TMDataV2|{{{1}}}|{{{3}}}|416|Dragon|116|Dragon Pulse|?|?|No|?}}&lt;br /&gt;
| 417 = {{TMDataV2|{{{1}}}|{{{3}}}|417|Fighting|117|Drain Punch|?|?|No|?}}&lt;br /&gt;
| 418 = {{TMDataV2|{{{1}}}|{{{3}}}|418|Fire|118|Will-O-Wisp|?|?|No|?}}&lt;br /&gt;
| 419 = {{TMDataV2|{{{1}}}|{{{3}}}|419|Bug|119|Silver Wind|?|?|No|?}}&lt;br /&gt;
| 420 = {{TMDataV2|{{{1}}}|{{{3}}}|420|Dark|120|Embargo|?|?|No|?}}&lt;br /&gt;
| 421 = {{TMDataV2|{{{1}}}|{{{3}}}|421|Ghost|121|Shadow Claw|?|?|No|?}}&lt;br /&gt;
| 422 = {{TMDataV2|{{{1}}}|{{{3}}}|422|Dark|122|Payback|?|?|No|?}}&lt;br /&gt;
| 423 = {{TMDataV2|{{{1}}}|{{{3}}}|423|Normal|123|Recycle|?|?|No|?}}&lt;br /&gt;
| 424 = {{TMDataV2|{{{1}}}|{{{3}}}|424|Grass|124|Giga Impact|?|?|Yes|[[Celadon City]]'s Dept. Store.}}&lt;br /&gt;
| 425 = {{TMDataV2|{{{1}}}|{{{3}}}|425|Rock|125|Rock polish|?|?|No|?}}&lt;br /&gt;
| 426 = {{TMDataV2|{{{1}}}|{{{3}}}|426|Flying|126|Defog|?|?|No|?}}&lt;br /&gt;
| 427 = {{TMDataV2|{{{1}}}|{{{3}}}|427|Rock|127|Stone Edge|?|?|No|?}}&lt;br /&gt;
| 428 = {{TMDataV2|{{{1}}}|{{{3}}}|428|Ice|128|Avalanche|?|?|Yes|[[Icefall Cave]]}}&lt;br /&gt;
| 429 = {{TMDataV2|{{{1}}}|{{{3}}}|429|Steel|129|Gyro Ball|?|?|No|?}}&lt;br /&gt;
| 430 = {{TMDataV2|{{{1}}}|{{{3}}}|430|Rock|130|Stealth Rock|?|?|No|?}}&lt;br /&gt;
| 431 = {{TMDataV2|{{{1}}}|{{{3}}}|431|Normal|131|Captivate|?|?|No|?}}&lt;br /&gt;
| 432 = {{TMDataV2|{{{1}}}|{{{3}}}|432|Dark|132|Dark Pulse|?|?|No|?}}&lt;br /&gt;
| 433 = {{TMDataV2|{{{1}}}|{{{3}}}|433|Bug|133|X-Scissor|?|?|No|?}}&lt;br /&gt;
| 434 = {{TMDataV2|{{{1}}}|{{{3}}}|434|Normal|134|Natural Gift|?|?|No|?}}&lt;br /&gt;
| 435 = {{TMDataV2|{{{1}}}|{{{3}}}|435|Poison|135|Poison Jab|?|?|Yes|[[Team Rocket Werehouse]]}}&lt;br /&gt;
| 436 = {{TMDataV2|{{{1}}}|{{{3}}}|436|Grass|136|Grass Knot|?|?|No|?}}&lt;br /&gt;
| 437 = {{TMDataV2|{{{1}}}|{{{3}}}|437|Flying|137|Pluck|?|?|No|?}}&lt;br /&gt;
| 438 = {{TMDataV2|{{{1}}}|{{{3}}}|438|Bug|138|U-Turn|?|?|Yes|[[Kolben Tower]] from [[Mario]]}}&lt;br /&gt;
| 439 = {{TMDataV2|{{{1}}}|{{{3}}}|439|Steel|139|Flash Cannon|?|?|No|?}}&lt;br /&gt;
| 440 = {{TMDataV2|{{{1}}}|{{{3}}}|440|Psychic|140|Trick Room|?|?|Yes|[[Ancient Ruins]]}}&lt;br /&gt;
| 441 = {{TMDataV2|{{{1}}}|{{{3}}}|441|Dark|141|Hone Claws|?|?|No|?}}&lt;br /&gt;
| 442 = {{TMDataV2|{{{1}}}|{{{3}}}|442|Psychic|142|Psyshock|?|?|No|?}}&lt;br /&gt;
| 443 = {{TMDataV2|{{{1}}}|{{{3}}}|443|Poison|143|Venoshock|?|?|Yes|[[Team Rocket Warehouse]]}}&lt;br /&gt;
| 444 = {{TMDataV2|{{{1}}}|{{{3}}}|444|Psychic|144|Telekinesis|?|?|No|?}}&lt;br /&gt;
| 445 = {{TMDataV2|{{{1}}}|{{{3}}}|445|Rock|145|Smack Down|?|?|No|?}}&lt;br /&gt;
| 446 = {{TMDataV2|{{{1}}}|{{{3}}}|446|Poison|146|Sludge Wave|?|?|No|?}}&lt;br /&gt;
| 447 = {{TMDataV2|{{{1}}}|{{{3}}}|447|Fire|147|Flame Charge|?|?|No|?}}&lt;br /&gt;
| 448 = {{TMDataV2|{{{1}}}|{{{3}}}|448|Fighting|148|Low Sweep|?|?|No|?}}&lt;br /&gt;
| 449 = {{TMDataV2|{{{1}}}|{{{3}}}|449|Normal|149|Round|?|?|No|?}}&lt;br /&gt;
| 450 = {{TMDataV2|{{{1}}}|{{{3}}}|450|Normal|150|Echoed Voice|?|?|No|?}}&lt;br /&gt;
| 451 = {{TMDataV2|{{{1}}}|{{{3}}}|451|Psychic|151|Ally Switch|?|?|No|?}}&lt;br /&gt;
| 452 = {{TMDataV2|{{{1}}}|{{{3}}}|452|Water|152|Scald|?|?|No|?}}&lt;br /&gt;
| 453 = {{TMDataV2|{{{1}}}|{{{3}}}|453|Flying|153|Sky Drop|?|?|No|?}}&lt;br /&gt;
| 454 = {{TMDataV2|{{{1}}}|{{{3}}}|454|Fire|154|Incinerate|?|?|No|?}}&lt;br /&gt;
| 455 = {{TMDataV2|{{{1}}}|{{{3}}}|455|Dark|155|Quash|?|?|No|?}}&lt;br /&gt;
| 456 = {{TMDataV2|{{{1}}}|{{{3}}}|456|Flying|156|Acrobatics|?|?|No|?}}&lt;br /&gt;
| 457 = {{TMDataV2|{{{1}}}|{{{3}}}|457|Normal|157|Retaliate|?|?|No|?}}&lt;br /&gt;
| 458 = {{TMDataV2|{{{1}}}|{{{3}}}|458|Electric|158|Volt Switch|?|?|No|?}}&lt;br /&gt;
| 459 = {{TMDataV2|{{{1}}}|{{{3}}}|459|Bug|159|Struggle Bug|?|?|No|?}}&lt;br /&gt;
| 460 = {{TMDataV2|{{{1}}}|{{{3}}}|460|Ground|160|Bulldoze|?|?|No|?}}&lt;br /&gt;
| 461 = {{TMDataV2|{{{1}}}|{{{3}}}|461|Ice|161|Frost Breath|?|?|Yes|[[Icefall Cave]]}}&lt;br /&gt;
| 462 = {{TMDataV2|{{{1}}}|{{{3}}}|462|Dragon|162|Dragon Tail|?|?|No|?}}&lt;br /&gt;
| 463 = {{TMDataV2|{{{1}}}|{{{3}}}|463|Normal|163|Work Up|?|?|Yes|In the ice breaking room inside the [[Millennial Tower]]}}&lt;br /&gt;
| 464 = {{TMDataV2|{{{1}}}|{{{3}}}|464|Electric|164|Wild Charge|?|?|No|?}}&lt;br /&gt;
| 465 = {{TMDataV2|{{{1}}}|{{{3}}}|465|Dark|165|Snarl|?|?|No|?}}&lt;br /&gt;
| 466 = {{TMDataV2|{{{1}}}|{{{3}}}|466|Bug|166|Infestation|?|?|No|?}}&lt;br /&gt;
| 467 = {{TMDataV2|{{{1}}}|{{{3}}}|467|Normal|167|Nature Power|?|?|No|?}}&lt;br /&gt;
| 468 = {{TMDataV2|{{{1}}}|{{{3}}}|468|Fighting|168|Power-up Punch|?|?|No|?}}&lt;br /&gt;
| 469 = {{TMDataV2|{{{1}}}|{{{3}}}|469|Fairy|169|Dazzling Gleam|?|?|Yes|After giving Fanta a bottle of [[Fanta]] in [[Kolben Tower]]}}&lt;br /&gt;
| 470 = {{TMDataV2|{{{1}}}|{{{3}}}|470|Normal|170|Confide|?|?|No|?}}&lt;br /&gt;
| {{ItemDataV2|{{{1}}}|{{{3}}}|???|???|???|???|???|???}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Grass-type&amp;diff=24844</id>
		<title>Grass-type</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Grass-type&amp;diff=24844"/>
		<updated>2015-07-12T20:08:09Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: fixing the other double redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Grass_Type]]&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Grass&amp;diff=24843</id>
		<title>Grass</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Grass&amp;diff=24843"/>
		<updated>2015-07-12T20:06:56Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: fixing a double redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Grass_Type]]&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Mega_Punch&amp;diff=24842</id>
		<title>Pokémon Move/Mega Punch</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Mega_Punch&amp;diff=24842"/>
		<updated>2015-07-12T02:06:59Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Updated to new template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MovePageV2|Version = 0.52&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Japanese Name.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Japanese Name = メガトンパンチ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Japanese translate Name. ( Direct Translation of Japanese )&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EDT = Megaton Punch&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Effect.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Effect = It deals damage with no special effects.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by Level Up.&lt;br /&gt;
Syntax: Level Up = {{PokémonListV2|MovesLevel|Pokémon ID|Level}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Level Up =&lt;br /&gt;
{{PokémonListV2|MovesLevel|107|46}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|115|25}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|151|10}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|622|21}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|623|21}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by TM/HM.&lt;br /&gt;
Syntax: TM/HM = {{PokémonListV2|MovesTMHM|Pokémon ID|}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by Breeding.&lt;br /&gt;
Syntax: Breeding = {{PokémonListV2|MovesTMHM|Pokémon ID|}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding =&lt;br /&gt;
{{PokémonListV2|MovesTMHM|74}}    &lt;br /&gt;
{{PokémonListV2|MovesTMHM|75}}   &lt;br /&gt;
{{PokémonListV2|MovesTMHM|76}}&lt;br /&gt;
{{PokémonListV2|MovesTMHM|240}}    &lt;br /&gt;
{{PokémonListV2|MovesTMHM|126}}   &lt;br /&gt;
{{PokémonListV2|MovesTMHM|467}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Trainer Tips of the Moves.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tips = &lt;br /&gt;
* It is the punching counterpart to [[Mega Kick]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Moves.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History =&lt;br /&gt;
{{VersionHistoryV2|0.19|Introduced}}&lt;br /&gt;
{{VersionHistoryV2|0.52|Updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Butterfree&amp;diff=24759</id>
		<title>Butterfree</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Butterfree&amp;diff=24759"/>
		<updated>2015-04-29T03:04:16Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: added locations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonV2| Version = 0.52&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon National ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Type.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Type 1 = Bug&lt;br /&gt;
| Type 2 = Flying&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different evolution branch/lines are there.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DE = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Done in each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of ED = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Left for each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of EL = 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition for each stage in the same family.&lt;br /&gt;
First Branch/line: EC 1 &amp;amp; EC 2&lt;br /&gt;
Each branch/line is indicated with a new line in between them.&lt;br /&gt;
Syntax:&lt;br /&gt;
Level: {{PokémonV2/EC|Level|Level=##}}&lt;br /&gt;
Friendship: {{PokémonV2/EC|Friendship}}&lt;br /&gt;
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}&lt;br /&gt;
Move: {{PokémonV2/EC|Move|Move=##}}&lt;br /&gt;
Area: {{PokémonV2/EC|Area|Area=##}}&lt;br /&gt;
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}&lt;br /&gt;
Item: {{PokémonV2/EC|Item|Item=##}}&lt;br /&gt;
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| EC 1 = {{PokémonV2/EC|Level|Level=7}}&lt;br /&gt;
| EC 2 = {{PokémonV2/EC|Level|Level=10}}&lt;br /&gt;
&lt;br /&gt;
| EC 3 = &lt;br /&gt;
| EC 4 = &lt;br /&gt;
&lt;br /&gt;
| EC 5 = &lt;br /&gt;
| EC 6 = &lt;br /&gt;
&lt;br /&gt;
| EC 7 = &lt;br /&gt;
| EC 8 = &lt;br /&gt;
&lt;br /&gt;
| EC 9 = &lt;br /&gt;
| EC 10 = &lt;br /&gt;
&lt;br /&gt;
| EC 11 = &lt;br /&gt;
| EC 12 = &lt;br /&gt;
&lt;br /&gt;
| EC 13 = &lt;br /&gt;
| EC 14 = &lt;br /&gt;
&lt;br /&gt;
| EC 15 = &lt;br /&gt;
| EC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition category in general.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| ECC 1 = Level&lt;br /&gt;
| ECC 2 = Level&lt;br /&gt;
&lt;br /&gt;
| ECC 3 =&lt;br /&gt;
| ECC 4 =&lt;br /&gt;
&lt;br /&gt;
| ECC 5 =&lt;br /&gt;
| ECC 6 =&lt;br /&gt;
&lt;br /&gt;
| ECC 7 =&lt;br /&gt;
| ECC 8 =&lt;br /&gt;
&lt;br /&gt;
| ECC 9 =&lt;br /&gt;
| ECC 10 =&lt;br /&gt;
&lt;br /&gt;
| ECC 11 =&lt;br /&gt;
| ECC 12 =&lt;br /&gt;
&lt;br /&gt;
| ECC 13 =&lt;br /&gt;
| ECC 14 =&lt;br /&gt;
&lt;br /&gt;
| ECC 15 =&lt;br /&gt;
| ECC 16 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Pokémon ID for each stage in the same family.&lt;br /&gt;
** Press Show preview button on the bottom to check if the automated data is correct or not. **&lt;br /&gt;
If the automated data is wrong, please manually type the National ID for each Pokémon.&lt;br /&gt;
Each branch/line is indicated with a space in between them.&lt;br /&gt;
Please do not insert extra zeros in front. Just the integer value will do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EID 1 = &lt;br /&gt;
| EID 2 = &lt;br /&gt;
| EID 3 =&lt;br /&gt;
 &lt;br /&gt;
| EID 4 = &lt;br /&gt;
| EID 5 = &lt;br /&gt;
| EID 6 = &lt;br /&gt;
&lt;br /&gt;
| EID 7 = &lt;br /&gt;
| EID 8 = &lt;br /&gt;
| EID 9 = &lt;br /&gt;
&lt;br /&gt;
| EID 10 = &lt;br /&gt;
| EID 11 = &lt;br /&gt;
| EID 12 = &lt;br /&gt;
&lt;br /&gt;
| EID 13 = &lt;br /&gt;
| EID 14 = &lt;br /&gt;
| EID 15 = &lt;br /&gt;
&lt;br /&gt;
| EID 16 = &lt;br /&gt;
| EID 17 = &lt;br /&gt;
| EID 18 = &lt;br /&gt;
&lt;br /&gt;
| EID 19 = &lt;br /&gt;
| EID 20 = &lt;br /&gt;
| EID 21 = &lt;br /&gt;
&lt;br /&gt;
| EID 22 = &lt;br /&gt;
| EID 23 = &lt;br /&gt;
| EID 24 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the current evolution branch/line for the pokémon.&lt;br /&gt;
Syntax: Current EB = &amp;lt;Integer Number&amp;gt;&lt;br /&gt;
This is to define which branch/line to get data for the category.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Current EB = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Ability&lt;br /&gt;
Syntax: Ability # = {{AbilityV2|Name|&amp;lt;ID&amp;gt;}} &lt;br /&gt;
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Ability 1 = {{AbilityV2|Name|14}}&lt;br /&gt;
| Ability 2 = &lt;br /&gt;
| Hidden Ability = {{AbilityV2|Name|110}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Basic Stats.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| HP = 60&lt;br /&gt;
| Attack = 45&lt;br /&gt;
| Defense = 50&lt;br /&gt;
| Special Atk = 90&lt;br /&gt;
| Special Def = 80&lt;br /&gt;
| Speed = 70&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Additional Info about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Info = Butterfree resembles a vaguely anthropomorphic butterfly with a purple body. Unlike true insects, it only has two body segments and four light blue legs. Butterfree has two black antennae, a light blue snout with two fangs underneath, and large, red compound eyes. Its two pairs of veined wings are white with black accents. The oval scales of a female Butterfree's lower wings are black, but white in males.&lt;br /&gt;
Butterfree's wings are covered with poisonous powders that fall off continuously as it flies. This powder repels water, enabling it to gather honey even in the rain. Butterfree will roam up to six miles from its nest in search of honey, which it carries with the hairs of its legs. It also consumes sap from trees pierced by Heracross, as seen in the anime. Butterfree is found in forests, but has also been observed flying near the ocean as part of its migratory breeding pattern.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Pokédex Entry about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Pokédex Entry = It collects honey every day. It rubs honey onto the hairs on its legs to carry it back to its nest.&lt;br /&gt;
| Species = Butterfly&lt;br /&gt;
| Height = 1.1&lt;br /&gt;
| Weight = 32.0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Location that you can find this pokémon.&lt;br /&gt;
For Evolution Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|&amp;lt;Pokémon ID&amp;gt;}}}}&lt;br /&gt;
For Breeding Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Breed||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
For Places:&lt;br /&gt;
Syntax: Locations = {{LocationV2||&amp;lt;Places&amp;gt;|&amp;lt;Method&amp;gt;}}&lt;br /&gt;
For trading:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Trade||}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Locations =&lt;br /&gt;
{{LocationV2||Azalea Town|Headbutt}}&lt;br /&gt;
{{LocationV2||Ilex Forest|Headbutt}}&lt;br /&gt;
{{LocationV2||Route 24|Grass}}&lt;br /&gt;
{{LocationV2||Route 35|Grass}}&lt;br /&gt;
{{LocationV2||Route 35|Headbutt}}&lt;br /&gt;
{{LocationV2||Route 37|Headbutt}}&lt;br /&gt;
{{LocationV2||Route 39|Headbutt}}&lt;br /&gt;
{{LocationV2||Route 42|Headbutt}}&lt;br /&gt;
{{LocationV2||Route 46|Headbutt}}&lt;br /&gt;
{{LocationV2||Viridian Forest|Grass}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;Level&amp;gt;|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Moves =&lt;br /&gt;
&lt;br /&gt;
{{MoveV2|1|93}}&lt;br /&gt;
{{MoveV2|10|93}}&lt;br /&gt;
{{MoveV2|12|77}}&lt;br /&gt;
{{MoveV2|12|78}}&lt;br /&gt;
{{MoveV2|12|79}}&lt;br /&gt;
{{MoveV2|16|16}}&lt;br /&gt;
{{MoveV2|18|48}}&lt;br /&gt;
{{MoveV2|22|18}}&lt;br /&gt;
{{MoveV2|24|60}}&lt;br /&gt;
{{MoveV2|28|318}}&lt;br /&gt;
{{MoveV2|30|366}}&lt;br /&gt;
{{MoveV2|34|476}}&lt;br /&gt;
{{MoveV2|36|219}}&lt;br /&gt;
{{MoveV2|40|445}}&lt;br /&gt;
{{MoveV2|42|405}}&lt;br /&gt;
{{MoveV2|46|483}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the TM/HM moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;TM/HM Number&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM Moves = &lt;br /&gt;
{{MoveV2|TM 3|174}}&lt;br /&gt;
{{MoveV2|TM 6|92}}&lt;br /&gt;
{{MoveV2|TM 9|244}}&lt;br /&gt;
{{MoveV2|TM 10|237}}&lt;br /&gt;
{{MoveV2|TM 11|241}}&lt;br /&gt;
{{MoveV2|TM 12|230}}&lt;br /&gt;
{{MoveV2|TM 13|173}}&lt;br /&gt;
{{MoveV2|TM 15|63}}&lt;br /&gt;
{{MoveV2|TM 17|182}}&lt;br /&gt;
{{MoveV2|TM 18|240}}&lt;br /&gt;
{{MoveV2|TM 19|202}}&lt;br /&gt;
{{MoveV2|TM 20|203}}&lt;br /&gt;
{{MoveV2|TM 21|218}}&lt;br /&gt;
{{MoveV2|TM 22|76}}&lt;br /&gt;
{{MoveV2|TM 27|216}}&lt;br /&gt;
{{MoveV2|TM 29|94}}&lt;br /&gt;
{{MoveV2|TM 30|247}}&lt;br /&gt;
{{MoveV2|TM 32|104}}&lt;br /&gt;
{{MoveV2|TM 34|207}}&lt;br /&gt;
{{MoveV2|TM 35|214}}&lt;br /&gt;
{{MoveV2|TM 39|129}}&lt;br /&gt;
{{MoveV2|TM 42|138}}&lt;br /&gt;
{{MoveV2|TM 43|197}}&lt;br /&gt;
{{MoveV2|TM 44|156}}&lt;br /&gt;
{{MoveV2|TM 45|213}}&lt;br /&gt;
{{MoveV2|TM 46|168}}&lt;br /&gt;
{{MoveV2|TM 50|171}}&lt;br /&gt;
{{MoveV2|TM 52|13}}&lt;br /&gt;
{{MoveV2|TM 54|18}}&lt;br /&gt;
{{MoveV2|TM 58|36}}&lt;br /&gt;
{{MoveV2|TM 67|99}}&lt;br /&gt;
{{MoveV2|TM 68|72}}&lt;br /&gt;
{{MoveV2|TM 72|100}}&lt;br /&gt;
{{MoveV2|TM 73|102}}&lt;br /&gt;
{{MoveV2|TM 75|117}}&lt;br /&gt;
{{MoveV2|TM 83|149}}&lt;br /&gt;
{{MoveV2|TM 87|164}}&lt;br /&gt;
{{MoveV2|TM 97|219}}&lt;br /&gt;
{{MoveV2|TM 102|332}}&lt;br /&gt;
{{MoveV2|TM 104|263}}&lt;br /&gt;
{{MoveV2|TM 105|290}}&lt;br /&gt;
{{MoveV2|TM 106|285}}&lt;br /&gt;
{{MoveV2|TM 109|355}}&lt;br /&gt;
{{MoveV2|TM 111|412}}&lt;br /&gt;
{{MoveV2|TM 119|318}}&lt;br /&gt;
{{MoveV2|TM 124|416}}&lt;br /&gt;
{{MoveV2|TM 126|432}}&lt;br /&gt;
{{MoveV2|TM 131|445}}&lt;br /&gt;
{{MoveV2|TM 134|363}}&lt;br /&gt;
{{MoveV2|TM 138|369}}&lt;br /&gt;
{{MoveV2|TM 143|474}}&lt;br /&gt;
{{MoveV2|TM 149|496}}&lt;br /&gt;
{{MoveV2|TM 156|512}}&lt;br /&gt;
{{MoveV2|TM 159|522}}&lt;br /&gt;
{{MoveV2|TM 166|611}}&lt;br /&gt;
{{MoveV2|TM 170|590}}&lt;br /&gt;
{{MoveV2|HM 05|148}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Breeding moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;quot;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding Moves = &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Tutoring moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tutoring Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Pokémon.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History =&lt;br /&gt;
{{VersionHistoryV2|0.50.1|Page updated.}}&lt;br /&gt;
{{VersionHistoryV2|0.51.0|Pokémon data is now updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Metapod&amp;diff=24758</id>
		<title>Metapod</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Metapod&amp;diff=24758"/>
		<updated>2015-04-29T03:02:31Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: added locations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonV2| Version = 0.52&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon National ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Type.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Type 1 = Bug&lt;br /&gt;
| Type 2 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different evolution branch/lines are there.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DE = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Done in each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of ED = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Left for each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of EL = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition for each stage in the same family.&lt;br /&gt;
First Branch/line: EC 1 &amp;amp; EC 2&lt;br /&gt;
Each branch/line is indicated with a new line in between them.&lt;br /&gt;
Syntax:&lt;br /&gt;
Level: {{PokémonV2/EC|Level|Level=##}}&lt;br /&gt;
Friendship: {{PokémonV2/EC|Friendship}}&lt;br /&gt;
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}&lt;br /&gt;
Move: {{PokémonV2/EC|Move|Move=##}}&lt;br /&gt;
Area: {{PokémonV2/EC|Area|Area=##}}&lt;br /&gt;
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}&lt;br /&gt;
Item: {{PokémonV2/EC|Item|Item=##}}&lt;br /&gt;
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| EC 1 = {{PokémonV2/EC|Level|Level=7}}&lt;br /&gt;
| EC 2 = {{PokémonV2/EC|Level|Level=10}}&lt;br /&gt;
&lt;br /&gt;
| EC 3 = &lt;br /&gt;
| EC 4 = &lt;br /&gt;
&lt;br /&gt;
| EC 5 = &lt;br /&gt;
| EC 6 = &lt;br /&gt;
&lt;br /&gt;
| EC 7 = &lt;br /&gt;
| EC 8 = &lt;br /&gt;
&lt;br /&gt;
| EC 9 = &lt;br /&gt;
| EC 10 = &lt;br /&gt;
&lt;br /&gt;
| EC 11 = &lt;br /&gt;
| EC 12 = &lt;br /&gt;
&lt;br /&gt;
| EC 13 = &lt;br /&gt;
| EC 14 = &lt;br /&gt;
&lt;br /&gt;
| EC 15 = &lt;br /&gt;
| EC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition category in general.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| ECC 1 = Level&lt;br /&gt;
| ECC 2 = Level&lt;br /&gt;
&lt;br /&gt;
| ECC 3 =&lt;br /&gt;
| ECC 4 =&lt;br /&gt;
&lt;br /&gt;
| ECC 5 =&lt;br /&gt;
| ECC 6 =&lt;br /&gt;
&lt;br /&gt;
| ECC 7 =&lt;br /&gt;
| ECC 8 =&lt;br /&gt;
&lt;br /&gt;
| ECC 9 =&lt;br /&gt;
| ECC 10 =&lt;br /&gt;
&lt;br /&gt;
| ECC 11 =&lt;br /&gt;
| ECC 12 =&lt;br /&gt;
&lt;br /&gt;
| ECC 13 =&lt;br /&gt;
| ECC 14 =&lt;br /&gt;
&lt;br /&gt;
| ECC 15 =&lt;br /&gt;
| ECC 16 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Pokémon ID for each stage in the same family.&lt;br /&gt;
** Press Show preview button on the bottom to check if the automated data is correct or not. **&lt;br /&gt;
If the automated data is wrong, please manually type the National ID for each Pokémon.&lt;br /&gt;
Each branch/line is indicated with a space in between them.&lt;br /&gt;
Please do not insert extra zeros in front. Just the integer value will do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EID 1 = &lt;br /&gt;
| EID 2 = &lt;br /&gt;
| EID 3 =&lt;br /&gt;
 &lt;br /&gt;
| EID 4 = &lt;br /&gt;
| EID 5 = &lt;br /&gt;
| EID 6 = &lt;br /&gt;
&lt;br /&gt;
| EID 7 = &lt;br /&gt;
| EID 8 = &lt;br /&gt;
| EID 9 = &lt;br /&gt;
&lt;br /&gt;
| EID 10 = &lt;br /&gt;
| EID 11 = &lt;br /&gt;
| EID 12 = &lt;br /&gt;
&lt;br /&gt;
| EID 13 = &lt;br /&gt;
| EID 14 = &lt;br /&gt;
| EID 15 = &lt;br /&gt;
&lt;br /&gt;
| EID 16 = &lt;br /&gt;
| EID 17 = &lt;br /&gt;
| EID 18 = &lt;br /&gt;
&lt;br /&gt;
| EID 19 = &lt;br /&gt;
| EID 20 = &lt;br /&gt;
| EID 21 = &lt;br /&gt;
&lt;br /&gt;
| EID 22 = &lt;br /&gt;
| EID 23 = &lt;br /&gt;
| EID 24 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the current evolution branch/line for the pokémon.&lt;br /&gt;
Syntax: Current EB = &amp;lt;Integer Number&amp;gt;&lt;br /&gt;
This is to define which branch/line to get data for the category.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Current EB = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Ability&lt;br /&gt;
Syntax: Ability # = {{AbilityV2|Name|&amp;lt;ID&amp;gt;}} &lt;br /&gt;
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Ability 1 = {{AbilityV2|Name|61}}&lt;br /&gt;
| Ability 2 = &lt;br /&gt;
| Hidden Ability =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Basic Stats.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| HP = 50&lt;br /&gt;
| Attack = 20&lt;br /&gt;
| Defense = 55&lt;br /&gt;
| Special Atk = 25&lt;br /&gt;
| Special Def = 25&lt;br /&gt;
| Speed = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Additional Info about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Info = Metapod resembles a chrysalis. Its soft body is protected by a hard outer shell while it undergoes metamorphosis. While this shell is said to be as hard as steel, a sudden, powerful impact could cause its tender body to pop out, leaving it completely exposed. Metapod generally remains motionless, preparing its soft innards for evolution inside its hard shell. If an enemy discovers Metapod, it is unable to do anything other than harden its outer shell. Metapod lives in forests.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Pokédex Entry about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Pokédex Entry = Inside the shell, it is soft and weak as it prepares to evolve. It stays motionless in the shell.&lt;br /&gt;
| Species = Cocoon&lt;br /&gt;
| Height = 0.7&lt;br /&gt;
| Weight = 9.9&lt;br /&gt;
&amp;lt;!-- Special Appearances --&amp;gt;&lt;br /&gt;
|Special Appearances =&lt;br /&gt;
== Special Appearances ==&lt;br /&gt;
Metapod is one of the [[Pokemon]] used by {{GL|Bugsy}}.&lt;br /&gt;
&lt;br /&gt;
{{TUT}}&lt;br /&gt;
{{TU|Azalea Gym|15|Bugsy|[[Gym Leader]] {{GL|Bugsy}}}}&lt;br /&gt;
&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Location that you can find this pokémon.&lt;br /&gt;
For Evolution Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|&amp;lt;Pokémon ID&amp;gt;}}}}&lt;br /&gt;
For Breeding Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Breed||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
For Places:&lt;br /&gt;
Syntax: Locations = {{LocationV2||&amp;lt;Places&amp;gt;|&amp;lt;Method&amp;gt;}}&lt;br /&gt;
For trading:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Trade||}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Locations =&lt;br /&gt;
{{LocationV2||Azalea Town|Headbutt}}&lt;br /&gt;
{{LocationV2||Ilex Forest|Forest Floor}}&lt;br /&gt;
{{LocationV2||National Park|Grass}}&lt;br /&gt;
{{LocationV2||Route 24|Grass}}&lt;br /&gt;
{{LocationV2||Route 25|Grass}}&lt;br /&gt;
{{LocationV2||Route 30|Grass}}&lt;br /&gt;
{{LocationV2||Route 31|Grass}}&lt;br /&gt;
{{LocationV2||Route 46|Headbutt}}&lt;br /&gt;
{{LocationV2||Safari Zone|Grass}}&lt;br /&gt;
{{LocationV2||Viridian Forest|Grass}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;Level&amp;gt;|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Moves =&lt;br /&gt;
&lt;br /&gt;
{{MoveV2|-|106}}&lt;br /&gt;
{{MoveV2|7|106}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the TM/HM moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;TM/HM Number&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM Moves = &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Breeding moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;quot;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding Moves = &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Tutoring moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tutoring Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Pokémon.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History =&lt;br /&gt;
{{VersionHistoryV2|0.50.1|Page updated.}}&lt;br /&gt;
{{VersionHistoryV2|0.51.0|Pokémon data is now updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Caterpie&amp;diff=24755</id>
		<title>Caterpie</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Caterpie&amp;diff=24755"/>
		<updated>2015-04-26T21:15:35Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: added locations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonV2| Version = 0.52| Evolution style =&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon National ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Type.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Type 1 = Bug&lt;br /&gt;
| Type 2 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different evolution branch/lines are there.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| Number of DE = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Done in each branch.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| Number of ED = 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Left for each branch.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| Number of EL = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition for each stage in the same family.&lt;br /&gt;
&lt;br /&gt;
Syntax:&lt;br /&gt;
Level: {{PokémonV2/EC|Level|Level=##}}&lt;br /&gt;
Friendship: {{PokémonV2/EC|Friendship}}&lt;br /&gt;
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}&lt;br /&gt;
Move: {{PokémonV2/EC|Move|Move=##}}&lt;br /&gt;
Area: {{PokémonV2/EC|Area|Area=##}}&lt;br /&gt;
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}&lt;br /&gt;
Item: {{PokémonV2/EC|Item|Item=##}}&lt;br /&gt;
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| EC 1 = {{PokémonV2/EC|Level|Level=7}}&lt;br /&gt;
| EC 2 = {{PokémonV2/EC|Level|Level=10}}&lt;br /&gt;
&lt;br /&gt;
| EC 3 = &lt;br /&gt;
| EC 4 = &lt;br /&gt;
&lt;br /&gt;
| EC 5 = &lt;br /&gt;
| EC 6 = &lt;br /&gt;
&lt;br /&gt;
| EC 7 = &lt;br /&gt;
| EC 8 = &lt;br /&gt;
&lt;br /&gt;
| EC 9 = &lt;br /&gt;
| EC 10 = &lt;br /&gt;
&lt;br /&gt;
| EC 11 = &lt;br /&gt;
| EC 12 = &lt;br /&gt;
&lt;br /&gt;
| EC 13 = &lt;br /&gt;
| EC 14 = &lt;br /&gt;
&lt;br /&gt;
| EC 15 = &lt;br /&gt;
| EC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition category in general.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| ECC 1 = Level&lt;br /&gt;
| ECC 2 = Level&lt;br /&gt;
&lt;br /&gt;
| ECC 3 = &lt;br /&gt;
| ECC 4 = &lt;br /&gt;
&lt;br /&gt;
| ECC 5 = &lt;br /&gt;
| ECC 6 = &lt;br /&gt;
&lt;br /&gt;
| ECC 7 = &lt;br /&gt;
| ECC 8 = &lt;br /&gt;
&lt;br /&gt;
| ECC 9 = &lt;br /&gt;
| ECC 10 = &lt;br /&gt;
&lt;br /&gt;
| ECC 11 = &lt;br /&gt;
| ECC 12 = &lt;br /&gt;
&lt;br /&gt;
| ECC 13 = &lt;br /&gt;
| ECC 14 = &lt;br /&gt;
&lt;br /&gt;
| ECC 15 = &lt;br /&gt;
| ECC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Pokémon ID for each stage in the same family.&lt;br /&gt;
** Press Show preview button on the bottom to check if the automated data is correct or not. **&lt;br /&gt;
If the automated data is wrong, please manually type the National ID for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Please do not insert extra zeros in front. Just the integer value will do.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| EID 1 = &lt;br /&gt;
| EID 2 = &lt;br /&gt;
| EID 3 = &lt;br /&gt;
&lt;br /&gt;
| EID 4 = &lt;br /&gt;
| EID 5 = &lt;br /&gt;
| EID 6 = &lt;br /&gt;
&lt;br /&gt;
| EID 7 = &lt;br /&gt;
| EID 8 = &lt;br /&gt;
| EID 9 = &lt;br /&gt;
&lt;br /&gt;
| EID 10 = &lt;br /&gt;
| EID 11 = &lt;br /&gt;
| EID 12 = &lt;br /&gt;
&lt;br /&gt;
| EID 13 = &lt;br /&gt;
| EID 14 = &lt;br /&gt;
| EID 15 = &lt;br /&gt;
&lt;br /&gt;
| EID 16 = &lt;br /&gt;
| EID 17 = &lt;br /&gt;
| EID 18 = &lt;br /&gt;
&lt;br /&gt;
| EID 19 = &lt;br /&gt;
| EID 20 = &lt;br /&gt;
| EID 21 = &lt;br /&gt;
&lt;br /&gt;
| EID 22 = &lt;br /&gt;
| EID 23 = &lt;br /&gt;
| EID 24 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the current evolution branch/line for the pokémon.&lt;br /&gt;
This is to define which branch/line to get data for the category.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| Current EB = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different forms for this Pokémon.&lt;br /&gt;
Please Include the original form as well.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| Number of DF = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Form Name for the Pokémon.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| FID 1 = &lt;br /&gt;
| FID 2 = &lt;br /&gt;
| FID 3 = &lt;br /&gt;
| FID 4 = &lt;br /&gt;
| FID 5 = &lt;br /&gt;
| FID 6 = &lt;br /&gt;
| FID 7 = &lt;br /&gt;
| FID 8 = &lt;br /&gt;
| FID 9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Forms Condition for the Pokémon.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| FC 1 = &lt;br /&gt;
| FC 2 = &lt;br /&gt;
| FC 3 = &lt;br /&gt;
| FC 4 = &lt;br /&gt;
| FC 5 = &lt;br /&gt;
| FC 6 = &lt;br /&gt;
| FC 7 = &lt;br /&gt;
| FC 8 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Ability&lt;br /&gt;
Syntax: Ability # = {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| Ability 1 = {{AbilityV2|Name|19}}&lt;br /&gt;
| Ability 2 = &lt;br /&gt;
| Hidden Ability = {{AbilityV2|Name|50}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Basic Stats.&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| HP = 45&lt;br /&gt;
| Attack = 30&lt;br /&gt;
| Defense = 35&lt;br /&gt;
| Special Atk = 20&lt;br /&gt;
| Special Def = 20&lt;br /&gt;
| Speed = 45&lt;br /&gt;
&lt;br /&gt;
| HP1 = &lt;br /&gt;
| Attack1 = &lt;br /&gt;
| Defense1 = &lt;br /&gt;
| Special Atk1 = &lt;br /&gt;
| Special Def1 = &lt;br /&gt;
| Speed1 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Additional Info about that Pokémon&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| Info = Caterpie is a serpentine Pokémon that resembles the larvae of the Spicebush Swallowtail. It is a green caterpillar with yellow ring-shaped markings down the sides of its body. It also has large yellow eyes with black pupils. Its most notable characteristic is the bright red antenna (osmeterium) on its head, which releases a stench to repel predators. These and the large eye-shaped markings help to startle predators. Its feet are tipped with suction cups, permitting this Pokémon to scale most surfaces with minimal effort.&lt;br /&gt;
&lt;br /&gt;
Caterpie will shed its skin many times before finally cocooning itself in thick silk. It can also spit this silk in order to entangle foes as seen in Ash Catches a Pokémon. It has a voracious appetite that causes it to eat leaves larger than itself. It primarily feeds on vegetation, such as tree leaves. According to Pokémon Adventures, its favorite food is the Vermilion flower. Caterpie lives in forests.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Pokédex Entry about that Pokémon&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| Pokédex Entry = For protection, it releases a horrible stench from the antennae on its head to drive away enemies.&lt;br /&gt;
| Species = Worm Pokémon&lt;br /&gt;
| Height = 0.3&lt;br /&gt;
| Weight = 2.9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Location that you can find this pokémon.&lt;br /&gt;
For Evolution Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|&amp;lt;Pokémon ID&amp;gt;}}}}&lt;br /&gt;
For Breeding Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Breed||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
For Places:&lt;br /&gt;
Syntax: Locations = {{LocationV2||&amp;lt;Places&amp;gt;|&amp;lt;Method&amp;gt;}}&lt;br /&gt;
For trading:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Trade||}}&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| Locations = {{LocationV2||Ilex Forest|Grass}}&lt;br /&gt;
{{LocationV2||National Park|Grass}}&lt;br /&gt;
{{LocationV2|Kanto|Route 2|Grass}}&lt;br /&gt;
{{LocationV2|Kanto|Route 24|Grass}}&lt;br /&gt;
{{LocationV2|Kanto|Route 25|Grass}}&lt;br /&gt;
{{LocationV2||Route 30|Grass}}&lt;br /&gt;
{{LocationV2||Route 31|Grass}}&lt;br /&gt;
{{LocationV2||Route 35|Headbutt}}&lt;br /&gt;
{{LocationV2||Route 36|Headbutt}}&lt;br /&gt;
{{LocationV2||Route 37|Headbutt}}&lt;br /&gt;
{{LocationV2||Route 39|Headbutt}}&lt;br /&gt;
{{LocationV2||Route 42|Headbutt}}&lt;br /&gt;
{{LocationV2||Route 46|Headbutt}}&lt;br /&gt;
{{LocationV2|Kanto|Viridian Forest|Grass}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;Level&amp;gt;|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| Moves = &lt;br /&gt;
{{MoveV2|-|81}}&lt;br /&gt;
{{MoveV2|-|33}}&lt;br /&gt;
{{MoveV2|15|450}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the TM/HM moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;TM/HM Number&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Breeding moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Tutoring moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tutoring Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Pokémon.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
| Version History = &lt;br /&gt;
{{VersionHistoryV2|0.50.1|Page updated.}}&lt;br /&gt;
{{VersionHistoryV2|0.51.0|Pokémon data is now updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Lanturn&amp;diff=24738</id>
		<title>Lanturn</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Lanturn&amp;diff=24738"/>
		<updated>2015-04-15T00:02:50Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonV2| Version = 0.52| Evolution style =&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon National ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 171&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Type.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Type 1 = Water&lt;br /&gt;
| Type 2 = Electric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different evolution branch/lines are there.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DE = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Done in each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of ED = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Left for each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of EL = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition for each stage in the same family.&lt;br /&gt;
&lt;br /&gt;
Syntax:&lt;br /&gt;
Level: {{PokémonV2/EC|Level|Level=##}}&lt;br /&gt;
Friendship: {{PokémonV2/EC|Friendship}}&lt;br /&gt;
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}&lt;br /&gt;
Move: {{PokémonV2/EC|Move|Move=##}}&lt;br /&gt;
Area: {{PokémonV2/EC|Area|Area=##}}&lt;br /&gt;
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}&lt;br /&gt;
Item: {{PokémonV2/EC|Item|Item=##}}&lt;br /&gt;
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EC 1 = &lt;br /&gt;
| EC 2 = &lt;br /&gt;
&lt;br /&gt;
| EC 3 = &lt;br /&gt;
| EC 4 = &lt;br /&gt;
&lt;br /&gt;
| EC 5 = &lt;br /&gt;
| EC 6 = &lt;br /&gt;
&lt;br /&gt;
| EC 7 = &lt;br /&gt;
| EC 8 = &lt;br /&gt;
&lt;br /&gt;
| EC 9 = &lt;br /&gt;
| EC 10 = &lt;br /&gt;
&lt;br /&gt;
| EC 11 = &lt;br /&gt;
| EC 12 = &lt;br /&gt;
&lt;br /&gt;
| EC 13 = &lt;br /&gt;
| EC 14 = &lt;br /&gt;
&lt;br /&gt;
| EC 15 = &lt;br /&gt;
| EC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition category in general.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ECC 1 = &lt;br /&gt;
| ECC 2 = &lt;br /&gt;
&lt;br /&gt;
| ECC 3 = &lt;br /&gt;
| ECC 4 = &lt;br /&gt;
&lt;br /&gt;
| ECC 5 = &lt;br /&gt;
| ECC 6 = &lt;br /&gt;
&lt;br /&gt;
| ECC 7 = &lt;br /&gt;
| ECC 8 = &lt;br /&gt;
&lt;br /&gt;
| ECC 9 = &lt;br /&gt;
| ECC 10 = &lt;br /&gt;
&lt;br /&gt;
| ECC 11 = &lt;br /&gt;
| ECC 12 = &lt;br /&gt;
&lt;br /&gt;
| ECC 13 = &lt;br /&gt;
| ECC 14 = &lt;br /&gt;
&lt;br /&gt;
| ECC 15 = &lt;br /&gt;
| ECC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Pokémon ID for each stage in the same family.&lt;br /&gt;
** Press Show preview button on the bottom to check if the automated data is correct or not. **&lt;br /&gt;
If the automated data is wrong, please manually type the National ID for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Please do not insert extra zeros in front. Just the integer value will do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EID 1 = &lt;br /&gt;
| EID 2 = &lt;br /&gt;
| EID 3 = &lt;br /&gt;
&lt;br /&gt;
| EID 4 = &lt;br /&gt;
| EID 5 = &lt;br /&gt;
| EID 6 = &lt;br /&gt;
&lt;br /&gt;
| EID 7 = &lt;br /&gt;
| EID 8 = &lt;br /&gt;
| EID 9 = &lt;br /&gt;
&lt;br /&gt;
| EID 10 = &lt;br /&gt;
| EID 11 = &lt;br /&gt;
| EID 12 = &lt;br /&gt;
&lt;br /&gt;
| EID 13 = &lt;br /&gt;
| EID 14 = &lt;br /&gt;
| EID 15 = &lt;br /&gt;
&lt;br /&gt;
| EID 16 = &lt;br /&gt;
| EID 17 = &lt;br /&gt;
| EID 18 = &lt;br /&gt;
&lt;br /&gt;
| EID 19 = &lt;br /&gt;
| EID 20 = &lt;br /&gt;
| EID 21 = &lt;br /&gt;
&lt;br /&gt;
| EID 22 = &lt;br /&gt;
| EID 23 = &lt;br /&gt;
| EID 24 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the current evolution branch/line for the pokémon.&lt;br /&gt;
This is to define which branch/line to get data for the category.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Current EB = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different forms for this Pokémon.&lt;br /&gt;
Please Include the original form as well.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DF = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Form Name for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FID 1 = &lt;br /&gt;
| FID 2 = &lt;br /&gt;
| FID 3 = &lt;br /&gt;
| FID 4 = &lt;br /&gt;
| FID 5 = &lt;br /&gt;
| FID 6 = &lt;br /&gt;
| FID 7 = &lt;br /&gt;
| FID 8 = &lt;br /&gt;
| FID 9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Forms Condition for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FC 1 = &lt;br /&gt;
| FC 2 = &lt;br /&gt;
| FC 3 = &lt;br /&gt;
| FC 4 = &lt;br /&gt;
| FC 5 = &lt;br /&gt;
| FC 6 = &lt;br /&gt;
| FC 7 = &lt;br /&gt;
| FC 8 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Ability&lt;br /&gt;
Syntax: Ability # = {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Ability 1 = {{AbilityV2|Name|10}}&lt;br /&gt;
| Ability 2 = {{AbilityV2|Name|35}}&lt;br /&gt;
| Hidden Ability = {{AbilityV2|Name|11}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Basic Stats.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| HP = 125&lt;br /&gt;
| Attack = 58&lt;br /&gt;
| Defense = 58&lt;br /&gt;
| Special Atk = 76&lt;br /&gt;
| Special Def = 76&lt;br /&gt;
| Speed = 67&lt;br /&gt;
&lt;br /&gt;
| HP1 = &lt;br /&gt;
| Attack1 = &lt;br /&gt;
| Defense1 = &lt;br /&gt;
| Special Atk1 = &lt;br /&gt;
| Special Def1 = &lt;br /&gt;
| Speed1 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Additional Info about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Info = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Pokédex Entry about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Pokédex Entry = The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles.&lt;br /&gt;
| Species = Light Pokémon&lt;br /&gt;
| Height = 1.2&lt;br /&gt;
| Weight = 22.5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Special Appearances.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Special Appearances = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Location that you can find this pokémon.&lt;br /&gt;
For Evolution Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|&amp;lt;Pokémon ID&amp;gt;}}}}&lt;br /&gt;
For Breeding Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Breed||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
For Places:&lt;br /&gt;
Syntax: Locations = {{LocationV2||&amp;lt;Places&amp;gt;|&amp;lt;Method&amp;gt;}}&lt;br /&gt;
For trading:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Trade||}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Locations = &lt;br /&gt;
{{LocationV2||New Bark Town|Super Rod}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;Level&amp;gt;|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Moves = &lt;br /&gt;
{{MoveV2|-|598}}&lt;br /&gt;
{{MoveV2|-|55}}&lt;br /&gt;
{{MoveV2|-|48}}&lt;br /&gt;
{{MoveV2|-|86}}&lt;br /&gt;
{{MoveV2|6|86}}&lt;br /&gt;
{{MoveV2|9|175}}&lt;br /&gt;
{{MoveV2|12|145}}&lt;br /&gt;
{{MoveV2|17|109}}&lt;br /&gt;
{{MoveV2|20|209}}&lt;br /&gt;
{{MoveV2|23|36}}&lt;br /&gt;
{{MoveV2|27|254}}&lt;br /&gt;
{{MoveV2|27|255}}&lt;br /&gt;
{{MoveV2|27|256}}&lt;br /&gt;
{{MoveV2|30|486}}&lt;br /&gt;
{{MoveV2|35|61}}&lt;br /&gt;
{{MoveV2|40|324}}&lt;br /&gt;
{{MoveV2|47|435}}&lt;br /&gt;
{{MoveV2|52|392}}&lt;br /&gt;
{{MoveV2|57|56}}&lt;br /&gt;
{{MoveV2|60|569}}&lt;br /&gt;
{{MoveV2|64|268}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the TM/HM moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;TM/HM Number&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM Moves = &lt;br /&gt;
{{MoveV2|TM 3|174}}&lt;br /&gt;
{{MoveV2|TM 6|92}}&lt;br /&gt;
{{MoveV2|TM 7|192}}&lt;br /&gt;
{{MoveV2|TM 10|237}}&lt;br /&gt;
{{MoveV2|TM 13|173}}&lt;br /&gt;
{{MoveV2|TM 14|59}}&lt;br /&gt;
{{MoveV2|TM 15|63}}&lt;br /&gt;
{{MoveV2|TM 17|182}}&lt;br /&gt;
{{MoveV2|TM 18|240}}&lt;br /&gt;
{{MoveV2|TM 20|203}}&lt;br /&gt;
{{MoveV2|TM 21|218}}&lt;br /&gt;
{{MoveV2|TM 25|87}}&lt;br /&gt;
{{MoveV2|TM 27|216}}&lt;br /&gt;
{{MoveV2|TM 32|104}}&lt;br /&gt;
{{MoveV2|TM 34|207}}&lt;br /&gt;
{{MoveV2|TM 35|214}}&lt;br /&gt;
{{MoveV2|TM 43|197}}&lt;br /&gt;
{{MoveV2|TM 44|156}}&lt;br /&gt;
{{MoveV2|TM 45|213}}&lt;br /&gt;
{{MoveV2|TM 58|36}}&lt;br /&gt;
{{MoveV2|TM 59|38}}&lt;br /&gt;
{{MoveV2|TM 60|61}}&lt;br /&gt;
{{MoveV2|TM 61|55}}&lt;br /&gt;
{{MoveV2|TM 62|58}}&lt;br /&gt;
{{MoveV2|TM 67|99}}&lt;br /&gt;
{{MoveV2|TM 73|102}}&lt;br /&gt;
{{MoveV2|TM 75|117}}&lt;br /&gt;
{{MoveV2|TM 79|130}}&lt;br /&gt;
{{MoveV2|TM 82|86}}&lt;br /&gt;
{{MoveV2|TM 87|164}}&lt;br /&gt;
{{MoveV2|TM 90|352}}&lt;br /&gt;
{{MoveV2|TM 92|258}}&lt;br /&gt;
{{MoveV2|TM 99|351}}&lt;br /&gt;
{{MoveV2|TM 104|263}}&lt;br /&gt;
{{MoveV2|TM 105|290}}&lt;br /&gt;
{{MoveV2|TM 113|362}}&lt;br /&gt;
{{MoveV2|TM 115|451}}&lt;br /&gt;
{{MoveV2|TM 124|416}}&lt;br /&gt;
{{MoveV2|TM 131|445}}&lt;br /&gt;
{{MoveV2|TM 134|363}}&lt;br /&gt;
{{MoveV2|TM 149|496}}&lt;br /&gt;
{{MoveV2|TM 152|503}}&lt;br /&gt;
{{MoveV2|TM 158|521}}&lt;br /&gt;
{{MoveV2|TM 164|528}}&lt;br /&gt;
{{MoveV2|TM 169|605}}&lt;br /&gt;
{{MoveV2|TM 170|590}}&lt;br /&gt;
{{MoveV2|HM 03|57}}&lt;br /&gt;
{{MoveV2|HM 05|148}}&lt;br /&gt;
{{MoveV2|HM 06|250}}&lt;br /&gt;
{{MoveV2|HM 07|127}}&lt;br /&gt;
{{MoveV2|HM 10|291}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Breeding moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding Moves = &lt;br /&gt;
{{MoveV2||97}}&lt;br /&gt;
{{MoveV2||133}}&lt;br /&gt;
{{MoveV2||362}}&lt;br /&gt;
{{MoveV2||175}}&lt;br /&gt;
{{MoveV2||54}}&lt;br /&gt;
{{MoveV2||60}}&lt;br /&gt;
{{MoveV2||103}}&lt;br /&gt;
{{MoveV2||351}}&lt;br /&gt;
{{MoveV2||487}}&lt;br /&gt;
{{MoveV2||352}}&lt;br /&gt;
{{MoveV2||250}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Tutoring moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tutoring Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Pokémon.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History = &lt;br /&gt;
{{VersionHistoryV2|0.51.1|Page updated.}}&lt;br /&gt;
{{VersionHistoryV2|0.52.0|Pokémon data is now updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Chinchou&amp;diff=24737</id>
		<title>Chinchou</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Chinchou&amp;diff=24737"/>
		<updated>2015-04-15T00:02:16Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonV2| Version = 0.52| Evolution style =&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon National ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 170&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Type.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Type 1 = Water&lt;br /&gt;
| Type 2 = Electric&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different evolution branch/lines are there.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DE = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Done in each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of ED = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Left for each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of EL = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition for each stage in the same family.&lt;br /&gt;
&lt;br /&gt;
Syntax:&lt;br /&gt;
Level: {{PokémonV2/EC|Level|Level=##}}&lt;br /&gt;
Friendship: {{PokémonV2/EC|Friendship}}&lt;br /&gt;
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}&lt;br /&gt;
Move: {{PokémonV2/EC|Move|Move=##}}&lt;br /&gt;
Area: {{PokémonV2/EC|Area|Area=##}}&lt;br /&gt;
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}&lt;br /&gt;
Item: {{PokémonV2/EC|Item|Item=##}}&lt;br /&gt;
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EC 1 = &lt;br /&gt;
| EC 2 = &lt;br /&gt;
&lt;br /&gt;
| EC 3 = &lt;br /&gt;
| EC 4 = &lt;br /&gt;
&lt;br /&gt;
| EC 5 = &lt;br /&gt;
| EC 6 = &lt;br /&gt;
&lt;br /&gt;
| EC 7 = &lt;br /&gt;
| EC 8 = &lt;br /&gt;
&lt;br /&gt;
| EC 9 = &lt;br /&gt;
| EC 10 = &lt;br /&gt;
&lt;br /&gt;
| EC 11 = &lt;br /&gt;
| EC 12 = &lt;br /&gt;
&lt;br /&gt;
| EC 13 = &lt;br /&gt;
| EC 14 = &lt;br /&gt;
&lt;br /&gt;
| EC 15 = &lt;br /&gt;
| EC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition category in general.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ECC 1 = &lt;br /&gt;
| ECC 2 = &lt;br /&gt;
&lt;br /&gt;
| ECC 3 = &lt;br /&gt;
| ECC 4 = &lt;br /&gt;
&lt;br /&gt;
| ECC 5 = &lt;br /&gt;
| ECC 6 = &lt;br /&gt;
&lt;br /&gt;
| ECC 7 = &lt;br /&gt;
| ECC 8 = &lt;br /&gt;
&lt;br /&gt;
| ECC 9 = &lt;br /&gt;
| ECC 10 = &lt;br /&gt;
&lt;br /&gt;
| ECC 11 = &lt;br /&gt;
| ECC 12 = &lt;br /&gt;
&lt;br /&gt;
| ECC 13 = &lt;br /&gt;
| ECC 14 = &lt;br /&gt;
&lt;br /&gt;
| ECC 15 = &lt;br /&gt;
| ECC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Pokémon ID for each stage in the same family.&lt;br /&gt;
** Press Show preview button on the bottom to check if the automated data is correct or not. **&lt;br /&gt;
If the automated data is wrong, please manually type the National ID for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Please do not insert extra zeros in front. Just the integer value will do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EID 1 = &lt;br /&gt;
| EID 2 = &lt;br /&gt;
| EID 3 = &lt;br /&gt;
&lt;br /&gt;
| EID 4 = &lt;br /&gt;
| EID 5 = &lt;br /&gt;
| EID 6 = &lt;br /&gt;
&lt;br /&gt;
| EID 7 = &lt;br /&gt;
| EID 8 = &lt;br /&gt;
| EID 9 = &lt;br /&gt;
&lt;br /&gt;
| EID 10 = &lt;br /&gt;
| EID 11 = &lt;br /&gt;
| EID 12 = &lt;br /&gt;
&lt;br /&gt;
| EID 13 = &lt;br /&gt;
| EID 14 = &lt;br /&gt;
| EID 15 = &lt;br /&gt;
&lt;br /&gt;
| EID 16 = &lt;br /&gt;
| EID 17 = &lt;br /&gt;
| EID 18 = &lt;br /&gt;
&lt;br /&gt;
| EID 19 = &lt;br /&gt;
| EID 20 = &lt;br /&gt;
| EID 21 = &lt;br /&gt;
&lt;br /&gt;
| EID 22 = &lt;br /&gt;
| EID 23 = &lt;br /&gt;
| EID 24 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the current evolution branch/line for the pokémon.&lt;br /&gt;
This is to define which branch/line to get data for the category.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Current EB = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different forms for this Pokémon.&lt;br /&gt;
Please Include the original form as well.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DF = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Form Name for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FID 1 = &lt;br /&gt;
| FID 2 = &lt;br /&gt;
| FID 3 = &lt;br /&gt;
| FID 4 = &lt;br /&gt;
| FID 5 = &lt;br /&gt;
| FID 6 = &lt;br /&gt;
| FID 7 = &lt;br /&gt;
| FID 8 = &lt;br /&gt;
| FID 9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Forms Condition for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FC 1 = &lt;br /&gt;
| FC 2 = &lt;br /&gt;
| FC 3 = &lt;br /&gt;
| FC 4 = &lt;br /&gt;
| FC 5 = &lt;br /&gt;
| FC 6 = &lt;br /&gt;
| FC 7 = &lt;br /&gt;
| FC 8 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Ability&lt;br /&gt;
Syntax: Ability # = {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Ability 1 = {{AbilityV2|Name|10}}&lt;br /&gt;
| Ability 2 = {{AbilityV2|Name|35}}&lt;br /&gt;
| Hidden Ability = {{AbilityV2|Name|11}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Basic Stats.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| HP = 75&lt;br /&gt;
| Attack = 38&lt;br /&gt;
| Defense = 38&lt;br /&gt;
| Special Atk = 56&lt;br /&gt;
| Special Def = 56&lt;br /&gt;
| Speed = 67&lt;br /&gt;
&lt;br /&gt;
| HP1 = &lt;br /&gt;
| Attack1 = &lt;br /&gt;
| Defense1 = &lt;br /&gt;
| Special Atk1 = &lt;br /&gt;
| Special Def1 = &lt;br /&gt;
| Speed1 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Additional Info about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Info = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Pokédex Entry about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Pokédex Entry = It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.&lt;br /&gt;
| Species = Angler Pokémon&lt;br /&gt;
| Height = 0.5&lt;br /&gt;
| Weight = 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Special Appearances.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Special Appearances = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Location that you can find this pokémon.&lt;br /&gt;
For Evolution Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|&amp;lt;Pokémon ID&amp;gt;}}}}&lt;br /&gt;
For Breeding Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Breed||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
For Places:&lt;br /&gt;
Syntax: Locations = {{LocationV2||&amp;lt;Places&amp;gt;|&amp;lt;Method&amp;gt;}}&lt;br /&gt;
For trading:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Trade||}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Locations = &lt;br /&gt;
{{LocationV2||New Bark Town|Good Rod}}&lt;br /&gt;
{{LocationV2||New Bark Town|Super Rod}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;Level&amp;gt;|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Moves = &lt;br /&gt;
{{MoveV2|-|55}}&lt;br /&gt;
{{MoveV2|-|48}}&lt;br /&gt;
{{MoveV2|6|86}}&lt;br /&gt;
{{MoveV2|9|175}}&lt;br /&gt;
{{MoveV2|12|145}}&lt;br /&gt;
{{MoveV2|17|109}}&lt;br /&gt;
{{MoveV2|20|209}}&lt;br /&gt;
{{MoveV2|23|36}}&lt;br /&gt;
{{MoveV2|28|486}}&lt;br /&gt;
{{MoveV2|31|61}}&lt;br /&gt;
{{MoveV2|34|324}}&lt;br /&gt;
{{MoveV2|39|435}}&lt;br /&gt;
{{MoveV2|42|392}}&lt;br /&gt;
{{MoveV2|45|56}}&lt;br /&gt;
{{MoveV2|47|569}}&lt;br /&gt;
{{MoveV2|50|268}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the TM/HM moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;TM/HM Number&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM Moves = &lt;br /&gt;
{{MoveV2|TM 3|174}}&lt;br /&gt;
{{MoveV2|TM 6|92}}&lt;br /&gt;
{{MoveV2|TM 7|192}}&lt;br /&gt;
{{MoveV2|TM 10|237}}&lt;br /&gt;
{{MoveV2|TM 13|173}}&lt;br /&gt;
{{MoveV2|TM 14|59}}&lt;br /&gt;
{{MoveV2|TM 15|63}}&lt;br /&gt;
{{MoveV2|TM 17|182}}&lt;br /&gt;
{{MoveV2|TM 18|240}}&lt;br /&gt;
{{MoveV2|TM 20|203}}&lt;br /&gt;
{{MoveV2|TM 21|218}}&lt;br /&gt;
{{MoveV2|TM 25|87}}&lt;br /&gt;
{{MoveV2|TM 27|216}}&lt;br /&gt;
{{MoveV2|TM 32|104}}&lt;br /&gt;
{{MoveV2|TM 34|207}}&lt;br /&gt;
{{MoveV2|TM 35|214}}&lt;br /&gt;
{{MoveV2|TM 43|197}}&lt;br /&gt;
{{MoveV2|TM 44|156}}&lt;br /&gt;
{{MoveV2|TM 45|213}}&lt;br /&gt;
{{MoveV2|TM 58|36}}&lt;br /&gt;
{{MoveV2|TM 60|61}}&lt;br /&gt;
{{MoveV2|TM 61|55}}&lt;br /&gt;
{{MoveV2|TM 62|58}}&lt;br /&gt;
{{MoveV2|TM 67|99}}&lt;br /&gt;
{{MoveV2|TM 70|85}}&lt;br /&gt;
{{MoveV2|TM 73|102}}&lt;br /&gt;
{{MoveV2|TM 75|117}}&lt;br /&gt;
{{MoveV2|TM 82|86}}&lt;br /&gt;
{{MoveV2|TM 87|164}}&lt;br /&gt;
{{MoveV2|TM 90|352}}&lt;br /&gt;
{{MoveV2|TM 92|258}}&lt;br /&gt;
{{MoveV2|TM 99|351}}&lt;br /&gt;
{{MoveV2|TM 104|263}}&lt;br /&gt;
{{MoveV2|TM 105|290}}&lt;br /&gt;
{{MoveV2|TM 113|362}}&lt;br /&gt;
{{MoveV2|TM 115|451}}&lt;br /&gt;
{{MoveV2|TM 124|416}}&lt;br /&gt;
{{MoveV2|TM 131|445}}&lt;br /&gt;
{{MoveV2|TM 134|363}}&lt;br /&gt;
{{MoveV2|TM 149|496}}&lt;br /&gt;
{{MoveV2|TM 152|503}}&lt;br /&gt;
{{MoveV2|TM 158|521}}&lt;br /&gt;
{{MoveV2|TM 164|528}}&lt;br /&gt;
{{MoveV2|TM 169|605}}&lt;br /&gt;
{{MoveV2|TM 170|590}}&lt;br /&gt;
{{MoveV2|HM 03|57}}&lt;br /&gt;
{{MoveV2|HM 05|148}}&lt;br /&gt;
{{MoveV2|HM 06|250}}&lt;br /&gt;
{{MoveV2|HM 07|127}}&lt;br /&gt;
{{MoveV2|HM 10|291}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Breeding moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding Moves = &lt;br /&gt;
{{MoveV2||97}}&lt;br /&gt;
{{MoveV2||133}}&lt;br /&gt;
{{MoveV2||362}}&lt;br /&gt;
{{MoveV2||175}}&lt;br /&gt;
{{MoveV2||54}}&lt;br /&gt;
{{MoveV2||60}}&lt;br /&gt;
{{MoveV2||103}}&lt;br /&gt;
{{MoveV2||351}}&lt;br /&gt;
{{MoveV2||487}}&lt;br /&gt;
{{MoveV2||352}}&lt;br /&gt;
{{MoveV2||250}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Tutoring moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tutoring Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Pokémon.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History = &lt;br /&gt;
{{VersionHistoryV2|0.51.1|Page updated.}}&lt;br /&gt;
{{VersionHistoryV2|0.52.0|Pokémon data is now updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Shellder&amp;diff=24736</id>
		<title>Shellder</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Shellder&amp;diff=24736"/>
		<updated>2015-04-15T00:01:37Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonV2| Version = 0.52| Evolution style =&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon National ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 90&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Type.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Type 1 = Water&lt;br /&gt;
| Type 2 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different evolution branch/lines are there.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DE = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Done in each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of ED = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Left for each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of EL = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition for each stage in the same family.&lt;br /&gt;
&lt;br /&gt;
Syntax:&lt;br /&gt;
Level: {{PokémonV2/EC|Level|Level=##}}&lt;br /&gt;
Friendship: {{PokémonV2/EC|Friendship}}&lt;br /&gt;
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}&lt;br /&gt;
Move: {{PokémonV2/EC|Move|Move=##}}&lt;br /&gt;
Area: {{PokémonV2/EC|Area|Area=##}}&lt;br /&gt;
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}&lt;br /&gt;
Item: {{PokémonV2/EC|Item|Item=##}}&lt;br /&gt;
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EC 1 = &lt;br /&gt;
| EC 2 = &lt;br /&gt;
&lt;br /&gt;
| EC 3 = &lt;br /&gt;
| EC 4 = &lt;br /&gt;
&lt;br /&gt;
| EC 5 = &lt;br /&gt;
| EC 6 = &lt;br /&gt;
&lt;br /&gt;
| EC 7 = &lt;br /&gt;
| EC 8 = &lt;br /&gt;
&lt;br /&gt;
| EC 9 = &lt;br /&gt;
| EC 10 = &lt;br /&gt;
&lt;br /&gt;
| EC 11 = &lt;br /&gt;
| EC 12 = &lt;br /&gt;
&lt;br /&gt;
| EC 13 = &lt;br /&gt;
| EC 14 = &lt;br /&gt;
&lt;br /&gt;
| EC 15 = &lt;br /&gt;
| EC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition category in general.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ECC 1 = &lt;br /&gt;
| ECC 2 = &lt;br /&gt;
&lt;br /&gt;
| ECC 3 = &lt;br /&gt;
| ECC 4 = &lt;br /&gt;
&lt;br /&gt;
| ECC 5 = &lt;br /&gt;
| ECC 6 = &lt;br /&gt;
&lt;br /&gt;
| ECC 7 = &lt;br /&gt;
| ECC 8 = &lt;br /&gt;
&lt;br /&gt;
| ECC 9 = &lt;br /&gt;
| ECC 10 = &lt;br /&gt;
&lt;br /&gt;
| ECC 11 = &lt;br /&gt;
| ECC 12 = &lt;br /&gt;
&lt;br /&gt;
| ECC 13 = &lt;br /&gt;
| ECC 14 = &lt;br /&gt;
&lt;br /&gt;
| ECC 15 = &lt;br /&gt;
| ECC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Pokémon ID for each stage in the same family.&lt;br /&gt;
** Press Show preview button on the bottom to check if the automated data is correct or not. **&lt;br /&gt;
If the automated data is wrong, please manually type the National ID for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Please do not insert extra zeros in front. Just the integer value will do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EID 1 = &lt;br /&gt;
| EID 2 = &lt;br /&gt;
| EID 3 = &lt;br /&gt;
&lt;br /&gt;
| EID 4 = &lt;br /&gt;
| EID 5 = &lt;br /&gt;
| EID 6 = &lt;br /&gt;
&lt;br /&gt;
| EID 7 = &lt;br /&gt;
| EID 8 = &lt;br /&gt;
| EID 9 = &lt;br /&gt;
&lt;br /&gt;
| EID 10 = &lt;br /&gt;
| EID 11 = &lt;br /&gt;
| EID 12 = &lt;br /&gt;
&lt;br /&gt;
| EID 13 = &lt;br /&gt;
| EID 14 = &lt;br /&gt;
| EID 15 = &lt;br /&gt;
&lt;br /&gt;
| EID 16 = &lt;br /&gt;
| EID 17 = &lt;br /&gt;
| EID 18 = &lt;br /&gt;
&lt;br /&gt;
| EID 19 = &lt;br /&gt;
| EID 20 = &lt;br /&gt;
| EID 21 = &lt;br /&gt;
&lt;br /&gt;
| EID 22 = &lt;br /&gt;
| EID 23 = &lt;br /&gt;
| EID 24 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the current evolution branch/line for the pokémon.&lt;br /&gt;
This is to define which branch/line to get data for the category.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Current EB = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different forms for this Pokémon.&lt;br /&gt;
Please Include the original form as well.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DF = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Form Name for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FID 1 = &lt;br /&gt;
| FID 2 = &lt;br /&gt;
| FID 3 = &lt;br /&gt;
| FID 4 = &lt;br /&gt;
| FID 5 = &lt;br /&gt;
| FID 6 = &lt;br /&gt;
| FID 7 = &lt;br /&gt;
| FID 8 = &lt;br /&gt;
| FID 9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Forms Condition for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FC 1 = &lt;br /&gt;
| FC 2 = &lt;br /&gt;
| FC 3 = &lt;br /&gt;
| FC 4 = &lt;br /&gt;
| FC 5 = &lt;br /&gt;
| FC 6 = &lt;br /&gt;
| FC 7 = &lt;br /&gt;
| FC 8 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Ability&lt;br /&gt;
Syntax: Ability # = {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Ability 1 = {{AbilityV2|Name|75}}&lt;br /&gt;
| Ability 2 = {{AbilityV2|Name|92}}&lt;br /&gt;
| Hidden Ability = {{AbilityV2|Name|142}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Basic Stats.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| HP = 30&lt;br /&gt;
| Attack = 65&lt;br /&gt;
| Defense = 100&lt;br /&gt;
| Special Atk = 45&lt;br /&gt;
| Special Def = 25&lt;br /&gt;
| Speed = 40&lt;br /&gt;
&lt;br /&gt;
| HP1 = &lt;br /&gt;
| Attack1 = &lt;br /&gt;
| Defense1 = &lt;br /&gt;
| Special Atk1 = &lt;br /&gt;
| Special Def1 = &lt;br /&gt;
| Speed1 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Additional Info about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Info = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Pokédex Entry about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Pokédex Entry = It swims facing backward by opening and closing its two-piece shell. It is surprisingly fast.&lt;br /&gt;
| Species = Bivalve Pokémon&lt;br /&gt;
| Height = 0.3&lt;br /&gt;
| Weight = 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Special Appearances.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Special Appearances = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Location that you can find this pokémon.&lt;br /&gt;
For Evolution Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|&amp;lt;Pokémon ID&amp;gt;}}}}&lt;br /&gt;
For Breeding Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Breed||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
For Places:&lt;br /&gt;
Syntax: Locations = {{LocationV2||&amp;lt;Places&amp;gt;|&amp;lt;Method&amp;gt;}}&lt;br /&gt;
For trading:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Trade||}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Locations = &lt;br /&gt;
{{LocationV2||New Bark Town|Good Rod}}&lt;br /&gt;
{{LocationV2||New Bark Town|Super Rod}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;Level&amp;gt;|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Moves = &lt;br /&gt;
{{MoveV2|-|33}}&lt;br /&gt;
{{MoveV2|4|110}}&lt;br /&gt;
{{MoveV2|8|48}}&lt;br /&gt;
{{MoveV2|13|333}}&lt;br /&gt;
{{MoveV2|16|182}}&lt;br /&gt;
{{MoveV2|20|43}}&lt;br /&gt;
{{MoveV2|25|128}}&lt;br /&gt;
{{MoveV2|28|420}}&lt;br /&gt;
{{MoveV2|32|534}}&lt;br /&gt;
{{MoveV2|37|62}}&lt;br /&gt;
{{MoveV2|40|250}}&lt;br /&gt;
{{MoveV2|44|362}}&lt;br /&gt;
{{MoveV2|49|334}}&lt;br /&gt;
{{MoveV2|52|58}}&lt;br /&gt;
{{MoveV2|56|504}}&lt;br /&gt;
{{MoveV2|61|56}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the TM/HM moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;TM/HM Number&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM Moves = &lt;br /&gt;
{{MoveV2|TM 3|174}}&lt;br /&gt;
{{MoveV2|TM 6|92}}&lt;br /&gt;
{{MoveV2|TM 10|237}}&lt;br /&gt;
{{MoveV2|TM 11|241}}&lt;br /&gt;
{{MoveV2|TM 13|173}}&lt;br /&gt;
{{MoveV2|TM 14|59}}&lt;br /&gt;
{{MoveV2|TM 15|63}}&lt;br /&gt;
{{MoveV2|TM 16|196}}&lt;br /&gt;
{{MoveV2|TM 17|182}}&lt;br /&gt;
{{MoveV2|TM 18|240}}&lt;br /&gt;
{{MoveV2|TM 20|203}}&lt;br /&gt;
{{MoveV2|TM 21|218}}&lt;br /&gt;
{{MoveV2|TM 27|216}}&lt;br /&gt;
{{MoveV2|TM 32|104}}&lt;br /&gt;
{{MoveV2|TM 34|207}}&lt;br /&gt;
{{MoveV2|TM 35|214}}&lt;br /&gt;
{{MoveV2|TM 39|129}}&lt;br /&gt;
{{MoveV2|TM 43|197}}&lt;br /&gt;
{{MoveV2|TM 44|156}}&lt;br /&gt;
{{MoveV2|TM 45|213}}&lt;br /&gt;
{{MoveV2|TM 58|36}}&lt;br /&gt;
{{MoveV2|TM 60|61}}&lt;br /&gt;
{{MoveV2|TM 61|55}}&lt;br /&gt;
{{MoveV2|TM 62|58}}&lt;br /&gt;
{{MoveV2|TM 67|99}}&lt;br /&gt;
{{MoveV2|TM 72|100}}&lt;br /&gt;
{{MoveV2|TM 73|102}}&lt;br /&gt;
{{MoveV2|TM 75|117}}&lt;br /&gt;
{{MoveV2|TM 77|120}}&lt;br /&gt;
{{MoveV2|TM 84|153}}&lt;br /&gt;
{{MoveV2|TM 86|161}}&lt;br /&gt;
{{MoveV2|TM 87|164}}&lt;br /&gt;
{{MoveV2|TM 90|352}}&lt;br /&gt;
{{MoveV2|TM 92|258}}&lt;br /&gt;
{{MoveV2|TM 104|263}}&lt;br /&gt;
{{MoveV2|TM 105|290}}&lt;br /&gt;
{{MoveV2|TM 113|362}}&lt;br /&gt;
{{MoveV2|TM 122|371}}&lt;br /&gt;
{{MoveV2|TM 124|416}}&lt;br /&gt;
{{MoveV2|TM 131|445}}&lt;br /&gt;
{{MoveV2|TM 134|363}}&lt;br /&gt;
{{MoveV2|TM 149|496}}&lt;br /&gt;
{{MoveV2|TM 170|590}}&lt;br /&gt;
{{MoveV2|HM 03|57}}&lt;br /&gt;
{{MoveV2|HM 06|250}}&lt;br /&gt;
{{MoveV2|HM 10|291}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Breeding moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding Moves = &lt;br /&gt;
{{MoveV2||333}}&lt;br /&gt;
{{MoveV2||350}}&lt;br /&gt;
{{MoveV2||36}}&lt;br /&gt;
{{MoveV2||41}}&lt;br /&gt;
{{MoveV2||392}}&lt;br /&gt;
{{MoveV2||419}}&lt;br /&gt;
{{MoveV2||112}}&lt;br /&gt;
{{MoveV2||61}}&lt;br /&gt;
{{MoveV2||341}}&lt;br /&gt;
{{MoveV2||229}}&lt;br /&gt;
{{MoveV2||103}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Tutoring moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tutoring Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Pokémon.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History = &lt;br /&gt;
{{VersionHistoryV2|0.51.1|Page updated.}}&lt;br /&gt;
{{VersionHistoryV2|0.52.0|Pokémon data is now updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Magikarp&amp;diff=24735</id>
		<title>Magikarp</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Magikarp&amp;diff=24735"/>
		<updated>2015-04-15T00:01:00Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonV2| Version = 0.52| Evolution style =&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon National ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 129&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Type.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Type 1 = Water&lt;br /&gt;
| Type 2 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different evolution branch/lines are there.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DE = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Done in each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of ED = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Left for each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of EL = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition for each stage in the same family.&lt;br /&gt;
&lt;br /&gt;
Syntax:&lt;br /&gt;
Level: {{PokémonV2/EC|Level|Level=##}}&lt;br /&gt;
Friendship: {{PokémonV2/EC|Friendship}}&lt;br /&gt;
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}&lt;br /&gt;
Move: {{PokémonV2/EC|Move|Move=##}}&lt;br /&gt;
Area: {{PokémonV2/EC|Area|Area=##}}&lt;br /&gt;
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}&lt;br /&gt;
Item: {{PokémonV2/EC|Item|Item=##}}&lt;br /&gt;
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EC 1 = &lt;br /&gt;
| EC 2 = &lt;br /&gt;
&lt;br /&gt;
| EC 3 = &lt;br /&gt;
| EC 4 = &lt;br /&gt;
&lt;br /&gt;
| EC 5 = &lt;br /&gt;
| EC 6 = &lt;br /&gt;
&lt;br /&gt;
| EC 7 = &lt;br /&gt;
| EC 8 = &lt;br /&gt;
&lt;br /&gt;
| EC 9 = &lt;br /&gt;
| EC 10 = &lt;br /&gt;
&lt;br /&gt;
| EC 11 = &lt;br /&gt;
| EC 12 = &lt;br /&gt;
&lt;br /&gt;
| EC 13 = &lt;br /&gt;
| EC 14 = &lt;br /&gt;
&lt;br /&gt;
| EC 15 = &lt;br /&gt;
| EC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition category in general.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ECC 1 = &lt;br /&gt;
| ECC 2 = &lt;br /&gt;
&lt;br /&gt;
| ECC 3 = &lt;br /&gt;
| ECC 4 = &lt;br /&gt;
&lt;br /&gt;
| ECC 5 = &lt;br /&gt;
| ECC 6 = &lt;br /&gt;
&lt;br /&gt;
| ECC 7 = &lt;br /&gt;
| ECC 8 = &lt;br /&gt;
&lt;br /&gt;
| ECC 9 = &lt;br /&gt;
| ECC 10 = &lt;br /&gt;
&lt;br /&gt;
| ECC 11 = &lt;br /&gt;
| ECC 12 = &lt;br /&gt;
&lt;br /&gt;
| ECC 13 = &lt;br /&gt;
| ECC 14 = &lt;br /&gt;
&lt;br /&gt;
| ECC 15 = &lt;br /&gt;
| ECC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Pokémon ID for each stage in the same family.&lt;br /&gt;
** Press Show preview button on the bottom to check if the automated data is correct or not. **&lt;br /&gt;
If the automated data is wrong, please manually type the National ID for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Please do not insert extra zeros in front. Just the integer value will do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EID 1 = &lt;br /&gt;
| EID 2 = &lt;br /&gt;
| EID 3 = &lt;br /&gt;
&lt;br /&gt;
| EID 4 = &lt;br /&gt;
| EID 5 = &lt;br /&gt;
| EID 6 = &lt;br /&gt;
&lt;br /&gt;
| EID 7 = &lt;br /&gt;
| EID 8 = &lt;br /&gt;
| EID 9 = &lt;br /&gt;
&lt;br /&gt;
| EID 10 = &lt;br /&gt;
| EID 11 = &lt;br /&gt;
| EID 12 = &lt;br /&gt;
&lt;br /&gt;
| EID 13 = &lt;br /&gt;
| EID 14 = &lt;br /&gt;
| EID 15 = &lt;br /&gt;
&lt;br /&gt;
| EID 16 = &lt;br /&gt;
| EID 17 = &lt;br /&gt;
| EID 18 = &lt;br /&gt;
&lt;br /&gt;
| EID 19 = &lt;br /&gt;
| EID 20 = &lt;br /&gt;
| EID 21 = &lt;br /&gt;
&lt;br /&gt;
| EID 22 = &lt;br /&gt;
| EID 23 = &lt;br /&gt;
| EID 24 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the current evolution branch/line for the pokémon.&lt;br /&gt;
This is to define which branch/line to get data for the category.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Current EB = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different forms for this Pokémon.&lt;br /&gt;
Please Include the original form as well.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DF = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Form Name for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FID 1 = &lt;br /&gt;
| FID 2 = &lt;br /&gt;
| FID 3 = &lt;br /&gt;
| FID 4 = &lt;br /&gt;
| FID 5 = &lt;br /&gt;
| FID 6 = &lt;br /&gt;
| FID 7 = &lt;br /&gt;
| FID 8 = &lt;br /&gt;
| FID 9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Forms Condition for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FC 1 = &lt;br /&gt;
| FC 2 = &lt;br /&gt;
| FC 3 = &lt;br /&gt;
| FC 4 = &lt;br /&gt;
| FC 5 = &lt;br /&gt;
| FC 6 = &lt;br /&gt;
| FC 7 = &lt;br /&gt;
| FC 8 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Ability&lt;br /&gt;
Syntax: Ability # = {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Ability 1 = {{AbilityV2|Name|33}}&lt;br /&gt;
| Ability 2 = &lt;br /&gt;
| Hidden Ability = {{AbilityV2|Name|155}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Basic Stats.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| HP = 20&lt;br /&gt;
| Attack = 10&lt;br /&gt;
| Defense = 55&lt;br /&gt;
| Special Atk = 15&lt;br /&gt;
| Special Def = 20&lt;br /&gt;
| Speed = 80&lt;br /&gt;
&lt;br /&gt;
| HP1 = &lt;br /&gt;
| Attack1 = &lt;br /&gt;
| Defense1 = &lt;br /&gt;
| Special Atk1 = &lt;br /&gt;
| Special Def1 = &lt;br /&gt;
| Speed1 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Additional Info about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Info = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Pokédex Entry about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Pokédex Entry = An underpowered, pathetic Pokémon. It may jump high on rare occasions, but usually not more than seven feet.&lt;br /&gt;
| Species = Fish Pokémon&lt;br /&gt;
| Height = 0.9&lt;br /&gt;
| Weight = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Special Appearances.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Special Appearances = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Location that you can find this pokémon.&lt;br /&gt;
For Evolution Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|&amp;lt;Pokémon ID&amp;gt;}}}}&lt;br /&gt;
For Breeding Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Breed||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
For Places:&lt;br /&gt;
Syntax: Locations = {{LocationV2||&amp;lt;Places&amp;gt;|&amp;lt;Method&amp;gt;}}&lt;br /&gt;
For trading:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Trade||}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Locations = &lt;br /&gt;
{{LocationV2||New Bark Town|Old Rod}}&lt;br /&gt;
{{LocationV2||New Bark Town|Good Rod}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;Level&amp;gt;|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Moves = &lt;br /&gt;
{{MoveV2|-|150}}&lt;br /&gt;
{{MoveV2|15|33}}&lt;br /&gt;
{{MoveV2|30|175}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the TM/HM moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;TM/HM Number&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Breeding moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Tutoring moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tutoring Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Pokémon.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History = &lt;br /&gt;
{{VersionHistoryV2|0.51.1|Page updated.}}&lt;br /&gt;
{{VersionHistoryV2|0.52.0|Pokémon data is now updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Totodile&amp;diff=24734</id>
		<title>Totodile</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Totodile&amp;diff=24734"/>
		<updated>2015-04-14T23:59:52Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonV2| Version = 0.52| Evolution style =&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon National ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 158&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Type.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Type 1 = Water&lt;br /&gt;
| Type 2 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different evolution branch/lines are there.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DE = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Done in each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of ED = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Left for each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of EL = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition for each stage in the same family.&lt;br /&gt;
&lt;br /&gt;
Syntax:&lt;br /&gt;
Level: {{PokémonV2/EC|Level|Level=##}}&lt;br /&gt;
Friendship: {{PokémonV2/EC|Friendship}}&lt;br /&gt;
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}&lt;br /&gt;
Move: {{PokémonV2/EC|Move|Move=##}}&lt;br /&gt;
Area: {{PokémonV2/EC|Area|Area=##}}&lt;br /&gt;
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}&lt;br /&gt;
Item: {{PokémonV2/EC|Item|Item=##}}&lt;br /&gt;
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EC 1 = &lt;br /&gt;
| EC 2 = &lt;br /&gt;
&lt;br /&gt;
| EC 3 = &lt;br /&gt;
| EC 4 = &lt;br /&gt;
&lt;br /&gt;
| EC 5 = &lt;br /&gt;
| EC 6 = &lt;br /&gt;
&lt;br /&gt;
| EC 7 = &lt;br /&gt;
| EC 8 = &lt;br /&gt;
&lt;br /&gt;
| EC 9 = &lt;br /&gt;
| EC 10 = &lt;br /&gt;
&lt;br /&gt;
| EC 11 = &lt;br /&gt;
| EC 12 = &lt;br /&gt;
&lt;br /&gt;
| EC 13 = &lt;br /&gt;
| EC 14 = &lt;br /&gt;
&lt;br /&gt;
| EC 15 = &lt;br /&gt;
| EC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition category in general.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ECC 1 = &lt;br /&gt;
| ECC 2 = &lt;br /&gt;
&lt;br /&gt;
| ECC 3 = &lt;br /&gt;
| ECC 4 = &lt;br /&gt;
&lt;br /&gt;
| ECC 5 = &lt;br /&gt;
| ECC 6 = &lt;br /&gt;
&lt;br /&gt;
| ECC 7 = &lt;br /&gt;
| ECC 8 = &lt;br /&gt;
&lt;br /&gt;
| ECC 9 = &lt;br /&gt;
| ECC 10 = &lt;br /&gt;
&lt;br /&gt;
| ECC 11 = &lt;br /&gt;
| ECC 12 = &lt;br /&gt;
&lt;br /&gt;
| ECC 13 = &lt;br /&gt;
| ECC 14 = &lt;br /&gt;
&lt;br /&gt;
| ECC 15 = &lt;br /&gt;
| ECC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Pokémon ID for each stage in the same family.&lt;br /&gt;
** Press Show preview button on the bottom to check if the automated data is correct or not. **&lt;br /&gt;
If the automated data is wrong, please manually type the National ID for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Please do not insert extra zeros in front. Just the integer value will do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EID 1 = &lt;br /&gt;
| EID 2 = &lt;br /&gt;
| EID 3 = &lt;br /&gt;
&lt;br /&gt;
| EID 4 = &lt;br /&gt;
| EID 5 = &lt;br /&gt;
| EID 6 = &lt;br /&gt;
&lt;br /&gt;
| EID 7 = &lt;br /&gt;
| EID 8 = &lt;br /&gt;
| EID 9 = &lt;br /&gt;
&lt;br /&gt;
| EID 10 = &lt;br /&gt;
| EID 11 = &lt;br /&gt;
| EID 12 = &lt;br /&gt;
&lt;br /&gt;
| EID 13 = &lt;br /&gt;
| EID 14 = &lt;br /&gt;
| EID 15 = &lt;br /&gt;
&lt;br /&gt;
| EID 16 = &lt;br /&gt;
| EID 17 = &lt;br /&gt;
| EID 18 = &lt;br /&gt;
&lt;br /&gt;
| EID 19 = &lt;br /&gt;
| EID 20 = &lt;br /&gt;
| EID 21 = &lt;br /&gt;
&lt;br /&gt;
| EID 22 = &lt;br /&gt;
| EID 23 = &lt;br /&gt;
| EID 24 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the current evolution branch/line for the pokémon.&lt;br /&gt;
This is to define which branch/line to get data for the category.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Current EB = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different forms for this Pokémon.&lt;br /&gt;
Please Include the original form as well.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DF = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Form Name for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FID 1 = &lt;br /&gt;
| FID 2 = &lt;br /&gt;
| FID 3 = &lt;br /&gt;
| FID 4 = &lt;br /&gt;
| FID 5 = &lt;br /&gt;
| FID 6 = &lt;br /&gt;
| FID 7 = &lt;br /&gt;
| FID 8 = &lt;br /&gt;
| FID 9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Forms Condition for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FC 1 = &lt;br /&gt;
| FC 2 = &lt;br /&gt;
| FC 3 = &lt;br /&gt;
| FC 4 = &lt;br /&gt;
| FC 5 = &lt;br /&gt;
| FC 6 = &lt;br /&gt;
| FC 7 = &lt;br /&gt;
| FC 8 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Ability&lt;br /&gt;
Syntax: Ability # = {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Ability 1 = {{AbilityV2|Name|67}}&lt;br /&gt;
| Ability 2 = &lt;br /&gt;
| Hidden Ability = {{AbilityV2|Name|125}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Basic Stats.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| HP = 50&lt;br /&gt;
| Attack = 65&lt;br /&gt;
| Defense = 64&lt;br /&gt;
| Special Atk = 44&lt;br /&gt;
| Special Def = 48&lt;br /&gt;
| Speed = 43&lt;br /&gt;
&lt;br /&gt;
| HP1 = &lt;br /&gt;
| Attack1 = &lt;br /&gt;
| Defense1 = &lt;br /&gt;
| Special Atk1 = &lt;br /&gt;
| Special Def1 = &lt;br /&gt;
| Speed1 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Additional Info about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Info = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Pokédex Entry about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Pokédex Entry = Its well-developed jaws are powerful and capable of crushing anything. Even its trainer must be careful.&lt;br /&gt;
| Species = Big Jaw Pokémon&lt;br /&gt;
| Height = 0.6&lt;br /&gt;
| Weight = 9.5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Special Appearances.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Special Appearances = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Location that you can find this pokémon.&lt;br /&gt;
For Evolution Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|&amp;lt;Pokémon ID&amp;gt;}}}}&lt;br /&gt;
For Breeding Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Breed||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
For Places:&lt;br /&gt;
Syntax: Locations = {{LocationV2||&amp;lt;Places&amp;gt;|&amp;lt;Method&amp;gt;}}&lt;br /&gt;
For trading:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Trade||}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Locations = &lt;br /&gt;
{{LocationV2||New Bark Town|Gift}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;Level&amp;gt;|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Moves = &lt;br /&gt;
{{MoveV2|-|10}}&lt;br /&gt;
{{MoveV2|-|43}}&lt;br /&gt;
{{MoveV2|6|55}}&lt;br /&gt;
{{MoveV2|8|99}}&lt;br /&gt;
{{MoveV2|13|44}}&lt;br /&gt;
{{MoveV2|15|184}}&lt;br /&gt;
{{MoveV2|20|423}}&lt;br /&gt;
{{MoveV2|22|175}}&lt;br /&gt;
{{MoveV2|27|242}}&lt;br /&gt;
{{MoveV2|29|498}}&lt;br /&gt;
{{MoveV2|34|163}}&lt;br /&gt;
{{MoveV2|36|103}}&lt;br /&gt;
{{MoveV2|41|37}}&lt;br /&gt;
{{MoveV2|43|401}}&lt;br /&gt;
{{MoveV2|48|276}}&lt;br /&gt;
{{MoveV2|50|56}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the TM/HM moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;TM/HM Number&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM Moves = &lt;br /&gt;
{{MoveV2|TM 1|223}}&lt;br /&gt;
{{MoveV2|TM 2|29}}&lt;br /&gt;
{{MoveV2|TM 3|174}}&lt;br /&gt;
{{MoveV2|TM 6|92}}&lt;br /&gt;
{{MoveV2|TM 10|237}}&lt;br /&gt;
{{MoveV2|TM 13|173}}&lt;br /&gt;
{{MoveV2|TM 14|59}}&lt;br /&gt;
{{MoveV2|TM 15|63}}&lt;br /&gt;
{{MoveV2|TM 17|182}}&lt;br /&gt;
{{MoveV2|TM 18|240}}&lt;br /&gt;
{{MoveV2|TM 20|203}}&lt;br /&gt;
{{MoveV2|TM 21|218}}&lt;br /&gt;
{{MoveV2|TM 23|231}}&lt;br /&gt;
{{MoveV2|TM 27|216}}&lt;br /&gt;
{{MoveV2|TM 28|91}}&lt;br /&gt;
{{MoveV2|TM 31|189}}&lt;br /&gt;
{{MoveV2|TM 32|104}}&lt;br /&gt;
{{MoveV2|TM 33|8}}&lt;br /&gt;
{{MoveV2|TM 34|207}}&lt;br /&gt;
{{MoveV2|TM 35|214}}&lt;br /&gt;
{{MoveV2|TM 43|197}}&lt;br /&gt;
{{MoveV2|TM 44|156}}&lt;br /&gt;
{{MoveV2|TM 45|213}}&lt;br /&gt;
{{MoveV2|TM 51|5}}&lt;br /&gt;
{{MoveV2|TM 53|14}}&lt;br /&gt;
{{MoveV2|TM 55|25}}&lt;br /&gt;
{{MoveV2|TM 57|34}}&lt;br /&gt;
{{MoveV2|TM 58|36}}&lt;br /&gt;
{{MoveV2|TM 60|61}}&lt;br /&gt;
{{MoveV2|TM 61|55}}&lt;br /&gt;
{{MoveV2|TM 62|58}}&lt;br /&gt;
{{MoveV2|TM 64|66}}&lt;br /&gt;
{{MoveV2|TM 65|68}}&lt;br /&gt;
{{MoveV2|TM 66|69}}&lt;br /&gt;
{{MoveV2|TM 67|99}}&lt;br /&gt;
{{MoveV2|TM 69|82}}&lt;br /&gt;
{{MoveV2|TM 73|102}}&lt;br /&gt;
{{MoveV2|TM 75|117}}&lt;br /&gt;
{{MoveV2|TM 79|130}}&lt;br /&gt;
{{MoveV2|TM 85|157}}&lt;br /&gt;
{{MoveV2|TM 87|164}}&lt;br /&gt;
{{MoveV2|TM 88|264}}&lt;br /&gt;
{{MoveV2|TM 89|337}}&lt;br /&gt;
{{MoveV2|TM 90|352}}&lt;br /&gt;
{{MoveV2|TM 92|258}}&lt;br /&gt;
{{MoveV2|TM 98|280}}&lt;br /&gt;
{{MoveV2|TM 101|317}}&lt;br /&gt;
{{MoveV2|TM 102|332}}&lt;br /&gt;
{{MoveV2|TM 104|263}}&lt;br /&gt;
{{MoveV2|TM 105|290}}&lt;br /&gt;
{{MoveV2|TM 114|374}}&lt;br /&gt;
{{MoveV2|TM 121|421}}&lt;br /&gt;
{{MoveV2|TM 124|416}}&lt;br /&gt;
{{MoveV2|TM 131|445}}&lt;br /&gt;
{{MoveV2|TM 134|363}}&lt;br /&gt;
{{MoveV2|TM 141|468}}&lt;br /&gt;
{{MoveV2|TM 149|496}}&lt;br /&gt;
{{MoveV2|TM 152|503}}&lt;br /&gt;
{{MoveV2|TM 168|612}}&lt;br /&gt;
{{MoveV2|TM 170|590}}&lt;br /&gt;
{{MoveV2|HM 01|15}}&lt;br /&gt;
{{MoveV2|HM 03|57}}&lt;br /&gt;
{{MoveV2|HM 06|250}}&lt;br /&gt;
{{MoveV2|HM 07|127}}&lt;br /&gt;
{{MoveV2|HM 10|291}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Breeding moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding Moves = &lt;br /&gt;
{{MoveV2||246}}&lt;br /&gt;
{{MoveV2||453}}&lt;br /&gt;
{{MoveV2||335}}&lt;br /&gt;
{{MoveV2||242}}&lt;br /&gt;
{{MoveV2||349}}&lt;br /&gt;
{{MoveV2||260}}&lt;br /&gt;
{{MoveV2||56}}&lt;br /&gt;
{{MoveV2||8}}&lt;br /&gt;
{{MoveV2||232}}&lt;br /&gt;
{{MoveV2||300}}&lt;br /&gt;
{{MoveV2||37}}&lt;br /&gt;
{{MoveV2||352}}&lt;br /&gt;
{{MoveV2||346}}&lt;br /&gt;
{{MoveV2||313}}&lt;br /&gt;
{{MoveV2||337}}&lt;br /&gt;
{{MoveV2||157}}&lt;br /&gt;
{{MoveV2||13}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Tutoring moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tutoring Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Pokémon.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History = &lt;br /&gt;
{{VersionHistoryV2|0.51.1|Page updated.}}&lt;br /&gt;
{{VersionHistoryV2|0.52.0|Pokémon data is now updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Cyndaquil&amp;diff=24733</id>
		<title>Cyndaquil</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Cyndaquil&amp;diff=24733"/>
		<updated>2015-04-14T23:59:17Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonV2| Version = 0.52| Evolution style =&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon National ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 155&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Type.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Type 1 = Fire&lt;br /&gt;
| Type 2 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different evolution branch/lines are there.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DE = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Done in each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of ED = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Left for each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of EL = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition for each stage in the same family.&lt;br /&gt;
&lt;br /&gt;
Syntax:&lt;br /&gt;
Level: {{PokémonV2/EC|Level|Level=##}}&lt;br /&gt;
Friendship: {{PokémonV2/EC|Friendship}}&lt;br /&gt;
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}&lt;br /&gt;
Move: {{PokémonV2/EC|Move|Move=##}}&lt;br /&gt;
Area: {{PokémonV2/EC|Area|Area=##}}&lt;br /&gt;
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}&lt;br /&gt;
Item: {{PokémonV2/EC|Item|Item=##}}&lt;br /&gt;
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EC 1 = &lt;br /&gt;
| EC 2 = &lt;br /&gt;
&lt;br /&gt;
| EC 3 = &lt;br /&gt;
| EC 4 = &lt;br /&gt;
&lt;br /&gt;
| EC 5 = &lt;br /&gt;
| EC 6 = &lt;br /&gt;
&lt;br /&gt;
| EC 7 = &lt;br /&gt;
| EC 8 = &lt;br /&gt;
&lt;br /&gt;
| EC 9 = &lt;br /&gt;
| EC 10 = &lt;br /&gt;
&lt;br /&gt;
| EC 11 = &lt;br /&gt;
| EC 12 = &lt;br /&gt;
&lt;br /&gt;
| EC 13 = &lt;br /&gt;
| EC 14 = &lt;br /&gt;
&lt;br /&gt;
| EC 15 = &lt;br /&gt;
| EC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition category in general.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ECC 1 = &lt;br /&gt;
| ECC 2 = &lt;br /&gt;
&lt;br /&gt;
| ECC 3 = &lt;br /&gt;
| ECC 4 = &lt;br /&gt;
&lt;br /&gt;
| ECC 5 = &lt;br /&gt;
| ECC 6 = &lt;br /&gt;
&lt;br /&gt;
| ECC 7 = &lt;br /&gt;
| ECC 8 = &lt;br /&gt;
&lt;br /&gt;
| ECC 9 = &lt;br /&gt;
| ECC 10 = &lt;br /&gt;
&lt;br /&gt;
| ECC 11 = &lt;br /&gt;
| ECC 12 = &lt;br /&gt;
&lt;br /&gt;
| ECC 13 = &lt;br /&gt;
| ECC 14 = &lt;br /&gt;
&lt;br /&gt;
| ECC 15 = &lt;br /&gt;
| ECC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Pokémon ID for each stage in the same family.&lt;br /&gt;
** Press Show preview button on the bottom to check if the automated data is correct or not. **&lt;br /&gt;
If the automated data is wrong, please manually type the National ID for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Please do not insert extra zeros in front. Just the integer value will do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EID 1 = &lt;br /&gt;
| EID 2 = &lt;br /&gt;
| EID 3 = &lt;br /&gt;
&lt;br /&gt;
| EID 4 = &lt;br /&gt;
| EID 5 = &lt;br /&gt;
| EID 6 = &lt;br /&gt;
&lt;br /&gt;
| EID 7 = &lt;br /&gt;
| EID 8 = &lt;br /&gt;
| EID 9 = &lt;br /&gt;
&lt;br /&gt;
| EID 10 = &lt;br /&gt;
| EID 11 = &lt;br /&gt;
| EID 12 = &lt;br /&gt;
&lt;br /&gt;
| EID 13 = &lt;br /&gt;
| EID 14 = &lt;br /&gt;
| EID 15 = &lt;br /&gt;
&lt;br /&gt;
| EID 16 = &lt;br /&gt;
| EID 17 = &lt;br /&gt;
| EID 18 = &lt;br /&gt;
&lt;br /&gt;
| EID 19 = &lt;br /&gt;
| EID 20 = &lt;br /&gt;
| EID 21 = &lt;br /&gt;
&lt;br /&gt;
| EID 22 = &lt;br /&gt;
| EID 23 = &lt;br /&gt;
| EID 24 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the current evolution branch/line for the pokémon.&lt;br /&gt;
This is to define which branch/line to get data for the category.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Current EB = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different forms for this Pokémon.&lt;br /&gt;
Please Include the original form as well.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DF = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Form Name for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FID 1 = &lt;br /&gt;
| FID 2 = &lt;br /&gt;
| FID 3 = &lt;br /&gt;
| FID 4 = &lt;br /&gt;
| FID 5 = &lt;br /&gt;
| FID 6 = &lt;br /&gt;
| FID 7 = &lt;br /&gt;
| FID 8 = &lt;br /&gt;
| FID 9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Forms Condition for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FC 1 = &lt;br /&gt;
| FC 2 = &lt;br /&gt;
| FC 3 = &lt;br /&gt;
| FC 4 = &lt;br /&gt;
| FC 5 = &lt;br /&gt;
| FC 6 = &lt;br /&gt;
| FC 7 = &lt;br /&gt;
| FC 8 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Ability&lt;br /&gt;
Syntax: Ability # = {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Ability 1 = {{AbilityV2|Name|66}}&lt;br /&gt;
| Ability 2 = &lt;br /&gt;
| Hidden Ability = {{AbilityV2|Name|18}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Basic Stats.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| HP = 39&lt;br /&gt;
| Attack = 52&lt;br /&gt;
| Defense = 43&lt;br /&gt;
| Special Atk = 60&lt;br /&gt;
| Special Def = 50&lt;br /&gt;
| Speed = 65&lt;br /&gt;
&lt;br /&gt;
| HP1 = &lt;br /&gt;
| Attack1 = &lt;br /&gt;
| Defense1 = &lt;br /&gt;
| Special Atk1 = &lt;br /&gt;
| Special Def1 = &lt;br /&gt;
| Speed1 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Additional Info about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Info = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Pokédex Entry about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Pokédex Entry = It is timid up in a ball. If attacked, it flares up its back for protection.&lt;br /&gt;
| Species = Fire Mouse Pokémon&lt;br /&gt;
| Height = 0.5&lt;br /&gt;
| Weight = 7.9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Special Appearances.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Special Appearances = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Location that you can find this pokémon.&lt;br /&gt;
For Evolution Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|&amp;lt;Pokémon ID&amp;gt;}}}}&lt;br /&gt;
For Breeding Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Breed||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
For Places:&lt;br /&gt;
Syntax: Locations = {{LocationV2||&amp;lt;Places&amp;gt;|&amp;lt;Method&amp;gt;}}&lt;br /&gt;
For trading:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Trade||}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Locations = &lt;br /&gt;
{{LocationV2||New Bark Town|Gift}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;Level&amp;gt;|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Moves = &lt;br /&gt;
{{MoveV2|-|33}}&lt;br /&gt;
{{MoveV2|-|43}}&lt;br /&gt;
{{MoveV2|6|108}}&lt;br /&gt;
{{MoveV2|10|52}}&lt;br /&gt;
{{MoveV2|13|98}}&lt;br /&gt;
{{MoveV2|19|172}}&lt;br /&gt;
{{MoveV2|22|111}}&lt;br /&gt;
{{MoveV2|28|488}}&lt;br /&gt;
{{MoveV2|31|129}}&lt;br /&gt;
{{MoveV2|37|436}}&lt;br /&gt;
{{MoveV2|40|53}}&lt;br /&gt;
{{MoveV2|46|517}}&lt;br /&gt;
{{MoveV2|49|205}}&lt;br /&gt;
{{MoveV2|55|38}}&lt;br /&gt;
{{MoveV2|58|284}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the TM/HM moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;TM/HM Number&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM Moves = &lt;br /&gt;
{{MoveV2|TM 2|29}}&lt;br /&gt;
{{MoveV2|TM 3|174}}&lt;br /&gt;
{{MoveV2|TM 4|205}}&lt;br /&gt;
{{MoveV2|TM 6|92}}&lt;br /&gt;
{{MoveV2|TM 10|237}}&lt;br /&gt;
{{MoveV2|TM 11|241}}&lt;br /&gt;
{{MoveV2|TM 13|173}}&lt;br /&gt;
{{MoveV2|TM 15|63}}&lt;br /&gt;
{{MoveV2|TM 17|182}}&lt;br /&gt;
{{MoveV2|TM 20|203}}&lt;br /&gt;
{{MoveV2|TM 21|218}}&lt;br /&gt;
{{MoveV2|TM 27|216}}&lt;br /&gt;
{{MoveV2|TM 28|91}}&lt;br /&gt;
{{MoveV2|TM 31|189}}&lt;br /&gt;
{{MoveV2|TM 32|104}}&lt;br /&gt;
{{MoveV2|TM 34|207}}&lt;br /&gt;
{{MoveV2|TM 35|214}}&lt;br /&gt;
{{MoveV2|TM 38|126}}&lt;br /&gt;
{{MoveV2|TM 39|129}}&lt;br /&gt;
{{MoveV2|TM 40|111}}&lt;br /&gt;
{{MoveV2|TM 43|197}}&lt;br /&gt;
{{MoveV2|TM 44|156}}&lt;br /&gt;
{{MoveV2|TM 45|213}}&lt;br /&gt;
{{MoveV2|TM 57|34}}&lt;br /&gt;
{{MoveV2|TM 58|36}}&lt;br /&gt;
{{MoveV2|TM 67|99}}&lt;br /&gt;
{{MoveV2|TM 73|102}}&lt;br /&gt;
{{MoveV2|TM 75|117}}&lt;br /&gt;
{{MoveV2|TM 79|130}}&lt;br /&gt;
{{MoveV2|TM 87|164}}&lt;br /&gt;
{{MoveV2|TM 100|53}}&lt;br /&gt;
{{MoveV2|TM 102|332}}&lt;br /&gt;
{{MoveV2|TM 104|263}}&lt;br /&gt;
{{MoveV2|TM 105|290}}&lt;br /&gt;
{{MoveV2|TM 124|416}}&lt;br /&gt;
{{MoveV2|TM 131|445}}&lt;br /&gt;
{{MoveV2|TM 134|363}}&lt;br /&gt;
{{MoveV2|TM 147|488}}&lt;br /&gt;
{{MoveV2|TM 149|496}}&lt;br /&gt;
{{MoveV2|TM 154|510}}&lt;br /&gt;
{{MoveV2|TM 164|528}}&lt;br /&gt;
{{MoveV2|TM 167|267}}&lt;br /&gt;
{{MoveV2|TM 170|590}}&lt;br /&gt;
{{MoveV2|HM 01|15}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Breeding moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding Moves = &lt;br /&gt;
{{MoveV2||343}}&lt;br /&gt;
{{MoveV2||306}}&lt;br /&gt;
{{MoveV2||38}}&lt;br /&gt;
{{MoveV2||24}}&lt;br /&gt;
{{MoveV2||326}}&lt;br /&gt;
{{MoveV2||481}}&lt;br /&gt;
{{MoveV2||394}}&lt;br /&gt;
{{MoveV2||193}}&lt;br /&gt;
{{MoveV2||154}}&lt;br /&gt;
{{MoveV2||336}}&lt;br /&gt;
{{MoveV2||267}}&lt;br /&gt;
{{MoveV2||98}}&lt;br /&gt;
{{MoveV2||179}}&lt;br /&gt;
{{MoveV2||37}}&lt;br /&gt;
{{MoveV2||66}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Tutoring moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tutoring Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Pokémon.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History = &lt;br /&gt;
{{VersionHistoryV2|0.51.1|Page updated.}}&lt;br /&gt;
{{VersionHistoryV2|0.52.0|Pokémon data is now updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Chikorita&amp;diff=24732</id>
		<title>Chikorita</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Chikorita&amp;diff=24732"/>
		<updated>2015-04-14T23:58:39Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonV2| Version = 0.52| Evolution style =&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon National ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 152&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Type.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Type 1 = Grass&lt;br /&gt;
| Type 2 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different evolution branch/lines are there.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DE = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Done in each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of ED = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Left for each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of EL = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition for each stage in the same family.&lt;br /&gt;
&lt;br /&gt;
Syntax:&lt;br /&gt;
Level: {{PokémonV2/EC|Level|Level=##}}&lt;br /&gt;
Friendship: {{PokémonV2/EC|Friendship}}&lt;br /&gt;
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}&lt;br /&gt;
Move: {{PokémonV2/EC|Move|Move=##}}&lt;br /&gt;
Area: {{PokémonV2/EC|Area|Area=##}}&lt;br /&gt;
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}&lt;br /&gt;
Item: {{PokémonV2/EC|Item|Item=##}}&lt;br /&gt;
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EC 1 = &lt;br /&gt;
| EC 2 = &lt;br /&gt;
&lt;br /&gt;
| EC 3 = &lt;br /&gt;
| EC 4 = &lt;br /&gt;
&lt;br /&gt;
| EC 5 = &lt;br /&gt;
| EC 6 = &lt;br /&gt;
&lt;br /&gt;
| EC 7 = &lt;br /&gt;
| EC 8 = &lt;br /&gt;
&lt;br /&gt;
| EC 9 = &lt;br /&gt;
| EC 10 = &lt;br /&gt;
&lt;br /&gt;
| EC 11 = &lt;br /&gt;
| EC 12 = &lt;br /&gt;
&lt;br /&gt;
| EC 13 = &lt;br /&gt;
| EC 14 = &lt;br /&gt;
&lt;br /&gt;
| EC 15 = &lt;br /&gt;
| EC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition category in general.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ECC 1 = &lt;br /&gt;
| ECC 2 = &lt;br /&gt;
&lt;br /&gt;
| ECC 3 = &lt;br /&gt;
| ECC 4 = &lt;br /&gt;
&lt;br /&gt;
| ECC 5 = &lt;br /&gt;
| ECC 6 = &lt;br /&gt;
&lt;br /&gt;
| ECC 7 = &lt;br /&gt;
| ECC 8 = &lt;br /&gt;
&lt;br /&gt;
| ECC 9 = &lt;br /&gt;
| ECC 10 = &lt;br /&gt;
&lt;br /&gt;
| ECC 11 = &lt;br /&gt;
| ECC 12 = &lt;br /&gt;
&lt;br /&gt;
| ECC 13 = &lt;br /&gt;
| ECC 14 = &lt;br /&gt;
&lt;br /&gt;
| ECC 15 = &lt;br /&gt;
| ECC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Pokémon ID for each stage in the same family.&lt;br /&gt;
** Press Show preview button on the bottom to check if the automated data is correct or not. **&lt;br /&gt;
If the automated data is wrong, please manually type the National ID for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Please do not insert extra zeros in front. Just the integer value will do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EID 1 = &lt;br /&gt;
| EID 2 = &lt;br /&gt;
| EID 3 = &lt;br /&gt;
&lt;br /&gt;
| EID 4 = &lt;br /&gt;
| EID 5 = &lt;br /&gt;
| EID 6 = &lt;br /&gt;
&lt;br /&gt;
| EID 7 = &lt;br /&gt;
| EID 8 = &lt;br /&gt;
| EID 9 = &lt;br /&gt;
&lt;br /&gt;
| EID 10 = &lt;br /&gt;
| EID 11 = &lt;br /&gt;
| EID 12 = &lt;br /&gt;
&lt;br /&gt;
| EID 13 = &lt;br /&gt;
| EID 14 = &lt;br /&gt;
| EID 15 = &lt;br /&gt;
&lt;br /&gt;
| EID 16 = &lt;br /&gt;
| EID 17 = &lt;br /&gt;
| EID 18 = &lt;br /&gt;
&lt;br /&gt;
| EID 19 = &lt;br /&gt;
| EID 20 = &lt;br /&gt;
| EID 21 = &lt;br /&gt;
&lt;br /&gt;
| EID 22 = &lt;br /&gt;
| EID 23 = &lt;br /&gt;
| EID 24 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the current evolution branch/line for the pokémon.&lt;br /&gt;
This is to define which branch/line to get data for the category.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Current EB = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different forms for this Pokémon.&lt;br /&gt;
Please Include the original form as well.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DF = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Form Name for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FID 1 = &lt;br /&gt;
| FID 2 = &lt;br /&gt;
| FID 3 = &lt;br /&gt;
| FID 4 = &lt;br /&gt;
| FID 5 = &lt;br /&gt;
| FID 6 = &lt;br /&gt;
| FID 7 = &lt;br /&gt;
| FID 8 = &lt;br /&gt;
| FID 9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Forms Condition for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FC 1 = &lt;br /&gt;
| FC 2 = &lt;br /&gt;
| FC 3 = &lt;br /&gt;
| FC 4 = &lt;br /&gt;
| FC 5 = &lt;br /&gt;
| FC 6 = &lt;br /&gt;
| FC 7 = &lt;br /&gt;
| FC 8 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Ability&lt;br /&gt;
Syntax: Ability # = {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Ability 1 = {{AbilityV2|Name|65}}&lt;br /&gt;
| Ability 2 = &lt;br /&gt;
| Hidden Ability = {{AbilityV2|Name|102}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Basic Stats.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| HP = 45&lt;br /&gt;
| Attack = 49&lt;br /&gt;
| Defense = 65&lt;br /&gt;
| Special Atk = 49&lt;br /&gt;
| Special Def = 65&lt;br /&gt;
| Speed = 45&lt;br /&gt;
&lt;br /&gt;
| HP1 = &lt;br /&gt;
| Attack1 = &lt;br /&gt;
| Defense1 = &lt;br /&gt;
| Special Atk1 = &lt;br /&gt;
| Special Def1 = &lt;br /&gt;
| Speed1 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Additional Info about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Info = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Pokédex Entry about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Pokédex Entry = A sweet aroma gently wafts from the leaf on its head. It is docile and loves to soak up sunrays.&lt;br /&gt;
| Species = Leaf Pokémon&lt;br /&gt;
| Height = 0.9&lt;br /&gt;
| Weight = 6.4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Special Appearances.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Special Appearances = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Location that you can find this pokémon.&lt;br /&gt;
For Evolution Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|&amp;lt;Pokémon ID&amp;gt;}}}}&lt;br /&gt;
For Breeding Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Breed||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
For Places:&lt;br /&gt;
Syntax: Locations = {{LocationV2||&amp;lt;Places&amp;gt;|&amp;lt;Method&amp;gt;}}&lt;br /&gt;
For trading:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Trade||}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Locations = &lt;br /&gt;
{{LocationV2||New Bark Town|Gift}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;Level&amp;gt;|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Moves = &lt;br /&gt;
{{MoveV2|-|33}}&lt;br /&gt;
{{MoveV2|-|45}}&lt;br /&gt;
{{MoveV2|6|75}}&lt;br /&gt;
{{MoveV2|9|77}}&lt;br /&gt;
{{MoveV2|12|235}}&lt;br /&gt;
{{MoveV2|17|115}}&lt;br /&gt;
{{MoveV2|20|345}}&lt;br /&gt;
{{MoveV2|23|363}}&lt;br /&gt;
{{MoveV2|28|230}}&lt;br /&gt;
{{MoveV2|31|113}}&lt;br /&gt;
{{MoveV2|34|34}}&lt;br /&gt;
{{MoveV2|39|219}}&lt;br /&gt;
{{MoveV2|42|312}}&lt;br /&gt;
{{MoveV2|45|76}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the TM/HM moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;TM/HM Number&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM Moves = &lt;br /&gt;
{{MoveV2|TM 2|29}}&lt;br /&gt;
{{MoveV2|TM 3|174}}&lt;br /&gt;
{{MoveV2|TM 6|92}}&lt;br /&gt;
{{MoveV2|TM 10|237}}&lt;br /&gt;
{{MoveV2|TM 11|241}}&lt;br /&gt;
{{MoveV2|TM 12|230}}&lt;br /&gt;
{{MoveV2|TM 13|173}}&lt;br /&gt;
{{MoveV2|TM 15|63}}&lt;br /&gt;
{{MoveV2|TM 17|182}}&lt;br /&gt;
{{MoveV2|TM 19|202}}&lt;br /&gt;
{{MoveV2|TM 20|203}}&lt;br /&gt;
{{MoveV2|TM 21|218}}&lt;br /&gt;
{{MoveV2|TM 22|76}}&lt;br /&gt;
{{MoveV2|TM 23|231}}&lt;br /&gt;
{{MoveV2|TM 27|216}}&lt;br /&gt;
{{MoveV2|TM 31|189}}&lt;br /&gt;
{{MoveV2|TM 32|104}}&lt;br /&gt;
{{MoveV2|TM 33|8}}&lt;br /&gt;
{{MoveV2|TM 34|207}}&lt;br /&gt;
{{MoveV2|TM 35|214}}&lt;br /&gt;
{{MoveV2|TM 43|197}}&lt;br /&gt;
{{MoveV2|TM 44|156}}&lt;br /&gt;
{{MoveV2|TM 45|213}}&lt;br /&gt;
{{MoveV2|TM 57|34}}&lt;br /&gt;
{{MoveV2|TM 58|36}}&lt;br /&gt;
{{MoveV2|TM 65|68}}&lt;br /&gt;
{{MoveV2|TM 67|99}}&lt;br /&gt;
{{MoveV2|TM 68|72}}&lt;br /&gt;
{{MoveV2|TM 73|102}}&lt;br /&gt;
{{MoveV2|TM 75|117}}&lt;br /&gt;
{{MoveV2|TM 79|130}}&lt;br /&gt;
{{MoveV2|TM 87|164}}&lt;br /&gt;
{{MoveV2|TM 94|331}}&lt;br /&gt;
{{MoveV2|TM 104|263}}&lt;br /&gt;
{{MoveV2|TM 105|290}}&lt;br /&gt;
{{MoveV2|TM 111|412}}&lt;br /&gt;
{{MoveV2|TM 124|416}}&lt;br /&gt;
{{MoveV2|TM 131|445}}&lt;br /&gt;
{{MoveV2|TM 134|363}}&lt;br /&gt;
{{MoveV2|TM 136|447}}&lt;br /&gt;
{{MoveV2|TM 149|496}}&lt;br /&gt;
{{MoveV2|TM 167|267}}&lt;br /&gt;
{{MoveV2|TM 170|590}}&lt;br /&gt;
{{MoveV2|HM 01|15}}&lt;br /&gt;
{{MoveV2|HM 05|148}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Breeding moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding Moves = &lt;br /&gt;
{{MoveV2||246}}&lt;br /&gt;
{{MoveV2||312}}&lt;br /&gt;
{{MoveV2||34}}&lt;br /&gt;
{{MoveV2||68}}&lt;br /&gt;
{{MoveV2||175}}&lt;br /&gt;
{{MoveV2||320}}&lt;br /&gt;
{{MoveV2||580}}&lt;br /&gt;
{{MoveV2||505}}&lt;br /&gt;
{{MoveV2||275}}&lt;br /&gt;
{{MoveV2||437}}&lt;br /&gt;
{{MoveV2||73}}&lt;br /&gt;
{{MoveV2||267}}&lt;br /&gt;
{{MoveV2||287}}&lt;br /&gt;
{{MoveV2||22}}&lt;br /&gt;
{{MoveV2||378}}&lt;br /&gt;
{{MoveV2||14}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Tutoring moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tutoring Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Pokémon.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History = &lt;br /&gt;
{{VersionHistoryV2|0.51.1|Page updated.}}&lt;br /&gt;
{{VersionHistoryV2|0.52.0|Pokémon data is now updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Farfetch%27d&amp;diff=24731</id>
		<title>Farfetch'd</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Farfetch%27d&amp;diff=24731"/>
		<updated>2015-04-11T17:14:49Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: adding the capture locations for everyones favorite pokemon. (also figuring out how to add locations for other pokemans)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonV2| Version = 0.52| Evolution style =&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon National ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 83&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Type.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Type 1 = Normal&lt;br /&gt;
| Type 2 = Flying&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different evolution branch/lines are there.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DE = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Done in each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of ED = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how much Evolution Left for each branch.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of EL = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition for each stage in the same family.&lt;br /&gt;
&lt;br /&gt;
Syntax:&lt;br /&gt;
Level: {{PokémonV2/EC|Level|Level=##}}&lt;br /&gt;
Friendship: {{PokémonV2/EC|Friendship}}&lt;br /&gt;
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}&lt;br /&gt;
Move: {{PokémonV2/EC|Move|Move=##}}&lt;br /&gt;
Area: {{PokémonV2/EC|Area|Area=##}}&lt;br /&gt;
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}&lt;br /&gt;
Item: {{PokémonV2/EC|Item|Item=##}}&lt;br /&gt;
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EC 1 = &lt;br /&gt;
| EC 2 = &lt;br /&gt;
&lt;br /&gt;
| EC 3 = &lt;br /&gt;
| EC 4 = &lt;br /&gt;
&lt;br /&gt;
| EC 5 = &lt;br /&gt;
| EC 6 = &lt;br /&gt;
&lt;br /&gt;
| EC 7 = &lt;br /&gt;
| EC 8 = &lt;br /&gt;
&lt;br /&gt;
| EC 9 = &lt;br /&gt;
| EC 10 = &lt;br /&gt;
&lt;br /&gt;
| EC 11 = &lt;br /&gt;
| EC 12 = &lt;br /&gt;
&lt;br /&gt;
| EC 13 = &lt;br /&gt;
| EC 14 = &lt;br /&gt;
&lt;br /&gt;
| EC 15 = &lt;br /&gt;
| EC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition category in general.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ECC 1 = &lt;br /&gt;
| ECC 2 = &lt;br /&gt;
&lt;br /&gt;
| ECC 3 = &lt;br /&gt;
| ECC 4 = &lt;br /&gt;
&lt;br /&gt;
| ECC 5 = &lt;br /&gt;
| ECC 6 = &lt;br /&gt;
&lt;br /&gt;
| ECC 7 = &lt;br /&gt;
| ECC 8 = &lt;br /&gt;
&lt;br /&gt;
| ECC 9 = &lt;br /&gt;
| ECC 10 = &lt;br /&gt;
&lt;br /&gt;
| ECC 11 = &lt;br /&gt;
| ECC 12 = &lt;br /&gt;
&lt;br /&gt;
| ECC 13 = &lt;br /&gt;
| ECC 14 = &lt;br /&gt;
&lt;br /&gt;
| ECC 15 = &lt;br /&gt;
| ECC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Pokémon ID for each stage in the same family.&lt;br /&gt;
** Press Show preview button on the bottom to check if the automated data is correct or not. **&lt;br /&gt;
If the automated data is wrong, please manually type the National ID for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Please do not insert extra zeros in front. Just the integer value will do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EID 1 = &lt;br /&gt;
| EID 2 = &lt;br /&gt;
| EID 3 = &lt;br /&gt;
&lt;br /&gt;
| EID 4 = &lt;br /&gt;
| EID 5 = &lt;br /&gt;
| EID 6 = &lt;br /&gt;
&lt;br /&gt;
| EID 7 = &lt;br /&gt;
| EID 8 = &lt;br /&gt;
| EID 9 = &lt;br /&gt;
&lt;br /&gt;
| EID 10 = &lt;br /&gt;
| EID 11 = &lt;br /&gt;
| EID 12 = &lt;br /&gt;
&lt;br /&gt;
| EID 13 = &lt;br /&gt;
| EID 14 = &lt;br /&gt;
| EID 15 = &lt;br /&gt;
&lt;br /&gt;
| EID 16 = &lt;br /&gt;
| EID 17 = &lt;br /&gt;
| EID 18 = &lt;br /&gt;
&lt;br /&gt;
| EID 19 = &lt;br /&gt;
| EID 20 = &lt;br /&gt;
| EID 21 = &lt;br /&gt;
&lt;br /&gt;
| EID 22 = &lt;br /&gt;
| EID 23 = &lt;br /&gt;
| EID 24 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the current evolution branch/line for the pokémon.&lt;br /&gt;
This is to define which branch/line to get data for the category.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Current EB = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define how many different forms for this Pokémon.&lt;br /&gt;
Please Include the original form as well.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Number of DF = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Form Name for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FID 1 = &lt;br /&gt;
| FID 2 = &lt;br /&gt;
| FID 3 = &lt;br /&gt;
| FID 4 = &lt;br /&gt;
| FID 5 = &lt;br /&gt;
| FID 6 = &lt;br /&gt;
| FID 7 = &lt;br /&gt;
| FID 8 = &lt;br /&gt;
| FID 9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Forms Condition for the Pokémon.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| FC 1 = &lt;br /&gt;
| FC 2 = &lt;br /&gt;
| FC 3 = &lt;br /&gt;
| FC 4 = &lt;br /&gt;
| FC 5 = &lt;br /&gt;
| FC 6 = &lt;br /&gt;
| FC 7 = &lt;br /&gt;
| FC 8 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Ability&lt;br /&gt;
Syntax: Ability # = {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
If you do not know their ability ID, then you can type their Names after the equal sign instead of {{AbilityV2|Name|&amp;lt;ID&amp;gt;}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Ability 1 = {{AbilityV2|Name|51}}&lt;br /&gt;
| Ability 2 = {{AbilityV2|Name|39}}&lt;br /&gt;
| Hidden Ability = {{AbilityV2|Name|128}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon Basic Stats.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| HP = 52&lt;br /&gt;
| Attack = 65&lt;br /&gt;
| Defense = 55&lt;br /&gt;
| Special Atk = 58&lt;br /&gt;
| Special Def = 62&lt;br /&gt;
| Speed = 60&lt;br /&gt;
&lt;br /&gt;
| HP1 = &lt;br /&gt;
| Attack1 = &lt;br /&gt;
| Defense1 = &lt;br /&gt;
| Special Atk1 = &lt;br /&gt;
| Special Def1 = &lt;br /&gt;
| Speed1 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Additional Info about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Info = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Pokédex Entry about that Pokémon&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Pokédex Entry = If anyone tries to disturb where the essential plant stalks grow, it uses its own stalk to thwart them.&lt;br /&gt;
| Species = Wild Duck Pokémon&lt;br /&gt;
| Height = 0.8&lt;br /&gt;
| Weight = 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define Special Appearances.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Special Appearances = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Location that you can find this pokémon.&lt;br /&gt;
For Evolution Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
Syntax: Locations = {{LocationV2|Evolve||{{PokémonListV2|Name|&amp;lt;Pokémon ID&amp;gt;}}}}&lt;br /&gt;
For Breeding Pokémon only:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Breed||&amp;lt;Pokémon Name&amp;gt;}}&lt;br /&gt;
For Places:&lt;br /&gt;
Syntax: Locations = {{LocationV2||&amp;lt;Places&amp;gt;|&amp;lt;Method&amp;gt;}}&lt;br /&gt;
For trading:&lt;br /&gt;
Syntax: Locations = {{LocationV2|Trade||}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Locations = &lt;br /&gt;
&lt;br /&gt;
{{LocationV2||Route 38|Grass}}&lt;br /&gt;
{{LocationV2||Route 39|Grass}}&lt;br /&gt;
{{LocationV2||Route 47|Grass}}&lt;br /&gt;
{{LocationV2||Route 48|Grass}}&lt;br /&gt;
{{LocationV2||Safari Zone|Clouds}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;Level&amp;gt;|&amp;lt;ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Moves = &lt;br /&gt;
{{MoveV2|-|413}}&lt;br /&gt;
{{MoveV2|-|398}}&lt;br /&gt;
{{MoveV2|-|64}}&lt;br /&gt;
{{MoveV2|-|28}}&lt;br /&gt;
{{MoveV2|-|43}}&lt;br /&gt;
{{MoveV2|-|210}}&lt;br /&gt;
{{MoveV2|7|31}}&lt;br /&gt;
{{MoveV2|9|332}}&lt;br /&gt;
{{MoveV2|13|282}}&lt;br /&gt;
{{MoveV2|19|163}}&lt;br /&gt;
{{MoveV2|21|314}}&lt;br /&gt;
{{MoveV2|25|14}}&lt;br /&gt;
{{MoveV2|31|97}}&lt;br /&gt;
{{MoveV2|33|400}}&lt;br /&gt;
{{MoveV2|37|512}}&lt;br /&gt;
{{MoveV2|43|364}}&lt;br /&gt;
{{MoveV2|45|206}}&lt;br /&gt;
{{MoveV2|49|403}}&lt;br /&gt;
{{MoveV2|55|413}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the TM/HM moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;TM/HM Number&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM Moves = &lt;br /&gt;
{{MoveV2|TM 2|29}}&lt;br /&gt;
{{MoveV2|TM 3|174}}&lt;br /&gt;
{{MoveV2|TM 6|92}}&lt;br /&gt;
{{MoveV2|TM 9|244}}&lt;br /&gt;
{{MoveV2|TM 10|237}}&lt;br /&gt;
{{MoveV2|TM 11|241}}&lt;br /&gt;
{{MoveV2|TM 13|173}}&lt;br /&gt;
{{MoveV2|TM 15|63}}&lt;br /&gt;
{{MoveV2|TM 17|182}}&lt;br /&gt;
{{MoveV2|TM 20|203}}&lt;br /&gt;
{{MoveV2|TM 21|218}}&lt;br /&gt;
{{MoveV2|TM 23|231}}&lt;br /&gt;
{{MoveV2|TM 27|216}}&lt;br /&gt;
{{MoveV2|TM 31|189}}&lt;br /&gt;
{{MoveV2|TM 32|104}}&lt;br /&gt;
{{MoveV2|TM 34|207}}&lt;br /&gt;
{{MoveV2|TM 35|214}}&lt;br /&gt;
{{MoveV2|TM 39|129}}&lt;br /&gt;
{{MoveV2|TM 43|197}}&lt;br /&gt;
{{MoveV2|TM 44|156}}&lt;br /&gt;
{{MoveV2|TM 45|213}}&lt;br /&gt;
{{MoveV2|TM 46|168}}&lt;br /&gt;
{{MoveV2|TM 47|211}}&lt;br /&gt;
{{MoveV2|TM 52|13}}&lt;br /&gt;
{{MoveV2|TM 53|14}}&lt;br /&gt;
{{MoveV2|TM 54|18}}&lt;br /&gt;
{{MoveV2|TM 57|34}}&lt;br /&gt;
{{MoveV2|TM 58|36}}&lt;br /&gt;
{{MoveV2|TM 67|99}}&lt;br /&gt;
{{MoveV2|TM 73|102}}&lt;br /&gt;
{{MoveV2|TM 75|117}}&lt;br /&gt;
{{MoveV2|TM 79|130}}&lt;br /&gt;
{{MoveV2|TM 81|143}}&lt;br /&gt;
{{MoveV2|TM 87|164}}&lt;br /&gt;
{{MoveV2|TM 102|332}}&lt;br /&gt;
{{MoveV2|TM 104|263}}&lt;br /&gt;
{{MoveV2|TM 105|290}}&lt;br /&gt;
{{MoveV2|TM 109|355}}&lt;br /&gt;
{{MoveV2|TM 112|206}}&lt;br /&gt;
{{MoveV2|TM 124|416}}&lt;br /&gt;
{{MoveV2|TM 126|432}}&lt;br /&gt;
{{MoveV2|TM 131|445}}&lt;br /&gt;
{{MoveV2|TM 134|363}}&lt;br /&gt;
{{MoveV2|TM 135|398}}&lt;br /&gt;
{{MoveV2|TM 137|365}}&lt;br /&gt;
{{MoveV2|TM 138|369}}&lt;br /&gt;
{{MoveV2|TM 149|496}}&lt;br /&gt;
{{MoveV2|TM 156|512}}&lt;br /&gt;
{{MoveV2|TM 163|526}}&lt;br /&gt;
{{MoveV2|TM 170|590}}&lt;br /&gt;
{{MoveV2|HM 01|15}}&lt;br /&gt;
{{MoveV2|HM 02|19}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Breeding moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding Moves = &lt;br /&gt;
{{MoveV2||343}}&lt;br /&gt;
{{MoveV2||174}}&lt;br /&gt;
{{MoveV2||297}}&lt;br /&gt;
{{MoveV2||193}}&lt;br /&gt;
{{MoveV2||16}}&lt;br /&gt;
{{MoveV2||348}}&lt;br /&gt;
{{MoveV2||189}}&lt;br /&gt;
{{MoveV2||400}}&lt;br /&gt;
{{MoveV2||98}}&lt;br /&gt;
{{MoveV2||279}}&lt;br /&gt;
{{MoveV2||355}}&lt;br /&gt;
{{MoveV2||493}}&lt;br /&gt;
{{MoveV2||211}}&lt;br /&gt;
{{MoveV2||376}}&lt;br /&gt;
{{MoveV2||175}}&lt;br /&gt;
{{MoveV2||119}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Tutoring moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2||&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tutoring Moves = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Pokémon.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History = &lt;br /&gt;
{{VersionHistoryV2|0.51.1|Page updated.}}&lt;br /&gt;
{{VersionHistoryV2|0.52.0|Pokémon data is now updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Template:MoveV2&amp;diff=24665</id>
		<title>Template:MoveV2</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Template:MoveV2&amp;diff=24665"/>
		<updated>2015-03-09T18:38:02Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: added contest types&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{NoteV2}}&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{2|}}}&lt;br /&gt;
| 1 = {{MoveDataV2|1|{{{1}}}|Pound|Normal|Physical|Tough|The target is physically pounded with a long tail or a foreleg, etc.|25|40|100%|Yes}}&lt;br /&gt;
| 2 = {{MoveDataV2|2|{{{1}}}|Karate Chop|Fighting|Physical|Tough|The target is attacked with a sharp chop. Critical hits land more easily.|25|50|100%|Yes}}&lt;br /&gt;
| 3 = {{MoveDataV2|3|{{{1}}}|DoubleSlap|Normal|Physical|Tough|The target is slapped repeatedly, back and forth, two to five times in a row.|10|15|85%|Yes}}&lt;br /&gt;
| 4 = {{MoveDataV2|4|{{{1}}}|Comet Punch|Normal|Physical|Tough|The target is hit with a flurry of punches that strike two to five times in a row.|15|18|85%|Yes}}&lt;br /&gt;
| 5 = {{MoveDataV2|5|{{{1}}}|Mega Punch|Normal|Physical|Tough|The target is slugged by a punch thrown with muscle-packed power.|20|80|85%|Yes}}&lt;br /&gt;
| 6 = {{MoveDataV2|6|{{{1}}}|Pay Day|Normal|Physical|Smart|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.|20|40|100%|Yes}}&lt;br /&gt;
| 7 = {{MoveDataV2|7|{{{1}}}|Fire Punch|Fire|Physical|Beauty|The target is punched with a fiery fist. It may also leave the target with a burn.|15|75|100%|Yes}}&lt;br /&gt;
| 8 = {{MoveDataV2|8|{{{1}}}|Ice Punch|Ice|Physical|Beauty|The target is punched with an icy fist. It may also leave the target frozen.|15|75|100%|Yes}}&lt;br /&gt;
| 9 = {{MoveDataV2|9|{{{1}}}|ThunderPunch|Electric|Physical|Cool|The target is punched with an electrified fist. It may also leave the target with paralysis.|15|75|100%|Yes}}&lt;br /&gt;
| 10 = {{MoveDataV2|10|{{{1}}}|Scratch|Normal|Physical|Tough|Hard, pointed, and sharp claws rake the target to inflict damage.|35|40|100%|Yes}}&lt;br /&gt;
| 11 = {{MoveDataV2|11|{{{1}}}|ViceGrip|Normal|Physical|Tough|The target is gripped and squeezed from both sides to inflict damage.|30|55|100%|Yes}}&lt;br /&gt;
| 12 = {{MoveDataV2|12|{{{1}}}|Guillotine|Normal|Physical|Cool|A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.|5|-|-|Yes}}&lt;br /&gt;
| 13 = {{MoveDataV2|13|{{{1}}}|Razor Wind|Normal|Special|Cool|A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.|10|80|100%|Yes}}&lt;br /&gt;
| 14 = {{MoveDataV2|14|{{{1}}}|Swords Dance|Normal|Status|Beauty|A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.|20|-|-|Yes}}&lt;br /&gt;
| 15 = {{MoveDataV2|15|{{{1}}}|Cut|Normal|Physical|Cool|The target is cut with a scythe or a claw. It can also be used to cut down thin trees.|30|50|95%|Yes}}&lt;br /&gt;
| 16 = {{MoveDataV2|16|{{{1}}}|Gust|Flying|Special|Smart|A gust of wind is whipped up by wings and launched at the target to inflict damage.|35|40|100%|Yes}}&lt;br /&gt;
| 17 = {{MoveDataV2|17|{{{1}}}|Wing Attack|Flying|Physical|Cool|The target is struck with large, imposing wings spread wide to inflict damage.|35|60|100%|Yes}}&lt;br /&gt;
| 18 = {{MoveDataV2|18|{{{1}}}|Whirlwind|Normal|Status|Smart|The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.|20|-|-|Yes}}&lt;br /&gt;
| 19 = {{MoveDataV2|19|{{{1}}}|Fly|Flying|Physical|Smart|The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.|15|90|95%|Has issues}}&lt;br /&gt;
| 20 = {{MoveDataV2|20|{{{1}}}|Bind|Normal|Physical|Tough|Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.|20|15|85%|Yes}}&lt;br /&gt;
| 21 = {{MoveDataV2|21|{{{1}}}|Slam|Normal|Physical|Tough|The target is slammed with a long tail, vines, etc., to inflict damage.|20|80|75%|Yes}}&lt;br /&gt;
| 22 = {{MoveDataV2|22|{{{1}}}|Vine Whip|Grass|Physical|Cool|The target is struck with slender, whiplike vines to inflict damage.|25|45|100%|Yes}}&lt;br /&gt;
| 23 = {{MoveDataV2|23|{{{1}}}|Stomp|Normal|Physical|Tough|The target is stomped with a big foot. It may also make the target flinch.|20|65|100%|Yes}}&lt;br /&gt;
| 24 = {{MoveDataV2|24|{{{1}}}|Double Kick|Fighting|Physical|Cool|The target is quickly kicked twice in succession using both feet.|30|30|100%|Yes}}&lt;br /&gt;
| 25 = {{MoveDataV2|25|{{{1}}}|Mega Kick|Normal|Physical|Cool|The target is attacked by a kick launched with muscle-packed power.|5|120|75%|Yes}}&lt;br /&gt;
| 26 = {{MoveDataV2|26|{{{1}}}|Jump Kick|Fighting|Physical|Cool|The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.|10|100|95%|Yes}}&lt;br /&gt;
| 27 = {{MoveDataV2|27|{{{1}}}|Rolling Kick|Fighting|Physical|Cool|The user lashes out with a quick, spinning kick. It may also make the target flinch.|15|60|85%|Yes}}&lt;br /&gt;
| 28 = {{MoveDataV2|28|{{{1}}}|Sand-Attack|Ground|Status|Cute|Sand is hurled in the target's face, reducing its accuracy.|15|-|100%|Yes}}&lt;br /&gt;
| 29 = {{MoveDataV2|29|{{{1}}}|Headbutt|Normal|Physical|Tough|The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.|15|70|100%|Yes}}&lt;br /&gt;
| 30 = {{MoveDataV2|30|{{{1}}}|Horn Attack|Normal|Physical|Cool|The target is jabbed with a sharply pointed horn to inflict damage.|25|65|100%|Yes}}&lt;br /&gt;
| 31 = {{MoveDataV2|31|{{{1}}}|Fury Attack|Normal|Physical|Cool|The target is jabbed repeatedly with a horn or beak two to five times in a row.|20|15|85%|Yes}}&lt;br /&gt;
| 32 = {{MoveDataV2|32|{{{1}}}|Horn Drill|Normal|Physical|Cool|The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.|5|-|-|Yes}}&lt;br /&gt;
| 33 = {{MoveDataV2|33|{{{1}}}|Tackle|Normal|Physical|Tough|A physical attack in which the user charges and slams into the target with its whole body.|35|50|100%|Yes}}&lt;br /&gt;
| 34 = {{MoveDataV2|34|{{{1}}}|Body Slam|Normal|Physical|Tough|The user drops onto the target with its full body weight. It may also leave the target with paralysis.|15|85|100%|Yes}}&lt;br /&gt;
| 35 = {{MoveDataV2|35|{{{1}}}|Wrap|Normal|Physical|Tough|A long body or vines are used to wrap and squeeze the target for four to five turns.|20|15|90%|Yes}}&lt;br /&gt;
| 36 = {{MoveDataV2|36|{{{1}}}|Take Down|Normal|Physical|Tough|A reckless, full-body charge attack for slamming into the target. It also damages the user a little.|20|90|85%|Yes}}&lt;br /&gt;
| 37 = {{MoveDataV2|37|{{{1}}}|Thrash|Normal|Physical|Tough|The user rampages and attacks for two to three turns. It then becomes confused, however.|10|120|100%|Yes}}&lt;br /&gt;
| 38 = {{MoveDataV2|38|{{{1}}}|Double-Edge|Normal|Physical|Tough|A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.|15|120|100%|Yes}}&lt;br /&gt;
| 39 = {{MoveDataV2|39|{{{1}}}|Tail Whip|Normal|Status|Cute|The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.|30|-|100%|Yes}}&lt;br /&gt;
| 40 = {{MoveDataV2|40|{{{1}}}|Poison Sting|Poison|Physical|Smart|The user stabs the target with a poisonous stinger. This may also poison the target.|35|15|100%|Yes}}&lt;br /&gt;
| 41 = {{MoveDataV2|41|{{{1}}}|Twineedle|Bug|Physical|Smart|The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.|20|25|100%|Yes}}&lt;br /&gt;
| 42 = {{MoveDataV2|42|{{{1}}}|Pin Missle|Bug|Physical|Cool|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.|20|25|85%|Yes}}&lt;br /&gt;
| 43 = {{MoveDataV2|43|{{{1}}}|Leer|Normal|Status|Cool|The user gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.|30|-|100%|Yes}}&lt;br /&gt;
| 44 = {{MoveDataV2|44|{{{1}}}|Bite|Dark|Physical|Tough|The target is bitten with viciously sharp fangs. It may make the target flinch.|25|60|100%|Yes}}&lt;br /&gt;
| 45 = {{MoveDataV2|45|{{{1}}}|Growl|Normal|Status|Cute|The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.|40|-|100%|Yes}}&lt;br /&gt;
| 46 = {{MoveDataV2|46|{{{1}}}|Roar|Normal|Status|Cool|The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.|20|-|-|Yes}}&lt;br /&gt;
| 47 = {{MoveDataV2|47|{{{1}}}|Sing|Normal|Status|Cute|A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.|15|-|55%|Yes}}&lt;br /&gt;
| 48 = {{MoveDataV2|48|{{{1}}}|Supersonic|Normal|Status|Beauty|The user generates odd sound waves from its body. It may confuse the target.|20|-|55%|Yes}}&lt;br /&gt;
| 49 = {{MoveDataV2|49|{{{1}}}|SonicBoom|Normal|Special|Cool|The target is hit with a destructive shock wave that always inflicts 20 HP damage.|20|-|90%|Yes}}&lt;br /&gt;
| 50 = {{MoveDataV2|50|{{{1}}}|Disable|Normal|Status|Smart|For four turns target from using the move it last used.|20|-|100%|No}}&lt;br /&gt;
| 51 = {{MoveDataV2|51|{{{1}}}|Acid|Poison|Special|Smart|The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.|30|40|100%|Yes}}&lt;br /&gt;
| 52 = {{MoveDataV2|52|{{{1}}}|Ember|Fire|Special|Beauty|The target is attacked with small flames. It may also leave the target with a burn.|25|40|100%|Yes}}&lt;br /&gt;
| 53 = {{MoveDataV2|53|{{{1}}}|Flamethrower|Fire|Special|Beauty|The target is scorched with an intense blast of fire. It may also leave the target with a burn.|15|90|100%|Yes}}&lt;br /&gt;
| 54 = {{MoveDataV2|54|{{{1}}}|Mist|Ice|Status|Beauty|The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.|30|-|-|Yes}}&lt;br /&gt;
| 55 = {{MoveDataV2|55|{{{1}}}|Water Gun|Water|Special|Cute|The target is blasted with a forceful shot of water.|25|40|100%|Yes}}&lt;br /&gt;
| 56 = {{MoveDataV2|56|{{{1}}}|Hydro Pump|Water|Special|Beauty|The target is blasted by a huge volume of water launched under great pressure.|5|110|80%|Yes}}&lt;br /&gt;
| 57 = {{MoveDataV2|57|{{{1}}}|Surf|Water|Special|Beauty|It swamps the area around the user with a giant wave. It can also be used for crossing water.|15|90|100%|Yes}}&lt;br /&gt;
| 58 = {{MoveDataV2|58|{{{1}}}|Ice Beam|Ice|Special|Beauty|The target is struck with an icy-cold beam of energy. It may also freeze the target solid.|10|90|100%|Yes}}&lt;br /&gt;
| 59 = {{MoveDataV2|59|{{{1}}}|Blizzard|Ice|Special|Beauty|A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.|5|110|70%|Yes}}&lt;br /&gt;
| 60 = {{MoveDataV2|60|{{{1}}}|Psybeam|Psychic|Special|Beauty|The target is attacked with a peculiar ray. It may also cause confusion.|20|65|100%|Yes}}&lt;br /&gt;
| 61 = {{MoveDataV2|61|{{{1}}}|BubbleBeam|Water|Special|Beauty|A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.|20|65|100%|Yes}}&lt;br /&gt;
| 62 = {{MoveDataV2|62|{{{1}}}|Aurora Beam|Ice|Special|Beauty|The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.|20|65|100%|Yes}}&lt;br /&gt;
| 63 = {{MoveDataV2|63|{{{1}}}|Hyper Beam|Normal|Special|Cool|The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.|5|150|90%|Yes}}&lt;br /&gt;
| 64 = {{MoveDataV2|64|{{{1}}}|Peck|Flying|Physical|Cool|The target is jabbed with a sharply pointed beak or horn.|35|35|100%|Yes}}&lt;br /&gt;
| 65 = {{MoveDataV2|65|{{{1}}}|Drill Peck|Flying|Physical|Cool|A corkscrewing attack with the sharp beak acting as a drill.|20|80|100%|Yes}}&lt;br /&gt;
| 66 = {{MoveDataV2|66|{{{1}}}|Submission|Fighting|Physical|Cool|The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.|25|80|80%|Yes}}&lt;br /&gt;
| 67 = {{MoveDataV2|67|{{{1}}}|Low Kick|Fighting|Physical|Tough|A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.|20|-|100%|Yes}}&lt;br /&gt;
| 68 = {{MoveDataV2|68|{{{1}}}|Counter|Fighting|Physical|Cool|A retaliation move that counters any physical attack, inflicting double the damage taken. '''Has a priority of -5'''|20|-|100%|Yes}}&lt;br /&gt;
| 69 = {{MoveDataV2|69|{{{1}}}|Seismic Toss|Fighting|Physical|Tough|The target is thrown using the power of gravity. It inflicts damage equal to the user's level.|20|-|100%|Yes}}&lt;br /&gt;
| 70 = {{MoveDataV2|70|{{{1}}}|Strength|Normal|Physical|Tough|The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders.|15|80|100%|Yes}}&lt;br /&gt;
| 71 = {{MoveDataV2|71|{{{1}}}|Absorb|Grass|Special|Smart|Inflicts damage on the target, then restores the user's HP based on the damage inflicted.|25|20|100%|Yes}}&lt;br /&gt;
| 72 = {{MoveDataV2|72|{{{1}}}|Mega Drain|Grass|Special|Smart|A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.|15|40|100%|Yes}}&lt;br /&gt;
| 73 = {{MoveDataV2|73|{{{1}}}|Leech Seed|Grass|Status|Smart|A seed is planted on the target. It steals some HP from the target every turn.|10|-|90%|Yes}}&lt;br /&gt;
| 74 = {{MoveDataV2|74|{{{1}}}|Growth|Normal|Status|Beauty|The user's body grows all at once, raising the Attack and Sp. Atk stats.|40|-|-|Yes}}&lt;br /&gt;
| 75 = {{MoveDataV2|75|{{{1}}}|Razor Leaf|Grass|Physical|Cool|Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.|25|55|95%|Yes}}&lt;br /&gt;
| 76 = {{MoveDataV2|76|{{{1}}}|SolarBeam|Grass|Special|Cool|A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.|10|120|100%|Yes}}&lt;br /&gt;
| 77 = {{MoveDataV2|77|{{{1}}}|PoisonPowder|Poison|Status|Smart|The user scatters a cloud of poisonous dust on the target. It may poison the target.|35|-|75%|Yes}}&lt;br /&gt;
| 78 = {{MoveDataV2|78|{{{1}}}|Stun Spore|Grass|Status|Smart|The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.|30|-|75%|Yes}}&lt;br /&gt;
| 79 = {{MoveDataV2|79|{{{1}}}|Sleep Powder|Grass|Status|Smart|The user scatters a big cloud of sleep-inducing dust around the target.|15|-|75%|Yes}}&lt;br /&gt;
| 80 = {{MoveDataV2|80|{{{1}}}|Petal Dance|Grass|Special|Beauty|The user attacks the target by scattering petals for two to three turns. The user then becomes confused.|10|120|100%|Yes}}&lt;br /&gt;
| 81 = {{MoveDataV2|81|{{{1}}}|String Shot|Bug|Status|Smart|The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.|40|-|95%|Yes}}&lt;br /&gt;
| 82 = {{MoveDataV2|82|{{{1}}}|Dragon Rage|Dragon|Special|Cool|This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.|10|-|100%|Yes}}&lt;br /&gt;
| 83 = {{MoveDataV2|83|{{{1}}}|Fire Spin|Fire|Special|Beauty|The target becomes trapped within a fierce vortex of fire that rages for four to five turns.|15|35|85%|Yes}}&lt;br /&gt;
| 84 = {{MoveDataV2|84|{{{1}}}|ThunderShock|Electric|Special|Cool|A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.|30|40|100%|Yes}}&lt;br /&gt;
| 85 = {{MoveDataV2|85|{{{1}}}|Thunderbolt|Electric|Special|Cool|A strong electric blast is loosed at the target. It may also leave the target with paralysis.|15|90|100%|Yes}}&lt;br /&gt;
| 86 = {{MoveDataV2|86|{{{1}}}|Thunder Wave|Electric|Status|Cool|A weak electric charge is launched at the target. It causes paralysis if it hits.|20|-|100%|Yes}}&lt;br /&gt;
| 87 = {{MoveDataV2|87|{{{1}}}|Thunder|Electric|Special|Cool|A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.|10|110|70%|Yes}}&lt;br /&gt;
| 88 = {{MoveDataV2|88|{{{1}}}|Rock Throw|Rock|Physical|Tough|The user picks up and throws a small rock at the target to attack.|15|50|90%|Yes}}&lt;br /&gt;
| 89 = {{MoveDataV2|89|{{{1}}}|Earthquake|Ground|Physical|Tough|The user sets off an earthquake that strikes those around it.|10|100|100%|Yes}}&lt;br /&gt;
| 90 = {{MoveDataV2|90|{{{1}}}|Fissure|Ground|Physical|Tough|The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.|5|-|-|Yes}}&lt;br /&gt;
| 91 = {{MoveDataV2|91|{{{1}}}|Dig|Ground|Physical|Smart|The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |10|80|100%|Yes}}&lt;br /&gt;
| 92 = {{MoveDataV2|92|{{{1}}}|Toxic|Poison|Status|Smart|A move that leaves the target badly poisoned. Its poison damage worsens every turn.|10|-|90%|Yes}}&lt;br /&gt;
| 93 = {{MoveDataV2|93|{{{1}}}|Confusion|Psychic|Special|Smart|The target is hit by a weak telekinetic force. It may also leave the target confused.|25|50|100%|Yes}}&lt;br /&gt;
| 94 = {{MoveDataV2|94|{{{1}}}|Psychic|Psychic|Special|Smart|The target is hit by a strong telekinetic force. It may also reduce the target's Sp.Def stat.|10|90|100%|Yes}}&lt;br /&gt;
| 95 = {{MoveDataV2|95|{{{1}}}|Hypnosis|Psychic|Status|Smart|The user employs hypnotic suggestion to make the target fall into a deep sleep.|20|-|60%|Yes}}&lt;br /&gt;
| 96 = {{MoveDataV2|96|{{{1}}}|Meditate|Psychic|Status|Beauty|The user meditates to awaken the power deep within its body and raise its Attack stat.|40|-|-|Yes}}&lt;br /&gt;
| 97 = {{MoveDataV2|97|{{{1}}}|Agility|Psychic|Status|Cool|The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.|30|-|-|Yes}}&lt;br /&gt;
| 98 = {{MoveDataV2|98|{{{1}}}|Quick Attack|Normal|Physical|Cool|The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. '''Has a priority of +1'''|30|40|100%|Yes}}&lt;br /&gt;
| 99 = {{MoveDataV2|99|{{{1}}}|Rage|Normal|Physical|Tough|As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.|20|20|100%|Yes}}&lt;br /&gt;
| 100 = {{MoveDataV2|100|{{{1}}}|Teleport|Psychic|Status|Cool|Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.|20|-|-|Yes}}&lt;br /&gt;
| 101 = {{MoveDataV2|101|{{{1}}}|Night Shade|Ghost|Special|Smart|The user makes the target see a frightening mirage. It inflicts damage matching the user's level.|15|-|100%|Yes}}&lt;br /&gt;
| 102 = {{MoveDataV2|102|{{{1}}}|Mimic|Normal|Status|Cute|The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.|10|-|-|Yes}}&lt;br /&gt;
| 103 = {{MoveDataV2|103|{{{1}}}|Screech|Normal|Status|Smart|An earsplitting screech harshly reduces the target's Defense stat.|40|-|85%|Yes}}&lt;br /&gt;
| 104 = {{MoveDataV2|104|{{{1}}}|Double Team|Normal|Status|Cool|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.|15|-|-|Yes}}&lt;br /&gt;
| 105 = {{MoveDataV2|105|{{{1}}}|Recover|Normal|Status|Smart|Restoring its own cells, the user restores its own HP by half of its max HP.|10|-|-|Yes}}&lt;br /&gt;
| 106 = {{MoveDataV2|106|{{{1}}}|Harden|Normal|Status|Tough|The user stiffens all the muscles in its body to raise its Defense stat.|30|-|-|Yes}}&lt;br /&gt;
| 107 = {{MoveDataV2|107|{{{1}}}|Minimize|Normal|Status|Cute|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.|10|-|-|Yes}}&lt;br /&gt;
| 108 = {{MoveDataV2|108|{{{1}}}|SmokeScreen|Normal|Status|Smart|The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.|20|-|100%|Yes}}&lt;br /&gt;
| 109 = {{MoveDataV2|109|{{{1}}}|Confuse Ray|Ghost|Status|Smart|The target is exposed to a sinister ray that triggers confusion.|10|-|100%|Yes}}&lt;br /&gt;
| 110 = {{MoveDataV2|110|{{{1}}}|Withdraw|Water|Status|Cute|The user withdraws its body into its hard shell, raising its Defense stat.|40|-|-|Yes}}&lt;br /&gt;
| 111 = {{MoveDataV2|111|{{{1}}}|Defense Curl|Normal|Status|Cute|The user curls up to conceal weak spots and raise its Defense stat.|40|-|-|Yes}}&lt;br /&gt;
| 112 = {{MoveDataV2|112|{{{1}}}|Barrier|Psychic|Status|Cool|The user throws up a sturdy wall that sharply raises its Defense stat.|20|-|-|Yes}}&lt;br /&gt;
| 113 = {{MoveDataV2|113|{{{1}}}|Light Screen|Psychic|Status|Beauty|A wondrous wall of light is put up to suppress damage from special attacks for five turns.|30|-|-|Yes}}&lt;br /&gt;
| 114 = {{MoveDataV2|114|{{{1}}}|Haze|Ice|Status|Beauty|The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.|30|-|-|Yes}}&lt;br /&gt;
| 115 = {{MoveDataV2|115|{{{1}}}|Reflect|Psychic|Status|Smart|A wondrous wall is put up to suppress damage from physical attacks for five turns.|20|-|-|Yes}}&lt;br /&gt;
| 116 = {{MoveDataV2|116|{{{1}}}|Focus Energy|Normal|Status|Cool|The user takes a deep breath and focuses so that critical hits land more easily.|30|-|-|Yes}}&lt;br /&gt;
| 117 = {{MoveDataV2|117|{{{1}}}|Bide|Normal|Physical|Tough|The user endures attacks for two turns, then strikes back to cause double the damage taken. '''Has a priority of +1''|10|-|-|Yes}}&lt;br /&gt;
| 118 = {{MoveDataV2|118|{{{1}}}|Metronome|Normal|Status|Cute|The user waggles a finger and stimulates its brain into randomly using nearly any move.|10|-|-|Yes}}&lt;br /&gt;
| 119 = {{MoveDataV2|119|{{{1}}}|Mirror Move|Flying|Status|Smart|The user counters the target by mimicking the target's last move.|20|-|-|Yes}}&lt;br /&gt;
| 120 = {{MoveDataV2|120|{{{1}}}|Selfdestruct|Normal|Physical|Beauty|The user attacks everything around it by causing an explosion. The user faints upon using this move.|5|200|100%|Yes}}&lt;br /&gt;
| 121 = {{MoveDataV2|121|{{{1}}}|Egg Bomb|Normal|Physical|Tough|A large egg is hurled at the target with maximum force to inflict damage.|10|100|75%|Yes}}&lt;br /&gt;
| 122 = {{MoveDataV2|122|{{{1}}}|Lick|Ghost|Physical|Tough|The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.|30|30|100%|Yes}}&lt;br /&gt;
| 123 = {{MoveDataV2|123|{{{1}}}|Smog|Poison|Special|Tough|The target is attacked with a discharge of filthy gases. It may also poison the target.|20|30|70%|Yes}}&lt;br /&gt;
| 124 = {{MoveDataV2|124|{{{1}}}|Sludge|Poison|Special|Tough|Unsanitary sludge is hurled at the target. It may also poison the target.|20|65|100%|Yes}}&lt;br /&gt;
| 125 = {{MoveDataV2|125|{{{1}}}|Bone Club|Ground|Physical|Tough|The user clubs the target with a bone. It may also make the target flinch.|20|65|85%|Yes}}&lt;br /&gt;
| 126 = {{MoveDataV2|126|{{{1}}}|Fire Blast|Fire|Special|Beauty|The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.|5|110|85%|Yes}}&lt;br /&gt;
| 127 = {{MoveDataV2|127|{{{1}}}|Waterfall|Water|Physical|Tough|The user charges at the target and may make it flinch. It can also be used to climb a waterfall.|15|80|100%|Yes}}&lt;br /&gt;
| 128 = {{MoveDataV2|128|{{{1}}}|Clamp|Water|Physical|Tough|The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.|10|35|85%|Yes}}&lt;br /&gt;
| 129 = {{MoveDataV2|129|{{{1}}}|Swift|Normal|Special|Cool|Star-shaped rays are shot at the opposing team. This attack never misses.|20|60|-|Yes}}&lt;br /&gt;
| 130 = {{MoveDataV2|130|{{{1}}}|Skull Bash|Normal|Physical|Tough|The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn.|10|130|100%|Yes}}&lt;br /&gt;
| 131 = {{MoveDataV2|131|{{{1}}}|Spike Cannon|Normal|Physical|Cool|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.|15|20|100%|Yes}}&lt;br /&gt;
| 132 = {{MoveDataV2|132|{{{1}}}|Constrict|Normal|Physical|Tough|The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.|35|10|100%|Yes}}&lt;br /&gt;
| 133 = {{MoveDataV2|133|{{{1}}}|Amnesia|Psychic|Status|Cute|The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.|20|-|-|Yes}}&lt;br /&gt;
| 134 = {{MoveDataV2|134|{{{1}}}|Kinesis|Psychic|Status|Smart|The user distracts the target by bending a spoon. It lowers the target's accuracy.|15|-|80%|Yes}}&lt;br /&gt;
| 135 = {{MoveDataV2|135|{{{1}}}|Softboiled|Normal|Status|Beauty|The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.|10|-|-|Yes}}&lt;br /&gt;
| 136 = {{MoveDataV2|136|{{{1}}}|Hi Jump Kick|Fighting|Physical|Cool|The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.|10|130|90%|Yes}}&lt;br /&gt;
| 137 = {{MoveDataV2|137|{{{1}}}|Glare|Normal|Status|Tough|The user intimidates the target with the pattern on its belly to cause paralysis.|30|-|100%|Yes}}&lt;br /&gt;
| 138 = {{MoveDataV2|138|{{{1}}}|Dream Eater|Psychic|Special|Smart|The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.|15|100|100%|Has issues}}&lt;br /&gt;
| 139 = {{MoveDataV2|139|{{{1}}}|Poison Gas|Poison|Status|Smart|A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.|40|-|90%|Yes}}&lt;br /&gt;
| 140 = {{MoveDataV2|140|{{{1}}}|Barrage|Normal|Physical|Tough|Round objects are hurled at the target to strike two to five times in a row.|20|15|85%|Yes}}&lt;br /&gt;
| 141 = {{MoveDataV2|141|{{{1}}}|Leech Life|Bug|Physical|Smart|The user drains the target's blood. The user's HP is restored by half the damage taken by the target.|15|20|100%|Yes}}&lt;br /&gt;
| 142 = {{MoveDataV2|142|{{{1}}}|Lovely Kiss|Normal|Status|Beauty|With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.|10|-|75%|Yes}}&lt;br /&gt;
| 143 = {{MoveDataV2|143|{{{1}}}|Sky Attack|Flying|Physical|Cool|A second-turn attack move where critical hits land more easily. It may also make the target flinch.|5|140|90%|Yes}}&lt;br /&gt;
| 144 = {{MoveDataV2|144|{{{1}}}|Transform|Normal|Status|Smart|The user transforms into a copy of the target right down to having the same move set.|10|-|-|Yes}}&lt;br /&gt;
| 145 = {{MoveDataV2|145|{{{1}}}|Bubble|Water|Special|Cute|A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.|30|40|100%|Yes}}&lt;br /&gt;
| 146 = {{MoveDataV2|146|{{{1}}}|Pound|Normal|Physical|Tough|The target is physically pounded with a long tail or a foreleg, etc.|10|70|100%|Yes}}&lt;br /&gt;
| 147 = {{MoveDataV2|147|{{{1}}}|Spore|Grass|Status|Beauty|The user scatters bursts of spores that induce sleep.|15|-|100%|Yes}}&lt;br /&gt;
| 148 = {{MoveDataV2|148|{{{1}}}|Flash|Electric|Special|Beauty|The user flashes a bright light with enormous speed at the target. It cuts the user's accuracy though.|15|60|100%|Yes}}&lt;br /&gt;
| 149 = {{MoveDataV2|149|{{{1}}}|Psywave|Psychic|Special|Smart|The target is attacked with an odd psychic wave. The attack varies in intensity.|15|-|100%|Yes}}&lt;br /&gt;
| 150 = {{MoveDataV2|150|{{{1}}}|Splash|Normal|Status|Cute|The user just flops and splashes around to no effect at all...|40|-|-|Yes}}&lt;br /&gt;
| 151 = {{MoveDataV2|151|{{{1}}}|Acid Armor|Poison|Status|Tough|The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.|20|-|-|Yes}}&lt;br /&gt;
| 152 = {{MoveDataV2|152|{{{1}}}|Crabhammer|Water|Physical|Tough|The target is hammered with a large pincer. Critical hits land more easily.|10|100|90%|Yes}}&lt;br /&gt;
| 153 = {{MoveDataV2|153|{{{1}}}|Explosion|Normal|Physical|Beauty|The user explodes to inflict damage on those around it. The user faints upon using this move.|5|250|100%|Yes}}&lt;br /&gt;
| 154 = {{MoveDataV2|154|{{{1}}}|Fury Swipes|Normal|Physical|Tough|The target is raked with sharp claws or scythes for two to five times in quick succession.|15|18|80%|Yes}}&lt;br /&gt;
| 155 = {{MoveDataV2|155|{{{1}}}|Bonemerang|Ground|Physical|Tough|The user throws the bone it holds. The bone loops to hit the target twice, coming and going.|10|50|90%|Yes}}&lt;br /&gt;
| 156 = {{MoveDataV2|156|{{{1}}}|Rest|Psychic|Status|Cute|The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.|10|-|-|Yes}}&lt;br /&gt;
| 157 = {{MoveDataV2|157|{{{1}}}|Rock Slide|Rock|Physical|Tough|Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch.|10|75|90%|Yes}}&lt;br /&gt;
| 158 = {{MoveDataV2|158|{{{1}}}|Hyper Fang|Normal|Physical|Cool|The user bites hard on the target with its sharp front fangs. It may also make the target flinch.|15|80|90%|Yes}}&lt;br /&gt;
| 159 = {{MoveDataV2|159|{{{1}}}|Sharpen|Normal|Status|Cute|The user reduces its polygon count to make itself more jagged, raising the Attack stat.|30|-|-|Yes}}&lt;br /&gt;
| 160 = {{MoveDataV2|160|{{{1}}}|Conversion|Normal|Status|Beauty|The user changes its type to become the same type as the move at the top of the list of moves it knows.|30|-|-|Yes}}&lt;br /&gt;
| 161 = {{MoveDataV2|161|{{{1}}}|Tri attack|Normal|Special|Beauty|The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.|10|80|100%|Yes}}&lt;br /&gt;
| 162 = {{MoveDataV2|162|{{{1}}}|Super Fang|Normal|Physical|Tough|The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half.|10|-|90%|Yes}}&lt;br /&gt;
| 163 = {{MoveDataV2|163|{{{1}}}|Slash|Normal|Physical|Cool|The target is attacked with a slash of claws or blades. Critical hits land more easily.|20|70|100%|Yes}}&lt;br /&gt;
| 164 = {{MoveDataV2|164|{{{1}}}|Substitute|Normal|Status|Smart|The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.|10|-|-|Yes}}&lt;br /&gt;
| 165 = {{MoveDataV2|165|{{{1}}}|Struggle|Normal|Physical|Cool|An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.|1|50|-|Yes}}&lt;br /&gt;
| 166 = {{MoveDataV2|166|{{{1}}}|Sketch|Normal|Status|Smart|It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.|20|-|-|Yes}}&lt;br /&gt;
| 167 = {{MoveDataV2|167|{{{1}}}|Triple Kick|Fighting|Physical|Cool|A consecutive three-kick attack that becomes more powerful with each successive hit.|10|10|90%|Yes}}&lt;br /&gt;
| 168 = {{MoveDataV2|168|{{{1}}}|Thief|Dark|Physical|Tough|The user attacks and steals the target's item simultaneously. It can't steal if the user holds an item.|25|60|100%|Yes}}&lt;br /&gt;
| 169 = {{MoveDataV2|169|{{{1}}}|Spider Web|Bug|Status|Smart|The user ensnares the target with thin, gooey silk so it can't flee from battle.|10|-|-|Yes}}&lt;br /&gt;
| 170 = {{MoveDataV2|170|{{{1}}}|Mind Reader|Normal|Status|Smart|The user senses the target's movements with its mind to ensure its next attack does not miss the target.|5|-|-|Yes}}&lt;br /&gt;
| 171 = {{MoveDataV2|171|{{{1}}}|Nightmare|Ghost|Status|Smart|A sleeping target sees a nightmare that inflicts some damage every turn.|15|-|100%|Yes}}&lt;br /&gt;
| 172 = {{MoveDataV2|172|{{{1}}}|Flame Wheel|Fire|Physical|Beauty|The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.|25|60|100%|Yes}}&lt;br /&gt;
| 173 = {{MoveDataV2|173|{{{1}}}|Snore|Normal|Special|Cute|An attack that can be used only if the user is asleep. The harsh noise may make the target flinch.|15|50|100%|Yes}}&lt;br /&gt;
| 174 = {{MoveDataV2|174|{{{1}}}|Curse|Ghost|Status|Tough|A move that works differently for the Ghost type than for all other types.|10|-|-|Yes}}&lt;br /&gt;
| 175 = {{MoveDataV2|175|{{{1}}}|Flail|Normal|Physical|Cute|The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.|15|-|100%|Yes}}&lt;br /&gt;
| 176 = {{MoveDataV2|176|{{{1}}}|Conversion 2|Normal|Status|Cool|The user changes its type to make itself resistant to the type of the attack the opponent used last.|30|-|-|Yes}}&lt;br /&gt;
| 177 = {{MoveDataV2|177|{{{1}}}|Aeroblast|Flying|Special|Cool|A vortex of air is shot at the target to inflict damage. Critical hits land more easily.|5|100|95%|Yes}}&lt;br /&gt;
| 178 = {{MoveDataV2|178|{{{1}}}|Cotton Spore|Grass|Status|Beauty|The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.|40|-|100%|Yes}}&lt;br /&gt;
| 179 = {{MoveDataV2|179|{{{1}}}|Reversal|Fighting|Physical|Cool|An all-out attack that becomes more powerful the less HP the user has.|15|-|100%|Yes}}&lt;br /&gt;
| 180 = {{MoveDataV2|180|{{{1}}}|Spite|Ghost|Status|Tough|The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.|10|-|100%|Yes}}&lt;br /&gt;
| 181 = {{MoveDataV2|181|{{{1}}}|Powder Snow|Ice|Special|Beauty|The user attacks with a chilling gust of powdery snow. It may also freeze the targets.|25|40|100%|Yes}}&lt;br /&gt;
| 182 = {{MoveDataV2|182|{{{1}}}|Protect|Normal|Status|Cute|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. '''Has a priority of +3'''|10|-|-|Yes}}&lt;br /&gt;
| 183 = {{MoveDataV2|183|{{{1}}}|Mach Punch|Fighting|Physical|Cool|The user throws a punch at blinding speed. It is certain to strike first.|30|40|100%|Yes}}&lt;br /&gt;
| 184 = {{MoveDataV2|184|{{{1}}}|Scary Face|Normal|Status|Tough|The user frightens the target with a scary face to harshly reduce its speed stat.|10|-|100%|Yes}}&lt;br /&gt;
| 185 = {{MoveDataV2|185|{{{1}}}|Faint Attack|Dark|Physical|Smart|The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.|20|60|-|Yes}}&lt;br /&gt;
| 186 = {{MoveDataV2|186|{{{1}}}|Sweet Kiss|Fairy|Status|Cute|The user kisses the target with a sweet, angelic cuteness that causes confusion.|10|-|75%|Yes}}&lt;br /&gt;
| 187 = {{MoveDataV2|187|{{{1}}}|Belly Drum|Normal|Status|Cute|The user maximizes its Attack stat in exchange for HP equal to half its max HP.|10|-|-|Yes}}&lt;br /&gt;
| 188 = {{MoveDataV2|188|{{{1}}}|Sludge Bomb|Poison|Special|Tough|Unsanitary sludge is hurled at the target. It may also poison the target.|10|90|100%|Yes}}&lt;br /&gt;
| 189 = {{MoveDataV2|189|{{{1}}}|Mud-Slap|Ground|Special|Cute|The user hurls mud in the target's face to inflict damage and lower its accuracy.|10|20|100%|Yes}}&lt;br /&gt;
| 190 = {{MoveDataV2|190|{{{1}}}|Octazooka|Water|Special|Tough|The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy.|10|65|85%|Yes}}&lt;br /&gt;
| 191 = {{MoveDataV2|191|{{{1}}}|Spikes|Ground|Status|Smart|The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.|20|-|-|Yes}}&lt;br /&gt;
| 192 = {{MoveDataV2|192|{{{1}}}|Zap Cannon|Electric|Special|Cool|The user fires an electric blast like a cannon to inflict damage and cause paralysis.|5|120|50%|Yes}}&lt;br /&gt;
| 193 = {{MoveDataV2|193|{{{1}}}|Foresight|Normal|Status|Smart|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.|40|-|-|Yes}}&lt;br /&gt;
| 194 = {{MoveDataV2|194|{{{1}}}|Destiny Bond|Ghost|Status|Smart|When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.|5|-|-|Has issues}}&lt;br /&gt;
| 195 = {{MoveDataV2|195|{{{1}}}|Perish Song|Normal|Status|Beauty|Any Pokémon that hears this song faints in three turns, unless it switches out of battle.|5|-|-|Yes}}&lt;br /&gt;
| 196 = {{MoveDataV2|196|{{{1}}}|Icy Wind|Ice|Special|Beauty|The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.|15|55|95%|Yes}}&lt;br /&gt;
| 197 = {{MoveDataV2|197|{{{1}}}|Detect|Fighting|Status|Cool|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. '''Has a priority of +4'''|5|-|-|Yes}}&lt;br /&gt;
| 198 = {{MoveDataV2|198|{{{1}}}|Bone Rush|Ground|Physical|Tough|The user strikes the target with a hard bone two to five times in a row.|10|25|90%|Yes}}&lt;br /&gt;
| 199 = {{MoveDataV2|199|{{{1}}}|Lock-On|Normal|Status|Smart|The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.|5|-|-|Yes}}&lt;br /&gt;
| 200 = {{MoveDataV2|200|{{{1}}}|Outrage|Dragon|Physical|Cool|The user rampages and attacks for two to three turns. It then becomes confused, however.|10|120|100%|Yes}}&lt;br /&gt;
| 201 = {{MoveDataV2|201|{{{1}}}|Sandstorm|Rock|Status|Tough|A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.|10|-|-|Yes}}&lt;br /&gt;
| 202 = {{MoveDataV2|202|{{{1}}}|Giga Drain|Grass|Special|Smart|A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.|10|75|100%|Yes}}&lt;br /&gt;
| 203 = {{MoveDataV2|203|{{{1}}}|Endure|Normal|Status|Tough|The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. '''Has a priority of +3'''|10|-|-|Yes}}&lt;br /&gt;
| 204 = {{MoveDataV2|204|{{{1}}}|Charm|Fairy|Status|Cute|The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.|20|-|100%|Yes}}&lt;br /&gt;
| 205 = {{MoveDataV2|205|{{{1}}}|Rollout|Rock|Physical|Tough|The user continually rolls into the target over five turns. It becomes stronger each time it hits.|20|30|90%|Has issues}}&lt;br /&gt;
| 206 = {{MoveDataV2|206|{{{1}}}|False Swipe|Normal|Physical|Cool|A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.|40|40|100%|Yes}}&lt;br /&gt;
| 207 = {{MoveDataV2|207|{{{1}}}|Swagger|Normal|Status|Cute|The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.|15|-|90%|Yes}}&lt;br /&gt;
| 208 = {{MoveDataV2|208|{{{1}}}|Milk Drink|Normal|Status|Smart|The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.|10|-|-|Yes}}&lt;br /&gt;
| 209 = {{MoveDataV2|209|{{{1}}}|Spark|Electric|Physical|Cool|The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.|20|65|100%|Yes}}&lt;br /&gt;
| 210 = {{MoveDataV2|210|{{{1}}}|Fury Cutter|Bug|Physical|Cool|The target is slashed with scythes or claws. Its power increases if it hits in succession.|20|40|95%|Yes}}&lt;br /&gt;
| 211 = {{MoveDataV2|211|{{{1}}}|Steel Wing|Steel|Physical|Cool|The target is hit with wings of steel. It may also raise the user's Defense stat.|25|70|90%|Yes}}&lt;br /&gt;
| 212 = {{MoveDataV2|212|{{{1}}}|Mean Look|Normal|Status|Beauty|The user pins the target with a dark, arresting look. The target becomes unable to flee.|5|-|-|Yes}}&lt;br /&gt;
| 213 = {{MoveDataV2|213|{{{1}}}|Attract|Normal|Status|Cute|If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.|15|-|100%|Yes}}&lt;br /&gt;
| 214 = {{MoveDataV2|214|{{{1}}}|Sleep Talk|Normal|Status|Cute|While it is asleep, the user randomly uses one of the moves it knows.|10|-|-|Has issues}}&lt;br /&gt;
| 215 = {{MoveDataV2|215|{{{1}}}|Heal Bell|Normal|Status|Beauty|The user makes a soothing bell chime to heal the status problems of all the party Pokémon.|5|-|-|Yes}}&lt;br /&gt;
| 216 = {{MoveDataV2|216|{{{1}}}|Return|Normal|Physical|Cute|A full-power attack that grows more powerful the more the user likes its Trainer.|20|-|100%|Yes}}&lt;br /&gt;
| 217 = {{MoveDataV2|217|{{{1}}}|Present|Normal|Physical|Cute|The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.|15|-|90%|Yes}}&lt;br /&gt;
| 218 = {{MoveDataV2|218|{{{1}}}|Frustration|Normal|Physical|Cute|A full-power attack that grows more powerful the less the user likes its Trainer.|20|-|100%|Yes}}&lt;br /&gt;
| 219 = {{MoveDataV2|219|{{{1}}}|Safeguard|Normal|Status|Beauty|The user creates a protective field that prevents status problems for five turns.|25|-|-|Yes}}&lt;br /&gt;
| 220 = {{MoveDataV2|220|{{{1}}}|Pain Split|Normal|Status|Smart|The user adds its HP to the target's HP, then equally shares the combined HP with the target.|20|-|-|Yes}}&lt;br /&gt;
| 221 = {{MoveDataV2|221|{{{1}}}|Sacred Fire|Fire|Physical|Beauty|The target is razed with a mystical fire of great intensity. It may also leave the target with a burn.|5|100|95%|Yes}}&lt;br /&gt;
| 222 = {{MoveDataV2|222|{{{1}}}|Magnitude|Ground|Physical|Tough|The user looses a ground-shaking quake affecting everyone around the user. Its power varies.|30|-|100%|Yes}}&lt;br /&gt;
| 223 = {{MoveDataV2|223|{{{1}}}|Dynamic Punch|Fighting|Physical|Cool|The user punches the target with full, concentrated power. It confuses the target if it hits.|5|100|50%|Yes}}&lt;br /&gt;
| 224 = {{MoveDataV2|224|{{{1}}}|Megahorn|Bug|Physical|Cool|Using its tough and impressive horn, the user rams into the target with no letup.|10|120|85%|Yes}}&lt;br /&gt;
| 225 = {{MoveDataV2|225|{{{1}}}|DragonBreath|Dragon|Special|Cool|The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.|20|60|100%|Yes}}&lt;br /&gt;
| 226 = {{MoveDataV2|226|{{{1}}}|Baton Pass|Normal|Status|Cute|The user switches places with a party Pokémon in waiting and passes along any stat changes.|40|-|-|Yes}}&lt;br /&gt;
| 227 = {{MoveDataV2|227|{{{1}}}|Encore|Normal|Status|Cute|The user compels the target to keep using only the move it last used for three turns.|5|-|100%|Yes}}&lt;br /&gt;
| 228 = {{MoveDataV2|228|{{{1}}}|Pursuit|Dark|Physical|Smart|An attack move that inflicts double damage if used on a target that is switching out of battle. '''Has a priority of +7 when hitting a switching-out Pokemon'''|20|40|100%|Yes}}&lt;br /&gt;
| 229 = {{MoveDataV2|229|{{{1}}}|Rapid Spin|Normal|Physical|Cool|A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.|40|20|100%|Yes}}&lt;br /&gt;
| 230 = {{MoveDataV2|230|{{{1}}}|Sweet Scent|Normal|Status|Cute|A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.|20|-|100%|Yes}}&lt;br /&gt;
| 231 = {{MoveDataV2|231|{{{1}}}|Iron Tail|Steel|Physical|Cool|The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.|15|100|75%|Yes}}&lt;br /&gt;
| 232 = {{MoveDataV2|232|{{{1}}}|Metal Claw|Steel|Physical|Cool|The target is raked with steel claws. It may also raise the user's Attack stat.|35|50|95%|Yes}}&lt;br /&gt;
| 233 = {{MoveDataV2|233|{{{1}}}|Vital Throw|Fighting|Physical|Cool|The user attacks last. In return, this throw move is guaranteed not to miss. '''Has a priority of -1'''|10|70|-|Yes}}&lt;br /&gt;
| 234 = {{MoveDataV2|234|{{{1}}}|Morning Sun|Normal|Status|Beauty|The user restores its own HP. The amount of HP regained varies with the weather.|5|-|-|Yes}}&lt;br /&gt;
| 235 = {{MoveDataV2|235|{{{1}}}|Synthesis|Grass|Status|Smart|The user restores its own HP. The amount of HP regained varies with the weather.|5|-|-|Yes}}&lt;br /&gt;
| 236 = {{MoveDataV2|236|{{{1}}}|Moonlight|Fairy|Status|Beauty|The user restores its own HP. The amount of HP regained varies with the weather.|5|-|-|Yes}}&lt;br /&gt;
| 237 = {{MoveDataV2|237|{{{1}}}|Hidden Power|Normal|Special|Smart|A unique attack that varies in type and intensity depending on the Pokémon using it.|15|70|100%|Yes}}&lt;br /&gt;
| 238 = {{MoveDataV2|238|{{{1}}}|Cross Chop|Fighting|Physical|Cool|The user delivers a double chop with its forearms crossed. Critical hits land more easily.|5|100|80%|Yes}}&lt;br /&gt;
| 239 = {{MoveDataV2|239|{{{1}}}|Twister|Dragon|Special|Cool|The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.|20|40|100%|Yes}}&lt;br /&gt;
| 240 = {{MoveDataV2|240|{{{1}}}|Rain Dance|Water|Status|Tough|The user summons a heavy rain that falls for five turns, powering up Water-type moves.|5|-|-|Yes}}&lt;br /&gt;
| 241 = {{MoveDataV2|241|{{{1}}}|Sunny Day|Fire|Status|Beauty|The user intensifies the sun for five turns, powering up Fire-type moves.|5|-|-|Yes}}&lt;br /&gt;
| 242 = {{MoveDataV2|242|{{{1}}}|Crunch|Dark|Physical|Tough|The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.|15|80|100%|Yes}}&lt;br /&gt;
| 243 = {{MoveDataV2|243|{{{1}}}|Mirror Coat|Psychic|Physical|Cool|A retaliation move that counters any special attack, inflicting double the damage taken.|20|-|100%|Yes}}&lt;br /&gt;
| 244 = {{MoveDataV2|244|{{{1}}}|Psych Up|Normal|Status|Smart|The user hypnotizes itself into copying any stat change made by the target.|10|-|-|Yes}}&lt;br /&gt;
| 245 = {{MoveDataV2|245|{{{1}}}|ExtremeSpeed|Normal|Physical|Cool|The user charges the target at blinding speed. This attack always goes before any other move.|5|80|100%|Yes}}&lt;br /&gt;
| 246 = {{MoveDataV2|246|{{{1}}}|AncientPower|Rock|Special|Tough|The user attacks with a prehistoric power. It may also raise all the user's stats at once.|5|60|100%|Yes}}&lt;br /&gt;
| 247 = {{MoveDataV2|247|{{{1}}}|Shadow Ball|Ghost|Special|Smart|The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.|15|80|100%|Yes}}&lt;br /&gt;
| 248 = {{MoveDataV2|248|{{{1}}}|Future Sight|Psychic|Special|Smart|Two turns after this move is used, a hunk of psychic energy attacks the target.|10|120|100%|Yes}}&lt;br /&gt;
| 249 = {{MoveDataV2|249|{{{1}}}|Rock Smash|Fighting|Physical|Tough|The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.|15|40|100%|Yes}}&lt;br /&gt;
| 250 = {{MoveDataV2|250|{{{1}}}|Whirlpool|Water|Special|Beauty|Traps foes in a violent swirling whirlpool for four to five turns.|15|35|85%|Yes}}&lt;br /&gt;
| 251 = {{MoveDataV2|251|{{{1}}}|Beat Up|Dark|Physical|Smart|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.|10|-|100%|Yes}}&lt;br /&gt;
| 252 = {{MoveDataV2|252|{{{1}}}|Fake Out|Normal|Physical|Cute|An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.|10|40|100%|Yes}}&lt;br /&gt;
| 253 = {{MoveDataV2|253|{{{1}}}|Uproar|Normal|Special|Cute|The user attacks in an uproar for three turns. Over that time, no one can fall asleep.|10|90|100%|Yes}}&lt;br /&gt;
| 254 = {{MoveDataV2|254|{{{1}}}|Stockpile|Normal|Status|Tough|The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.|20|-|-|Yes}}&lt;br /&gt;
| 255 = {{MoveDataV2|255|{{{1}}}|Spit Up|Normal|Special|Tough|The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.|10|-|100%|Yes}}&lt;br /&gt;
| 256 = {{MoveDataV2|256|{{{1}}}|Swallow|Normal|Status|Tough|The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.|10|-|-|Yes}}&lt;br /&gt;
| 257 = {{MoveDataV2|257|{{{1}}}|Heat Wave|Fire|Special|Beauty|The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.|10|95|90%|Yes}}&lt;br /&gt;
| 258 = {{MoveDataV2|258|{{{1}}}|Hail|Ice|Status|Beauty|The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.|10|-|-|Yes}}&lt;br /&gt;
| 259 = {{MoveDataV2|259|{{{1}}}|Torment|Dark|Status|Tough|The user torments and enrages the target, making it incapable of using the same move twice in a row.|15|-|100%|Yes}}&lt;br /&gt;
| 260 = {{MoveDataV2|260|{{{1}}}|Flatter|Dark|Status|Smart|Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.|15|-|100%|Yes}}&lt;br /&gt;
| 261 = {{MoveDataV2|261|{{{1}}}|Will-O-Wisp|Fire|Status|Beauty| The user shoots a sinister, bluish-white flame at the target to inflict a burn.|15|-|85%|Yes}}&lt;br /&gt;
| 262 = {{MoveDataV2|262|{{{1}}}|Memento|Dark|Status|Tough|The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.|10|-|100%|Yes}}&lt;br /&gt;
| 263 = {{MoveDataV2|263|{{{1}}}|Facade|Normal|Physical|Cute|An attack move that doubles its power if the user is poisoned, burned, or has paralysis.|20|70|100%|Yes}}&lt;br /&gt;
| 264 = {{MoveDataV2|264|{{{1}}}|Focus Punch|Fighting|Physical|Tough|The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.|20|150|100%|Yes}}&lt;br /&gt;
| 265 = {{MoveDataV2|265|{{{1}}}|Smelling Salt|Normal|Physical|Smart|This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however.|10|70|100%|Yes}}&lt;br /&gt;
| 266 = {{MoveDataV2|266|{{{1}}}|Follow Me|Normal|Status|Cute|The user draws attention to itself, making all targets take aim only at the user.|20|-|100%|No}}&lt;br /&gt;
&lt;br /&gt;
| 267 = {{MoveDataV2|267|{{{1}}}|Nature Power|Normal|Status|Beauty|An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.|20|-|-|Yes}}&lt;br /&gt;
| 268 = {{MoveDataV2|268|{{{1}}}|Charge|Electric|Status|Smart|The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.|20|-|-|Yes}}&lt;br /&gt;
| 269 = {{MoveDataV2|269|{{{1}}}|Taunt|Dark|Status|Smart|The target is taunted into a rage that allows it to use only attack moves for three turns.|20|-|100%|Yes}}&lt;br /&gt;
| 270 = {{MoveDataV2|270|{{{1}}}|Helping Hand|Normal|Status|Smart|The user assists an ally by boosting the power of that ally's attack.  '''Has a priority of +5'''|20|-|-%|No}}&lt;br /&gt;
| 271 = {{MoveDataV2|271|{{{1}}}|Trick|Psychic|Status|Smart|The user catches the target off guard and swaps its held item with its own.|10|-|100%|Yes}}&lt;br /&gt;
| 272 = {{MoveDataV2|272|{{{1}}}|Role Play|Psychic|Status|Cute|The user mimics the target completely, copying the target's natural Ability.|10|-|-|Yes}}&lt;br /&gt;
| 273 = {{MoveDataV2|273|{{{1}}}|Wish|Normal|Status|Cute|One turn after this move is used, the target's HP is restored by half the user's maximum HP.|10|-|-|Yes}}&lt;br /&gt;
| 274 = {{MoveDataV2|274|{{{1}}}|Assist|Normal|Status|Cute|The user hurriedly and randomly uses a move among those known by other Pokémon in the party.|20|-|-|Yes}}&lt;br /&gt;
| 275 = {{MoveDataV2|275|{{{1}}}|Ingrain|Grass|Status|Smart|The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.|20|-|-|Yes}}&lt;br /&gt;
| 276 = {{MoveDataV2|276|{{{1}}}|Superpower|Fighting|Physical|Tough|The user attacks the target with great power. However, it also lowers the user's Attack and Defense.|5|120|100%|Yes}}&lt;br /&gt;
| 277 = {{MoveDataV2|277|{{{1}}}|Magic Coat|Psychic|Status|Beauty|A barrier reflects back to the target moves like Leech Seed and moves that damage status.  '''Has a priority of +4'''|15|-|-|Yes}}&lt;br /&gt;
| 278 = {{MoveDataV2|278|{{{1}}}|Recycle|Normal|Status|Smart|The user recycles a held item that has been used in battle so it can be used again.|10|-|-|Yes}}&lt;br /&gt;
| 279 = {{MoveDataV2|279|{{{1}}}|Revenge|Fighting|Physical|Tough|An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.|10|60|100%|Yes}}&lt;br /&gt;
| 280 = {{MoveDataV2|280|{{{1}}}|Brick Break|Fighting|Physical|Cool|The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.|15|75|100%|Yes}}&lt;br /&gt;
| 281 = {{MoveDataV2|281|{{{1}}}|Yawn|Normal|Status|Cute|The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.|10|-|-|Yes}}&lt;br /&gt;
| 282 = {{MoveDataV2|282|{{{1}}}|Knock Off|Dark|Physical|Smart|The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.|25|65|100%|Yes}}&lt;br /&gt;
| 283 = {{MoveDataV2|283|{{{1}}}|Endeavor|Normal|Physical|Tough|An attack move that cuts down the target's HP to equal the user's HP.|5|-|100%|Yes}}&lt;br /&gt;
| 284 = {{MoveDataV2|284|{{{1}}}|Eruption|Fire|Special|Beauty|The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes.|5|150|100%|Yes}}&lt;br /&gt;
| 285 = {{MoveDataV2|285|{{{1}}}|Skill Swap|Psychic|Status|Smart|The user employs its psychic power to exchange Abilities with the target.|10|-|-|Yes}}&lt;br /&gt;
| 286 = {{MoveDataV2|286|{{{1}}}|Imprison|Psychic|Status|Smart|If opposing Pokémon know any move also known by the user, they are prevented from using it.|10|-|-%|No}}&lt;br /&gt;
| 287 = {{MoveDataV2|287|{{{1}}}|Refresh|Normal|Status|Smart|The user rests to cure itself of a poisoning, burn, or paralysis.|20|-|-|Yes}}&lt;br /&gt;
| 288 = {{MoveDataV2|288|{{{1}}}|Grudge|Ghost|Status|Tough|If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.|5|-|-%|No}}&lt;br /&gt;
| 289 = {{MoveDataV2|289|{{{1}}}|Snatch|Normal|Status|Smart|The user steals the effects of any attempts to use a healing or stat-changing move.|10|-|-|Yes}}&lt;br /&gt;
| 290 = {{MoveDataV2|290|{{{1}}}|Secret Power|Normal|Physical|Smart|The user attacks the target with a secret power. Its additional effects vary depending on the user's environment.|20|70|100%|No}}&lt;br /&gt;
| 291 = {{MoveDataV2|291|{{{1}}}|Dive|Water|Physical|Beauty|Diving on the first turn, the user floats up and attacks on the next turn.|10|80|100%|Yes}}&lt;br /&gt;
| 292 = {{MoveDataV2|292|{{{1}}}|Arm Thrust|Fighting|Physical|Cool|The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.|20|15|100%|Yes}}&lt;br /&gt;
| 293 = {{MoveDataV2|293|{{{1}}}|Camouflage|Normal|Status|Smart|The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.|20|-|-%|No}}&lt;br /&gt;
| 294 = {{MoveDataV2|294|{{{1}}}|Tail Glow|Bug|Status|Beauty|The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.|20|-|-|Yes}}&lt;br /&gt;
| 295 = {{MoveDataV2|295|{{{1}}}|Luster Purge|Psychic|Special|Smart|The user lets loose a damaging burst of light. It may also reduce the target's Sp. Def stat.|5|70|100%|Yes}}&lt;br /&gt;
| 296 = {{MoveDataV2|296|{{{1}}}|Mist Ball|Psychic|Special|Smart|A mistlike flurry of down envelops and damages the target. It may also lower the target's Sp. Atk.|5|70|100%|Yes}}&lt;br /&gt;
| 297 = {{MoveDataV2|297|{{{1}}}|Feather Dance|Flying|Status|Cute|The user covers the target's body with a mass of down that harshly lowers its Attack stat.|15|-|100%|Yes}}&lt;br /&gt;
| 298 = {{MoveDataV2|298|{{{1}}}|Teeter Dance|Normal|Status|Cute|The user performs a wobbly dance that confuses the Pokémon around it.|20|-|100%|Yes}}&lt;br /&gt;
| 299 = {{MoveDataV2|299|{{{1}}}|Blaze Kick|Fire|Physical|Beauty|The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.|10|85|90%|Yes}}&lt;br /&gt;
| 300 = {{MoveDataV2|300|{{{1}}}|Mud Sport|Ground|Status|Cute|The user covers itself with mud. This weakens Electric-type moves for five turns.|15|-|-|Yes}}&lt;br /&gt;
| 301 = {{MoveDataV2|301|{{{1}}}|Ice Ball|Ice|Physical|Beauty|The user continually rolls into the target over five turns. It becomes stronger each time it hits.|20|30|90%|Yes}}&lt;br /&gt;
| 302 = {{MoveDataV2|302|{{{1}}}|Needle Arm|Grass|Physical|Smart|The user attacks by wildly swinging its thorny arms. It may also make the target flinch.|15|60|100%|Yes}}&lt;br /&gt;
| 303 = {{MoveDataV2|303|{{{1}}}|Slack Off|Normal|Status|Cute|The user slacks off, restoring its own HP by up to half of its maximum HP.|10|-|-|Yes}}&lt;br /&gt;
| 304 = {{MoveDataV2|304|{{{1}}}|Hyper Voice|Normal|Special|Cool|The user lets loose a horribly echoing shout with the power to inflict damage.|10|90|100%|Yes}}&lt;br /&gt;
| 305 = {{MoveDataV2|305|{{{1}}}|Poison Fang|Poison|Physical|Smart|The user bites the target with toxic fangs. It may also leave the target badly poisoned.|15|50|100%|Yes}}&lt;br /&gt;
| 306 = {{MoveDataV2|306|{{{1}}}|Crush Claw|Normal|Physical|Cool|The target is bitten with viciously sharp fangs. It may make the target flinch.|10|75|95%|Yes}}&lt;br /&gt;
| 307 = {{MoveDataV2|307|{{{1}}}|Blast Burn|Fire|Special|Beauty|The target is razed by a fiery explosion. The user can't move on the next turn.|5|150|90%|Yes}}&lt;br /&gt;
| 308 = {{MoveDataV2|308|{{{1}}}|Hydro Cannon|Water|Special|Beauty|The target is hit by a watery blast. The user can't move on the next turn.|5|150|90%|Yes}}&lt;br /&gt;
| 309 = {{MoveDataV2|309|{{{1}}}|Meteor Mash|Steel|Physical|Cool|The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat.|10|90|90%|Yes}}&lt;br /&gt;
| 310 = {{MoveDataV2|310|{{{1}}}|Astonish|Ghost|Physical|Smart|The user attacks the target while shouting in a startling fashion. This may also make the target flinch.|15|30|100%|Yes}}&lt;br /&gt;
| 311 = {{MoveDataV2|311|{{{1}}}|Weather Ball|Normal|Special|Smart|An attack move that varies in power and type depending on the weather.|10|50|100%|Yes}}&lt;br /&gt;
| 312 = {{MoveDataV2|312|{{{1}}}|Aromatherapy|Grass|Status|Beauty|The user releases a soothing scent that heals all status conditions affecting the user's party.|5|-|-|Yes}}&lt;br /&gt;
| 313 = {{MoveDataV2|313|{{{1}}}|Fake Tears|Dark|Status|Smart|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.|20|-|100%|Yes}}&lt;br /&gt;
| 314 = {{MoveDataV2|314|{{{1}}}|Air Cutter|Flying|Special|Cool|The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.|25|60|95%|Yes}}&lt;br /&gt;
| 315 = {{MoveDataV2|315|{{{1}}}|Overheat|Fire|Special|Smart|The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.|5|130|90%|Yes}}&lt;br /&gt;
| 316 = {{MoveDataV2|316|{{{1}}}|Odor Sleuth|Normal|Status|Smart|Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. This also enables an evasive target to be hit.|40|-|-|Yes}}&lt;br /&gt;
| 317 = {{MoveDataV2|317|{{{1}}}|Rock Tomb|Rock|Physical|Smart|Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.|15|60|95%|Yes}}&lt;br /&gt;
| 318 = {{MoveDataV2|318|{{{1}}}|Silver Wind|Bug|Special|Beauty|The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.|5|60|100%|Yes}}&lt;br /&gt;
| 319 = {{MoveDataV2|319|{{{1}}}|Metal Sound|Steel|Status|Smart|A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.|40|-|85%|Yes}}&lt;br /&gt;
| 320 = {{MoveDataV2|320|{{{1}}}|Grass Whistle|Grass|Status|Cute|The user plays a pleasant melody that lulls the target into a deep sleep.|15|-|55%|Yes}}&lt;br /&gt;
| 321 = {{MoveDataV2|321|{{{1}}}|Tickle|Normal|Status|Cute|The user tickles the target into laughing, reducing its Attack and Defense stats.|20|-|100%|Yes}}&lt;br /&gt;
| 322 = {{MoveDataV2|322|{{{1}}}|Cosmic Power|Psychic|Status|Cool|The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.|20|-|-|Yes}}&lt;br /&gt;
| 323 = {{MoveDataV2|323|{{{1}}}|Water Spout|Water|Special|Beauty|The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.|5|150|100%|Yes}}&lt;br /&gt;
| 324 = {{MoveDataV2|324|{{{1}}}|Signal Beam|Bug|Special|Beauty|The user attacks with a sinister beam of light. It may also confuse the target.|15|75|100%|Yes}}&lt;br /&gt;
| 325 = {{MoveDataV2|325|{{{1}}}|Shadow Punch|Ghost|Physical|Cool|The user throws a punch from the shadows. This attack never misses.|20|60|-|Yes}}&lt;br /&gt;
| 326 = {{MoveDataV2|326|{{{1}}}|Extrasensory|Psychic|Special|Smart|The user attacks with an odd, unseeable power. This may also make the target flinch.|20|80|100%|Yes}}&lt;br /&gt;
| 327 = {{MoveDataV2|327|{{{1}}}|Sky Uppercut|Fighting|Physical|Cool|The user attacks the target with an uppercut thrown skyward with force.|15|85|90%|Yes}}&lt;br /&gt;
| 328 = {{MoveDataV2|328|{{{1}}}|Sand Tomb|Ground|Physical|Smart|The user traps the target inside a harshly raging sandstorm for four to five turns.|15|35|85%|Yes}}&lt;br /&gt;
| 329 = {{MoveDataV2|329|{{{1}}}|Sheer Cold|Ice|Special|Beauty|The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits.|5|-|-|Yes}}&lt;br /&gt;
| 330 = {{MoveDataV2|330|{{{1}}}|Muddy Water|Water|Special|Tough|The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy.|10|90|85%|Yes}}&lt;br /&gt;
| 331 = {{MoveDataV2|331|{{{1}}}|Bullet Seed|Grass|Physical|Cool|The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.|30|10|100%|Yes}}&lt;br /&gt;
| 332 = {{MoveDataV2|332|{{{1}}}|Aerial Ace|Flying|Special|Cool|The user confounds the target with speed, then slashes. This attack never misses.|20|60|-|Yes}}&lt;br /&gt;
| 333 = {{MoveDataV2|333|{{{1}}}|Icicle Spear|Ice|Physical|Tough|The user launches sharp icicles at the target two to five times in a row.|30|25|100%|Yes}}&lt;br /&gt;
| 334 = {{MoveDataV2|334|{{{1}}}|Iron Defense|Steel|Status|Tough|The user hardens its body's surface like iron, sharply raising its Defense stat.|15|-|-|Yes}}&lt;br /&gt;
| 335 = {{MoveDataV2|335|{{{1}}}|Block|Normal|Status|Cute|The user blocks the target's way with arms spread wide to prevent escape.|5|-|-|Yes}}&lt;br /&gt;
| 336 = {{MoveDataV2|336|{{{1}}}|Howl|Normal|Status|Cool|The user howls loudly to raise its spirit, which raises its Attack stat.|40|-|-|Yes}}&lt;br /&gt;
| 337 = {{MoveDataV2|337|{{{1}}}|Dragon Claw|Dragon|Physical|Cool|The user slashes the target with huge, sharp claws.|15|80|100%|Yes}}&lt;br /&gt;
| 338 = {{MoveDataV2|338|{{{1}}}|Frenzy Plant|Grass|Special|Cool|The user slams the target with an enormous tree. The user can't move on the next turn.|5|150|90%|Yes}}&lt;br /&gt;
| 339 = {{MoveDataV2|339|{{{1}}}|Bulk Up|Fighting|Status|Beauty|The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.|20|-|100%|Yes}}&lt;br /&gt;
| 340 = {{MoveDataV2|340|{{{1}}}|Bounce|Flying|Physical|Cute|The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.|5|85|85%|Yes}}&lt;br /&gt;
| 341 = {{MoveDataV2|341|{{{1}}}|Mud Shot|Ground|Special|Tough|The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.|15|55|95%|Yes}}&lt;br /&gt;
| 342 = {{MoveDataV2|342|{{{1}}}|Poison Tail|Poison|Physical|Smart|The user hits the target with its tail. This may also poison the target. Critical hits land more easily.|25|50|100%|Yes}}&lt;br /&gt;
| 343 = {{MoveDataV2|343|{{{1}}}|Covet|Normal|Physical|Cute|The user endearingly approaches the target, then steals the target's held item.|25|60|100%|Has issues}}&lt;br /&gt;
| 344 = {{MoveDataV2|344|{{{1}}}|Volt Tackle|Electric|Physical|Cool|The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis.|15|120|100%|Yes}}&lt;br /&gt;
| 345 = {{MoveDataV2|345|{{{1}}}|Magical Leaf|Grass|Special|Beauty|The user scatters curious leaves that chase the target. This attack never misses.|20|60|-|Yes}}&lt;br /&gt;
| 346 = {{MoveDataV2|346|{{{1}}}|Water Sport|Water|Status|Cute|The user soaks itself with water. This weakens Fire-type moves for five turns.|15|-|-|Yes}}&lt;br /&gt;
| 347 = {{MoveDataV2|347|{{{1}}}|Calm Mind|Psychic|Status|Smart|The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.|20|-|100%|Yes}}&lt;br /&gt;
| 348 = {{MoveDataV2|348|{{{1}}}|Leaf Blade|Grass|Physical|Cool|The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.|15|90|100%|Yes}}&lt;br /&gt;
| 349 = {{MoveDataV2|349|{{{1}}}|Dragon Dance|Dragon|Status|Cool|The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.|20|-|-|Yes}}&lt;br /&gt;
| 350 = {{MoveDataV2|350|{{{1}}}|Rock Blast|Rock|Physical|Tough|The user hurls hard rocks at the target. Two to five rocks are launched in a row.|10|25|90%|Yes}}&lt;br /&gt;
| 351 = {{MoveDataV2|351|{{{1}}}|Shock Wave|Electric|Special|Cool|The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.|20|60|-|Yes}}&lt;br /&gt;
| 352 = {{MoveDataV2|352|{{{1}}}|Water Pulse|Water|Special|Beauty|The user attacks the target with a pulsing blast of water. It may also confuse the target.|20|60|100%|Yes}}&lt;br /&gt;
| 353 = {{MoveDataV2|353|{{{1}}}|Doom Desire|Steel|Special|Cool|Two turns after this move is used, the user blasts the target with a concentrated bundle of light.|10|140|100%|Yes}}&lt;br /&gt;
| 354 = {{MoveDataV2|354|{{{1}}}|Psycho Boost|Psychic|Special|Smart|The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.|5|140|90%|Yes}}&lt;br /&gt;
| 355 = {{MoveDataV2|355|{{{1}}}|Roost|Flying|Status|Cool|The user lands and rests its body. It restores the user's HP by up to half of its max HP.|10|-|-|Yes}}&lt;br /&gt;
| 356 = {{MoveDataV2|356|{{{1}}}|Gravity|Psychic|Status|Beauty|Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.|5|-|-|Yes}}&lt;br /&gt;
| 357 = {{MoveDataV2|357|{{{1}}}|Miracle Eye|Psychic|Status|Cute|Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.|40|-|-|Yes}}&lt;br /&gt;
| 358 = {{MoveDataV2|358|{{{1}}}|Wake-Up Slap|Fighting|Physical|Smart|This attack inflicts big damage on a sleeping target. It also wakes the target up, however.|10|70|100%|Yes}}&lt;br /&gt;
| 359 = {{MoveDataV2|359|{{{1}}}|Hammer Arm|Fighting|Physical|Cool|The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.|10|100|90%|Yes}}&lt;br /&gt;
| 360 = {{MoveDataV2|360|{{{1}}}|Gyro Ball|Steel|Physical|Beauty|The user tackles the target with a high-speed spin. The slower the user, the greater the damage.|5|-|100%|Yes}}&lt;br /&gt;
| 361 = {{MoveDataV2|361|{{{1}}}|Healing Wish|Psychic|Status|Cute|The user faints. In return, the Pokemon taking its place will have its HP restored and status conditions cured.|10|-|-|Yes}}&lt;br /&gt;
| 362 = {{MoveDataV2|362|{{{1}}}|Brine|Water|Special|Smart|If the target's HP is down to about half, this attack will hit with double the power.|10|65|100%|Yes}}&lt;br /&gt;
| 363 = {{MoveDataV2|363|{{{1}}}|Natural Gift|Normal|Special|Smart|The user draws power to attack by using its held Berry. The Berry determines the move's type and power.|15|-|100%|Yes}}&lt;br /&gt;
| 364 = {{MoveDataV2|364|{{{1}}}|Feint|Normal|Physical|Beauty|An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. '''Has a priority of +2'''|10|30|100%|Yes}}&lt;br /&gt;
| 365 = {{MoveDataV2|365|{{{1}}}|Pluck|Flying|Physical|Cute|The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.|20|60|100%|Yes}}&lt;br /&gt;
| 366 = {{MoveDataV2|366|{{{1}}}|Tailwind|Flying|Status|Smart|The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.|15|-|-|Yes}}&lt;br /&gt;
| 367 = {{MoveDataV2|367|{{{1}}}|Acupressure|Normal|Status|Cool|The user applies pressure to stress points, sharply boosting one of its or its allies' stats.&amp;quot;&amp;quot;|30|-|-|Yes}}&lt;br /&gt;
| 368 = {{MoveDataV2|368|{{{1}}}|Metal Burst|Steel|Physical|Beauty|The user retaliates with much greater power against the target that last inflicted damage on it.|10|-|100%|Yes}}&lt;br /&gt;
| 369 = {{MoveDataV2|369|{{{1}}}|U-turn|Bug|Physical|Cute|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.|20|70|100%|Has issues}}&lt;br /&gt;
| 370 = {{MoveDataV2|370|{{{1}}}|Close Combat|Fighting|Physical|Smart|The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.|5|120|100%|Yes}}&lt;br /&gt;
| 371 = {{MoveDataV2|371|{{{1}}}|Payback|Dark|Physical|Cool|If the user moves after the target, this attack's power will be doubled|10|50|100%|Yes}}&lt;br /&gt;
| 372 = {{MoveDataV2|372|{{{1}}}|Assurance|Dark|Physical|Beauty|If the target has already taken some damage in the same turn, this attack's power is doubled.|10|60|100%|Yes}}&lt;br /&gt;
| 373 = {{MoveDataV2|373|{{{1}}}|Embargo|Dark|Status|Cute|This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.|15|-|100%|Yes}}&lt;br /&gt;
| 374 = {{MoveDataV2|374|{{{1}}}|Fling|Dark|Physical|Tough|The user flings its held item at the target to attack. This move's power and effects depend on the item.|10|-|100%|Yes}}&lt;br /&gt;
| 375 = {{MoveDataV2|375|{{{1}}}|Psycho Shift|Psychic|Status|Cool|Using its psychic power of suggestion, the user transfers its status conditions to the target.|10|-|100%|Yes}}&lt;br /&gt;
| 376 = {{MoveDataV2|376|{{{1}}}|Trump Card|Normal|Special|Cool|The fewer PP this move has, the greater its attack power.|5|-|-|Yes}}&lt;br /&gt;
| 377 = {{MoveDataV2|377|{{{1}}}|Heal Block|Psychic|Status|Cute|For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.|15|-|-|Yes}}&lt;br /&gt;
| 378 = {{MoveDataV2|378|{{{1}}}|Wring Out|Normal|Special|Smart|The user powerfully wrings the target. The more HP the target has, the greater the move's power.|5|-|100%|Yes}}&lt;br /&gt;
| 379 = {{MoveDataV2|379|{{{1}}}|Power Trick|Psychic|Status|Cool|The user employs its psychic power to switch its Attack with its Defense stat.|10|-|-|Yes}}&lt;br /&gt;
| 380 = {{MoveDataV2|380|{{{1}}}|Gastro Acid|Poison|Status|Beauty|Afflicts the targeted enemy with a Gastro Acid status condition. A Pokémon with the Gastro Acid status loses the benefit of its ability.|10|-|100%|No}}&lt;br /&gt;
| 381 = {{MoveDataV2|381|{{{1}}}|Lucky Chant|Normal|Status|Cute|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.|30|-|-%|No}}&lt;br /&gt;
| 382 = {{MoveDataV2|382|{{{1}}}|Me First|Normal|Status|Cute|The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power.|20|-|-%|No}}&lt;br /&gt;
| 383 = {{MoveDataV2|383|{{{1}}}|Copycat|Normal|Status|Cool|The user mimics the move used immediately before it. The move fails if no other move has been used yet.|20|-|-%|No}}&lt;br /&gt;
| 384 = {{MoveDataV2|384|{{{1}}}|Power Swap|Psychic|Status|Beauty|The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.|10|-|-|Yes}}&lt;br /&gt;
| 385 = {{MoveDataV2|385|{{{1}}}|Guard Swap|Psychic|Status|Beauty|The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.|10|-|-|Yes}}&lt;br /&gt;
| 386 = {{MoveDataV2|386|{{{1}}}|Punishment|Dark|Physical|Smart|This attack's power increases the more the target has powered up with stat changes.|5|-|100%|Yes}}&lt;br /&gt;
| 387 = {{MoveDataV2|387|{{{1}}}|Last Resort|Normal|Physical|Cute|This move can be used only after the user has used all the other moves it knows in the battle.|5|140|100%|Yes}}&lt;br /&gt;
| 388 = {{MoveDataV2|388|{{{1}}}|Worry Seed|Grass|Status|Beauty|A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.|10|-|100%|No}}&lt;br /&gt;
| 389 = {{MoveDataV2|389|{{{1}}}|Sucker Punch|Dark|Physical|Smart|This move enables the user to attack first. It fails if the target is not readying an attack, however.|5|80|100%|Yes}}&lt;br /&gt;
| 390 = {{MoveDataV2|390|{{{1}}}|Toxic Spikes|Poison|Status|Smart|The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.|20|-|-|Yes}}&lt;br /&gt;
| 391 = {{MoveDataV2|391|{{{1}}}|Heart Swap|Psychic|Status|Cool|Heart Swap switches any increase and/or decrease in stat changes with the target.|10|-|-|Yes}}&lt;br /&gt;
| 392 = {{MoveDataV2|392|{{{1}}}|Aqua Ring|Water|Status|Beauty|The user envelops itself in a veil made of water. It regains some HP on every turn.|20|-|-|Yes}}&lt;br /&gt;
| 393 = {{MoveDataV2|393|{{{1}}}|Magnet Rise|Electric|Status|Cute|The user levitates using electrically generated magnetism for five turns.|10|-|-%|No}}&lt;br /&gt;
| 394 = {{MoveDataV2|394|{{{1}}}|Flare Blitz|Fire|Physical|Smart|The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.|15|120|100%|Yes}}&lt;br /&gt;
| 395 = {{MoveDataV2|395|{{{1}}}|Force Palm|Fighting|Physical|Cool|The target is attacked with a shock wave. This may also leave the target with paralysis.|10|60|100%|Yes}}&lt;br /&gt;
| 396 = {{MoveDataV2|396|{{{1}}}|Aura Sphere|Fighting|Special|Smart|The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.|20|80|-|Yes}}&lt;br /&gt;
| 397 = {{MoveDataV2|397|{{{1}}}|Rock Polish|Rock|Status|Tough|The user polishes its body to reduce drag. This can sharply raise the Speed stat.|20|-|-|Yes}}&lt;br /&gt;
| 398 = {{MoveDataV2|398|{{{1}}}|Poison Jab|Poison|Physical|Smart|The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.|20|80|100%|Yes}}&lt;br /&gt;
| 399 = {{MoveDataV2|399|{{{1}}}|Dark Pulse|Dark|Special|Cool|The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.|15|80|100%|Yes}}&lt;br /&gt;
| 400 = {{MoveDataV2|400|{{{1}}}|Night Slash|Dark|Physical|Beauty|The user slashes the target the instant an opportunity arises. Critical hits land more easily.|15|70|100%|Yes}}&lt;br /&gt;
| 401 = {{MoveDataV2|401|{{{1}}}|Aqua Tail|Water|Physical|Cute|The user attacks by swinging its tail as if it were a vicious wave in a raging storm.|10|90|90%|Yes}}&lt;br /&gt;
| 402 = {{MoveDataV2|402|{{{1}}}|Seed Bomb|Grass|Physical|Smart|The user slams a barrage of hard-shelled seeds on the target from above.|15|80|100%|Yes}}&lt;br /&gt;
| 403 = {{MoveDataV2|403|{{{1}}}|Air Slash|Flying|Special|Cool|The user attacks with a blade of air that slices even the sky. It may also make the target flinch.|15|75|95%|Yes}}&lt;br /&gt;
| 404 = {{MoveDataV2|404|{{{1}}}|X-Scissor|Bug|Physical|Beauty|The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.|15|80|100%|Yes}}&lt;br /&gt;
| 405 = {{MoveDataV2|405|{{{1}}}|Bug Buzz|Bug|Special|Cute|The user vibrates its wings to generate a damaging sound wave. This may also lower the target's Sp. Def stat.|10|90|100%|Yes}}&lt;br /&gt;
| 406 = {{MoveDataV2|406|{{{1}}}|Dragon Pulse|Dragon|Special|Smart|The target is attacked with a shock wave generated by the user's gaping mouth.|10|85|100%|Yes}}&lt;br /&gt;
| 407 = {{MoveDataV2|407|{{{1}}}|Dragon Rush|Dragon|Physical|Cool|The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.|10|100|75%|Yes}}&lt;br /&gt;
| 408 = {{MoveDataV2|408|{{{1}}}|Power Gem|Rock|Special|Beauty|The user attacks with a ray of light that sparkles as if it were made of gemstones.|20|80|100%|Yes}}&lt;br /&gt;
| 409 = {{MoveDataV2|409|{{{1}}}|Drain Punch|Fighting|Physical|Beauty|An energy-draining punch. The user's HP is restored by half the damage taken by the target.|10|75|100%|Yes}}&lt;br /&gt;
| 410 = {{MoveDataV2|410|{{{1}}}|Vacuum Wave|Fighting|Special|Smart|The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.|30|40|100%|Yes}}&lt;br /&gt;
| 411 = {{MoveDataV2|411|{{{1}}}|Focus Blast|Fighting|Physical|Smart|The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.|5|120|100%|Yes}}&lt;br /&gt;
| 412 = {{MoveDataV2|412|{{{1}}}|Energy Ball|Grass|Special|Beauty|The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.|10|90|100%|Yes}}&lt;br /&gt;
| 413 = {{MoveDataV2|413|{{{1}}}|Brave Bird|Flying|Physical|Cute|The user tucks in its wings and charges from a low altitude. The user also takes serious damage.|15|120|100%|Yes}}&lt;br /&gt;
| 414 = {{MoveDataV2|414|{{{1}}}|Earth Power|Ground|Special|Smart|The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def.|10|90|100%|Yes}}&lt;br /&gt;
| 415 = {{MoveDataV2|415|{{{1}}}|Switcheroo|Dark|Status|Cool|The user trades held items with the target faster than the eye can follow.|10|-|100%|No}}&lt;br /&gt;
| 416 = {{MoveDataV2|416|{{{1}}}|Giga Impact|Normal|Physical|Beauty|The user charges at the target using every bit of its power. The user can't move on the next turn.|5|150|90%|Yes}}&lt;br /&gt;
| 417 = {{MoveDataV2|417|{{{1}}}|Nasty Plot|Dark|Status|Cute|The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.|20|-|-|Yes}}&lt;br /&gt;
| 418 = {{MoveDataV2|418|{{{1}}}|Bullet Punch|Steel|Physical|Smart|The user strikes the target with tough punches as fast as bullets. This move always goes first.|30|40|100%|Yes}}&lt;br /&gt;
| 419 = {{MoveDataV2|419|{{{1}}}|Avalanche|Ice|Physical|Cool|An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. '''Has a priority of -4'''|10|60|100%|No}}&lt;br /&gt;
| 420 = {{MoveDataV2|420|{{{1}}}|Ice Shard|Ice|Physical|Beauty|The user flash freezes chunks of ice and hurls them at the target. This move always goes first. '''Has a priority of +1'''|30|40|100%|Yes}}&lt;br /&gt;
| 421 = {{MoveDataV2|421|{{{1}}}|Shadow Claw|Ghost|Physical|Cute|The user slashes with a sharp claw made from shadows. Critical hits land more easily.|15|70|100%|Yes}}&lt;br /&gt;
| 422 = {{MoveDataV2|422|{{{1}}}|Thunder Fang|Electric|Physical|Cool|The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.|15|65|95%|Yes}}&lt;br /&gt;
| 423 = {{MoveDataV2|423|{{{1}}}|Ice Fang|Ice|Physical|Cool|The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.|15|65|95%|Yes}}&lt;br /&gt;
| 424 = {{MoveDataV2|424|{{{1}}}|Fire Fang|Fire|Physical|Beauty|The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.|15|65|95%|Yes}}&lt;br /&gt;
| 425 = {{MoveDataV2|425|{{{1}}}|Shadow Sneak|Ghost|Physical|Smart|The user extends its shadow and attacks the target from behind. This move always goes first. '''Has a priority of +1'''|30|40|100%|Yes}}&lt;br /&gt;
| 426 = {{MoveDataV2|426|{{{1}}}|Mud Bomb|Ground|Special|Smart|The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.|10|65|85%|Yes}}&lt;br /&gt;
| 427 = {{MoveDataV2|427|{{{1}}}|Psycho Cut|Psychic|Physical|Cool|The user tears at the target with blades formed by psychic power. Critical hits land more easily.|20|70|100%|Yes}}&lt;br /&gt;
| 428 = {{MoveDataV2|428|{{{1}}}|Zen Headbutt|Psychic|Physical|Tough|The user focuses its willpower to its head and attacks the target. This may also make the target flinch.|15|80|90%|Yes}}&lt;br /&gt;
| 429 = {{MoveDataV2|429|{{{1}}}|Mirror Shot|Steel|Special|Cute|The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy.|10|65|100%|Yes}}&lt;br /&gt;
| 430 = {{MoveDataV2|430|{{{1}}}|Flash Cannon|Steel|Special|Smart|The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.|10|80|100%|Yes}}&lt;br /&gt;
| 431 = {{MoveDataV2|431|{{{1}}}|Rock Climb|Normal|Physical|Cool|The user attacks the target by smashing into it with incredible force. This may also confuse the target.|20|90|85%|Yes}}&lt;br /&gt;
| 432 = {{MoveDataV2|432|{{{1}}}|Defog|Flying|Status|Beauty|A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.|15|-|-|Yes}}&lt;br /&gt;
| 433 = {{MoveDataV2|433|{{{1}}}|Trick Room|Psychic|Status|Cute|The user creates a bizarre area in which slower Pokémon get to move first for five turns. '''Has a priority of -7'''|5|-|-%|No}}&lt;br /&gt;
| 434 = {{MoveDataV2|434|{{{1}}}|Draco Meteor|Dragon|Special|Smart|Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.|5|130|90%|Yes}}&lt;br /&gt;
| 435 = {{MoveDataV2|435|{{{1}}}|Discharge|Electric|Special|Cool|The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.|15|80|100%|Yes}}&lt;br /&gt;
| 436 = {{MoveDataV2|436|{{{1}}}|Lava Plume|Fire|Special|Tough|An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.|15|80|100%|Yes}}&lt;br /&gt;
| 437 = {{MoveDataV2|437|{{{1}}}|Leaf Storm|Grass|Special|Smart|The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.|5|130|90%|Yes}}&lt;br /&gt;
| 438 = {{MoveDataV2|438|{{{1}}}|Power Whip|Grass|Physical|Beauty|The user violently whirls its vines or tentacles to harshly lash the target.|10|120|85%|Yes}}&lt;br /&gt;
| 439 = {{MoveDataV2|439|{{{1}}}|Rock Wrecker|Rock|Physical|Tough|The user launches a huge boulder at the target to attack. The user can't move on the next turn.|5|150|90%|Yes}}&lt;br /&gt;
| 440 = {{MoveDataV2|440|{{{1}}}|Cross Poison|Poison|Physical|Cool|A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.|20|70|100%|Yes}}&lt;br /&gt;
| 441 = {{MoveDataV2|441|{{{1}}}|Gunk Shot|Poison|Physical|Cool|The user shoots filthy garbage at the target to attack. It may also poison the target.|5|120|80%|Yes}}&lt;br /&gt;
| 442 = {{MoveDataV2|442|{{{1}}}|Iron Head|Steel|Physical|Tough|The user slams the target with its steel-hard head. This may also make the target flinch.|15|80|100%|Yes}}&lt;br /&gt;
| 443 = {{MoveDataV2|443|{{{1}}}|Magnet Bomb|Steel|Physical|Cool|The user launches steel bombs that stick to the target. This attack will not miss.|20|60|-|Yes}}&lt;br /&gt;
| 444 = {{MoveDataV2|444|{{{1}}}|Stone Edge|Rock|Physical|Tough|The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.|5|100|80%|Yes}}&lt;br /&gt;
| 445 = {{MoveDataV2|445|{{{1}}}|Captivate|Normal|Status|Cute|If any opposing Pokemon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.|20|-|100%|Yes}}&lt;br /&gt;
| 446 = {{MoveDataV2|446|{{{1}}}|Stealth Rock|Rock|Status|Cool|he user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.|32|-|-|Yes}}&lt;br /&gt;
| 447 = {{MoveDataV2|447|{{{1}}}|Grass Knot|Grass|Special|Smart|The user snares the target with grass and trips it. The heavier the target, the greater the move's power.|20|-|100%|Yes}}&lt;br /&gt;
| 448 = {{MoveDataV2|448|{{{1}}}|Chatter|Flying|Special|Smart|The user attacks using a sound wave based on words it has learned. This confuses the target.|20|65|100%|Yes}}&lt;br /&gt;
| 449 = {{MoveDataV2|449|{{{1}}}|Judgement|Normal|Special|Beauty|The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding.|10|100|100%|No}}&lt;br /&gt;
| 450 = {{MoveDataV2|450|{{{1}}}|Bug Bite|Bug|Physical|Tough|The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.|20|60|100%|Yes}}&lt;br /&gt;
| 451 = {{MoveDataV2|451|{{{1}}}|Charge Beam|Electric|Special|Beauty|The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.|10|50|90%|Yes}}&lt;br /&gt;
| 452 = {{MoveDataV2|452|{{{1}}}|Wood Hammer|Grass|Physical|Tough|The user slams its rugged body into the target to attack. The user also sustains serious damage.|15|120|100%|Yes}}&lt;br /&gt;
| 453 = {{MoveDataV2|453|{{{1}}}|Aqua Jet|Water|Physical|Beauty|The user lunges at the target speed that makes it almost invisible. This move always goes first. '''Has a priority of +1'''|20|40|100%|Yes}}&lt;br /&gt;
| 454 = {{MoveDataV2|454|{{{1}}}|Attack Order|Bug|Physical|Smart|The user calls out its underlings to pummel the target. Critical hits land easier.|15|90|100%|Yes}}&lt;br /&gt;
| 455 = {{MoveDataV2|455|{{{1}}}|Defend Order|Bug|Status|Smart|The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.|10|-|-|Yes}}&lt;br /&gt;
| 456 = {{MoveDataV2|456|{{{1}}}|Heal Order|Bug|Status|Smart|The user calls out its underlings to heal it. The user regains up to half of its max HP.|10|-|-|Yes}}&lt;br /&gt;
| 457 = {{MoveDataV2|457|{{{1}}}|Head Smash|Rock|Physical|Tough|The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.|5|150|80%|Yes}}&lt;br /&gt;
| 458 = {{MoveDataV2|458|{{{1}}}|Double Hit|Normal|Physical|Smart|The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.|10|35|90%|Yes}}&lt;br /&gt;
| 459 = {{MoveDataV2|459|{{{1}}}|Roar of Time|Dragon|Special|Beauty|The user blasts the target with power that distorts even time. The user can't move on the next turn.|5|150|90%|No}}&lt;br /&gt;
| 460 = {{MoveDataV2|460|{{{1}}}|Special Rend|Dragon|Special|Beauty|The user tears the target along with the space around it. Critical hits land more easily.|5|100|95%|No}}&lt;br /&gt;
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| 461 = {{MoveDataV2|461|{{{1}}}|Lunar Dance|Psychic|Status|Beauty|The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.|10|-|-%|No}}&lt;br /&gt;
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| 462 = {{MoveDataV2|462|{{{1}}}|Crush Grip|Normal|Physical|Tough|The target is crushed with great force. The attack is more powerful the more HP the target has left.|5|-|100%|Yes}}&lt;br /&gt;
| 463 = {{MoveDataV2|463|{{{1}}}|Magma Storm|Fire|Special|Tough|The target becomes trapped within a maelstrom of fire that rages for four to five turns.|5|100|75%|Yes}}&lt;br /&gt;
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| 465 = {{MoveDataV2|465|{{{1}}}|Seed Flare|Grass|Special|Cool|The user emits a shock wave from its body to attack its target. It may harshly lower the target's Sp. Def.|5|120|85%|Yes}}&lt;br /&gt;
| 466 = {{MoveDataV2|466|{{{1}}}|Ominous Wind|Ghost|Special|Smart|The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.|5|60|100%|Yes}}&lt;br /&gt;
| 467 = {{MoveDataV2|467|{{{1}}}|Shadow Force|Ghost|Physical|Smart|The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself.|5|120|100%|No}}&lt;br /&gt;
| 468 = {{MoveDataV2|468|{{{1}}}|Hone Claws|Dark|Status|Smart|The user sharpens its claws to boost its Attack stat and accuracy.|15|-|-|Yes}}&lt;br /&gt;
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| 473 = {{MoveDataV2|473|{{{1}}}|Psyshock|Psychic|Special|Beauty|The user materializes an odd psychic wave to attack the target. This attack does physical damage.|10|80|100%|Yes}}&lt;br /&gt;
| 474 = {{MoveDataV2|474|{{{1}}}|Venoshock|Poison|Special|Smart|The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.|10|65|100%|Yes}}&lt;br /&gt;
| 475 = {{MoveDataV2|475|{{{1}}}|Autotomize|Steel|Status|Beauty|The user sheds part of its body to make itself lighter and sharply raise its Speed stat.|15|-|-%|No}}&lt;br /&gt;
| 476 = {{MoveDataV2|476|{{{1}}}|Rage Powder|Bug|Status|Smart|The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. '''Has a priority of +2'''|20|-|-%|No}}&lt;br /&gt;
| 477 = {{MoveDataV2|477|{{{1}}}|Telekinesis|Psychic|Status|Smart|The user makes the target float with its psychic power. The target is easier to hit for three turns.|15|-|-%|No}}&lt;br /&gt;
| 478 = {{MoveDataV2|478|{{{1}}}|Magic Room|Psychic|Status|Smart|The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.|10|-|-%|No}}&lt;br /&gt;
| 479 = {{MoveDataV2|479|{{{1}}}|Smack Down|Rock|Physical|Tough|The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.|15|50|100%|Yes}}&lt;br /&gt;
| 480 = {{MoveDataV2|480|{{{1}}}|Storm Throw|Fighting|Physical|Cool|||||No}}&lt;br /&gt;
| 481 = {{MoveDataV2|481|{{{1}}}|Flame Burst|Fire|Special|Beauty|The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.|15|70|100%|Yes}}&lt;br /&gt;
| 482 = {{MoveDataV2|482|{{{1}}}|Sludge Wave|Poison|Special|Cool|The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.|10|95|100%|Yes}}&lt;br /&gt;
| 483 = {{MoveDataV2|483|{{{1}}}|Quiver Dance|Bug|Status|Beauty|The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.|20|-|-|Yes}}&lt;br /&gt;
| 484 = {{MoveDataV2|484|{{{1}}}|Heavy Slam|Steel|Physical|Cool|The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.|10|-|100%|Yes}}&lt;br /&gt;
| 485 = {{MoveDataV2|485|{{{1}}}|Synchronoise|Psychic|Special|Smart|Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.|10|120|100|No}}&lt;br /&gt;
| 486 = {{MoveDataV2|486|{{{1}}}|Electro Ball|Electric|Special|Cool|The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.|10|-|100%|Yes}}&lt;br /&gt;
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| 488 = {{MoveDataV2|488|{{{1}}}|Flame Charge|Fire|Physical|Beauty|The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.|20|50|100%|Yes}}&lt;br /&gt;
| 489 = {{MoveDataV2|489|{{{1}}}|Coil|Poison|Status|Beauty|The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.|20|-|-|Yes}}&lt;br /&gt;
| 490 = {{MoveDataV2|490|{{{1}}}|Low Sweep|Fighting|Physical|Smart|The user makes a swift attack on the target's legs, which lowers the target's Speed stat.|20|65|100%|Yes}}&lt;br /&gt;
| 491 = {{MoveDataV2|491|{{{1}}}|Acid Spray|Poison|Special|Smart|The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.|20|40|100%|Yes}}&lt;br /&gt;
| 492 = {{MoveDataV2|492|{{{1}}}|Foul Play|Dark|Physical|Smart|The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.|15|95|100%|No}}&lt;br /&gt;
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| 494 = {{MoveDataV2|494|{{{1}}}|Entrainment|Normal|Status|Cute|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.|15|-|100%|No}}&lt;br /&gt;
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| 496 = {{MoveDataV2|496|{{{1}}}|Round|Normal|Special|Beauty|The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.|15|60|100%|No}}&lt;br /&gt;
| 497 = {{MoveDataV2|497|{{{1}}}|Echoed Voice|Normal|Special|Beauty|The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.|15|40|100%|No}}&lt;br /&gt;
| 498 = {{MoveDataV2|498|{{{1}}}|Chip Away|Normal|Physical|Tough|Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.|20|70|100%|Yes}}&lt;br /&gt;
| 499 = {{MoveDataV2|499|{{{1}}}|Clear Smog|Poison|Special|Beauty|The user attacks by throwing a clump of special mud. All stat changes are returned to normal.|15|50|-|Yes}}&lt;br /&gt;
| 500 = {{MoveDataV2|500|{{{1}}}|Stored Power|Psychic|Special|Cool|The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.|10|20|100%|Yes}}&lt;br /&gt;
| 501 = {{MoveDataV2|501|{{{1}}}|Quick Guard|Fighting|Status|Cool|The user protects itself and its allies from priority moves. '''Has a priority of +3'''|15|-|-%|No}}&lt;br /&gt;
| 502 = {{MoveDataV2|502|{{{1}}}|Ally Switch|Psychic|Status|Smart|The user teleports using a strange power and switches places with one of its allies. '''Has a priority of +1'''|15|-|-%|No}}&lt;br /&gt;
| 503 = {{MoveDataV2|503|{{{1}}}|Scald|Water|Special|Cool|The user shoots boiling hot water at its target. This may also leave the target with a burn.|15|80|100%|Yes}}&lt;br /&gt;
| 504 = {{MoveDataV2|504|{{{1}}}|Shell Smash|Normal|Status|Cool|The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.|15|-|-|Yes}}&lt;br /&gt;
| 505 = {{MoveDataV2|505|{{{1}}}|Heal Pulse|Psychic|Status|Beauty|The user emits a healing pulse which restores the target's HP by up to half of its max HP.|10|-|100%|Yes}}&lt;br /&gt;
| 506 = {{MoveDataV2|506|{{{1}}}|Hex|Ghost|Special|Tough|This relentless attack does massive damage to a target affected by status problems.|10|65|100%|Yes}}&lt;br /&gt;
| 507 = {{MoveDataV2|507|{{{1}}}|Sky Drop|Flying|Physical|Tough|The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.|10|60|100%|No}}&lt;br /&gt;
| 508 = {{MoveDataV2|508|{{{1}}}|Shift Gear|Steel|Status|Cool|The user rotates its gears, raising its Attack and sharply raising its Speed.|10|-|-|Yes}}&lt;br /&gt;
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| 509 = {{MoveDataV2|509|{{{1}}}|Circle Throw|Fighting|Physical|Cool|The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. '''Has a priority of -6'''|10|60|90%|No}}&lt;br /&gt;
| 510 = {{MoveDataV2|510|{{{1}}}|Incinerate|Fire|Special|Tough|The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.|15|60|100%|No}}&lt;br /&gt;
| 511 = {{MoveDataV2|511|{{{1}}}|Quash|Dark|Status|Smart|The user suppresses the target and makes its move go last.|15|-|100%|No}}&lt;br /&gt;
| 512 = {{MoveDataV2|512|{{{1}}}|Acrobatics|Flying|Physical|Smart|The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.|15|55|100%|Yes}}&lt;br /&gt;
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| 514 = {{MoveDataV2|514|{{{1}}}|Retaliate|Normal|Physical|Cool|The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.|5|70|100%|No}}&lt;br /&gt;
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| 517 = {{MoveDataV2|517|{{{1}}}|Inferno|Fire|Special|Beauty|The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.|5|100|50%|Yes}}&lt;br /&gt;
| 518 = {{MoveDataV2|518|{{{1}}}|Water Pledge|Water|Special|Cute|A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.|10|80|100%|Yes}}&lt;br /&gt;
| 519 = {{MoveDataV2|519|{{{1}}}|Fire Pledge|Fire|Special|Cool|A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.|10|80|100%|Yes}}&lt;br /&gt;
| 520 = {{MoveDataV2|520|{{{1}}}|Grass Pledge|Grass|Special|Cool|A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.|10|80|100%|Yes}}&lt;br /&gt;
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| 522 = {{MoveDataV2|522|{{{1}}}|Struggle Bug|Fighting|Special|Cool|While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.|20|50|100%|Yes}}&lt;br /&gt;
| 523 = {{MoveDataV2|523|{{{1}}}|Bulldoze|Ground|Physical|Tough|The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.|20|60|100%|Yes}}&lt;br /&gt;
| 524 = {{MoveDataV2|524|{{{1}}}|Frost Breath|Ice|Special|Beauty|||||No}}&lt;br /&gt;
| 525 = {{MoveDataV2|525|{{{1}}}|Dragon Tail|Dragon|Physical|Cool|The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.|10|60|90%|Has issues}}&lt;br /&gt;
| 526 = {{MoveDataV2|526|{{{1}}}|Work Up|Normal|Status|Tough|The user is roused, and its Attack and Sp. Atk stats increase.|30|-|-|Yes}}&lt;br /&gt;
| 527 = {{MoveDataV2|527|{{{1}}}|Electroweb|Electric|Special|Beauty|The user attacks and captures opposing Pokémon by using an electric net. This lowers their Speed stat.|15|55|95%|Yes}}&lt;br /&gt;
| 528 = {{MoveDataV2|528|{{{1}}}|Wild Charge|Electric|Physical|Cool|The user shrouds itself in electricity and smashes into its target. It also damages the user a little.|15|90|100%|Yes}}&lt;br /&gt;
| 529 = {{MoveDataV2|529|{{{1}}}|Drill Run|Ground|Physical|Tough|The user crashes into its target while rotating its body like a drill. Critical hits land more easily.|10|80|95%|Yes}}&lt;br /&gt;
| 530 = {{MoveDataV2|530|{{{1}}}|Dual Chop|Dragon|Physical|Cool|The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.|15|40|90%|Yes}}&lt;br /&gt;
| 531 = {{MoveDataV2|531|{{{1}}}|Heart Stamp|Psychic|Physical|Tough|The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.|20|60|100%|Yes}}&lt;br /&gt;
| 532 = {{MoveDataV2|532|{{{1}}}|Horn Leech|Grass|Physical|Tough|The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.|10|75|100%|Yes}}&lt;br /&gt;
| 533 = {{MoveDataV2|533|{{{1}}}|Sacred Sword|Fighting|Physical|Cool|The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.|15|90|100%|No}}&lt;br /&gt;
| 534 = {{MoveDataV2|534|{{{1}}}|Razor Shell|Water|Physical|Tough|The user cuts its target with sharp shells. This may also lower the target's Defense stat.|10|75|95%|Yes}}&lt;br /&gt;
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| 535 = {{MoveDataV2|535|{{{1}}}|Heat Crash|Fire|Physical|Cool|The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.|10|-|100%|Yes}}&lt;br /&gt;
| 536 = {{MoveDataV2|536|{{{1}}}|Leaf Tornado|Grass|Special|Tough|The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.|10|65|90%|Yes}}&lt;br /&gt;
| 537 = {{MoveDataV2|537|{{{1}}}|Steamroller|Bug|Physical|Tough|The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.|20|65|100%|Yes}}&lt;br /&gt;
| 538 = {{MoveDataV2|538|{{{1}}}|Cotton Guard|Grass|Status|Smart|The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat.|10|-|-|Yes}}&lt;br /&gt;
| 539 = {{MoveDataV2|539|{{{1}}}|Night Daze|Dark|Special|Cool|The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy.|10|85|95%|Yes}}&lt;br /&gt;
| 540 = {{MoveDataV2|540|{{{1}}}|Psystrike|Psychic|Special|Cool|The user materializes an odd psychic wave to attack the target. This attack does physical damage.|10|100|100%|No}}&lt;br /&gt;
| 541 = {{MoveDataV2|541|{{{1}}}|Tail Slap|Normal|Physical|Tough|The user attacks by striking the target with its hard tail. It hits the Pokémon two to five times in a row.|10|25|85%|Yes}}&lt;br /&gt;
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| 542 = {{MoveDataV2|542|{{{1}}}|Hurricane|Flying|Special|Cute|The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.|10|110|70%|Yes}}&lt;br /&gt;
| 543 = {{MoveDataV2|543|{{{1}}}|Head Charge|Normal|Physical|Tough|The user charges its head into its target, using its powerful guard hair. This also damages the user a little.|15|120|100%|Yes}}&lt;br /&gt;
| 544 = {{MoveDataV2|544|{{{1}}}|Gear Grind|Steel|Physical|Cool|The user attacks by throwing steel gears at its target twice.|15|50|100%|Yes}}&lt;br /&gt;
| 545 = {{MoveDataV2|545|{{{1}}}|Searing Shot|Fire|Special|Beauty|An inferno of scarlet flames torches everything around the user. It may leave the target with a burn.|5|100|100%|Yes}}&lt;br /&gt;
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| 552 = {{MoveDataV2|552|{{{1}}}|Fiery Dance|Fire|Special|Beauty|Cloaked in flames, the user dances and flaps its wings. This may also raise the user's Sp. Atk stat.|10|80|100%|Yes}}&lt;br /&gt;
| 553 = {{MoveDataV2|553|{{{1}}}|Freeze Shock|Ice|Special|Beauty|On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis.|5|140|90%|Yes}}&lt;br /&gt;
| 554 = {{MoveDataV2|554|{{{1}}}|Ice Burn|Ice|Special|Beauty|On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.|5|140|90%|Yes}}&lt;br /&gt;
| 555 = {{MoveDataV2|555|{{{1}}}|Snarl|Dark|Special|Cool|The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.|10|55|95%|Yes}}&lt;br /&gt;
| 556 = {{MoveDataV2|556|{{{1}}}|Icicle Crash|Ice|Physical|Smart|The user attacks the target while shouting in a startling fashion. This may also make the target flinch.|10|85|90%|Yes}}&lt;br /&gt;
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| 558 = {{MoveDataV2|558|{{{1}}}|Fusion Flare|Fire|Special|Beauty|The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.|5|100|100%|Yes}}&lt;br /&gt;
| 559 = {{MoveDataV2|559|{{{1}}}|Fusion Bolt|Electric|Special|Beauty|The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.|5|100|100%|Yes}}&lt;br /&gt;
| 560 = {{MoveDataV2|560|{{{1}}}|Ride|Fighting|Physical|Cool|The user runs over the target rapidly. The power rises when the user's accuracy stat is low.|20|60|100%|Yes}}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
| 566 = {{MoveDataV2|566|{{{1}}}|Phantom Force|Ghost|Physical|Cool|The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.|10|90|100%|No}}&lt;br /&gt;
&lt;br /&gt;
| 568 = {{MoveDataV2|568|{{{1}}}|Noble Roar|Normal|Status|Cute|Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.|40|-|100%|Yes}}&lt;br /&gt;
&lt;br /&gt;
| 570 = {{MoveDataV2|570|{{{1}}}|Parabolic Charge|Electric|Special|Smart|The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.|20|50|100%|Yes}}&lt;br /&gt;
| 571 = {{MoveDataV2|571|{{{1}}}|Forest's Curse|Grass|Status|Smart|The user puts a forest curse on the target. Afflicted targets are now  grass type as well.|20|-|100%|No}}&lt;br /&gt;
| 572 = {{MoveDataV2|572|{{{1}}}|Petal Blizzard|Grass|Physical|Tough|The user sets off an earthquake that strikes those around it.|15|90|100%|Yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 574 = {{MoveDataV2|574|{{{1}}}|Disarming Voice|Fairy|Special|Cool|Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.|15|40|-|Yes}}&lt;br /&gt;
| 575 = {{MoveDataV2|575|{{{1}}}|Parting Shot|Dark|Status|Cool|With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.|20|-|100%|No}}&lt;br /&gt;
&lt;br /&gt;
| 577 = {{MoveDataV2|577|{{{1}}}|Draining Kiss|Fairy|Special|Smart|The user steals the target's energy with a kiss. The user's HP is restored by over half of the damage taken by the target.|10|50|100%|Yes}}&lt;br /&gt;
| 578 = {{MoveDataV2|578|{{{1}}}|Crafty Shield|Fairy|Status|Smart|The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. '''Has a priority of +3'''|10|-|-%|No}}&lt;br /&gt;
&lt;br /&gt;
| 580 = {{MoveDataV2|580|{{{1}}}|Grassy Terrain|Grass|Status|Beauty|The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.|10|-|-%|No}}&lt;br /&gt;
| 581 = {{MoveDataV2|581|{{{1}}}|Misty Terrain|Fairy|Status|Beauty|The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions.|10|-|-%|No}}&lt;br /&gt;
&lt;br /&gt;
| 583 = {{MoveDataV2|583|{{{1}}}|Play Rough|Fairy|Physical|Beauty|The user plays rough with the target and attacks it. This may also lower the target's Attack stat.|10|90|90%|Yes}}&lt;br /&gt;
| 584 = {{MoveDataV2|584|{{{1}}}|Fairy Wind|Fairy|Special|Beauty|The user stirs up a fairy wind and strikes the target with it.|30|40|100%|Yes}}&lt;br /&gt;
| 585 = {{MoveDataV2|585|{{{1}}}|Moonblast|Fairy|Special|Smart|Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.|15|95|100%|Yes}}&lt;br /&gt;
| 586 = {{MoveDataV2|586|{{{1}}}|Boomburst|Normal|Special|Tough|The user attacks everything around it with the destructive power of a terrible, explosive sound.|10|140|100%|Yes}}&lt;br /&gt;
| 587 = {{MoveDataV2|587|{{{1}}}|Fairy Lock|Fairy|Status|Smart|By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.|10|-|-%|No}}&lt;br /&gt;
| 588 = {{MoveDataV2|588|{{{1}}}|King's Shield|Steel|Status|Smart|The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. '''Has a priority of +3'''|10|-|-|Yes}}&lt;br /&gt;
| 589 = {{MoveDataV2|589|{{{1}}}|Play Nice|Normal|Status|Cute|The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.|20|-|-|Yes}}&lt;br /&gt;
| 590 = {{MoveDataV2|590|{{{1}}}|Confide|Normal|Status|Cute|The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat.|20|-|-|Yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 594 = {{MoveDataV2|594|{{{1}}}|Water Shuriken|Water|Physical|Cool|The user hits the target with throwing stars two to five times in a row. This move always goes first.|20|15|100%|Yes}}&lt;br /&gt;
| 595 = {{MoveDataV2|595|{{{1}}}|Mystical Fire|Fire|Special|Beauty|The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.|10|65|100%|Yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 598 = {{MoveDataV2|598|{{{1}}}|Eerie Impulse|Electric|Status|Cute|The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.|15|-|100%|Yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 605 = {{MoveDataV2|605|{{{1}}}|Dazzling Gleam|Fairy|Special|Cool|The user damages opposing Pokémon by emitting a powerful flash.|10|80|100%|Yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 608 = {{MoveDataV2|608|{{{1}}}|Baby-Doll Eyes|Fairy|Status|Cute|The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.|30|-|100%|Yes}}&lt;br /&gt;
| 609 = {{MoveDataV2|609|{{{1}}}|Nuzzle|Electric|Physical|Cool|The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.|20|20|100%|Yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 612 = {{MoveDataV2|612|{{{1}}}|Power-Up Punch|Fighting|Physical|Cool|Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.|20|40|100%|Yes}}&lt;br /&gt;
| 613 = {{MoveDataV2|613|{{{1}}}|Oblivion Wing|Flying|Special|Smart|The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.|10|80|100%|Yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| 616 = {{MoveDataV2|616|{{{1}}}|Land's Wrath|Ground|Physical|Tough|The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.|10|90|100%|Yes}}&lt;br /&gt;
&lt;br /&gt;
| 999 = {{MoveDataV2|999|{{{1}}}|TheUltimateDerp|Shadow|Physical|Cool|The Pokémon derps around to the max. Nothing can stop it now. Not even a cookie.|40|100|-|GameMode only}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Old Data --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| {{MoveDataV2|1|{{{1}}}|Moves Not Implemented|Normal|Physical|Tough|The target is physically pounded with a long tail or a foreleg, etc.|25|40|100%|No}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Comet_Punch&amp;diff=24660</id>
		<title>Pokémon Move/Comet Punch</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Comet_Punch&amp;diff=24660"/>
		<updated>2015-03-08T16:49:25Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MovePageV2|Version = 0.52&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Japanese Name.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Japanese Name = れんぞくパンチ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Japanese translate Name. ( Direct Translation of Japanese )&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EDT = Consecutive Punch&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Effect.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Effect = Comet Punch hits the target 2-5 times.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by Level Up.&lt;br /&gt;
Syntax: Level Up = {{PokémonListV2|MovesLevel|Pokémon ID|Level}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Level Up =&lt;br /&gt;
{{PokémonListV2|MovesLevel|107|--}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|115|--}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|165|9}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|166|9}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|674|15}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|675|15}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by TM/HM.&lt;br /&gt;
Syntax: TM/HM = {{PokémonListV2|MovesTMHM|Pokémon ID|}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by Breeding.&lt;br /&gt;
Syntax: Breeding = {{PokémonListV2|MovesTMHM|Pokémon ID|}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding =&lt;br /&gt;
{{PokémonListV2|MovesTMHM|532}}    &lt;br /&gt;
{{PokémonListV2|MovesTMHM|533}}   &lt;br /&gt;
{{PokémonListV2|MovesTMHM|534}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Trainer Tips of the Moves.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tips = &lt;br /&gt;
* Comet Punch is best used to counter the [[Sturdy]] ability.&lt;br /&gt;
* The Japanese name for [[Pokémon_Move/Meteor_Mash|Meteor Mash]] is Comet Punch&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Moves.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History =&lt;br /&gt;
{{VersionHistoryV2|0.21|Introduced}}&lt;br /&gt;
{{VersionHistoryV2|0.52|Updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Comet_Punch&amp;diff=24659</id>
		<title>Pokémon Move/Comet Punch</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Comet_Punch&amp;diff=24659"/>
		<updated>2015-03-08T16:47:54Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MovePageV2|Version = 0.52&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Japanese Name.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Japanese Name = れんぞくパンチ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Japanese translate Name. ( Direct Translation of Japanese )&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EDT = Consecutive Punch&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Effect.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Effect = Comet Punch hits the target 2-5 times.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by Level Up.&lt;br /&gt;
Syntax: Level Up = {{PokémonListV2|MovesLevel|Pokémon ID|Level}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Level Up =&lt;br /&gt;
{{PokémonListV2|MovesLevel|107|--}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|115|--}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|165|9}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|166|9}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|674|15}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|675|15}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by TM/HM.&lt;br /&gt;
Syntax: TM/HM = {{PokémonListV2|MovesTMHM|Pokémon ID|}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by Breeding.&lt;br /&gt;
Syntax: Breeding = {{PokémonListV2|MovesTMHM|Pokémon ID|}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding =&lt;br /&gt;
{{PokémonListV2|MovesTMHM|532}}    &lt;br /&gt;
{{PokémonListV2|MovesTMHM|533}}   &lt;br /&gt;
{{PokémonListV2|MovesTMHM|534}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Trainer Tips of the Moves.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tips = &lt;br /&gt;
* Comet Punch is best used to counter the [[Sturdy]] ability.&lt;br /&gt;
* The Japanese name for [[Meteor Mash]] is Comet Punch&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Moves.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History =&lt;br /&gt;
{{VersionHistoryV2|0.21|Introduced}}&lt;br /&gt;
{{VersionHistoryV2|0.52|Updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=User:Exemplary&amp;diff=24529</id>
		<title>User:Exemplary</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=User:Exemplary&amp;diff=24529"/>
		<updated>2015-02-27T18:03:54Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: updating my bio&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, I'm Exemplary.&lt;br /&gt;
&lt;br /&gt;
I randomly make pages for items, moves, and abilities when I'm bored.&lt;br /&gt;
&lt;br /&gt;
Also, farfetch'd is the best pokeman&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Timer_Ball&amp;diff=24464</id>
		<title>Timer Ball</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Timer_Ball&amp;diff=24464"/>
		<updated>2015-02-16T01:55:15Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Created page with &amp;quot;{{ItemBox|Timer Ball|150|--|500|Pokéballs|Timer Ball}}  The '''Timer Ball''' is an item to catch Pokémon. It is white with a black cap and orange stripes down its si...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox|Timer Ball|150|--|500|Pokéballs|Timer Ball}}&lt;br /&gt;
&lt;br /&gt;
The '''Timer Ball''' is an [[item]] to catch [[Pokémon]]. It is white with a black cap and orange stripes down its sides and along the top.&lt;br /&gt;
&lt;br /&gt;
====Catch Rate:====&lt;br /&gt;
&lt;br /&gt;
Its catch rate goes up each turn, maxing out at 4x.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
[[Hidden Grotto|Hidden Grottos]]&lt;br /&gt;
&lt;br /&gt;
== Version history ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Version&lt;br /&gt;
! Changes&lt;br /&gt;
|-&lt;br /&gt;
| 0.??&lt;br /&gt;
| Implemented.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/DoubleSlap&amp;diff=24428</id>
		<title>Pokémon Move/DoubleSlap</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/DoubleSlap&amp;diff=24428"/>
		<updated>2015-02-14T03:41:00Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Created page with &amp;quot;{{MovePageV2|Version = 0.52 &amp;lt;!-- Define the Move ID. --&amp;gt; | ID = 3  &amp;lt;!-- Define the Move Japanese Name. --&amp;gt; | Japanese Name = おうふくビンタ  &amp;lt;!-- Define the Move Japane...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MovePageV2|Version = 0.52&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Japanese Name.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Japanese Name = おうふくビンタ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Japanese translate Name. ( Direct Translation of Japanese )&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EDT = Round Trip Slap&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Effect.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Effect = Double Slap hits the foe 2-5 times.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by Level Up.&lt;br /&gt;
Syntax: Level Up = {{PokémonListV2|MovesLevel|Pokémon ID|Level}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Level Up =&lt;br /&gt;
{{PokémonListV2|MovesLevel|35|10}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|36|--}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|39|25}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|40|--}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|60|15}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|61|15}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|62|--}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|113|12}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|122|11}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|124|15}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|186|--}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|242|12}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|300|15}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|301|--}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|439|11}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|531|10}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|568|14}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|569|14}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|572|13}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|574|14}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|575|14}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|576|14}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|594|13}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|619|17}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|620|17}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|659|10}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by TM/HM.&lt;br /&gt;
Syntax: TM/HM = {{PokémonListV2|MovesTMHM|Pokémon ID|}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by Breeding.&lt;br /&gt;
Syntax: Breeding = {{PokémonListV2|MovesTMHM|Pokémon ID|}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding =&lt;br /&gt;
{{PokémonListV2|MovesTMHM|25}}    &lt;br /&gt;
{{PokémonListV2|MovesTMHM|26}}   &lt;br /&gt;
{{PokémonListV2|MovesTMHM|172}}&lt;br /&gt;
{{PokémonListV2|MovesTMHM|190}}&lt;br /&gt;
{{PokémonListV2|MovesTMHM|418}} &lt;br /&gt;
{{PokémonListV2|MovesTMHM|419}}&lt;br /&gt;
{{PokémonListV2|MovesTMHM|424}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Trainer Tips of the Moves.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tips = &lt;br /&gt;
* Doubleslap is best used to counter the [[Sturdy]] ability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Moves.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History =&lt;br /&gt;
{{VersionHistoryV2|0.19|Introduced}}&lt;br /&gt;
{{VersionHistoryV2|0.52|Updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Karate_Chop&amp;diff=24404</id>
		<title>Pokémon Move/Karate Chop</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Karate_Chop&amp;diff=24404"/>
		<updated>2015-02-10T18:02:51Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: put pokeman that learn move from breeding in # order to better match the leveling up list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MovePageV2|Version = 0.52&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Japanese Name.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Japanese Name = からてチョップ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Japanese translate Name. ( Direct Translation of Japanese )&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EDT = Karate Chop&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Effect.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Effect = Karate Chop inflicts damage and has an increased critical hit ratio.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by Level Up.&lt;br /&gt;
Syntax: Level Up = {{PokémonListV2|MovesLevel|Pokémon ID|Level}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Level Up =&lt;br /&gt;
{{PokémonListV2|MovesLevel|56|13}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|57|13}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|66|10}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|67|10}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|68|10}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|539|25}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|674|12}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|675|12}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|701|4}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by TM/HM.&lt;br /&gt;
Syntax: TM/HM = {{PokémonListV2|MovesTMHM|Pokémon ID|}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by Breeding.&lt;br /&gt;
Syntax: Breeding = {{PokémonListV2|MovesTMHM|Pokémon ID|}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding =&lt;br /&gt;
{{PokémonListV2|MovesTMHM|125}}    &lt;br /&gt;
{{PokémonListV2|MovesTMHM|126}}   &lt;br /&gt;
{{PokémonListV2|MovesTMHM|239}}&lt;br /&gt;
{{PokémonListV2|MovesTMHM|240}}&lt;br /&gt;
{{PokémonListV2|MovesTMHM|466}} &lt;br /&gt;
{{PokémonListV2|MovesTMHM|467}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Trainer Tips of the Moves.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tips = &lt;br /&gt;
* Karate Chop was a [[normal]] type move in Gen 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Moves.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History =&lt;br /&gt;
{{VersionHistoryV2|0.19|Introduced}}&lt;br /&gt;
{{VersionHistoryV2|0.52|Updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Type&amp;diff=24375</id>
		<title>Pokémon Type</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Type&amp;diff=24375"/>
		<updated>2015-02-10T05:19:12Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: fix'd formatting error in legend&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''type''' (Japanese: タイプ Type) is a property for Pokémon and their moves. &lt;br /&gt;
&lt;br /&gt;
Each type has three properties: which types of Pokémon it is super effective against, which types of Pokémon it is not very effective against, and which types of Pokémon it is completely ineffective against. There are 18 types:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Normal|N&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;m&amp;lt;br /&amp;gt;a&amp;lt;br /&amp;gt;l]]	&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Fire|F&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;e]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Fighting|F&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;g&amp;lt;br /&amp;gt;h&amp;lt;br /&amp;gt;t&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;n&amp;lt;br /&amp;gt;g]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Water|W&amp;lt;br /&amp;gt;a&amp;lt;br /&amp;gt;t&amp;lt;br /&amp;gt;e&amp;lt;br /&amp;gt;r]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Flying|F&amp;lt;br /&amp;gt;l&amp;lt;br /&amp;gt;y&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;n&amp;lt;br /&amp;gt;g]]	&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Grass|G&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;a&amp;lt;br /&amp;gt;s&amp;lt;br /&amp;gt;s]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Poison|P&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;s&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;n]]	&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Electric|E&amp;lt;br /&amp;gt;l&amp;lt;br /&amp;gt;e&amp;lt;br /&amp;gt;c&amp;lt;br /&amp;gt;t&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;c]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Ground|G&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;u&amp;lt;br /&amp;gt;n&amp;lt;br /&amp;gt;d]]	&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Psychic|P&amp;lt;br /&amp;gt;s&amp;lt;br /&amp;gt;y&amp;lt;br /&amp;gt;c&amp;lt;br /&amp;gt;h&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;c]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Rock|R&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;c&amp;lt;br /&amp;gt;k]]	&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Ice|I&amp;lt;br /&amp;gt;c&amp;lt;br /&amp;gt;e]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Bug|B&amp;lt;br /&amp;gt;u&amp;lt;br /&amp;gt;g]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Dragon|D&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;a&amp;lt;br /&amp;gt;g&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;n]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Ghost|G&amp;lt;br /&amp;gt;h&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;s&amp;lt;br /&amp;gt;t]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Dark|D&amp;lt;br /&amp;gt;a&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;k]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Steel|S&amp;lt;br /&amp;gt;t&amp;lt;br /&amp;gt;e&amp;lt;br /&amp;gt;e&amp;lt;br /&amp;gt;l]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Fairy|F&amp;lt;br /&amp;gt;a&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;y]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Normal]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-	&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighting]]&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Water]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Flying]]	&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Grass]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Poison]]	&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Electric]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ground]]	&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Psychic]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock]]	&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bug]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon]]&lt;br /&gt;
|&lt;br /&gt;
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| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
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|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
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| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
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| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Steel]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
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| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
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| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
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| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Fairy]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
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| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
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| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
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| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Row = Attacking move's type&lt;br /&gt;
&lt;br /&gt;
Column = Defending Pokémon's Type &lt;br /&gt;
&lt;br /&gt;
Green = Super effective&lt;br /&gt;
&lt;br /&gt;
White = Normal effectiveness&lt;br /&gt;
&lt;br /&gt;
Red = Not very effective&lt;br /&gt;
&lt;br /&gt;
Black = No effect.&lt;br /&gt;
&lt;br /&gt;
A Pokémon may have either one or two types. For instance, [[Pokémon List/Charmander|Charmander]] is a [[Fire]] type, while [[Pokémon List/Bulbasaur|Bulbasaur]] is both a [[Grass]] type and a [[Poison]] type. With the current 18-type system, there are a possible 324 different type combinations; however, since order is unimportant, there are 171 effective type combinations. Currently there are 108 different type combinations. A move may have only one type.&lt;br /&gt;
&lt;br /&gt;
Within the games, most Gym Leaders, members of the Elite Four, and some other Trainers are designed to have a type-specific theme.&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Type&amp;diff=24374</id>
		<title>Pokémon Type</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Type&amp;diff=24374"/>
		<updated>2015-02-10T05:18:10Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: added legend so chart is more newb friendly&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''type''' (Japanese: タイプ Type) is a property for Pokémon and their moves. &lt;br /&gt;
&lt;br /&gt;
Each type has three properties: which types of Pokémon it is super effective against, which types of Pokémon it is not very effective against, and which types of Pokémon it is completely ineffective against. There are 18 types:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Normal|N&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;m&amp;lt;br /&amp;gt;a&amp;lt;br /&amp;gt;l]]	&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Fire|F&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;e]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Fighting|F&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;g&amp;lt;br /&amp;gt;h&amp;lt;br /&amp;gt;t&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;n&amp;lt;br /&amp;gt;g]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Water|W&amp;lt;br /&amp;gt;a&amp;lt;br /&amp;gt;t&amp;lt;br /&amp;gt;e&amp;lt;br /&amp;gt;r]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Flying|F&amp;lt;br /&amp;gt;l&amp;lt;br /&amp;gt;y&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;n&amp;lt;br /&amp;gt;g]]	&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Grass|G&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;a&amp;lt;br /&amp;gt;s&amp;lt;br /&amp;gt;s]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Poison|P&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;s&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;n]]	&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Electric|E&amp;lt;br /&amp;gt;l&amp;lt;br /&amp;gt;e&amp;lt;br /&amp;gt;c&amp;lt;br /&amp;gt;t&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;c]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Ground|G&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;u&amp;lt;br /&amp;gt;n&amp;lt;br /&amp;gt;d]]	&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Psychic|P&amp;lt;br /&amp;gt;s&amp;lt;br /&amp;gt;y&amp;lt;br /&amp;gt;c&amp;lt;br /&amp;gt;h&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;c]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Rock|R&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;c&amp;lt;br /&amp;gt;k]]	&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Ice|I&amp;lt;br /&amp;gt;c&amp;lt;br /&amp;gt;e]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Bug|B&amp;lt;br /&amp;gt;u&amp;lt;br /&amp;gt;g]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Dragon|D&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;a&amp;lt;br /&amp;gt;g&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;n]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Ghost|G&amp;lt;br /&amp;gt;h&amp;lt;br /&amp;gt;o&amp;lt;br /&amp;gt;s&amp;lt;br /&amp;gt;t]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Dark|D&amp;lt;br /&amp;gt;a&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;k]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Steel|S&amp;lt;br /&amp;gt;t&amp;lt;br /&amp;gt;e&amp;lt;br /&amp;gt;e&amp;lt;br /&amp;gt;l]]&lt;br /&gt;
| style=&amp;quot;text-align: center; width: 20px;&amp;quot; |[[Fairy|F&amp;lt;br /&amp;gt;a&amp;lt;br /&amp;gt;i&amp;lt;br /&amp;gt;r&amp;lt;br /&amp;gt;y]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Normal]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-	&lt;br /&gt;
|[[Fire]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fighting]]&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Water]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Flying]]	&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Grass]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Poison]]	&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Electric]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ground]]	&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Psychic]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock]]	&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Bug]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost]]&lt;br /&gt;
| style=&amp;quot;background-color:#000000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Steel]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|[[Fairy]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#00D500&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#FF0000&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Row = Attacking move's type&lt;br /&gt;
Column = Defending Pokémon's Type&lt;br /&gt;
Green = Super effective&lt;br /&gt;
White = Normal effectiveness&lt;br /&gt;
Red = Not very effective&lt;br /&gt;
Black = No effect.&lt;br /&gt;
&lt;br /&gt;
A Pokémon may have either one or two types. For instance, [[Pokémon List/Charmander|Charmander]] is a [[Fire]] type, while [[Pokémon List/Bulbasaur|Bulbasaur]] is both a [[Grass]] type and a [[Poison]] type. With the current 18-type system, there are a possible 324 different type combinations; however, since order is unimportant, there are 171 effective type combinations. Currently there are 108 different type combinations. A move may have only one type.&lt;br /&gt;
&lt;br /&gt;
Within the games, most Gym Leaders, members of the Elite Four, and some other Trainers are designed to have a type-specific theme.&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Karate_Chop&amp;diff=24373</id>
		<title>Pokémon Move/Karate Chop</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Move/Karate_Chop&amp;diff=24373"/>
		<updated>2015-02-10T05:15:06Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: trying out making a new move page with the template. couldnt figure out how to add pokemans who learn it as egg move.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MovePageV2|Version = 0.52&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move ID.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| ID = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Japanese Name.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Japanese Name = からてチョップ&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Japanese translate Name. ( Direct Translation of Japanese )&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| EDT = Karate Chop&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Move Effect.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Effect = Karate Chop inflicts damage and has an increased critical hit ratio.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by Level Up.&lt;br /&gt;
Syntax: Level Up = {{PokémonListV2|MovesLevel|Pokémon ID|Level}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Level Up =&lt;br /&gt;
{{PokémonListV2|MovesLevel|56|13}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|57|13}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|66|10}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|67|10}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|68|10}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|539|25}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|674|12}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|675|12}}&lt;br /&gt;
{{PokémonListV2|MovesLevel|701|4}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Pokémon who learn this by TM/HM.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Trainer Tips of the Moves.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Tips = &lt;br /&gt;
* Karate Chop was a [[normal]] type move in Gen 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Version History of the Moves.&lt;br /&gt;
Syntax: Version History = {{VersionHistoryV2|&amp;lt;Version&amp;gt;|&amp;lt;Descriptions&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Version History =&lt;br /&gt;
{{VersionHistoryV2|0.19|Introduced}}&lt;br /&gt;
{{VersionHistoryV2|0.52|Updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Speed_Boost&amp;diff=24357</id>
		<title>Speed Boost</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Speed_Boost&amp;diff=24357"/>
		<updated>2015-02-10T01:50:27Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Created page with &amp;quot;'''Speed Boost''' is an ability associated with fast Pokémon. The Pokémon gains speed every turn.  ==Effects== '''Speed Boost''' raises the speed of your [[Poké...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Speed Boost''' is an [[ability]] associated with fast [[Pokémon]]. The [[Pokémon]] gains speed every turn.&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
'''Speed Boost''' raises the speed of your [[Pokémon]] by one stage at the end of each turn.&lt;br /&gt;
&lt;br /&gt;
==Pokémon who can have Speed Boost==&lt;br /&gt;
&lt;br /&gt;
*[[Yanma]]&lt;br /&gt;
*[[Torchic]]*&lt;br /&gt;
*[[Combusken]]*&lt;br /&gt;
*[[Blaziken]]*&lt;br /&gt;
*[[Ninjask]]&lt;br /&gt;
*[[Carvanha]]*&lt;br /&gt;
*[[Sharpedo]]*&lt;br /&gt;
*[[Yanmega]]&lt;br /&gt;
*[[Venipede]]*&lt;br /&gt;
*[[Whirlipede]]*&lt;br /&gt;
*[[Scolipede]]*&lt;br /&gt;
&lt;br /&gt;
Pokémon with a * means its their hidden ability&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Sp.Def.&amp;diff=24151</id>
		<title>Sp.Def.</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Sp.Def.&amp;diff=24151"/>
		<updated>2015-01-27T03:00:21Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Redirected page to Pokemon Mechanics#Special Defense&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Pokemon Mechanics#Special Defense]]&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Sp.Atk&amp;diff=24150</id>
		<title>Sp.Atk</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Sp.Atk&amp;diff=24150"/>
		<updated>2015-01-27T02:59:53Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Redirected page to Pokemon Mechanics#Special Attack&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Pokemon Mechanics#Special Attack]]&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Sp.Atk.&amp;diff=24149</id>
		<title>Sp.Atk.</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Sp.Atk.&amp;diff=24149"/>
		<updated>2015-01-27T02:59:27Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Redirected page to Pokemon Mechanics#Special Attack&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Pokemon Mechanics#Special Attack]]&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Red_Gyarados&amp;diff=24148</id>
		<title>Red Gyarados</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Red_Gyarados&amp;diff=24148"/>
		<updated>2015-01-27T02:58:10Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Redirected page to Gyarados&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Gyarados]]&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Mr._Pokemon&amp;diff=24147</id>
		<title>Mr. Pokemon</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Mr._Pokemon&amp;diff=24147"/>
		<updated>2015-01-27T02:57:20Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Redirected page to Characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Characters]]&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Professor_Oak&amp;diff=24146</id>
		<title>Professor Oak</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Professor_Oak&amp;diff=24146"/>
		<updated>2015-01-27T02:56:47Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Redirected page to Characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Characters]]&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_List/Honedge&amp;diff=24121</id>
		<title>Pokémon List/Honedge</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_List/Honedge&amp;diff=24121"/>
		<updated>2015-01-23T09:09:54Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Redirected page to Honedge&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Honedge]]&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Template:Pok%C3%A9monListV2&amp;diff=23840</id>
		<title>Template:PokémonListV2</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Template:Pok%C3%A9monListV2&amp;diff=23840"/>
		<updated>2014-12-22T08:21:12Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: whoops somehow overlooked alomomola&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{NoteV2}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
For the last pipe line, the syntax accepted are&lt;br /&gt;
Yes = Implemented, Obtainable, Catchable in wild&lt;br /&gt;
IOC = Same as above&lt;br /&gt;
IONC = Implemented, Obtainable, Not in wild&lt;br /&gt;
INONC = Implmented, Not obtainable, Not in wild&lt;br /&gt;
NINONC = Not implemented at all.&lt;br /&gt;
No = Same as NINONC&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{2|}}}&lt;br /&gt;
| 1 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|1|Bulbasaur|IONC}}&lt;br /&gt;
| 2 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|2|Ivysaur|IONC}}&lt;br /&gt;
| 3 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|3|Venusaur|IONC}}&lt;br /&gt;
| 4 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|4|Charmander|IONC}}&lt;br /&gt;
| 5 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|5|Charmeleon|IONC}}&lt;br /&gt;
| 6 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|6|Charizard|IONC}}&lt;br /&gt;
| 7 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|7|Squirtle|IONC}}&lt;br /&gt;
| 8 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|8|Wartortle|IONC}}&lt;br /&gt;
| 9 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|9|Blastoise|IONC}}&lt;br /&gt;
| 10 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|10|Caterpie|Yes}}&lt;br /&gt;
| 11 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|11|Metapod|Yes}}&lt;br /&gt;
| 12 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|12|Butterfree|Yes}}&lt;br /&gt;
| 13 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|13|Weedle|Yes}}&lt;br /&gt;
| 14 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|14|Kakuna|Yes}}&lt;br /&gt;
| 15 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|15|Beedrill|Yes}}&lt;br /&gt;
| 16 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|16|Pidgey|Yes}}&lt;br /&gt;
| 17 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|17|Pidgeotto|Yes}}&lt;br /&gt;
| 18 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|18|Pidgeot|Yes}}&lt;br /&gt;
| 19 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|19|Rattata|Yes}}&lt;br /&gt;
| 20 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|20|Raticate|Yes}}&lt;br /&gt;
| 21 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|21|Spearow|Yes}}&lt;br /&gt;
| 22 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|22|Fearow|Yes}}&lt;br /&gt;
| 23 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|23|Ekans|Yes}}&lt;br /&gt;
| 24 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|24|Arbok|Yes}}&lt;br /&gt;
| 25 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|25|Pikachu|Yes}}&lt;br /&gt;
| 26 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|26|Raichu|Yes}}&lt;br /&gt;
| 27 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|27|Sandshrew|Yes}}&lt;br /&gt;
| 28 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|28|Sandslash|Yes}}&lt;br /&gt;
| 29 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|29|Nidoran♀|Yes}}&lt;br /&gt;
| 30 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|30|Nidorina|Yes}}&lt;br /&gt;
| 31 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|31|Nidoqueen|Yes}}&lt;br /&gt;
| 32 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|32|Nidoran♂|Yes}}&lt;br /&gt;
| 33 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|33|Nidorino|Yes}}&lt;br /&gt;
| 34 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|34|Nidoking|Yes}}&lt;br /&gt;
| 35 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|35|Clefairy|Yes}}&lt;br /&gt;
| 36 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|36|Clefable|Yes}}&lt;br /&gt;
| 37 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|37|Vulpix|Yes}}&lt;br /&gt;
| 38 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|38|Ninetales|Yes}}&lt;br /&gt;
| 39 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|39|Jigglypuff|Yes}}&lt;br /&gt;
| 40 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|40|Wigglytuff|Yes}}&lt;br /&gt;
| 41 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|41|Zubat|Yes}}&lt;br /&gt;
| 42 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|42|Golbat|Yes}}&lt;br /&gt;
| 43 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|43|Oddish|Yes}}&lt;br /&gt;
| 44 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|44|Gloom|Yes}}&lt;br /&gt;
| 45 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|45|Vileplume|Yes}}&lt;br /&gt;
| 46 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|46|Paras|Yes}}&lt;br /&gt;
| 47 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|47|Parasect|Yes}}&lt;br /&gt;
| 48 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|48|Venonat|Yes}}&lt;br /&gt;
| 49 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|49|Venomoth|Yes}}&lt;br /&gt;
| 50 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|50|Diglett|Yes}}&lt;br /&gt;
| 51 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|51|Dugtrio|Yes}}&lt;br /&gt;
| 52 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|52|Meowth|Yes}}&lt;br /&gt;
| 53 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|53|Persian|Yes}}&lt;br /&gt;
| 54 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|54|Psyduck|Yes}}&lt;br /&gt;
| 55 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|55|Golduck|Yes}}&lt;br /&gt;
| 56 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|56|Mankey|Yes}}&lt;br /&gt;
| 57 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|57|Primeape|Yes}}&lt;br /&gt;
| 58 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|58|Growlithe|Yes}}&lt;br /&gt;
| 59 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|59|Arcanine|Yes}}&lt;br /&gt;
| 60 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|60|Poliwag|Yes}}&lt;br /&gt;
| 61 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|61|Poliwhirl|Yes}}&lt;br /&gt;
| 62 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|62|Poliwrath|Yes}}&lt;br /&gt;
| 63 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|63|Abra|Yes}}&lt;br /&gt;
| 64 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|64|Kadabra|Yes}}&lt;br /&gt;
| 65 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|65|Alakazam|Yes}}&lt;br /&gt;
| 66 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|66|Machop|Yes}}&lt;br /&gt;
| 67 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|67|Machoke|Yes}}&lt;br /&gt;
| 68 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|68|Machamp|Yes}}&lt;br /&gt;
| 69 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|69|Bellsprout|Yes}}&lt;br /&gt;
| 70 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|70|Weepinbell|Yes}}&lt;br /&gt;
| 71 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|71|Victreebel|Yes}}&lt;br /&gt;
| 72 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|72|Tentacool|Yes}}&lt;br /&gt;
| 73 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|73|Tentacruel|Yes}}&lt;br /&gt;
| 74 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|74|Geodude|Yes}}&lt;br /&gt;
| 75 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|75|Graveler|Yes}}&lt;br /&gt;
| 76 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|76|Golem|Yes}}&lt;br /&gt;
| 77 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|77|Ponyta|Yes}}&lt;br /&gt;
| 78 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|78|Rapidash|Yes}}&lt;br /&gt;
| 79 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|79|Slowpoke|Yes}}&lt;br /&gt;
| 80 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|80|Slowbro|Yes}}&lt;br /&gt;
| 81 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|81|Magnemite|Yes}}&lt;br /&gt;
| 82 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|82|Magneton|Yes}}&lt;br /&gt;
| 83 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|83|Farfetch'd|Yes}}&lt;br /&gt;
| 84 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|84|Doduo|Yes}}&lt;br /&gt;
| 85 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|85|Dodrio|Yes}}&lt;br /&gt;
| 86 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|86|Seel|Yes}}&lt;br /&gt;
| 87 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|87|Dewgong|Yes}}&lt;br /&gt;
| 88 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|88|Grimer|Yes}}&lt;br /&gt;
| 89 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|89|Muk|Yes}}&lt;br /&gt;
| 90 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|90|Shellder|Yes}}&lt;br /&gt;
| 91 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|91|Cloyster|Yes}}&lt;br /&gt;
| 92 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|92|Gastly|Yes}}&lt;br /&gt;
| 93 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|93|Haunter|Yes}}&lt;br /&gt;
| 94 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|94|Gengar|Yes}}&lt;br /&gt;
| 95 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|95|Onix|Yes}}&lt;br /&gt;
| 96 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|96|Drowzee|Yes}}&lt;br /&gt;
| 97 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|97|Hypno|Yes}}&lt;br /&gt;
| 98 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|98|Krabby|Yes}}&lt;br /&gt;
| 99 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|99|Kingler|Yes}}&lt;br /&gt;
| 100 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|100|Voltorb|Yes}}&lt;br /&gt;
| 101 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|101|Electrode|Yes}}&lt;br /&gt;
| 102 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|102|Exeggcute|Yes}}&lt;br /&gt;
| 103 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|103|Exeggutor|Yes}}&lt;br /&gt;
| 104 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|104|Cubone|Yes}}&lt;br /&gt;
| 105 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|105|Marowak|Yes}}&lt;br /&gt;
| 106 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|106|Hitmonlee|Yes}}&lt;br /&gt;
| 107 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|107|Hitmonchan|Yes}}&lt;br /&gt;
| 108 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|108|Lickitung|Yes}}&lt;br /&gt;
| 109 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|109|Koffing|Yes}}&lt;br /&gt;
| 110 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|110|Weezing|Yes}}&lt;br /&gt;
| 111 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|111|Rhyhorn|Yes}}&lt;br /&gt;
| 112 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|112|Rhydon|Yes}}&lt;br /&gt;
| 113 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|113|Chansey|Yes}}&lt;br /&gt;
| 114 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|114|Tangela|Yes}}&lt;br /&gt;
| 115 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|115|Kangaskhan|Yes}}&lt;br /&gt;
| 116 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|116|Horsea|Yes}}&lt;br /&gt;
| 117 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|117|Seadra|Yes}}&lt;br /&gt;
| 118 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|118|Goldeen|Yes}}&lt;br /&gt;
| 119 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|119|Seaking|Yes}}&lt;br /&gt;
| 120 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|120|Staryu|Yes}}&lt;br /&gt;
| 121 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|121|Starmie|Yes}}&lt;br /&gt;
| 122 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|122|Mr. Mime|Yes}}&lt;br /&gt;
| 123 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|123|Scyther|Yes}}&lt;br /&gt;
| 124 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|124|Jynx|Yes}}&lt;br /&gt;
| 125 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|125|Electabuzz|Yes}}&lt;br /&gt;
| 126 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|126|Magmar|Yes}}&lt;br /&gt;
| 127 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|127|Pinsir|Yes}}&lt;br /&gt;
| 128 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|128|Tauros|Yes}}&lt;br /&gt;
| 129 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|129|Magikarp|Yes}}&lt;br /&gt;
| 130 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|130|Gyarados|Yes}}&lt;br /&gt;
| 131 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|131|Lapras|Yes}}&lt;br /&gt;
| 132 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|132|Ditto|Yes}}&lt;br /&gt;
| 133 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|133|Eevee|Yes}}&lt;br /&gt;
| 134 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|134|Vaporeon|Yes}}&lt;br /&gt;
| 135 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|135|Jolteon|Yes}}&lt;br /&gt;
| 136 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|136|Flareon|Yes}}&lt;br /&gt;
| 137 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|137|Porygon|Yes}}&lt;br /&gt;
| 138 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|138|Omanyte|IONC}}&lt;br /&gt;
| 139 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|139|Omastar|IONC}}&lt;br /&gt;
| 140 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|140|Kabuto|IONC}}&lt;br /&gt;
| 141 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|141|Kabutops|IONC}}&lt;br /&gt;
| 142 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|142|Aerodactyl|IONC}}&lt;br /&gt;
| 143 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|143|Snorlax|Yes}}&lt;br /&gt;
| 144 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|144|Articuno|INONC}}&lt;br /&gt;
| 145 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|145|Zapdos|INONC}}&lt;br /&gt;
| 146 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|146|Moltres|INONC}}&lt;br /&gt;
| 147 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|147|Dratini|Yes}}&lt;br /&gt;
| 148 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|148|Dragonair|Yes}}&lt;br /&gt;
| 149 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|149|Dragonite|Yes}}&lt;br /&gt;
| 150 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|150|Mewtwo|INONC}}&lt;br /&gt;
| 151 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|151|Mew|INONC}}&lt;br /&gt;
| 152 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|152|Chikorita|Yes}}&lt;br /&gt;
| 153 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|153|Bayleef|Yes}}&lt;br /&gt;
| 154 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|154|Meganium|Yes}}&lt;br /&gt;
| 155 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|155|Cyndaquil|Yes}}&lt;br /&gt;
| 156 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|156|Quilava|Yes}}&lt;br /&gt;
| 157 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|157|Typhlosion|Yes}}&lt;br /&gt;
| 158 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|158|Totodile|Yes}}&lt;br /&gt;
| 159 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|159|Croconaw|Yes}}&lt;br /&gt;
| 160 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|160|Feraligatr|Yes}}&lt;br /&gt;
| 161 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|161|Sentret|Yes}}&lt;br /&gt;
| 162 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|162|Furret|Yes}}&lt;br /&gt;
| 163 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|163|Hoothoot|Yes}}&lt;br /&gt;
| 164 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|164|Noctowl|Yes}}&lt;br /&gt;
| 165 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|165|Ledyba|Yes}}&lt;br /&gt;
| 166 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|166|Ledian|Yes}}&lt;br /&gt;
| 167 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|167|Spinarak|Yes}}&lt;br /&gt;
| 168 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|168|Ariados|Yes}}&lt;br /&gt;
| 169 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|169|Crobat|Yes}}&lt;br /&gt;
| 170 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|170|Chinchou|Yes}}&lt;br /&gt;
| 171 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|171|Lanturn|Yes}}&lt;br /&gt;
| 172 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|172|Pichu|Yes}}&lt;br /&gt;
| 173 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|173|Cleffa|Yes}}&lt;br /&gt;
| 174 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|174|Igglybuff|Yes}}&lt;br /&gt;
| 175 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|175|Togepi|Yes}}&lt;br /&gt;
| 176 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|176|Togetic|Yes}}&lt;br /&gt;
| 177 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|177|Natu|Yes}}&lt;br /&gt;
| 178 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|178|Xatu|Yes}}&lt;br /&gt;
| 179 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|179|Mareep|Yes}}&lt;br /&gt;
| 180 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|180|Flaaffy|Yes}}&lt;br /&gt;
| 181 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|181|Ampharos|Yes}}&lt;br /&gt;
| 182 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|182|Bellossom|Yes}}&lt;br /&gt;
| 183 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|183|Marill|Yes}}&lt;br /&gt;
| 184 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|184|Azumarill|Yes}}&lt;br /&gt;
| 185 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|185|Sudowoodo|Yes}}&lt;br /&gt;
| 186 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|186|Politoed|Yes}}&lt;br /&gt;
| 187 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|187|Hoppip|Yes}}&lt;br /&gt;
| 188 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|188|Skiploom|Yes}}&lt;br /&gt;
| 189 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|189|Jumpluff|Yes}}&lt;br /&gt;
| 190 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|190|Aipom|Yes}}&lt;br /&gt;
| 191 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|191|Sunkern|Yes}}&lt;br /&gt;
| 192 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|192|Sunflora|Yes}}&lt;br /&gt;
| 193 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|193|Yanma|Yes}}&lt;br /&gt;
| 194 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|194|Wooper|Yes}}&lt;br /&gt;
| 195 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|195|Quagsire|Yes}}&lt;br /&gt;
| 196 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|196|Espeon|Yes}}&lt;br /&gt;
| 197 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|197|Umbreon|Yes}}&lt;br /&gt;
| 198 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|198|Murkrow|Yes}}&lt;br /&gt;
| 199 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|199|Slowking|Yes}}&lt;br /&gt;
| 200 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|200|Misdreavus|Yes}}&lt;br /&gt;
| 201 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|201|Unown|Yes}}&lt;br /&gt;
| 202 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|202|Wobbuffet|Yes}}&lt;br /&gt;
| 203 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|203|Girafarig|Yes}}&lt;br /&gt;
| 204 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|204|Pineco|Yes}}&lt;br /&gt;
| 205 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|205|Forretress|Yes}}&lt;br /&gt;
| 206 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|206|Dunsparce|Yes}}&lt;br /&gt;
| 207 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|207|Gligar|Yes}}&lt;br /&gt;
| 208 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|208|Steelix|Yes}}&lt;br /&gt;
| 209 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|209|Snubbull|Yes}}&lt;br /&gt;
| 210 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|210|Granbull|Yes}}&lt;br /&gt;
| 211 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|211|Qwilfish|Yes}}&lt;br /&gt;
| 212 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|212|Scizor|Yes}}&lt;br /&gt;
| 213 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|213|Shuckle|Yes}}&lt;br /&gt;
| 214 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|214|Heracross|Yes}}&lt;br /&gt;
| 215 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|215|Sneasel|Yes}}&lt;br /&gt;
| 216 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|216|Teddiursa|Yes}}&lt;br /&gt;
| 217 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|217|Ursaring|Yes}}&lt;br /&gt;
| 218 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|218|Slugma|Yes}}&lt;br /&gt;
| 219 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|219|Magcargo|Yes}}&lt;br /&gt;
| 220 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|220|Swinub|Yes}}&lt;br /&gt;
| 221 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|221|Piloswine|Yes}}&lt;br /&gt;
| 222 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|222|Corsola|Yes}}&lt;br /&gt;
| 223 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|223|Remoraid|Yes}}&lt;br /&gt;
| 224 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|224|Octillery|Yes}}&lt;br /&gt;
| 225 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|225|Delibird|Yes}}&lt;br /&gt;
| 226 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|226|Mantine|Yes}}&lt;br /&gt;
| 227 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|227|Skarmory|Yes}}&lt;br /&gt;
| 228 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|228|Houndour|Yes}}&lt;br /&gt;
| 229 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|229|Houndoom|Yes}}&lt;br /&gt;
| 230 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|230|Kingdra|Yes}}&lt;br /&gt;
| 231 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|231|Phanpy|Yes}}&lt;br /&gt;
| 232 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|232|Donphan|Yes}}&lt;br /&gt;
| 233 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|233|Porygon2|Yes}}&lt;br /&gt;
| 234 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|234|Stantler|Yes}}&lt;br /&gt;
| 235 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|235|Smeargle|Yes}}&lt;br /&gt;
| 236 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|236|Tyrogue|Yes}}&lt;br /&gt;
| 237 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|237|Hitmontop|Yes}}&lt;br /&gt;
| 238 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|238|Smoochum|Yes}}&lt;br /&gt;
| 239 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|239|Elekid|Yes}}&lt;br /&gt;
| 240 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|240|Magby|Yes}}&lt;br /&gt;
| 241 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|241|Miltank|Yes}}&lt;br /&gt;
| 242 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|242|Blissey|Yes}}&lt;br /&gt;
| 243 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|243|Raikou|Yes}}&lt;br /&gt;
| 244 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|244|Entei|Yes}}&lt;br /&gt;
| 245 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|245|Suicune|Yes}}&lt;br /&gt;
| 246 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|246|Larvitar|Yes}}&lt;br /&gt;
| 247 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|247|Pupitar|Yes}}&lt;br /&gt;
| 248 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|248|Tyranitar|Yes}}&lt;br /&gt;
| 249 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|249|Lugia|Yes}}&lt;br /&gt;
| 250 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|250|Ho-Oh|Yes}}&lt;br /&gt;
| 251 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|251|Celebi|INONC}}&lt;br /&gt;
| 252 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|252|Treecko|IONC}}&lt;br /&gt;
| 253 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|253|Grovyle|IONC}}&lt;br /&gt;
| 254 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|254|Sceptile|IONC}}&lt;br /&gt;
| 255 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|255|Torchic|IONC}}&lt;br /&gt;
| 256 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|256|Combusken|IONC}}&lt;br /&gt;
| 257 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|257|Blaziken|IONC}}&lt;br /&gt;
| 258 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|258|Mudkip|IONC}}&lt;br /&gt;
| 259 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|259|Marshtomp|IONC}}&lt;br /&gt;
| 260 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|260|Swampert|IONC}}&lt;br /&gt;
| 261 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|261|Poochyena|Yes}}&lt;br /&gt;
| 262 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|262|Mightyena|Yes}}&lt;br /&gt;
| 263 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|263|Zigzagoon|Yes}}&lt;br /&gt;
| 264 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|264|Linoone|Yes}}&lt;br /&gt;
| 265 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|265|Wurmple|Yes}}&lt;br /&gt;
| 266 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|266|Silcoon|Yes}}&lt;br /&gt;
| 267 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|267|Beautifly|Yes}}&lt;br /&gt;
| 268 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|268|Cascoon|Yes}}&lt;br /&gt;
| 269 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|269|Dustox|Yes}}&lt;br /&gt;
| 270 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|270|Lotad|Yes}}&lt;br /&gt;
| 271 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|271|Lombre|Yes}}&lt;br /&gt;
| 272 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|272|Ludicolo|Yes}}&lt;br /&gt;
| 273 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|273|Seedot|Yes}}&lt;br /&gt;
| 274 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|274|Nuzleaf|Yes}}&lt;br /&gt;
| 275 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|275|Shiftry|Yes}}&lt;br /&gt;
| 276 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|276|Taillow|Yes}}&lt;br /&gt;
| 277 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|277|Swellow|Yes}}&lt;br /&gt;
| 278 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|278|Wingull|Yes}}&lt;br /&gt;
| 279 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|279|Pelipper|Yes}}&lt;br /&gt;
| 280 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|280|Ralts|Yes}}&lt;br /&gt;
| 281 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|281|Kirlia|Yes}}&lt;br /&gt;
| 282 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|282|Gardevoir|Yes}}&lt;br /&gt;
| 283 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|283|Surskit|INONC}}&lt;br /&gt;
| 284 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|284|Masquerain|INONC}}&lt;br /&gt;
| 285 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|285|Shroomish|Yes}}&lt;br /&gt;
| 286 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|286|Breloom|Yes}}&lt;br /&gt;
| 287 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|287|Slakoth|Yes}}&lt;br /&gt;
| 288 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|288|Vigoroth|Yes}}&lt;br /&gt;
| 289 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|289|Slaking|Yes}}&lt;br /&gt;
| 290 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|290|Nincada|INONC}}&lt;br /&gt;
| 291 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|291|Ninjask|INONC}}&lt;br /&gt;
| 292 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|292|Shedinja|INONC}}&lt;br /&gt;
| 293 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|293|Whismur|INONC}}&lt;br /&gt;
| 294 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|294|Loudred|INONC}}&lt;br /&gt;
| 295 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|295|Exploud|INONC}}&lt;br /&gt;
| 296 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|296|Makuhita|Yes}}&lt;br /&gt;
| 297 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|297|Hariyama|Yes}}&lt;br /&gt;
| 298 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|298|Azurill|Yes}}&lt;br /&gt;
| 299 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|299|Nosepass|Yes}}&lt;br /&gt;
| 300 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|300|Skitty|INONC}}&lt;br /&gt;
| 301 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|301|Delcatty|INONC}}&lt;br /&gt;
| 302 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|302|Sableye|INONC}}&lt;br /&gt;
| 303 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|303|Mawile|INONC}}&lt;br /&gt;
| 304 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|304|Aron|Yes}}&lt;br /&gt;
| 305 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|305|Lairon|Yes}}&lt;br /&gt;
| 306 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|306|Aggron|Yes}}&lt;br /&gt;
| 307 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|307|Meditite|Yes}}&lt;br /&gt;
| 308 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|308|Medicham|Yes}}&lt;br /&gt;
| 309 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|309|Electrike|INONC}}&lt;br /&gt;
| 310 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|310|Manectric|INONC}}&lt;br /&gt;
| 311 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|311|Plusle|INONC}}&lt;br /&gt;
| 312 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|312|Minun|INONC}}&lt;br /&gt;
| 313 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|313|Volbeat|INONC}}&lt;br /&gt;
| 314 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|314|Illumise|INONC}}&lt;br /&gt;
| 315 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|315|Roselia|Yes}}&lt;br /&gt;
| 316 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|316|Gulpin|INONC}}&lt;br /&gt;
| 317 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|317|Swalot|INONC}}&lt;br /&gt;
| 318 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|318|Carvanha|INONC}}&lt;br /&gt;
| 319 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|319|Sharpedo|INONC}}&lt;br /&gt;
| 320 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|320|Wailmer|INONC}}&lt;br /&gt;
| 321 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|321|Wailord|INONC}}&lt;br /&gt;
| 322 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|322|Numel|Yes}}&lt;br /&gt;
| 323 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|323|Camerupt|Yes}}&lt;br /&gt;
| 324 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|324|Torkoal|Yes}}&lt;br /&gt;
| 325 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|325|Spoink|INONC}}&lt;br /&gt;
| 326 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|326|Grumpig|INONC}}&lt;br /&gt;
| 327 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|327|Spinda|Yes}}&lt;br /&gt;
| 328 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|328|Trapinch|Yes}}&lt;br /&gt;
| 329 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|329|Vibrava|Yes}}&lt;br /&gt;
| 330 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|330|Flygon|Yes}}&lt;br /&gt;
| 331 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|331|Cacnea|Yes}}&lt;br /&gt;
| 332 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|332|Cacturne|Yes}}&lt;br /&gt;
| 333 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|333|Swablu|Yes}}&lt;br /&gt;
| 334 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|334|Altaria|Yes}}&lt;br /&gt;
| 335 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|335|Zangoose|Yes}}&lt;br /&gt;
| 336 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|336|Seviper|Yes}}&lt;br /&gt;
| 337 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|337|Lunatone|Yes}}&lt;br /&gt;
| 338 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|338|Solrock|Yes}}&lt;br /&gt;
| 339 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|339|Barboach|INONC}}&lt;br /&gt;
| 340 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|340|Whiscash|INONC}}&lt;br /&gt;
| 341 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|341|Corphish|Yes}}&lt;br /&gt;
| 342 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|342|Crawdaunt|Yes}}&lt;br /&gt;
| 343 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|343|Baltoy|INONC}}&lt;br /&gt;
| 344 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|344|Claydol|INONC}}&lt;br /&gt;
| 345 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|345|Lileep|INONC}}&lt;br /&gt;
| 346 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|346|Cradily|INONC}}&lt;br /&gt;
| 347 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|347|Anorith|INONC}}&lt;br /&gt;
| 348 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|348|Armaldo|INONC}}&lt;br /&gt;
| 349 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|349|Feebas|Yes}}&lt;br /&gt;
| 350 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|350|Milotic|Yes}}&lt;br /&gt;
| 351 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|351|Castform|INONC}}&lt;br /&gt;
| 352 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|352|Kecleon|INONC}}&lt;br /&gt;
| 353 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|353|Shuppet|INONC}}&lt;br /&gt;
| 354 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|354|Banette|INONC}}&lt;br /&gt;
| 355 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|355|Duskull|INONC}}&lt;br /&gt;
| 356 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|356|Dusclops|INONC}}&lt;br /&gt;
| 357 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|357|Tropius|Yes}}&lt;br /&gt;
| 358 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|358|Chimecho|INONC}}&lt;br /&gt;
| 359 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|359|Absol|INONC}}&lt;br /&gt;
| 360 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|360|Wynaut|Yes}}&lt;br /&gt;
| 361 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|361|Snorunt|Yes}}&lt;br /&gt;
| 362 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|362|Glalie|Yes}}&lt;br /&gt;
| 363 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|363|Spheal|Yes}}&lt;br /&gt;
| 364 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|364|Sealeo|Yes}}&lt;br /&gt;
| 365 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|365|Walrein|Yes}}&lt;br /&gt;
| 366 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|366|Clamperl|Yes}}&lt;br /&gt;
| 367 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|367|Huntail|Yes}}&lt;br /&gt;
| 368 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|368|Gorebyss|Yes}}&lt;br /&gt;
| 369 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|369|Relicanth|INONC}}&lt;br /&gt;
| 370 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|370|Luvdisc|INONC}}&lt;br /&gt;
| 371 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|371|Bagon|Yes}}&lt;br /&gt;
| 372 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|372|Shelgon|Yes}}&lt;br /&gt;
| 373 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|373|Salamence|Yes}}&lt;br /&gt;
| 374 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|374|Beldum|Yes}}&lt;br /&gt;
| 375 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|375|Metang|Yes}}&lt;br /&gt;
| 376 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|376|Metagross|Yes}}&lt;br /&gt;
| 377 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|377|Regirock|INONC}}&lt;br /&gt;
| 378 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|378|Regice|INONC}}&lt;br /&gt;
| 379 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|379|Registeel|INONC}}&lt;br /&gt;
| 380 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|380|Latias|INONC}}&lt;br /&gt;
| 381 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|381|Latios|INONC}}&lt;br /&gt;
| 382 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|382|Kyogre|INONC}}&lt;br /&gt;
| 383 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|383|Groudon|INONC}}&lt;br /&gt;
| 384 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|384|Rayquaza|INONC}}&lt;br /&gt;
| 385 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|385|Jirachi|Yes}}&lt;br /&gt;
| 386 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|386|Deoxys|INONC}}&lt;br /&gt;
| 387 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|387|Turtwig|IONC}}&lt;br /&gt;
| 388 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|388|Grotle|IONC}}&lt;br /&gt;
| 389 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|389|Torterra|IONC}}&lt;br /&gt;
| 390 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|390|Chimchar|IONC}}&lt;br /&gt;
| 391 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|391|Monferno|IONC}}&lt;br /&gt;
| 392 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|392|Infernape|IONC}}&lt;br /&gt;
| 393 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|393|Piplup|IONC}}&lt;br /&gt;
| 394 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|394|Prinplup|IONC}}&lt;br /&gt;
| 395 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|395|Empoleon|IONC}}&lt;br /&gt;
| 396 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|396|Starly|Yes}}&lt;br /&gt;
| 397 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|397|Staravia|Yes}}&lt;br /&gt;
| 398 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|398|Staraptor|Yes}}&lt;br /&gt;
| 399 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|399|Bidoof|Yes}}&lt;br /&gt;
| 400 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|400|Bibarel|Yes}}&lt;br /&gt;
| 401 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|401|Kricketot|INONC}}&lt;br /&gt;
| 402 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|402|Kricketune|INONC}}&lt;br /&gt;
| 403 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|403|Shinx|Yes}}&lt;br /&gt;
| 404 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|404|Luxio|Yes}}&lt;br /&gt;
| 405 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|405|Luxray|Yes}}&lt;br /&gt;
| 406 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|406|Budew|Yes}}&lt;br /&gt;
| 407 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|407|Roserade|Yes}}&lt;br /&gt;
| 408 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|408|Cranidos|INONC}}&lt;br /&gt;
| 409 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|409|Rampardos|INONC}}&lt;br /&gt;
| 410 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|410|Shieldon|INONC}}&lt;br /&gt;
| 411 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|411|Bastiodon|INONC}}&lt;br /&gt;
| 412 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|412|Burmy|INONC}}&lt;br /&gt;
| 413 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|413|Wormadam|INONC}}&lt;br /&gt;
| 414 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|414|Mothim|INONC}}&lt;br /&gt;
| 415 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|415|Combee|Yes}}&lt;br /&gt;
| 416 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|416|Vespiquen|Yes}}&lt;br /&gt;
| 417 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|417|Pachirisu|INONC}}&lt;br /&gt;
| 418 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|418|Buizel|Yes}}&lt;br /&gt;
| 419 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|419|Floatzel|Yes}}&lt;br /&gt;
| 420 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|420|Cherubi|Yes}}&lt;br /&gt;
| 421 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|421|Cherrim|Yes}}&lt;br /&gt;
| 422 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|422|Shellos|Yes}}&lt;br /&gt;
| 423 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|423|Gastrodon|Yes}}&lt;br /&gt;
| 424 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|424|Ambipom|Yes}}&lt;br /&gt;
| 425 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|425|Drifloon|INONC}}&lt;br /&gt;
| 426 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|426|Drifblim|INONC}}&lt;br /&gt;
| 427 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|427|Buneary|Yes}}&lt;br /&gt;
| 428 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|428|Lopunny|Yes}}&lt;br /&gt;
| 429 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|429|Mismagius|Yes}}&lt;br /&gt;
| 430 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|430|Honchkrow|Yes}}&lt;br /&gt;
| 431 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|431|Glameow|INONC}}&lt;br /&gt;
| 432 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|432|Purugly|INONC}}&lt;br /&gt;
| 433 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|433|Chingling|INONC}}&lt;br /&gt;
| 434 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|434|Stunky|INONC}}&lt;br /&gt;
| 435 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|435|Skuntank|INONC}}&lt;br /&gt;
| 436 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|436|Bronzor|Yes}}&lt;br /&gt;
| 437 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|437|Bronzong|Yes}}&lt;br /&gt;
| 438 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|438|Bonsly|Yes}}&lt;br /&gt;
| 439 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|439|Mime Jr.|Yes}}&lt;br /&gt;
| 440 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|440|Happiny|Yes}}&lt;br /&gt;
| 441 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|441|Chatot|INONC}}&lt;br /&gt;
| 442 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|442|Spiritomb|Yes}}&lt;br /&gt;
| 443 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|443|Gible|Yes}}&lt;br /&gt;
| 444 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|444|Gabite|Yes}}&lt;br /&gt;
| 445 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|445|Garchomp|Yes}}&lt;br /&gt;
| 446 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|446|Munchlax|Yes}}&lt;br /&gt;
| 447 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|447|Riolu|Yes}}&lt;br /&gt;
| 448 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|448|Lucario|Yes}}&lt;br /&gt;
| 449 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|449|Hippopotas|Yes}}&lt;br /&gt;
| 450 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|450|Hippowdon|Yes}}&lt;br /&gt;
| 451 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|451|Skorupi|Yes}}&lt;br /&gt;
| 452 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|452|Drapion|Yes}}&lt;br /&gt;
| 453 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|453|Croagunk|Yes}}&lt;br /&gt;
| 454 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|454|Toxicroak|Yes}}&lt;br /&gt;
| 455 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|455|Carnivine|INONC}}&lt;br /&gt;
| 456 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|456|Finneon|Yes}}&lt;br /&gt;
| 457 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|457|Lumineon|Yes}}&lt;br /&gt;
| 458 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|458|Mantyke|Yes}}&lt;br /&gt;
| 459 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|459|Snover|Yes}}&lt;br /&gt;
| 460 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|460|Abomasnow|Yes}}&lt;br /&gt;
| 461 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|461|Weavile|Yes}}&lt;br /&gt;
| 462 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|462|Magnezone|Yes}}&lt;br /&gt;
| 463 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|463|Lickilicky|Yes}}&lt;br /&gt;
| 464 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|464|Rhyperior|Yes}}&lt;br /&gt;
| 465 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|465|Tangrowth|Yes}}&lt;br /&gt;
| 466 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|466|Electivire|Yes}}&lt;br /&gt;
| 467 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|467|Magmortar|Yes}}&lt;br /&gt;
| 468 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|468|Togekiss|Yes}}&lt;br /&gt;
| 469 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|469|Yanmega|Yes}}&lt;br /&gt;
| 470 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|470|Leafeon|Yes}}&lt;br /&gt;
| 471 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|471|Glaceon|Yes}}&lt;br /&gt;
| 472 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|472|Gliscor|Yes}}&lt;br /&gt;
| 473 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|473|Mamoswine|Yes}}&lt;br /&gt;
| 474 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|474|Porygon-Z|Yes}}&lt;br /&gt;
| 475 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|475|Gallade|Yes}}&lt;br /&gt;
| 476 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|476|Probopass|Yes}}&lt;br /&gt;
| 477 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|477|Dusknoir|INONC}}&lt;br /&gt;
| 478 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|478|Froslass|Yes}}&lt;br /&gt;
| 479 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|479|Rotom|Yes}}&lt;br /&gt;
| 480 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|480|Uxie|INONC}}&lt;br /&gt;
| 481 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|481|Mesprit|INONC}}&lt;br /&gt;
| 482 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|482|Azelf|INONC}}&lt;br /&gt;
| 483 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|483|Dialga|INONC}}&lt;br /&gt;
| 484 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|484|Palkia|INONC}}&lt;br /&gt;
| 485 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|485|Heatran|INONC}}&lt;br /&gt;
| 486 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|486|Regigigas|INONC}}&lt;br /&gt;
| 487 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|487|Giratina|INONC}}&lt;br /&gt;
| 488 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|488|Cresselia|INONC}}&lt;br /&gt;
| 489 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|489|Phione|INONC}}&lt;br /&gt;
| 490 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|490|Manaphy|INONC}}&lt;br /&gt;
| 491 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|491|Darkrai|INONC}}&lt;br /&gt;
| 492 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|492|Shaymin|INONC}}&lt;br /&gt;
| 493 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|493|Arceus|INONC}}&lt;br /&gt;
| 494 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|494|Victini|INONC}}&lt;br /&gt;
| 495 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|495|Snivy|IONC}}&lt;br /&gt;
| 496 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|496|Servine|IONC}}&lt;br /&gt;
| 497 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|497|Serperior|IONC}}&lt;br /&gt;
| 498 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|498|Tepig|IONC}}&lt;br /&gt;
| 499 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|499|Pignite|IONC}}&lt;br /&gt;
| 500 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|500|Emboar|IONC}}&lt;br /&gt;
| 501 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|501|Oshawott|IONC}}&lt;br /&gt;
| 502 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|502|Dewott|IONC}}&lt;br /&gt;
| 503 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|503|Samurott|IONC}}&lt;br /&gt;
| 504 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|504|Patrat|Yes}}&lt;br /&gt;
| 505 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|505|Watchog|Yes}}&lt;br /&gt;
| 506 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|506|Lillipup|Yes}}&lt;br /&gt;
| 507 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|507|Herdier|Yes}}&lt;br /&gt;
| 508 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|508|Stoutland|Yes}}&lt;br /&gt;
| 509 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|509|Purrloin|Yes}}&lt;br /&gt;
| 510 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|510|Liepard|Yes}}&lt;br /&gt;
| 511 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|511|Pansage|Yes}}&lt;br /&gt;
| 512 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|512|Simisage|Yes}}&lt;br /&gt;
| 513 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|513|Pansear|Yes}}&lt;br /&gt;
| 514 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|514|Simisear|Yes}}&lt;br /&gt;
| 515 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|515|Panpour|Yes}}&lt;br /&gt;
| 516 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|516|Simipour|Yes}}&lt;br /&gt;
| 517 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|517|Munna|INONC}}&lt;br /&gt;
| 518 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|518|Musharna|INONC}}&lt;br /&gt;
| 519 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|519|Pidove|Yes}}&lt;br /&gt;
| 520 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|520|Tranquill|Yes}}&lt;br /&gt;
| 521 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|521|Unfezant|Yes}}&lt;br /&gt;
| 522 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|522|Blitzle|Yes}}&lt;br /&gt;
| 523 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|523|Zebstrika|Yes}}&lt;br /&gt;
| 524 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|524|Roggenrola|Yes}}&lt;br /&gt;
| 525 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|525|Boldore|Yes}}&lt;br /&gt;
| 526 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|526|Gigalith|Yes}}&lt;br /&gt;
| 527 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|527|Woobat|INONC}}&lt;br /&gt;
| 528 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|528|Swoobat|INONC}}&lt;br /&gt;
| 529 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|529|Drilbur|INONC}}&lt;br /&gt;
| 530 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|530|Excadrill|INONC}}&lt;br /&gt;
| 531 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|531|Audino|Yes}}&lt;br /&gt;
| 532 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|532|Timburr|INONC}}&lt;br /&gt;
| 533 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|533|Gurdurr|INONC}}&lt;br /&gt;
| 534 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|534|Conkeldurr|INONC}}&lt;br /&gt;
| 535 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|535|Tympole|Yes}}&lt;br /&gt;
| 536 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|536|Palpitoad|Yes}}&lt;br /&gt;
| 537 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|537|Seismitoad|Yes}}&lt;br /&gt;
| 538 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|538|Throh|INONC}}&lt;br /&gt;
| 539 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|539|Sawk|INONC}}&lt;br /&gt;
| 540 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|540|Sewaddle|Yes}}&lt;br /&gt;
| 541 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|541|Swadloon|Yes}}&lt;br /&gt;
| 542 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|542|Leavanny|Yes}}&lt;br /&gt;
| 543 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|543|Venipede|INONC}}&lt;br /&gt;
| 544 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|544|Whirlipede|INONC}}&lt;br /&gt;
| 545 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|545|Scolipede|INONC}}&lt;br /&gt;
| 546 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|546|Cottonee|Yes}}&lt;br /&gt;
| 547 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|547|Whimsicott|Yes}}&lt;br /&gt;
| 548 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|548|Petilil|INONC}}&lt;br /&gt;
| 549 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|549|Lilligant|INONC}}&lt;br /&gt;
| 550 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|550|Basculin|INONC}}&lt;br /&gt;
| 551 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|551|Sandile|Yes}}&lt;br /&gt;
| 552 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|552|Krokorok|Yes}}&lt;br /&gt;
| 553 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|553|Krookodile|Yes}}&lt;br /&gt;
| 554 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|554|Darumaka|INONC}}&lt;br /&gt;
| 555 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|555|Darmanitan|INONC}}&lt;br /&gt;
| 556 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|556|Maractus|Yes}}&lt;br /&gt;
| 557 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|557|Dwebble|Yes}}&lt;br /&gt;
| 558 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|558|Crustle|Yes}}&lt;br /&gt;
| 559 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|559|Scraggy|INONC}}&lt;br /&gt;
| 560 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|560|Scrafty|INONC}}&lt;br /&gt;
| 561 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|561|Sigilyph|INONC}}&lt;br /&gt;
| 562 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|562|Yamask|Yes}}&lt;br /&gt;
| 563 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|563|Cofagrigus|Yes}}&lt;br /&gt;
| 564 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|564|Tirtouga|INONC}}&lt;br /&gt;
| 565 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|565|Carracosta|INONC}}&lt;br /&gt;
| 566 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|566|Archen|INONC}}&lt;br /&gt;
| 567 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|567|Archeops|INONC}}&lt;br /&gt;
| 568 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|568|Trubbish|INONC}}&lt;br /&gt;
| 569 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|569|Garbodor|INONC}}&lt;br /&gt;
| 570 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|570|Zorua|Yes}}&lt;br /&gt;
| 571 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|571|Zoroark|Yes}}&lt;br /&gt;
| 572 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|572|Minccino|INONC}}&lt;br /&gt;
| 573 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|573|Cinccino|INONC}}&lt;br /&gt;
| 574 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|574|Gothita|INONC}}&lt;br /&gt;
| 575 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|575|Gothorita|INONC}}&lt;br /&gt;
| 576 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|576|Gothitelle|INONC}}&lt;br /&gt;
| 577 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|577|Solosis|INONC}}&lt;br /&gt;
| 578 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|578|Duosion|INONC}}&lt;br /&gt;
| 579 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|579|Reuniclus|INONC}}&lt;br /&gt;
| 580 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|580|Ducklett|Yes}}&lt;br /&gt;
| 581 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|581|Swanna|Yes}}&lt;br /&gt;
| 582 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|582|Vanillite|Yes}}&lt;br /&gt;
| 583 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|583|Vanillish|Yes}}&lt;br /&gt;
| 584 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|584|Vanilluxe|Yes}}&lt;br /&gt;
| 585 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|585|Deerling|IONC}}&lt;br /&gt;
| 586 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|586|Sawsbuck|IONC}}&lt;br /&gt;
| 587 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|587|Emolga|INONC}}&lt;br /&gt;
| 588 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|588|Karrablast|INONC}}&lt;br /&gt;
| 589 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|589|Escavalier|INONC}}&lt;br /&gt;
| 590 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|590|Foongus|Yes}}&lt;br /&gt;
| 591 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|591|Amoonguss|Yes}}&lt;br /&gt;
| 592 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|592|Frillish|Yes}}&lt;br /&gt;
| 593 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|593|Jellicent|Yes}}&lt;br /&gt;
| 594 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|594|Alomomola|INONC}}&lt;br /&gt;
| 595 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|595|Joltik|Yes}}&lt;br /&gt;
| 596 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|596|Galvantula|Yes}}&lt;br /&gt;
| 597 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|597|Ferroseed|Yes}}&lt;br /&gt;
| 598 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|598|Ferrothorn|Yes}}&lt;br /&gt;
| 599 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|599|Klink|Yes}}&lt;br /&gt;
| 600 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|600|Klang|Yes}}&lt;br /&gt;
| 601 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|601|Klinklang|Yes}}&lt;br /&gt;
| 602 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|602|Tynamo|Yes}}&lt;br /&gt;
| 603 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|603|Eelektrik|Yes}}&lt;br /&gt;
| 604 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|604|Eelektross|Yes}}&lt;br /&gt;
| 605 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|605|Elgyem|Yes}}&lt;br /&gt;
| 606 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|606|Beheeyem|Yes}}&lt;br /&gt;
| 607 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|607|Litwick|Yes}}&lt;br /&gt;
| 608 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|608|Lampent|Yes}}&lt;br /&gt;
| 609 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|609|Chandelure|Yes}}&lt;br /&gt;
| 610 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|610|Axew|Yes}}&lt;br /&gt;
| 611 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|611|Fraxure|Yes}}&lt;br /&gt;
| 612 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|612|Haxorus|Yes}}&lt;br /&gt;
| 613 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|613|Cubchoo|Yes}}&lt;br /&gt;
| 614 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|614|Beartic|Yes}}&lt;br /&gt;
| 615 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|615|Cryogonal|INONC}}&lt;br /&gt;
| 616 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|616|Shelmet|INONC}}&lt;br /&gt;
| 617 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|617|Accelgor|INONC}}&lt;br /&gt;
| 618 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|618|Stunfisk|INONC}}&lt;br /&gt;
| 619 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|619|Mienfoo|INONC}}&lt;br /&gt;
| 620 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|620|Mienshao|INONC}}&lt;br /&gt;
| 621 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|621|Druddigon|Yes}}&lt;br /&gt;
| 622 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|622|Golett|Yes}}&lt;br /&gt;
| 623 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|623|Golurk|Yes}}&lt;br /&gt;
| 624 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|624|Pawniard|INONC}}&lt;br /&gt;
| 625 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|625|Bisharp|INONC}}&lt;br /&gt;
| 626 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|626|Bouffalant|Yes}}&lt;br /&gt;
| 627 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|627|Rufflet|Yes}}&lt;br /&gt;
| 628 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|628|Braviary|Yes}}&lt;br /&gt;
| 629 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|629|Vullaby|Yes}}&lt;br /&gt;
| 630 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|630|Mandibuzz|Yes}}&lt;br /&gt;
| 631 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|631|Heatmor|INONC}}&lt;br /&gt;
| 632 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|632|Durant|INONC}}&lt;br /&gt;
| 633 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|633|Deino|Yes}}&lt;br /&gt;
| 634 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|634|Zweilous|Yes}}&lt;br /&gt;
| 635 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|635|Hydreigon|Yes}}&lt;br /&gt;
| 636 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|636|Larvesta|Yes}}&lt;br /&gt;
| 637 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|637|Volcarona|Yes}}&lt;br /&gt;
| 638 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|638|Cobalion|INONC}}&lt;br /&gt;
| 639 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|639|Terrakion|INONC}}&lt;br /&gt;
| 640 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|640|Virizion|INONC}}&lt;br /&gt;
| 641 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|641|Tornadus|INONC}}&lt;br /&gt;
| 642 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|642|Thundurus|INONC}}&lt;br /&gt;
| 643 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|643|Reshiram|INONC}}&lt;br /&gt;
| 644 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|644|Zekrom|INONC}}&lt;br /&gt;
| 645 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|645|Landorus|INONC}}&lt;br /&gt;
| 646 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|646|Kyurem|INONC}}&lt;br /&gt;
| 647 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|647|Keldeo|INONC}}&lt;br /&gt;
| 648 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|648|Meloetta|INONC}}&lt;br /&gt;
| 649 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|649|Genesect|INONC}}&lt;br /&gt;
| 650 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|650|Chespin|No}}&lt;br /&gt;
| 651 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|651|Quilladin|No}}&lt;br /&gt;
| 652 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|652|Chesnaught|No}}&lt;br /&gt;
| 653 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|653|Fennekin|No}}&lt;br /&gt;
| 654 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|654|Braixen|No}}&lt;br /&gt;
| 655 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|655|Delphox|No}}&lt;br /&gt;
| 656 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|656|Froakie|No}}&lt;br /&gt;
| 657 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|657|Frogadier|No}}&lt;br /&gt;
| 658 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|658|Greninja|No}}&lt;br /&gt;
| 659 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|659|Bunnelby|No}}&lt;br /&gt;
| 660 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|660|Diggersby|No}}&lt;br /&gt;
| 661 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|661|Fletchling|Yes}}&lt;br /&gt;
| 662 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|662|Fletchinder|Yes}}&lt;br /&gt;
| 663 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|663|Talonflame|Yes}}&lt;br /&gt;
| 664 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|664|Scatterbug|No}}&lt;br /&gt;
| 665 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|665|Spewpa|No}}&lt;br /&gt;
| 666 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|666|Vivillon|No}}&lt;br /&gt;
| 667 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|667|Litleo|No}}&lt;br /&gt;
| 668 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|668|Pyroar|No}}&lt;br /&gt;
| 669 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|669|Flabébé|No}}&lt;br /&gt;
| 670 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|670|Floette|No}}&lt;br /&gt;
| 671 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|671|Florges|No}}&lt;br /&gt;
| 672 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|672|Skiddo|No}}&lt;br /&gt;
| 673 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|673|Gogoat|No}}&lt;br /&gt;
| 674 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|674|Pancham|Yes}}&lt;br /&gt;
| 675 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|675|Pangoro|Yes}}&lt;br /&gt;
| 676 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|676|Furfrou|No}}&lt;br /&gt;
| 677 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|677|Espurr|No}}&lt;br /&gt;
| 678 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|678|Meowstic|No}}&lt;br /&gt;
| 679 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|679|Honedge|Yes}}&lt;br /&gt;
| 680 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|680|Doublade|Yes}}&lt;br /&gt;
| 681 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|681|Aegislash|Yes}}&lt;br /&gt;
| 682 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|682|Spritzee|No}}&lt;br /&gt;
| 683 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|683|Aromatisse|No}}&lt;br /&gt;
| 684 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|684|Swirlix|No}}&lt;br /&gt;
| 685 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|685|Slurpuff|No}}&lt;br /&gt;
| 686 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|686|Inkay|No}}&lt;br /&gt;
| 687 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|687|Malamar|No}}&lt;br /&gt;
| 688 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|688|Binacle|No}}&lt;br /&gt;
| 689 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|689|Barbaracle|No}}&lt;br /&gt;
| 690 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|690|Skrelp|No}}&lt;br /&gt;
| 691 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|691|Dragalge|No}}&lt;br /&gt;
| 692 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|692|Clauncher|No}}&lt;br /&gt;
| 693 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|693|Clawitzer|No}}&lt;br /&gt;
| 694 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|694|Helioptile|No}}&lt;br /&gt;
| 695 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|695|Heliolisk|No}}&lt;br /&gt;
| 696 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|696|Tyrunt|INONC}}&lt;br /&gt;
| 697 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|697|Tyrantrum|INONC}}&lt;br /&gt;
| 698 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|698|Amaura|INONC}}&lt;br /&gt;
| 699 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|699|Aurorus|INONC}}&lt;br /&gt;
| 700 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|700|Sylveon|INONC}}&lt;br /&gt;
| 701 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|701|Hawlucha|No}}&lt;br /&gt;
| 702 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|702|Dedenne|No}}&lt;br /&gt;
| 703 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|703|Carbink|Yes}}&lt;br /&gt;
| 704 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|704|Goomy|No}}&lt;br /&gt;
| 705 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|705|Sliggoo|No}}&lt;br /&gt;
| 706 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|706|Goodra|No}}&lt;br /&gt;
| 707 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|707|Klefki|Yes}}&lt;br /&gt;
| 708 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|708|Phantump|Yes}}&lt;br /&gt;
| 709 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|709|Trevenant|Yes}}&lt;br /&gt;
| 710 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|710|Pumpkaboo|No}}&lt;br /&gt;
| 711 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|711|Gourgeist|No}}&lt;br /&gt;
| 712 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|712|Bergmite|No}}&lt;br /&gt;
| 713 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|713|Avalugg|No}}&lt;br /&gt;
| 714 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|714|Noibat|Yes}}&lt;br /&gt;
| 715 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|715|Noivern|Yes}}&lt;br /&gt;
| 716 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|716|Xerneas|No}}&lt;br /&gt;
| 717 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|717|Yveltal|No}}&lt;br /&gt;
| 718 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|718|Zygarde|No}}&lt;br /&gt;
| 719 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|719|Diancie|No}}&lt;br /&gt;
| 720 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|720|Hoopa|No}}&lt;br /&gt;
| 721 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|721|Volcanion|No}}&lt;br /&gt;
| {{PokémonListDataV2|{{{1}}}|{{{3}}}|???|???|???}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Template:Pok%C3%A9monListV2&amp;diff=23839</id>
		<title>Template:PokémonListV2</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Template:Pok%C3%A9monListV2&amp;diff=23839"/>
		<updated>2014-12-22T08:19:58Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Version 0.52 added data for all pokemans up to Genesect. Replaced all no's up to genesect with INONC to reflect this change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{NoteV2}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
For the last pipe line, the syntax accepted are&lt;br /&gt;
Yes = Implemented, Obtainable, Catchable in wild&lt;br /&gt;
IOC = Same as above&lt;br /&gt;
IONC = Implemented, Obtainable, Not in wild&lt;br /&gt;
INONC = Implmented, Not obtainable, Not in wild&lt;br /&gt;
NINONC = Not implemented at all.&lt;br /&gt;
No = Same as NINONC&lt;br /&gt;
--&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{2|}}}&lt;br /&gt;
| 1 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|1|Bulbasaur|IONC}}&lt;br /&gt;
| 2 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|2|Ivysaur|IONC}}&lt;br /&gt;
| 3 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|3|Venusaur|IONC}}&lt;br /&gt;
| 4 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|4|Charmander|IONC}}&lt;br /&gt;
| 5 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|5|Charmeleon|IONC}}&lt;br /&gt;
| 6 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|6|Charizard|IONC}}&lt;br /&gt;
| 7 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|7|Squirtle|IONC}}&lt;br /&gt;
| 8 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|8|Wartortle|IONC}}&lt;br /&gt;
| 9 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|9|Blastoise|IONC}}&lt;br /&gt;
| 10 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|10|Caterpie|Yes}}&lt;br /&gt;
| 11 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|11|Metapod|Yes}}&lt;br /&gt;
| 12 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|12|Butterfree|Yes}}&lt;br /&gt;
| 13 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|13|Weedle|Yes}}&lt;br /&gt;
| 14 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|14|Kakuna|Yes}}&lt;br /&gt;
| 15 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|15|Beedrill|Yes}}&lt;br /&gt;
| 16 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|16|Pidgey|Yes}}&lt;br /&gt;
| 17 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|17|Pidgeotto|Yes}}&lt;br /&gt;
| 18 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|18|Pidgeot|Yes}}&lt;br /&gt;
| 19 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|19|Rattata|Yes}}&lt;br /&gt;
| 20 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|20|Raticate|Yes}}&lt;br /&gt;
| 21 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|21|Spearow|Yes}}&lt;br /&gt;
| 22 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|22|Fearow|Yes}}&lt;br /&gt;
| 23 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|23|Ekans|Yes}}&lt;br /&gt;
| 24 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|24|Arbok|Yes}}&lt;br /&gt;
| 25 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|25|Pikachu|Yes}}&lt;br /&gt;
| 26 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|26|Raichu|Yes}}&lt;br /&gt;
| 27 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|27|Sandshrew|Yes}}&lt;br /&gt;
| 28 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|28|Sandslash|Yes}}&lt;br /&gt;
| 29 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|29|Nidoran♀|Yes}}&lt;br /&gt;
| 30 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|30|Nidorina|Yes}}&lt;br /&gt;
| 31 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|31|Nidoqueen|Yes}}&lt;br /&gt;
| 32 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|32|Nidoran♂|Yes}}&lt;br /&gt;
| 33 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|33|Nidorino|Yes}}&lt;br /&gt;
| 34 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|34|Nidoking|Yes}}&lt;br /&gt;
| 35 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|35|Clefairy|Yes}}&lt;br /&gt;
| 36 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|36|Clefable|Yes}}&lt;br /&gt;
| 37 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|37|Vulpix|Yes}}&lt;br /&gt;
| 38 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|38|Ninetales|Yes}}&lt;br /&gt;
| 39 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|39|Jigglypuff|Yes}}&lt;br /&gt;
| 40 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|40|Wigglytuff|Yes}}&lt;br /&gt;
| 41 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|41|Zubat|Yes}}&lt;br /&gt;
| 42 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|42|Golbat|Yes}}&lt;br /&gt;
| 43 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|43|Oddish|Yes}}&lt;br /&gt;
| 44 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|44|Gloom|Yes}}&lt;br /&gt;
| 45 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|45|Vileplume|Yes}}&lt;br /&gt;
| 46 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|46|Paras|Yes}}&lt;br /&gt;
| 47 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|47|Parasect|Yes}}&lt;br /&gt;
| 48 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|48|Venonat|Yes}}&lt;br /&gt;
| 49 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|49|Venomoth|Yes}}&lt;br /&gt;
| 50 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|50|Diglett|Yes}}&lt;br /&gt;
| 51 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|51|Dugtrio|Yes}}&lt;br /&gt;
| 52 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|52|Meowth|Yes}}&lt;br /&gt;
| 53 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|53|Persian|Yes}}&lt;br /&gt;
| 54 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|54|Psyduck|Yes}}&lt;br /&gt;
| 55 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|55|Golduck|Yes}}&lt;br /&gt;
| 56 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|56|Mankey|Yes}}&lt;br /&gt;
| 57 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|57|Primeape|Yes}}&lt;br /&gt;
| 58 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|58|Growlithe|Yes}}&lt;br /&gt;
| 59 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|59|Arcanine|Yes}}&lt;br /&gt;
| 60 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|60|Poliwag|Yes}}&lt;br /&gt;
| 61 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|61|Poliwhirl|Yes}}&lt;br /&gt;
| 62 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|62|Poliwrath|Yes}}&lt;br /&gt;
| 63 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|63|Abra|Yes}}&lt;br /&gt;
| 64 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|64|Kadabra|Yes}}&lt;br /&gt;
| 65 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|65|Alakazam|Yes}}&lt;br /&gt;
| 66 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|66|Machop|Yes}}&lt;br /&gt;
| 67 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|67|Machoke|Yes}}&lt;br /&gt;
| 68 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|68|Machamp|Yes}}&lt;br /&gt;
| 69 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|69|Bellsprout|Yes}}&lt;br /&gt;
| 70 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|70|Weepinbell|Yes}}&lt;br /&gt;
| 71 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|71|Victreebel|Yes}}&lt;br /&gt;
| 72 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|72|Tentacool|Yes}}&lt;br /&gt;
| 73 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|73|Tentacruel|Yes}}&lt;br /&gt;
| 74 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|74|Geodude|Yes}}&lt;br /&gt;
| 75 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|75|Graveler|Yes}}&lt;br /&gt;
| 76 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|76|Golem|Yes}}&lt;br /&gt;
| 77 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|77|Ponyta|Yes}}&lt;br /&gt;
| 78 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|78|Rapidash|Yes}}&lt;br /&gt;
| 79 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|79|Slowpoke|Yes}}&lt;br /&gt;
| 80 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|80|Slowbro|Yes}}&lt;br /&gt;
| 81 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|81|Magnemite|Yes}}&lt;br /&gt;
| 82 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|82|Magneton|Yes}}&lt;br /&gt;
| 83 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|83|Farfetch'd|Yes}}&lt;br /&gt;
| 84 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|84|Doduo|Yes}}&lt;br /&gt;
| 85 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|85|Dodrio|Yes}}&lt;br /&gt;
| 86 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|86|Seel|Yes}}&lt;br /&gt;
| 87 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|87|Dewgong|Yes}}&lt;br /&gt;
| 88 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|88|Grimer|Yes}}&lt;br /&gt;
| 89 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|89|Muk|Yes}}&lt;br /&gt;
| 90 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|90|Shellder|Yes}}&lt;br /&gt;
| 91 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|91|Cloyster|Yes}}&lt;br /&gt;
| 92 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|92|Gastly|Yes}}&lt;br /&gt;
| 93 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|93|Haunter|Yes}}&lt;br /&gt;
| 94 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|94|Gengar|Yes}}&lt;br /&gt;
| 95 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|95|Onix|Yes}}&lt;br /&gt;
| 96 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|96|Drowzee|Yes}}&lt;br /&gt;
| 97 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|97|Hypno|Yes}}&lt;br /&gt;
| 98 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|98|Krabby|Yes}}&lt;br /&gt;
| 99 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|99|Kingler|Yes}}&lt;br /&gt;
| 100 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|100|Voltorb|Yes}}&lt;br /&gt;
| 101 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|101|Electrode|Yes}}&lt;br /&gt;
| 102 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|102|Exeggcute|Yes}}&lt;br /&gt;
| 103 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|103|Exeggutor|Yes}}&lt;br /&gt;
| 104 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|104|Cubone|Yes}}&lt;br /&gt;
| 105 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|105|Marowak|Yes}}&lt;br /&gt;
| 106 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|106|Hitmonlee|Yes}}&lt;br /&gt;
| 107 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|107|Hitmonchan|Yes}}&lt;br /&gt;
| 108 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|108|Lickitung|Yes}}&lt;br /&gt;
| 109 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|109|Koffing|Yes}}&lt;br /&gt;
| 110 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|110|Weezing|Yes}}&lt;br /&gt;
| 111 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|111|Rhyhorn|Yes}}&lt;br /&gt;
| 112 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|112|Rhydon|Yes}}&lt;br /&gt;
| 113 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|113|Chansey|Yes}}&lt;br /&gt;
| 114 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|114|Tangela|Yes}}&lt;br /&gt;
| 115 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|115|Kangaskhan|Yes}}&lt;br /&gt;
| 116 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|116|Horsea|Yes}}&lt;br /&gt;
| 117 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|117|Seadra|Yes}}&lt;br /&gt;
| 118 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|118|Goldeen|Yes}}&lt;br /&gt;
| 119 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|119|Seaking|Yes}}&lt;br /&gt;
| 120 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|120|Staryu|Yes}}&lt;br /&gt;
| 121 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|121|Starmie|Yes}}&lt;br /&gt;
| 122 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|122|Mr. Mime|Yes}}&lt;br /&gt;
| 123 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|123|Scyther|Yes}}&lt;br /&gt;
| 124 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|124|Jynx|Yes}}&lt;br /&gt;
| 125 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|125|Electabuzz|Yes}}&lt;br /&gt;
| 126 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|126|Magmar|Yes}}&lt;br /&gt;
| 127 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|127|Pinsir|Yes}}&lt;br /&gt;
| 128 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|128|Tauros|Yes}}&lt;br /&gt;
| 129 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|129|Magikarp|Yes}}&lt;br /&gt;
| 130 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|130|Gyarados|Yes}}&lt;br /&gt;
| 131 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|131|Lapras|Yes}}&lt;br /&gt;
| 132 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|132|Ditto|Yes}}&lt;br /&gt;
| 133 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|133|Eevee|Yes}}&lt;br /&gt;
| 134 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|134|Vaporeon|Yes}}&lt;br /&gt;
| 135 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|135|Jolteon|Yes}}&lt;br /&gt;
| 136 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|136|Flareon|Yes}}&lt;br /&gt;
| 137 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|137|Porygon|Yes}}&lt;br /&gt;
| 138 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|138|Omanyte|IONC}}&lt;br /&gt;
| 139 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|139|Omastar|IONC}}&lt;br /&gt;
| 140 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|140|Kabuto|IONC}}&lt;br /&gt;
| 141 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|141|Kabutops|IONC}}&lt;br /&gt;
| 142 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|142|Aerodactyl|IONC}}&lt;br /&gt;
| 143 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|143|Snorlax|Yes}}&lt;br /&gt;
| 144 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|144|Articuno|INONC}}&lt;br /&gt;
| 145 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|145|Zapdos|INONC}}&lt;br /&gt;
| 146 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|146|Moltres|INONC}}&lt;br /&gt;
| 147 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|147|Dratini|Yes}}&lt;br /&gt;
| 148 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|148|Dragonair|Yes}}&lt;br /&gt;
| 149 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|149|Dragonite|Yes}}&lt;br /&gt;
| 150 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|150|Mewtwo|INONC}}&lt;br /&gt;
| 151 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|151|Mew|INONC}}&lt;br /&gt;
| 152 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|152|Chikorita|Yes}}&lt;br /&gt;
| 153 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|153|Bayleef|Yes}}&lt;br /&gt;
| 154 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|154|Meganium|Yes}}&lt;br /&gt;
| 155 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|155|Cyndaquil|Yes}}&lt;br /&gt;
| 156 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|156|Quilava|Yes}}&lt;br /&gt;
| 157 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|157|Typhlosion|Yes}}&lt;br /&gt;
| 158 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|158|Totodile|Yes}}&lt;br /&gt;
| 159 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|159|Croconaw|Yes}}&lt;br /&gt;
| 160 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|160|Feraligatr|Yes}}&lt;br /&gt;
| 161 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|161|Sentret|Yes}}&lt;br /&gt;
| 162 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|162|Furret|Yes}}&lt;br /&gt;
| 163 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|163|Hoothoot|Yes}}&lt;br /&gt;
| 164 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|164|Noctowl|Yes}}&lt;br /&gt;
| 165 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|165|Ledyba|Yes}}&lt;br /&gt;
| 166 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|166|Ledian|Yes}}&lt;br /&gt;
| 167 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|167|Spinarak|Yes}}&lt;br /&gt;
| 168 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|168|Ariados|Yes}}&lt;br /&gt;
| 169 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|169|Crobat|Yes}}&lt;br /&gt;
| 170 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|170|Chinchou|Yes}}&lt;br /&gt;
| 171 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|171|Lanturn|Yes}}&lt;br /&gt;
| 172 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|172|Pichu|Yes}}&lt;br /&gt;
| 173 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|173|Cleffa|Yes}}&lt;br /&gt;
| 174 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|174|Igglybuff|Yes}}&lt;br /&gt;
| 175 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|175|Togepi|Yes}}&lt;br /&gt;
| 176 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|176|Togetic|Yes}}&lt;br /&gt;
| 177 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|177|Natu|Yes}}&lt;br /&gt;
| 178 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|178|Xatu|Yes}}&lt;br /&gt;
| 179 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|179|Mareep|Yes}}&lt;br /&gt;
| 180 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|180|Flaaffy|Yes}}&lt;br /&gt;
| 181 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|181|Ampharos|Yes}}&lt;br /&gt;
| 182 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|182|Bellossom|Yes}}&lt;br /&gt;
| 183 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|183|Marill|Yes}}&lt;br /&gt;
| 184 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|184|Azumarill|Yes}}&lt;br /&gt;
| 185 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|185|Sudowoodo|Yes}}&lt;br /&gt;
| 186 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|186|Politoed|Yes}}&lt;br /&gt;
| 187 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|187|Hoppip|Yes}}&lt;br /&gt;
| 188 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|188|Skiploom|Yes}}&lt;br /&gt;
| 189 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|189|Jumpluff|Yes}}&lt;br /&gt;
| 190 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|190|Aipom|Yes}}&lt;br /&gt;
| 191 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|191|Sunkern|Yes}}&lt;br /&gt;
| 192 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|192|Sunflora|Yes}}&lt;br /&gt;
| 193 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|193|Yanma|Yes}}&lt;br /&gt;
| 194 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|194|Wooper|Yes}}&lt;br /&gt;
| 195 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|195|Quagsire|Yes}}&lt;br /&gt;
| 196 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|196|Espeon|Yes}}&lt;br /&gt;
| 197 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|197|Umbreon|Yes}}&lt;br /&gt;
| 198 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|198|Murkrow|Yes}}&lt;br /&gt;
| 199 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|199|Slowking|Yes}}&lt;br /&gt;
| 200 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|200|Misdreavus|Yes}}&lt;br /&gt;
| 201 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|201|Unown|Yes}}&lt;br /&gt;
| 202 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|202|Wobbuffet|Yes}}&lt;br /&gt;
| 203 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|203|Girafarig|Yes}}&lt;br /&gt;
| 204 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|204|Pineco|Yes}}&lt;br /&gt;
| 205 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|205|Forretress|Yes}}&lt;br /&gt;
| 206 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|206|Dunsparce|Yes}}&lt;br /&gt;
| 207 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|207|Gligar|Yes}}&lt;br /&gt;
| 208 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|208|Steelix|Yes}}&lt;br /&gt;
| 209 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|209|Snubbull|Yes}}&lt;br /&gt;
| 210 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|210|Granbull|Yes}}&lt;br /&gt;
| 211 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|211|Qwilfish|Yes}}&lt;br /&gt;
| 212 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|212|Scizor|Yes}}&lt;br /&gt;
| 213 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|213|Shuckle|Yes}}&lt;br /&gt;
| 214 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|214|Heracross|Yes}}&lt;br /&gt;
| 215 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|215|Sneasel|Yes}}&lt;br /&gt;
| 216 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|216|Teddiursa|Yes}}&lt;br /&gt;
| 217 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|217|Ursaring|Yes}}&lt;br /&gt;
| 218 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|218|Slugma|Yes}}&lt;br /&gt;
| 219 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|219|Magcargo|Yes}}&lt;br /&gt;
| 220 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|220|Swinub|Yes}}&lt;br /&gt;
| 221 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|221|Piloswine|Yes}}&lt;br /&gt;
| 222 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|222|Corsola|Yes}}&lt;br /&gt;
| 223 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|223|Remoraid|Yes}}&lt;br /&gt;
| 224 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|224|Octillery|Yes}}&lt;br /&gt;
| 225 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|225|Delibird|Yes}}&lt;br /&gt;
| 226 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|226|Mantine|Yes}}&lt;br /&gt;
| 227 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|227|Skarmory|Yes}}&lt;br /&gt;
| 228 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|228|Houndour|Yes}}&lt;br /&gt;
| 229 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|229|Houndoom|Yes}}&lt;br /&gt;
| 230 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|230|Kingdra|Yes}}&lt;br /&gt;
| 231 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|231|Phanpy|Yes}}&lt;br /&gt;
| 232 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|232|Donphan|Yes}}&lt;br /&gt;
| 233 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|233|Porygon2|Yes}}&lt;br /&gt;
| 234 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|234|Stantler|Yes}}&lt;br /&gt;
| 235 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|235|Smeargle|Yes}}&lt;br /&gt;
| 236 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|236|Tyrogue|Yes}}&lt;br /&gt;
| 237 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|237|Hitmontop|Yes}}&lt;br /&gt;
| 238 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|238|Smoochum|Yes}}&lt;br /&gt;
| 239 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|239|Elekid|Yes}}&lt;br /&gt;
| 240 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|240|Magby|Yes}}&lt;br /&gt;
| 241 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|241|Miltank|Yes}}&lt;br /&gt;
| 242 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|242|Blissey|Yes}}&lt;br /&gt;
| 243 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|243|Raikou|Yes}}&lt;br /&gt;
| 244 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|244|Entei|Yes}}&lt;br /&gt;
| 245 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|245|Suicune|Yes}}&lt;br /&gt;
| 246 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|246|Larvitar|Yes}}&lt;br /&gt;
| 247 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|247|Pupitar|Yes}}&lt;br /&gt;
| 248 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|248|Tyranitar|Yes}}&lt;br /&gt;
| 249 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|249|Lugia|Yes}}&lt;br /&gt;
| 250 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|250|Ho-Oh|Yes}}&lt;br /&gt;
| 251 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|251|Celebi|INONC}}&lt;br /&gt;
| 252 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|252|Treecko|IONC}}&lt;br /&gt;
| 253 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|253|Grovyle|IONC}}&lt;br /&gt;
| 254 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|254|Sceptile|IONC}}&lt;br /&gt;
| 255 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|255|Torchic|IONC}}&lt;br /&gt;
| 256 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|256|Combusken|IONC}}&lt;br /&gt;
| 257 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|257|Blaziken|IONC}}&lt;br /&gt;
| 258 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|258|Mudkip|IONC}}&lt;br /&gt;
| 259 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|259|Marshtomp|IONC}}&lt;br /&gt;
| 260 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|260|Swampert|IONC}}&lt;br /&gt;
| 261 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|261|Poochyena|Yes}}&lt;br /&gt;
| 262 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|262|Mightyena|Yes}}&lt;br /&gt;
| 263 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|263|Zigzagoon|Yes}}&lt;br /&gt;
| 264 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|264|Linoone|Yes}}&lt;br /&gt;
| 265 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|265|Wurmple|Yes}}&lt;br /&gt;
| 266 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|266|Silcoon|Yes}}&lt;br /&gt;
| 267 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|267|Beautifly|Yes}}&lt;br /&gt;
| 268 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|268|Cascoon|Yes}}&lt;br /&gt;
| 269 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|269|Dustox|Yes}}&lt;br /&gt;
| 270 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|270|Lotad|Yes}}&lt;br /&gt;
| 271 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|271|Lombre|Yes}}&lt;br /&gt;
| 272 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|272|Ludicolo|Yes}}&lt;br /&gt;
| 273 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|273|Seedot|Yes}}&lt;br /&gt;
| 274 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|274|Nuzleaf|Yes}}&lt;br /&gt;
| 275 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|275|Shiftry|Yes}}&lt;br /&gt;
| 276 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|276|Taillow|Yes}}&lt;br /&gt;
| 277 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|277|Swellow|Yes}}&lt;br /&gt;
| 278 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|278|Wingull|Yes}}&lt;br /&gt;
| 279 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|279|Pelipper|Yes}}&lt;br /&gt;
| 280 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|280|Ralts|Yes}}&lt;br /&gt;
| 281 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|281|Kirlia|Yes}}&lt;br /&gt;
| 282 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|282|Gardevoir|Yes}}&lt;br /&gt;
| 283 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|283|Surskit|INONC}}&lt;br /&gt;
| 284 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|284|Masquerain|INONC}}&lt;br /&gt;
| 285 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|285|Shroomish|Yes}}&lt;br /&gt;
| 286 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|286|Breloom|Yes}}&lt;br /&gt;
| 287 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|287|Slakoth|Yes}}&lt;br /&gt;
| 288 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|288|Vigoroth|Yes}}&lt;br /&gt;
| 289 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|289|Slaking|Yes}}&lt;br /&gt;
| 290 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|290|Nincada|INONC}}&lt;br /&gt;
| 291 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|291|Ninjask|INONC}}&lt;br /&gt;
| 292 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|292|Shedinja|INONC}}&lt;br /&gt;
| 293 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|293|Whismur|INONC}}&lt;br /&gt;
| 294 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|294|Loudred|INONC}}&lt;br /&gt;
| 295 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|295|Exploud|INONC}}&lt;br /&gt;
| 296 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|296|Makuhita|Yes}}&lt;br /&gt;
| 297 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|297|Hariyama|Yes}}&lt;br /&gt;
| 298 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|298|Azurill|Yes}}&lt;br /&gt;
| 299 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|299|Nosepass|Yes}}&lt;br /&gt;
| 300 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|300|Skitty|INONC}}&lt;br /&gt;
| 301 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|301|Delcatty|INONC}}&lt;br /&gt;
| 302 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|302|Sableye|INONC}}&lt;br /&gt;
| 303 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|303|Mawile|INONC}}&lt;br /&gt;
| 304 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|304|Aron|Yes}}&lt;br /&gt;
| 305 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|305|Lairon|Yes}}&lt;br /&gt;
| 306 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|306|Aggron|Yes}}&lt;br /&gt;
| 307 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|307|Meditite|Yes}}&lt;br /&gt;
| 308 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|308|Medicham|Yes}}&lt;br /&gt;
| 309 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|309|Electrike|INONC}}&lt;br /&gt;
| 310 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|310|Manectric|INONC}}&lt;br /&gt;
| 311 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|311|Plusle|INONC}}&lt;br /&gt;
| 312 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|312|Minun|INONC}}&lt;br /&gt;
| 313 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|313|Volbeat|INONC}}&lt;br /&gt;
| 314 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|314|Illumise|INONC}}&lt;br /&gt;
| 315 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|315|Roselia|Yes}}&lt;br /&gt;
| 316 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|316|Gulpin|INONC}}&lt;br /&gt;
| 317 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|317|Swalot|INONC}}&lt;br /&gt;
| 318 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|318|Carvanha|INONC}}&lt;br /&gt;
| 319 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|319|Sharpedo|INONC}}&lt;br /&gt;
| 320 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|320|Wailmer|INONC}}&lt;br /&gt;
| 321 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|321|Wailord|INONC}}&lt;br /&gt;
| 322 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|322|Numel|Yes}}&lt;br /&gt;
| 323 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|323|Camerupt|Yes}}&lt;br /&gt;
| 324 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|324|Torkoal|Yes}}&lt;br /&gt;
| 325 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|325|Spoink|INONC}}&lt;br /&gt;
| 326 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|326|Grumpig|INONC}}&lt;br /&gt;
| 327 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|327|Spinda|Yes}}&lt;br /&gt;
| 328 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|328|Trapinch|Yes}}&lt;br /&gt;
| 329 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|329|Vibrava|Yes}}&lt;br /&gt;
| 330 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|330|Flygon|Yes}}&lt;br /&gt;
| 331 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|331|Cacnea|Yes}}&lt;br /&gt;
| 332 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|332|Cacturne|Yes}}&lt;br /&gt;
| 333 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|333|Swablu|Yes}}&lt;br /&gt;
| 334 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|334|Altaria|Yes}}&lt;br /&gt;
| 335 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|335|Zangoose|Yes}}&lt;br /&gt;
| 336 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|336|Seviper|Yes}}&lt;br /&gt;
| 337 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|337|Lunatone|Yes}}&lt;br /&gt;
| 338 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|338|Solrock|Yes}}&lt;br /&gt;
| 339 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|339|Barboach|INONC}}&lt;br /&gt;
| 340 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|340|Whiscash|INONC}}&lt;br /&gt;
| 341 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|341|Corphish|Yes}}&lt;br /&gt;
| 342 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|342|Crawdaunt|Yes}}&lt;br /&gt;
| 343 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|343|Baltoy|INONC}}&lt;br /&gt;
| 344 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|344|Claydol|INONC}}&lt;br /&gt;
| 345 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|345|Lileep|INONC}}&lt;br /&gt;
| 346 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|346|Cradily|INONC}}&lt;br /&gt;
| 347 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|347|Anorith|INONC}}&lt;br /&gt;
| 348 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|348|Armaldo|INONC}}&lt;br /&gt;
| 349 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|349|Feebas|Yes}}&lt;br /&gt;
| 350 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|350|Milotic|Yes}}&lt;br /&gt;
| 351 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|351|Castform|INONC}}&lt;br /&gt;
| 352 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|352|Kecleon|INONC}}&lt;br /&gt;
| 353 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|353|Shuppet|INONC}}&lt;br /&gt;
| 354 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|354|Banette|INONC}}&lt;br /&gt;
| 355 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|355|Duskull|INONC}}&lt;br /&gt;
| 356 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|356|Dusclops|INONC}}&lt;br /&gt;
| 357 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|357|Tropius|Yes}}&lt;br /&gt;
| 358 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|358|Chimecho|INONC}}&lt;br /&gt;
| 359 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|359|Absol|INONC}}&lt;br /&gt;
| 360 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|360|Wynaut|Yes}}&lt;br /&gt;
| 361 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|361|Snorunt|Yes}}&lt;br /&gt;
| 362 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|362|Glalie|Yes}}&lt;br /&gt;
| 363 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|363|Spheal|Yes}}&lt;br /&gt;
| 364 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|364|Sealeo|Yes}}&lt;br /&gt;
| 365 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|365|Walrein|Yes}}&lt;br /&gt;
| 366 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|366|Clamperl|Yes}}&lt;br /&gt;
| 367 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|367|Huntail|Yes}}&lt;br /&gt;
| 368 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|368|Gorebyss|Yes}}&lt;br /&gt;
| 369 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|369|Relicanth|INONC}}&lt;br /&gt;
| 370 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|370|Luvdisc|INONC}}&lt;br /&gt;
| 371 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|371|Bagon|Yes}}&lt;br /&gt;
| 372 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|372|Shelgon|Yes}}&lt;br /&gt;
| 373 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|373|Salamence|Yes}}&lt;br /&gt;
| 374 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|374|Beldum|Yes}}&lt;br /&gt;
| 375 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|375|Metang|Yes}}&lt;br /&gt;
| 376 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|376|Metagross|Yes}}&lt;br /&gt;
| 377 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|377|Regirock|INONC}}&lt;br /&gt;
| 378 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|378|Regice|INONC}}&lt;br /&gt;
| 379 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|379|Registeel|INONC}}&lt;br /&gt;
| 380 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|380|Latias|INONC}}&lt;br /&gt;
| 381 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|381|Latios|INONC}}&lt;br /&gt;
| 382 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|382|Kyogre|INONC}}&lt;br /&gt;
| 383 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|383|Groudon|INONC}}&lt;br /&gt;
| 384 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|384|Rayquaza|INONC}}&lt;br /&gt;
| 385 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|385|Jirachi|Yes}}&lt;br /&gt;
| 386 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|386|Deoxys|INONC}}&lt;br /&gt;
| 387 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|387|Turtwig|IONC}}&lt;br /&gt;
| 388 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|388|Grotle|IONC}}&lt;br /&gt;
| 389 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|389|Torterra|IONC}}&lt;br /&gt;
| 390 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|390|Chimchar|IONC}}&lt;br /&gt;
| 391 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|391|Monferno|IONC}}&lt;br /&gt;
| 392 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|392|Infernape|IONC}}&lt;br /&gt;
| 393 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|393|Piplup|IONC}}&lt;br /&gt;
| 394 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|394|Prinplup|IONC}}&lt;br /&gt;
| 395 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|395|Empoleon|IONC}}&lt;br /&gt;
| 396 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|396|Starly|Yes}}&lt;br /&gt;
| 397 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|397|Staravia|Yes}}&lt;br /&gt;
| 398 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|398|Staraptor|Yes}}&lt;br /&gt;
| 399 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|399|Bidoof|Yes}}&lt;br /&gt;
| 400 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|400|Bibarel|Yes}}&lt;br /&gt;
| 401 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|401|Kricketot|INONC}}&lt;br /&gt;
| 402 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|402|Kricketune|INONC}}&lt;br /&gt;
| 403 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|403|Shinx|Yes}}&lt;br /&gt;
| 404 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|404|Luxio|Yes}}&lt;br /&gt;
| 405 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|405|Luxray|Yes}}&lt;br /&gt;
| 406 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|406|Budew|Yes}}&lt;br /&gt;
| 407 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|407|Roserade|Yes}}&lt;br /&gt;
| 408 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|408|Cranidos|INONC}}&lt;br /&gt;
| 409 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|409|Rampardos|INONC}}&lt;br /&gt;
| 410 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|410|Shieldon|INONC}}&lt;br /&gt;
| 411 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|411|Bastiodon|INONC}}&lt;br /&gt;
| 412 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|412|Burmy|INONC}}&lt;br /&gt;
| 413 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|413|Wormadam|INONC}}&lt;br /&gt;
| 414 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|414|Mothim|INONC}}&lt;br /&gt;
| 415 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|415|Combee|Yes}}&lt;br /&gt;
| 416 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|416|Vespiquen|Yes}}&lt;br /&gt;
| 417 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|417|Pachirisu|INONC}}&lt;br /&gt;
| 418 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|418|Buizel|Yes}}&lt;br /&gt;
| 419 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|419|Floatzel|Yes}}&lt;br /&gt;
| 420 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|420|Cherubi|Yes}}&lt;br /&gt;
| 421 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|421|Cherrim|Yes}}&lt;br /&gt;
| 422 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|422|Shellos|Yes}}&lt;br /&gt;
| 423 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|423|Gastrodon|Yes}}&lt;br /&gt;
| 424 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|424|Ambipom|Yes}}&lt;br /&gt;
| 425 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|425|Drifloon|INONC}}&lt;br /&gt;
| 426 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|426|Drifblim|INONC}}&lt;br /&gt;
| 427 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|427|Buneary|Yes}}&lt;br /&gt;
| 428 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|428|Lopunny|Yes}}&lt;br /&gt;
| 429 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|429|Mismagius|Yes}}&lt;br /&gt;
| 430 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|430|Honchkrow|Yes}}&lt;br /&gt;
| 431 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|431|Glameow|INONC}}&lt;br /&gt;
| 432 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|432|Purugly|INONC}}&lt;br /&gt;
| 433 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|433|Chingling|INONC}}&lt;br /&gt;
| 434 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|434|Stunky|INONC}}&lt;br /&gt;
| 435 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|435|Skuntank|INONC}}&lt;br /&gt;
| 436 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|436|Bronzor|Yes}}&lt;br /&gt;
| 437 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|437|Bronzong|Yes}}&lt;br /&gt;
| 438 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|438|Bonsly|Yes}}&lt;br /&gt;
| 439 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|439|Mime Jr.|Yes}}&lt;br /&gt;
| 440 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|440|Happiny|Yes}}&lt;br /&gt;
| 441 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|441|Chatot|INONC}}&lt;br /&gt;
| 442 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|442|Spiritomb|Yes}}&lt;br /&gt;
| 443 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|443|Gible|Yes}}&lt;br /&gt;
| 444 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|444|Gabite|Yes}}&lt;br /&gt;
| 445 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|445|Garchomp|Yes}}&lt;br /&gt;
| 446 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|446|Munchlax|Yes}}&lt;br /&gt;
| 447 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|447|Riolu|Yes}}&lt;br /&gt;
| 448 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|448|Lucario|Yes}}&lt;br /&gt;
| 449 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|449|Hippopotas|Yes}}&lt;br /&gt;
| 450 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|450|Hippowdon|Yes}}&lt;br /&gt;
| 451 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|451|Skorupi|Yes}}&lt;br /&gt;
| 452 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|452|Drapion|Yes}}&lt;br /&gt;
| 453 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|453|Croagunk|Yes}}&lt;br /&gt;
| 454 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|454|Toxicroak|Yes}}&lt;br /&gt;
| 455 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|455|Carnivine|INONC}}&lt;br /&gt;
| 456 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|456|Finneon|Yes}}&lt;br /&gt;
| 457 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|457|Lumineon|Yes}}&lt;br /&gt;
| 458 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|458|Mantyke|Yes}}&lt;br /&gt;
| 459 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|459|Snover|Yes}}&lt;br /&gt;
| 460 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|460|Abomasnow|Yes}}&lt;br /&gt;
| 461 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|461|Weavile|Yes}}&lt;br /&gt;
| 462 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|462|Magnezone|Yes}}&lt;br /&gt;
| 463 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|463|Lickilicky|Yes}}&lt;br /&gt;
| 464 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|464|Rhyperior|Yes}}&lt;br /&gt;
| 465 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|465|Tangrowth|Yes}}&lt;br /&gt;
| 466 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|466|Electivire|Yes}}&lt;br /&gt;
| 467 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|467|Magmortar|Yes}}&lt;br /&gt;
| 468 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|468|Togekiss|Yes}}&lt;br /&gt;
| 469 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|469|Yanmega|Yes}}&lt;br /&gt;
| 470 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|470|Leafeon|Yes}}&lt;br /&gt;
| 471 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|471|Glaceon|Yes}}&lt;br /&gt;
| 472 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|472|Gliscor|Yes}}&lt;br /&gt;
| 473 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|473|Mamoswine|Yes}}&lt;br /&gt;
| 474 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|474|Porygon-Z|Yes}}&lt;br /&gt;
| 475 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|475|Gallade|Yes}}&lt;br /&gt;
| 476 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|476|Probopass|Yes}}&lt;br /&gt;
| 477 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|477|Dusknoir|INONC}}&lt;br /&gt;
| 478 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|478|Froslass|Yes}}&lt;br /&gt;
| 479 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|479|Rotom|Yes}}&lt;br /&gt;
| 480 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|480|Uxie|INONC}}&lt;br /&gt;
| 481 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|481|Mesprit|INONC}}&lt;br /&gt;
| 482 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|482|Azelf|INONC}}&lt;br /&gt;
| 483 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|483|Dialga|INONC}}&lt;br /&gt;
| 484 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|484|Palkia|INONC}}&lt;br /&gt;
| 485 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|485|Heatran|INONC}}&lt;br /&gt;
| 486 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|486|Regigigas|INONC}}&lt;br /&gt;
| 487 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|487|Giratina|INONC}}&lt;br /&gt;
| 488 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|488|Cresselia|INONC}}&lt;br /&gt;
| 489 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|489|Phione|INONC}}&lt;br /&gt;
| 490 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|490|Manaphy|INONC}}&lt;br /&gt;
| 491 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|491|Darkrai|INONC}}&lt;br /&gt;
| 492 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|492|Shaymin|INONC}}&lt;br /&gt;
| 493 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|493|Arceus|INONC}}&lt;br /&gt;
| 494 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|494|Victini|INONC}}&lt;br /&gt;
| 495 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|495|Snivy|IONC}}&lt;br /&gt;
| 496 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|496|Servine|IONC}}&lt;br /&gt;
| 497 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|497|Serperior|IONC}}&lt;br /&gt;
| 498 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|498|Tepig|IONC}}&lt;br /&gt;
| 499 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|499|Pignite|IONC}}&lt;br /&gt;
| 500 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|500|Emboar|IONC}}&lt;br /&gt;
| 501 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|501|Oshawott|IONC}}&lt;br /&gt;
| 502 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|502|Dewott|IONC}}&lt;br /&gt;
| 503 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|503|Samurott|IONC}}&lt;br /&gt;
| 504 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|504|Patrat|Yes}}&lt;br /&gt;
| 505 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|505|Watchog|Yes}}&lt;br /&gt;
| 506 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|506|Lillipup|Yes}}&lt;br /&gt;
| 507 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|507|Herdier|Yes}}&lt;br /&gt;
| 508 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|508|Stoutland|Yes}}&lt;br /&gt;
| 509 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|509|Purrloin|Yes}}&lt;br /&gt;
| 510 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|510|Liepard|Yes}}&lt;br /&gt;
| 511 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|511|Pansage|Yes}}&lt;br /&gt;
| 512 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|512|Simisage|Yes}}&lt;br /&gt;
| 513 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|513|Pansear|Yes}}&lt;br /&gt;
| 514 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|514|Simisear|Yes}}&lt;br /&gt;
| 515 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|515|Panpour|Yes}}&lt;br /&gt;
| 516 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|516|Simipour|Yes}}&lt;br /&gt;
| 517 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|517|Munna|INONC}}&lt;br /&gt;
| 518 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|518|Musharna|INONC}}&lt;br /&gt;
| 519 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|519|Pidove|Yes}}&lt;br /&gt;
| 520 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|520|Tranquill|Yes}}&lt;br /&gt;
| 521 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|521|Unfezant|Yes}}&lt;br /&gt;
| 522 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|522|Blitzle|Yes}}&lt;br /&gt;
| 523 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|523|Zebstrika|Yes}}&lt;br /&gt;
| 524 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|524|Roggenrola|Yes}}&lt;br /&gt;
| 525 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|525|Boldore|Yes}}&lt;br /&gt;
| 526 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|526|Gigalith|Yes}}&lt;br /&gt;
| 527 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|527|Woobat|INONC}}&lt;br /&gt;
| 528 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|528|Swoobat|INONC}}&lt;br /&gt;
| 529 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|529|Drilbur|INONC}}&lt;br /&gt;
| 530 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|530|Excadrill|INONC}}&lt;br /&gt;
| 531 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|531|Audino|Yes}}&lt;br /&gt;
| 532 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|532|Timburr|INONC}}&lt;br /&gt;
| 533 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|533|Gurdurr|INONC}}&lt;br /&gt;
| 534 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|534|Conkeldurr|INONC}}&lt;br /&gt;
| 535 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|535|Tympole|Yes}}&lt;br /&gt;
| 536 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|536|Palpitoad|Yes}}&lt;br /&gt;
| 537 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|537|Seismitoad|Yes}}&lt;br /&gt;
| 538 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|538|Throh|INONC}}&lt;br /&gt;
| 539 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|539|Sawk|INONC}}&lt;br /&gt;
| 540 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|540|Sewaddle|Yes}}&lt;br /&gt;
| 541 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|541|Swadloon|Yes}}&lt;br /&gt;
| 542 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|542|Leavanny|Yes}}&lt;br /&gt;
| 543 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|543|Venipede|INONC}}&lt;br /&gt;
| 544 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|544|Whirlipede|INONC}}&lt;br /&gt;
| 545 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|545|Scolipede|INONC}}&lt;br /&gt;
| 546 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|546|Cottonee|Yes}}&lt;br /&gt;
| 547 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|547|Whimsicott|Yes}}&lt;br /&gt;
| 548 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|548|Petilil|INONC}}&lt;br /&gt;
| 549 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|549|Lilligant|INONC}}&lt;br /&gt;
| 550 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|550|Basculin|INONC}}&lt;br /&gt;
| 551 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|551|Sandile|Yes}}&lt;br /&gt;
| 552 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|552|Krokorok|Yes}}&lt;br /&gt;
| 553 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|553|Krookodile|Yes}}&lt;br /&gt;
| 554 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|554|Darumaka|INONC}}&lt;br /&gt;
| 555 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|555|Darmanitan|INONC}}&lt;br /&gt;
| 556 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|556|Maractus|Yes}}&lt;br /&gt;
| 557 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|557|Dwebble|Yes}}&lt;br /&gt;
| 558 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|558|Crustle|Yes}}&lt;br /&gt;
| 559 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|559|Scraggy|INONC}}&lt;br /&gt;
| 560 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|560|Scrafty|INONC}}&lt;br /&gt;
| 561 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|561|Sigilyph|INONC}}&lt;br /&gt;
| 562 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|562|Yamask|Yes}}&lt;br /&gt;
| 563 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|563|Cofagrigus|Yes}}&lt;br /&gt;
| 564 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|564|Tirtouga|INONC}}&lt;br /&gt;
| 565 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|565|Carracosta|INONC}}&lt;br /&gt;
| 566 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|566|Archen|INONC}}&lt;br /&gt;
| 567 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|567|Archeops|INONC}}&lt;br /&gt;
| 568 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|568|Trubbish|INONC}}&lt;br /&gt;
| 569 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|569|Garbodor|INONC}}&lt;br /&gt;
| 570 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|570|Zorua|Yes}}&lt;br /&gt;
| 571 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|571|Zoroark|Yes}}&lt;br /&gt;
| 572 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|572|Minccino|INONC}}&lt;br /&gt;
| 573 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|573|Cinccino|INONC}}&lt;br /&gt;
| 574 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|574|Gothita|INONC}}&lt;br /&gt;
| 575 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|575|Gothorita|INONC}}&lt;br /&gt;
| 576 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|576|Gothitelle|INONC}}&lt;br /&gt;
| 577 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|577|Solosis|INONC}}&lt;br /&gt;
| 578 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|578|Duosion|INONC}}&lt;br /&gt;
| 579 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|579|Reuniclus|INONC}}&lt;br /&gt;
| 580 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|580|Ducklett|Yes}}&lt;br /&gt;
| 581 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|581|Swanna|Yes}}&lt;br /&gt;
| 582 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|582|Vanillite|Yes}}&lt;br /&gt;
| 583 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|583|Vanillish|Yes}}&lt;br /&gt;
| 584 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|584|Vanilluxe|Yes}}&lt;br /&gt;
| 585 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|585|Deerling|IONC}}&lt;br /&gt;
| 586 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|586|Sawsbuck|IONC}}&lt;br /&gt;
| 587 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|587|Emolga|INONC}}&lt;br /&gt;
| 588 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|588|Karrablast|INONC}}&lt;br /&gt;
| 589 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|589|Escavalier|INONC}}&lt;br /&gt;
| 590 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|590|Foongus|Yes}}&lt;br /&gt;
| 591 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|591|Amoonguss|Yes}}&lt;br /&gt;
| 592 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|592|Frillish|Yes}}&lt;br /&gt;
| 593 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|593|Jellicent|Yes}}&lt;br /&gt;
| 594 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|594|Alomomola|No}}&lt;br /&gt;
| 595 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|595|Joltik|Yes}}&lt;br /&gt;
| 596 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|596|Galvantula|Yes}}&lt;br /&gt;
| 597 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|597|Ferroseed|Yes}}&lt;br /&gt;
| 598 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|598|Ferrothorn|Yes}}&lt;br /&gt;
| 599 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|599|Klink|Yes}}&lt;br /&gt;
| 600 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|600|Klang|Yes}}&lt;br /&gt;
| 601 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|601|Klinklang|Yes}}&lt;br /&gt;
| 602 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|602|Tynamo|Yes}}&lt;br /&gt;
| 603 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|603|Eelektrik|Yes}}&lt;br /&gt;
| 604 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|604|Eelektross|Yes}}&lt;br /&gt;
| 605 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|605|Elgyem|Yes}}&lt;br /&gt;
| 606 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|606|Beheeyem|Yes}}&lt;br /&gt;
| 607 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|607|Litwick|Yes}}&lt;br /&gt;
| 608 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|608|Lampent|Yes}}&lt;br /&gt;
| 609 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|609|Chandelure|Yes}}&lt;br /&gt;
| 610 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|610|Axew|Yes}}&lt;br /&gt;
| 611 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|611|Fraxure|Yes}}&lt;br /&gt;
| 612 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|612|Haxorus|Yes}}&lt;br /&gt;
| 613 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|613|Cubchoo|Yes}}&lt;br /&gt;
| 614 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|614|Beartic|Yes}}&lt;br /&gt;
| 615 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|615|Cryogonal|INONC}}&lt;br /&gt;
| 616 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|616|Shelmet|INONC}}&lt;br /&gt;
| 617 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|617|Accelgor|INONC}}&lt;br /&gt;
| 618 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|618|Stunfisk|INONC}}&lt;br /&gt;
| 619 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|619|Mienfoo|INONC}}&lt;br /&gt;
| 620 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|620|Mienshao|INONC}}&lt;br /&gt;
| 621 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|621|Druddigon|Yes}}&lt;br /&gt;
| 622 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|622|Golett|Yes}}&lt;br /&gt;
| 623 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|623|Golurk|Yes}}&lt;br /&gt;
| 624 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|624|Pawniard|INONC}}&lt;br /&gt;
| 625 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|625|Bisharp|INONC}}&lt;br /&gt;
| 626 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|626|Bouffalant|Yes}}&lt;br /&gt;
| 627 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|627|Rufflet|Yes}}&lt;br /&gt;
| 628 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|628|Braviary|Yes}}&lt;br /&gt;
| 629 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|629|Vullaby|Yes}}&lt;br /&gt;
| 630 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|630|Mandibuzz|Yes}}&lt;br /&gt;
| 631 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|631|Heatmor|INONC}}&lt;br /&gt;
| 632 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|632|Durant|INONC}}&lt;br /&gt;
| 633 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|633|Deino|Yes}}&lt;br /&gt;
| 634 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|634|Zweilous|Yes}}&lt;br /&gt;
| 635 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|635|Hydreigon|Yes}}&lt;br /&gt;
| 636 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|636|Larvesta|Yes}}&lt;br /&gt;
| 637 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|637|Volcarona|Yes}}&lt;br /&gt;
| 638 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|638|Cobalion|INONC}}&lt;br /&gt;
| 639 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|639|Terrakion|INONC}}&lt;br /&gt;
| 640 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|640|Virizion|INONC}}&lt;br /&gt;
| 641 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|641|Tornadus|INONC}}&lt;br /&gt;
| 642 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|642|Thundurus|INONC}}&lt;br /&gt;
| 643 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|643|Reshiram|INONC}}&lt;br /&gt;
| 644 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|644|Zekrom|INONC}}&lt;br /&gt;
| 645 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|645|Landorus|INONC}}&lt;br /&gt;
| 646 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|646|Kyurem|INONC}}&lt;br /&gt;
| 647 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|647|Keldeo|INONC}}&lt;br /&gt;
| 648 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|648|Meloetta|INONC}}&lt;br /&gt;
| 649 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|649|Genesect|INONC}}&lt;br /&gt;
| 650 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|650|Chespin|No}}&lt;br /&gt;
| 651 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|651|Quilladin|No}}&lt;br /&gt;
| 652 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|652|Chesnaught|No}}&lt;br /&gt;
| 653 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|653|Fennekin|No}}&lt;br /&gt;
| 654 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|654|Braixen|No}}&lt;br /&gt;
| 655 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|655|Delphox|No}}&lt;br /&gt;
| 656 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|656|Froakie|No}}&lt;br /&gt;
| 657 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|657|Frogadier|No}}&lt;br /&gt;
| 658 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|658|Greninja|No}}&lt;br /&gt;
| 659 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|659|Bunnelby|No}}&lt;br /&gt;
| 660 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|660|Diggersby|No}}&lt;br /&gt;
| 661 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|661|Fletchling|Yes}}&lt;br /&gt;
| 662 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|662|Fletchinder|Yes}}&lt;br /&gt;
| 663 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|663|Talonflame|Yes}}&lt;br /&gt;
| 664 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|664|Scatterbug|No}}&lt;br /&gt;
| 665 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|665|Spewpa|No}}&lt;br /&gt;
| 666 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|666|Vivillon|No}}&lt;br /&gt;
| 667 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|667|Litleo|No}}&lt;br /&gt;
| 668 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|668|Pyroar|No}}&lt;br /&gt;
| 669 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|669|Flabébé|No}}&lt;br /&gt;
| 670 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|670|Floette|No}}&lt;br /&gt;
| 671 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|671|Florges|No}}&lt;br /&gt;
| 672 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|672|Skiddo|No}}&lt;br /&gt;
| 673 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|673|Gogoat|No}}&lt;br /&gt;
| 674 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|674|Pancham|Yes}}&lt;br /&gt;
| 675 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|675|Pangoro|Yes}}&lt;br /&gt;
| 676 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|676|Furfrou|No}}&lt;br /&gt;
| 677 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|677|Espurr|No}}&lt;br /&gt;
| 678 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|678|Meowstic|No}}&lt;br /&gt;
| 679 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|679|Honedge|Yes}}&lt;br /&gt;
| 680 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|680|Doublade|Yes}}&lt;br /&gt;
| 681 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|681|Aegislash|Yes}}&lt;br /&gt;
| 682 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|682|Spritzee|No}}&lt;br /&gt;
| 683 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|683|Aromatisse|No}}&lt;br /&gt;
| 684 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|684|Swirlix|No}}&lt;br /&gt;
| 685 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|685|Slurpuff|No}}&lt;br /&gt;
| 686 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|686|Inkay|No}}&lt;br /&gt;
| 687 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|687|Malamar|No}}&lt;br /&gt;
| 688 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|688|Binacle|No}}&lt;br /&gt;
| 689 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|689|Barbaracle|No}}&lt;br /&gt;
| 690 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|690|Skrelp|No}}&lt;br /&gt;
| 691 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|691|Dragalge|No}}&lt;br /&gt;
| 692 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|692|Clauncher|No}}&lt;br /&gt;
| 693 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|693|Clawitzer|No}}&lt;br /&gt;
| 694 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|694|Helioptile|No}}&lt;br /&gt;
| 695 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|695|Heliolisk|No}}&lt;br /&gt;
| 696 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|696|Tyrunt|INONC}}&lt;br /&gt;
| 697 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|697|Tyrantrum|INONC}}&lt;br /&gt;
| 698 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|698|Amaura|INONC}}&lt;br /&gt;
| 699 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|699|Aurorus|INONC}}&lt;br /&gt;
| 700 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|700|Sylveon|INONC}}&lt;br /&gt;
| 701 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|701|Hawlucha|No}}&lt;br /&gt;
| 702 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|702|Dedenne|No}}&lt;br /&gt;
| 703 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|703|Carbink|Yes}}&lt;br /&gt;
| 704 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|704|Goomy|No}}&lt;br /&gt;
| 705 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|705|Sliggoo|No}}&lt;br /&gt;
| 706 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|706|Goodra|No}}&lt;br /&gt;
| 707 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|707|Klefki|Yes}}&lt;br /&gt;
| 708 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|708|Phantump|Yes}}&lt;br /&gt;
| 709 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|709|Trevenant|Yes}}&lt;br /&gt;
| 710 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|710|Pumpkaboo|No}}&lt;br /&gt;
| 711 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|711|Gourgeist|No}}&lt;br /&gt;
| 712 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|712|Bergmite|No}}&lt;br /&gt;
| 713 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|713|Avalugg|No}}&lt;br /&gt;
| 714 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|714|Noibat|Yes}}&lt;br /&gt;
| 715 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|715|Noivern|Yes}}&lt;br /&gt;
| 716 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|716|Xerneas|No}}&lt;br /&gt;
| 717 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|717|Yveltal|No}}&lt;br /&gt;
| 718 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|718|Zygarde|No}}&lt;br /&gt;
| 719 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|719|Diancie|No}}&lt;br /&gt;
| 720 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|720|Hoopa|No}}&lt;br /&gt;
| 721 = {{PokémonListDataV2|{{{1}}}|{{{3}}}|721|Volcanion|No}}&lt;br /&gt;
| {{PokémonListDataV2|{{{1}}}|{{{3}}}|???|???|???}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Venusaur&amp;diff=23634</id>
		<title>Venusaur</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Venusaur&amp;diff=23634"/>
		<updated>2014-11-25T05:23:30Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: added venusaur's hidden ability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonV2|Version = 0.52&lt;br /&gt;
&amp;lt;!-- ID of the Pokémon ( It will take the name from there ) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| ID = 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pokémon Type: If do not have type 2, leave blank. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Type 1 = Grass&lt;br /&gt;
| Type 2 = Poison&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Number of Different Evolution Example: Eevee = 6+ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Number of DE = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Number of Evolution Done at this stage --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Number of ED = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Number of Evolution Left --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Number of EL = 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition for each stage in the same family.&lt;br /&gt;
First Branch/line: EC 1 &amp;amp; EC 2&lt;br /&gt;
Each branch/line is indicated with a new line in between them.&lt;br /&gt;
Syntax:&lt;br /&gt;
Level: {{PokémonV2/EC|Level|Level=##}}&lt;br /&gt;
Friendship: {{PokémonV2/EC|Friendship}}&lt;br /&gt;
Friendship / Time: {{PokémonV2/EC|Friendship / Time|Time=##}}&lt;br /&gt;
Move: {{PokémonV2/EC|Move|Move=##}}&lt;br /&gt;
Area: {{PokémonV2/EC|Area|Area=##}}&lt;br /&gt;
Time / Level: {{PokémonV2/EC|Time / Level|Time=##|Level=##}}&lt;br /&gt;
Item: {{PokémonV2/EC|Item|Item=##}}&lt;br /&gt;
Item / Time: {{PokémonV2/EC|Item / Time|Item=##|Time=##}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| EC 1 = {{PokémonV2/EC|Level|Level=16}}&lt;br /&gt;
| EC 2 = {{PokémonV2/EC|Level|Level=32}}&lt;br /&gt;
&lt;br /&gt;
| EC 3 = &lt;br /&gt;
| EC 4 = &lt;br /&gt;
&lt;br /&gt;
| EC 5 = &lt;br /&gt;
| EC 6 = &lt;br /&gt;
&lt;br /&gt;
| EC 7 = &lt;br /&gt;
| EC 8 = &lt;br /&gt;
&lt;br /&gt;
| EC 9 = &lt;br /&gt;
| EC 10 = &lt;br /&gt;
&lt;br /&gt;
| EC 11 = &lt;br /&gt;
| EC 12 = &lt;br /&gt;
&lt;br /&gt;
| EC 13 = &lt;br /&gt;
| EC 14 = &lt;br /&gt;
&lt;br /&gt;
| EC 15 = &lt;br /&gt;
| EC 16 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Evolution Condition category in general.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| ECC 1 = Level&lt;br /&gt;
| ECC 2 = Level&lt;br /&gt;
&lt;br /&gt;
| ECC 3 =&lt;br /&gt;
| ECC 4 =&lt;br /&gt;
&lt;br /&gt;
| ECC 5 =&lt;br /&gt;
| ECC 6 =&lt;br /&gt;
&lt;br /&gt;
| ECC 7 =&lt;br /&gt;
| ECC 8 =&lt;br /&gt;
&lt;br /&gt;
| ECC 9 =&lt;br /&gt;
| ECC 10 =&lt;br /&gt;
&lt;br /&gt;
| ECC 11 =&lt;br /&gt;
| ECC 12 =&lt;br /&gt;
&lt;br /&gt;
| ECC 13 =&lt;br /&gt;
| ECC 14 =&lt;br /&gt;
&lt;br /&gt;
| ECC 15 =&lt;br /&gt;
| ECC 16 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Evolution ID #: Press preview to check if the automated data fails. If it fails, type the ID of the Pokemon that is evolve to. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| EID 1 =&lt;br /&gt;
| EID 2 =&lt;br /&gt;
| EID 3 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pokémon Ability. Leave blank for Ability # if they do not have second ability.&lt;br /&gt;
{{AbilityV2|Name|&amp;lt;ID&amp;gt;}} is supported too. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Ability 1 = {{AbilityV2|Name|65}}&lt;br /&gt;
| Ability 2 = None&lt;br /&gt;
&lt;br /&gt;
| Hidden Ability = {{AbilityV2|Name|34}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Basic Stats. Total are automatically calculated --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| HP = 80&lt;br /&gt;
| Attack = 82&lt;br /&gt;
| Defense = 83&lt;br /&gt;
| Special Atk = 100&lt;br /&gt;
| Special Def = 100&lt;br /&gt;
| Speed = 80&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional Info about that Pokémon --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Info = Venusaur is considerably larger and heavier than both of its pre-evolutions are, and as such, it moves slower than the two when it is not in battle, though it retains its quadruped form. The bud on its back has since bloomed into a large red flower with six expansive, white-spotted petals, supported on a brown trunk somewhat like that of a palm tree. Instead of patches on its skin, Venusaur appears to have frog-like warts. Additionally, the insides of Venusaur's ears now appear to be red in coloration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pokédex Entry = Details | Species = Temporal | Height &amp;amp; Weight = Number only. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Pokédex Entry = By spreading the broad petals of its flower and catching the sun’s rays, it fills its body with power.&lt;br /&gt;
| Species = Seed&lt;br /&gt;
| Height = 12.0&lt;br /&gt;
| Weight = 100.0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Locations {{LocationV2||Name of places|Method}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Locations = {{LocationV2|Evolve|None|Ivysaur}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Moves: Do not require {{MoveTableV2|Level|&amp;lt;whatever&amp;gt;}} just {{MoveV2|Level|ID}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Moves =&lt;br /&gt;
{{MoveV2|-|22}}&lt;br /&gt;
{{MoveV2|-|33}}&lt;br /&gt;
{{MoveV2|-|45}}&lt;br /&gt;
{{MoveV2|-|73}}&lt;br /&gt;
{{MoveV2|3|45}}&lt;br /&gt;
{{MoveV2|7|73}}&lt;br /&gt;
{{MoveV2|9|22}}&lt;br /&gt;
{{MoveV2|13|77}}&lt;br /&gt;
{{MoveV2|13|79}}&lt;br /&gt;
{{MoveV2|15|36}}&lt;br /&gt;
{{MoveV2|20|75}}&lt;br /&gt;
{{MoveV2|23|230}}&lt;br /&gt;
{{MoveV2|28|74}}&lt;br /&gt;
{{MoveV2|31|38}}&lt;br /&gt;
{{MoveV2|32|80}}&lt;br /&gt;
{{MoveV2|39|388}}&lt;br /&gt;
{{MoveV2|45|235}}&lt;br /&gt;
{{MoveV2|50|572}}&lt;br /&gt;
{{MoveV2|53|76}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the TM/HM moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;TM/HM Number&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| TM/HM Moves = &lt;br /&gt;
{{MoveV2|TM 2|29}}&lt;br /&gt;
{{MoveV2|TM 3|174}}&lt;br /&gt;
{{MoveV2|TM 5|46}}&lt;br /&gt;
{{MoveV2|TM 6|92}}&lt;br /&gt;
{{MoveV2|TM 8|249}}&lt;br /&gt;
{{MoveV2|TM 10|237}}&lt;br /&gt;
{{MoveV2|TM 11|241}}&lt;br /&gt;
{{MoveV2|TM 12|230}}&lt;br /&gt;
{{MoveV2|TM 13|173}}&lt;br /&gt;
{{MoveV2|TM 15|63}}&lt;br /&gt;
{{MoveV2|TM 17|182}}&lt;br /&gt;
{{MoveV2|TM 19|202}}&lt;br /&gt;
{{MoveV2|TM 20|203}}&lt;br /&gt;
{{MoveV2|TM 21|218}}&lt;br /&gt;
{{MoveV2|TM 22|76}}&lt;br /&gt;
{{MoveV2|TM 26|89}}&lt;br /&gt;
{{MoveV2|TM 27|216}}&lt;br /&gt;
{{MoveV2|TM 31|189}}&lt;br /&gt;
{{MoveV2|TM 32|104}}&lt;br /&gt;
{{MoveV2|TM 34|207}}&lt;br /&gt;
{{MoveV2|TM 35|214}}&lt;br /&gt;
{{MoveV2|TM 36|188}}&lt;br /&gt;
{{MoveV2|TM 40|111}}&lt;br /&gt;
{{MoveV2|TM 43|197}}&lt;br /&gt;
{{MoveV2|TM 44|156}}&lt;br /&gt;
{{MoveV2|TM 45|213}}&lt;br /&gt;
{{MoveV2|TM 49|210}}&lt;br /&gt;
{{MoveV2|TM 53|14}}&lt;br /&gt;
{{MoveV2|TM 57|34}}&lt;br /&gt;
{{MoveV2|TM 58|36}}&lt;br /&gt;
{{MoveV2|TM 59|38}}&lt;br /&gt;
{{MoveV2|TM 67|99}}&lt;br /&gt;
{{MoveV2|TM 68|72}}&lt;br /&gt;
{{MoveV2|TM 71|90}}&lt;br /&gt;
{{MoveV2|TM 73|102}}&lt;br /&gt;
{{MoveV2|TM 75|117}}&lt;br /&gt;
{{MoveV2|TM 87|164}}&lt;br /&gt;
{{MoveV2|TM 94|331}}&lt;br /&gt;
{{MoveV2|TM 96|113}}&lt;br /&gt;
{{MoveV2|TM 97|219}}&lt;br /&gt;
{{MoveV2|TM 104|263}}&lt;br /&gt;
{{MoveV2|TM 105|290}}&lt;br /&gt;
{{MoveV2|TM 111|412}}&lt;br /&gt;
{{MoveV2|TM 124|416}}&lt;br /&gt;
{{MoveV2|TM 131|445}}&lt;br /&gt;
{{MoveV2|TM 134|363}}&lt;br /&gt;
{{MoveV2|TM 136|447}}&lt;br /&gt;
{{MoveV2|TM 143|474}}&lt;br /&gt;
{{MoveV2|TM 149|496}}&lt;br /&gt;
{{MoveV2|TM 150|497}}&lt;br /&gt;
{{MoveV2|TM 160|523}}&lt;br /&gt;
{{MoveV2|TM 167|267}}&lt;br /&gt;
{{MoveV2|TM 170|590}}&lt;br /&gt;
{{MoveV2|HM 01|15}}&lt;br /&gt;
{{MoveV2|HM 04|70}}&lt;br /&gt;
{{MoveV2|HM 05|148}}&lt;br /&gt;
{{MoveV2|HM 08|431}}&lt;br /&gt;
{{MoveV2|HM 09|560}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Define the Breeding moves that the Pokémon Learn.&lt;br /&gt;
Syntax: Moves =  {{MoveV2|&amp;lt;Parents&amp;gt;|&amp;lt;Move ID&amp;gt;}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| Breeding Moves = &lt;br /&gt;
{{MoveV2||133}}&lt;br /&gt;
{{MoveV2||204}}&lt;br /&gt;
{{MoveV2||174}}&lt;br /&gt;
{{MoveV2||203}}&lt;br /&gt;
{{MoveV2||202}}&lt;br /&gt;
{{MoveV2||320}}&lt;br /&gt;
{{MoveV2||275}}&lt;br /&gt;
{{MoveV2||437}}&lt;br /&gt;
{{MoveV2||345}}&lt;br /&gt;
{{MoveV2||267}}&lt;br /&gt;
{{MoveV2||80}}&lt;br /&gt;
{{MoveV2||438}}&lt;br /&gt;
{{MoveV2||130}}&lt;br /&gt;
{{MoveV2||124}}&lt;br /&gt;
{{MoveV2||580}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Version History: {{VersionHistoryV2|Version Number|Descriptions}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Version History = &lt;br /&gt;
{{VersionHistoryV2|0.01a|Introduced}}&lt;br /&gt;
{{VersionHistoryV2|0.11|Avaible In-Game}}&lt;br /&gt;
{{VersionHistoryV2|0.50.1|Page Updated}}&lt;br /&gt;
{{VersionHistoryV2|0.51.0|Pokémon data is now updated to Gen 6.}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Pickup&amp;diff=22930</id>
		<title>Pokémon Pickup</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Pok%C3%A9mon_Pickup&amp;diff=22930"/>
		<updated>2014-11-10T00:59:17Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pokémon Pickup occurs when you have a Pokémon with [[Pickup]] [[ability]]. This is different than [[Random Pokémon Pickup]].&lt;br /&gt;
&lt;br /&gt;
This page contains a list of items that you can get while walking, Surfing and riding.&lt;br /&gt;
&lt;br /&gt;
== How does this mechanics work? ==&lt;br /&gt;
The item pick from the list is based on your Pokémon Level as what you can find in Bulbapedia page.&lt;br /&gt;
&lt;br /&gt;
However the percentage here is still not a nice whole number as it is computed through probability formula.&amp;lt;br /&amp;gt;&lt;br /&gt;
P(First Random, Second Random) = (Original Percentage / 101) * (1 / Number of items) * 100%&lt;br /&gt;
&lt;br /&gt;
== List of items that you can get ==&lt;br /&gt;
=== Level 1 - 10 ===&lt;br /&gt;
{{ItemTableV2|Chance|&lt;br /&gt;
{{ItemV2|2|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|4|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|9|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|16|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|17|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|18|{{#expr: (30/101)*(1/1)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|19|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|20|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|32|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|36|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|38|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Level 11 - 20 ===&lt;br /&gt;
{{ItemTableV2|Chance|&lt;br /&gt;
{{ItemV2|2|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|4|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|9|{{#expr: (30/101)*(1/1)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|16|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|17|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|19|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|20|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|32|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|38|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|39|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|82|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Level 21 - 30 ===&lt;br /&gt;
{{ItemTableV2|Chance|&lt;br /&gt;
{{ItemV2|2|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|4|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|14|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|16|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|17|{{#expr: (30/101)*(1/1)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|19|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|20|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|32|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|38|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|39|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|82|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Level 31 - 40 ===&lt;br /&gt;
{{ItemTableV2|Chance|&lt;br /&gt;
{{ItemV2|2|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|4|{{#expr: (30/101)*(1/1)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|14|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|16|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|19|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|20|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|32|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|38|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|39|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|63|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|169|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Level 41 - 50 ===&lt;br /&gt;
{{ItemTableV2|Chance|&lt;br /&gt;
{{ItemV2|2|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|8|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|16|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|19|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|20|{{#expr: (30/101)*(1/1)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|28|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|32|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|38|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|39|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|63|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|169|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Level 51 - 60 ===&lt;br /&gt;
{{ItemTableV2|Chance|&lt;br /&gt;
{{ItemV2|2|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|8|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|16|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|19|{{#expr: (30/101)*(1/1)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|28|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|32|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|38|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|39|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|83|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|169|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|190|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Level 61 - 70 ===&lt;br /&gt;
{{ItemTableV2|Chance|&lt;br /&gt;
{{ItemV2|2|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|8|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|14|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|16|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|32|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|38|{{#expr: (30/101)*(1/1)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|39|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|83|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|112|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|169|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|190|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Level 71 - 80 ===&lt;br /&gt;
{{ItemTableV2|Chance|&lt;br /&gt;
{{ItemV2|2|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|8|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|14|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|16|{{#expr: (30/101)*(1/1)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|32|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|39|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|40|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|65|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|83|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|169|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|190|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Level 81 - 90 ===&lt;br /&gt;
{{ItemTableV2|Chance|&lt;br /&gt;
{{ItemV2|2|{{#expr: (30/101)*(1/1)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|8|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|14|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|32|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|39|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|40|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|62|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|83|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|146|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|169|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|190|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Level 91 - 100 ===&lt;br /&gt;
{{ItemTableV2|Chance|&lt;br /&gt;
{{ItemV2|8|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|14|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|21|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|32|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|39|{{#expr: (30/101)*(1/1)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|40|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|62|{{#expr: (4/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|83|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|146|{{#expr: (1/101)*(1/2)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|169|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
{{ItemV2|190|{{#expr: (10/101)*(1/6)*100 round 2}}%}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Template:ItemV2&amp;diff=22904</id>
		<title>Template:ItemV2</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Template:ItemV2&amp;diff=22904"/>
		<updated>2014-11-02T17:37:59Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: in item descriptions, changed all instances of &amp;quot;Pokemon&amp;quot; to &amp;quot;Pokémon&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{NoteV2}}&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1|}}}&lt;br /&gt;
| 1 = {{ItemDataV2|1|Master Ball|The best [[Ball]]. It never misses.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2 = {{ItemDataV2|2|Ultra Ball|A [[Ball]] with a high rate of success.|1200|600|Yes|{{{2}}}}}&lt;br /&gt;
| 3 = {{ItemDataV2|3|Premier Ball|A commemorative [[Ball]] with a normal rate of success.|400|200|Yes|{{{2}}}}}&lt;br /&gt;
| 4 = {{ItemDataV2|4|Great Ball|A [[Ball]] with a decent rate of success.|600|300|Yes|{{{2}}}}}&lt;br /&gt;
| 5 = {{ItemDataV2|5|Poké Ball|An item for catching [[Pokémon]]|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 6 = {{ItemDataV2|6|Bicycle|A collapsible bike for fast movement.|N/A|N/A|No|{{{2}}}}}&lt;br /&gt;
| 7 = {{ItemDataV2|7|Lava Cookie|Heals all status problems.|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 8 = {{ItemDataV2|8|Moon Stone|[[Evolves]] certain kinds of [[Pokémon]].|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 9 = {{ItemDataV2|9|Antidote|Cures [[Poison|poisoned]] [[Pokémon List|Pokémon]].|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 10 = {{ItemDataV2|10|Burn Heal|Cures [[Burn|burned]] [[Pokémon List|Pokémon]].|250|125|Yes|{{{2}}}}}&lt;br /&gt;
| 11 = {{ItemDataV2|11|Ice Heal|Cures [[Freeze|frozen]] [[Pokémon List|Pokémon]].|250|125|Yes|{{{2}}}}}&lt;br /&gt;
| 12 = {{ItemDataV2|12|Awakening|Cures [[Sleep|asleep]] [[Pokémon List|Pokémon]].|250|125|Yes|{{{2}}}}}&lt;br /&gt;
| 13 = {{ItemDataV2|13|Paralyze Heal|Heals [[Paralysis|paralyzed]] [[Pokémon List|Pokémon]].|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 14 = {{ItemDataV2|14|Full Restore|Fully restores [[HP]] and [[Status]].|3000|1500|Yes|{{{2}}}}}&lt;br /&gt;
| 15 = {{ItemDataV2|15|Max Potion|Fully restores [[Pokémon]] [[HP]].|2500|1250|Yes|{{{2}}}}}&lt;br /&gt;
| 16 = {{ItemDataV2|16|Hyper Potion|Heals a [[Pokémon]] by 200[[HP]].|1200|600|Yes|{{{2}}}}}&lt;br /&gt;
| 17 = {{ItemDataV2|17|Super Potion|Heals a [[Pokémon]] by 50 [[HP]].|700|350|Yes|{{{2}}}}}&lt;br /&gt;
| 18 = {{ItemDataV2|18|Potion|Restores [[Pokémon List|Pokémon]] [[HP]] by 20.|300|150|Yes|{{{2}}}}}&lt;br /&gt;
| 19 = {{ItemDataV2|19|Escape Rope|Use for escaping from caves, etc.|550|225|Yes|{{{2}}}}}&lt;br /&gt;
| 20 = {{ItemDataV2|20|Repel|Repels weak [[Pokémon List|Pokémon]] for 100 steps.|350|175|Yes|{{{2}}}}}&lt;br /&gt;
| 21 = {{ItemDataV2|21|Max Elixir|Fully restores [[PP]] of one [[Pokémon]].|4500|1500|Yes|{{{2}}}}}&lt;br /&gt;
| 22 = {{ItemDataV2|22|Fire Stone|Evolves certain kinds of Pokémon.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 23 = {{ItemDataV2|23|Thunder Stone|Evolves certain kinds of Pokémon.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 24 = {{ItemDataV2|24|Water Stone|Evolves certain kinds of Pokémon.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 25 = {{ItemDataV2|25|Zinc|Raises the Sp.Def. of one Pokémon.|9800|4900|Yes|{{{2}}}}}&lt;br /&gt;
| 26 = {{ItemDataV2|26|Hp Up|Raises the HP of one Pokémon.|9800|4900|Yes|{{{2}}}}}&lt;br /&gt;
| 27 = {{ItemDataV2|27|Protein|Raises the Attack of one Pokémon.|9800|4900|Yes|{{{2}}}}}&lt;br /&gt;
| 28 = {{ItemDataV2|28|Iron|Raises the Defense of one Pokémon.|9800|4900|Yes|{{{2}}}}}&lt;br /&gt;
| 29 = {{ItemDataV2|29|Carbos|Raises the Speed of one Pokémon.|9800|4900|Yes|{{{2}}}}}&lt;br /&gt;
| 30 = {{ItemDataV2|30|Lucky Punch|Ups critical hit ratio of Chansey.|10|5|Yes|{{{2}}}}}&lt;br /&gt;
| 31 = {{ItemDataV2|31|Calcium|Raises the Sp.Atk. of one Pokémon.|9800|4900|Yes|{{{2}}}}}&lt;br /&gt;
| 32 = {{ItemDataV2|32|Rare Candy|Raises the level of a Pokémon by one.|4800|2400|Yes|{{{2}}}}}&lt;br /&gt;
| 33 = {{ItemDataV2|33|X Accuracy|Raises [[Accuracy]].|950|475|Yes|{{{2}}}}}&lt;br /&gt;
| 34 = {{ItemDataV2|34|Leaf Stone|Evolves certain kinds of Pokémon.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 35 = {{ItemDataV2|35|Metal Powder|Raises Defense of {{Pokémon|Ditto}}.|10|5|Yes|{{{2}}}}}&lt;br /&gt;
| 36 = {{ItemDataV2|36|Nugget|Made of pure gold. Sell high.|10000|5000|Yes|{{{2}}}}}&lt;br /&gt;
| 37 = {{ItemDataV2|37|Poké Doll|Use to escape from a wild [[Pokémon]].|1000|500|Yes|{{{2}}}}}&lt;br /&gt;
| 38 = {{ItemDataV2|38|Full Heal|Eliminates all status problems.|600|300|Yes|{{{2}}}}}&lt;br /&gt;
| 39 = {{ItemDataV2|39|Revive|Restores a fainted Pokémon to 1/2 HP.|1500|750|Yes|{{{2}}}}}&lt;br /&gt;
| 40 = {{ItemDataV2|40|Max Revive|Fully restores a fainted Pokémon.|4000|2000|Yes|{{{2}}}}}&lt;br /&gt;
| 41 = {{ItemDataV2|41|S.S. Ticket|The ticket required for sailing on the [[S.S. Aqua]]. It has a drawing of a ship on it.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 42 = {{ItemDataV2|42|Super Repel|Repels weak [[Pokémon List|Pokémon]] for 200 steps.|500|250|Yes|{{{2}}}}}&lt;br /&gt;
| 43 = {{ItemDataV2|43|Max Repel|Repels weak [[Pokémon List|Pokémon]] for 250 steps.|700|350|Yes|{{{2}}}}}&lt;br /&gt;
| 44 = {{ItemDataV2|44|Dire Hit|Ups [[critical hit]] ratio.|650|325|Yes|{{{2}}}}}&lt;br /&gt;
| 45 = {{ItemDataV2|45|Cherish Ball|A special [[Ball]].|N/A|500|Yes|{{{2}}}}}&lt;br /&gt;
| 46 = {{ItemDataV2|46|Fresh Water|Heals a Pokémon by 50 [[HP]].|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 47 = {{ItemDataV2|47|Soda Pop|Heals a Pokémon by 60 [[HP]].|300|150|Yes|{{{2}}}}}&lt;br /&gt;
| 48 = {{ItemDataV2|48|Lemonade|Heals a Pokémon by 80 [[HP]].|350|175|Yes|{{{2}}}}}&lt;br /&gt;
| 49 = {{ItemDataV2|49|X Attack|Raises [[Attack]].|500|250|Yes|{{{2}}}}}&lt;br /&gt;
| 50 = {{ItemDataV2|50|X Sp. Def|Raises [[Sp. Defense]].|350|175|Yes|{{{2}}}}}&lt;br /&gt;
| 51 = {{ItemDataV2|51|X Defend|Raises [[Defense]].|550|275|Yes|{{{2}}}}}&lt;br /&gt;
| 52 = {{ItemDataV2|52|X Speed|Raises [[Speed]].|350|175|Yes|{{{2}}}}}&lt;br /&gt;
| 53 = {{ItemDataV2|53|X Special|Raises [[Sp. Attack]].|350|175|Yes|{{{2}}}}}&lt;br /&gt;
| 54 = {{ItemDataV2|54|Coin Case|A coin case for holding coins.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 55 = {{ItemDataV2|55|Itemfinder|Detects item on the ground.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 56 = {{ItemDataV2|56|Crystal Wing|A mystical feather made out of crystal.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 57 = {{ItemDataV2|57|Exp Share|Share battle Exp. Points.|3000|1500|Yes|{{{2}}}}}&lt;br /&gt;
| 58 = {{ItemDataV2|58|Old Rod|Use by water to fish for Pokémon.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 59 = {{ItemDataV2|59|Good Rod|A good Rod for catching Pokémon.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 60 = {{ItemDataV2|60|Silver Leaf|A strange, silver-colored leaf.|1000|500|Yes|{{{2}}}}}&lt;br /&gt;
| 61 = {{ItemDataV2|61|Super Rod|The best Rod for catching Pokémon.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 62 = {{ItemDataV2|62|PP Up|Raises max PP of a selected move.|9800|4900|Yes|{{{2}}}}}&lt;br /&gt;
| 63 = {{ItemDataV2|63|Ether|Restores some PP of one move.|1200|600|Yes|{{{2}}}}}&lt;br /&gt;
| 64 = {{ItemDataV2|64|Max Ether|Fully restores PP of one move.|2000|1000|Yes|{{{2}}}}}&lt;br /&gt;
| 65 = {{ItemDataV2|65|Elixir|Restore PP of all moves by 10.|3000|1500|Yes|{{{2}}}}}&lt;br /&gt;
| 66 = {{ItemDataV2|66|Red Scale|A scale from the red Gyarados. It glows red like a flame.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 67 = {{ItemDataV2|67|SecretPotion|Fully heals any Pokémon.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 68 = {{ItemDataV2|68|Guard Spec.|An item that prevents stat reduction among the [[Trainer]]'s [[party]] [[Pokémon]] for five turns after it is used in battle.|700|350|Yes|{{{2}}}}}&lt;br /&gt;
| 69 = {{ItemDataV2|69|Mystery Egg|A mysterious Egg obtained from Mr Pokémon. What's in the Egg is unknown.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 70 = {{ItemDataV2|70|Sticky Barb|A held item that damages the holder on every turn. It may latch on to foes and allies that touch the holder.|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 71 = {{ItemDataV2|71|Silver Wing|A strange, silver-colored feather.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 72 = {{ItemDataV2|72|Moomoo Milk|Restores Pokémon HP by 100.|500|250|Yes|{{{2}}}}}&lt;br /&gt;
| 73 = {{ItemDataV2|73|Quick Claw|Raises first strike ratio.|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 74 = {{ItemDataV2|74|Zoom Lens|An item to be held by a Pokémon. If the holder moves after its target, its accuracy will be boosted.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 75 = {{ItemDataV2|75|Gold Leaf|A strange, gold-colored leaf.|2000|1000|Yes|{{{2}}}}}&lt;br /&gt;
| 76 = {{ItemDataV2|76|Soft Sand|Powers up Ground-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 77 = {{ItemDataV2|77|Sharp Beak|Powers up Flying-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 78 = {{ItemDataV2|78|Running Shoes|Special high-quality shoes. Instructions: Hold SHIFT to run!|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 79 = {{ItemDataV2|79|Dive Ball|A somewhat different [[Poké Ball]] that works especially well when catching [[Pokémon List|Pokémon]] that live underwater.|1000|500|Yes|{{{2}}}}}&lt;br /&gt;
| 80 = {{ItemDataV2|80|Net Ball|A somewhat different [[Poké Ball]] that is more effective when attempting to catch Water- or Bug-type Pokémon.|1000|500|Yes|{{{2}}}}}&lt;br /&gt;
| 81 = {{ItemDataV2|81|Poison Barb|Powers up Poison-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 82 = {{ItemDataV2|82|King's Rock|May make the foe flinch.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 83 = {{ItemDataV2|83|Prism Scale|A mysterious scale that causes a certain [[Pokémon List|Pokémon]] to evolve. It shines in rainbow colors.|500|250|Yes|{{{2}}}}}&lt;br /&gt;
| 84 = {{ItemDataV2|84|Reaper Cloth|A cloth imbued with horrifyingly strong spiritual energy. It's loved by a certain [[Pokémon List|Pokémon]].|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 85 = {{ItemDataV2|85|Red Apricorn|Can be made into a [[Level Ball]] by [[Kurt]].|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 86 = {{ItemDataV2|86|Tiny Mushroom|An ordinary mushroom. Sell low.|500|250|Yes|{{{2}}}}}&lt;br /&gt;
| 87 = {{ItemDataV2|87|Big Mushroom|A rare mushroom. Sell high.|5000|2500|Yes|{{{2}}}}}&lt;br /&gt;
| 88 = {{ItemDataV2|88|Silver Powder|Powers up Bug-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 89 = {{ItemDataV2|89|Blue Apricorn|Can be made into a [[Lure Ball]] by [[Kurt]].|100|50|Yes|{{{2}}}}} &lt;br /&gt;
| 90 = {{ItemDataV2|90|Silk Scarf|Powers up Normal-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 91 = {{ItemDataV2|91|Amulet Coin|Doubles monetary earnings.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 92 = {{ItemDataV2|92|Yellow Apricorn|Can be made into a [[Moon Ball]] by [[Kurt]].|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 93 = {{ItemDataV2|93|Green Apricorn|Can be made into a [[Friend Ball]] by [[Kurt]].|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 94 = {{ItemDataV2|94|Cleanse Tag|Helps repel wild [[Pokémon]].|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 95 = {{ItemDataV2|95|Mystic Water|Powers up Water-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 96 = {{ItemDataV2|96|TwistedSpoon|Powers up Psychic-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 97 = {{ItemDataV2|97|White Apricorn|Can be made into a [[Fast Ball]] by [[Kurt]].|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 98 = {{ItemDataV2|98|Black Belt|Powers up Fighting-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 99 = {{ItemDataV2|99|Black Apricorn|Can be made into a [[Heavy Ball]] by [[Kurt]].|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 100 = {{ItemDataV2|100|Magmarizer|A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 101 = {{ItemDataV2|101|Pink Apricorn|Can be made into a [[Love Ball]] by [[Kurt]].|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 102 = {{ItemDataV2|102|Black Glasses|Powers up Dark-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 103 = {{ItemDataV2|103|Slowpoke Tail|Very tasty. Sell high.|9800|4900|Yes|{{{2}}}}}&lt;br /&gt;
| 104 = {{ItemDataV2|104|Pink Bow|Powers up Fairy-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 105 = {{ItemDataV2|105|Stick|An ordinary stick. Sell low.|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 106 = {{ItemDataV2|106|Smoke Ball|Escape from wild Pokémon.|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 107 = {{ItemDataV2|107|Nevermeltice|Powers up Ice-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 108 = {{ItemDataV2|108|Magnet|Powers up Electric-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 109 = {{ItemDataV2|109|Rare Bone|A rare bone that is extremely valuable. It can be sold for a high price to shops.|30000|10000|Yes|{{{2}}}}}&lt;br /&gt;
| 110 = {{ItemDataV2|110|Pearl|A beautiful pearl. Sell low.|1400|700|Yes|{{{2}}}}}&lt;br /&gt;
| 111 = {{ItemDataV2|111|Big Pearl|A big, beautiful pearl. Sell high.|7500|3750|Yes|{{{2}}}}}&lt;br /&gt;
| 112 = {{ItemDataV2|112|Everstone|Stops evolution.|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 113 = {{ItemDataV2|113|Spell Tag|Powers up Ghost-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 114 = {{ItemDataV2|114|RageCandyBar|Restores Pokémon HP by 20.|300|150|Yes|{{{2}}}}}&lt;br /&gt;
| 115 = {{ItemDataV2|115|GS Ball|The mysterious Ball.|N/A|N/A|No|{{{2}}}}}&lt;br /&gt;
| 116 = {{ItemDataV2|116|Blue Card|A card to save points for the Buena's Password show.|N/A|N/A|No|{{{2}}}}}&lt;br /&gt;
| 117 = {{ItemDataV2|117|Miracle Seed|Powers up Grass-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 118 = {{ItemDataV2|118|Thick Club|A bone of some sort. Sell low.|500|250|Yes|{{{2}}}}}&lt;br /&gt;
| 119 = {{ItemDataV2|119|Focus Band|An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 120 = {{ItemDataV2|120|Electirizer|A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 121 = {{ItemDataV2|121|Energy Powder|Restores Pokémon HP by 50. Bitter.|500|250|Yes|{{{2}}}}}&lt;br /&gt;
| 122 = {{ItemDataV2|122|Energy Root|Restores Pokémon HP by 200. Bitter.|800|400|Yes|{{{2}}}}}&lt;br /&gt;
| 123 = {{ItemDataV2|123|Heal Powder|Cures all status problems. Bitter.|450|225|Yes|{{{2}}}}}&lt;br /&gt;
| 124 = {{ItemDataV2|124|Revival Herb|Revives fainted [[Pokémon]]. Bitter.|2800|1400|Yes|{{{2}}}}}&lt;br /&gt;
| 125 = {{ItemDataV2|125|HardStone|Powers up Rock-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 126 = {{ItemDataV2|126|Lucky Egg|Earns extra Exp. points.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 127 = {{ItemDataV2|127|Card Key|Opens Doors.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 128 = {{ItemDataV2|128|Machine Part|An important machine part for the power plant that was stolen.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 129 = {{ItemDataV2|129|Quick Ball|Allows the player to catch wild [[Pokémon]]; works better when used early in the battle.|1000|500|Yes|{{{2}}}}}&lt;br /&gt;
| 130 = {{ItemDataV2|130|Lost Item|The Poke Doll lost by the Copycat.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 131 = {{ItemDataV2|131|Stardust|Pretty red sand. Sell high.|2000|1000|Yes|{{{2}}}}}&lt;br /&gt;
| 132 = {{ItemDataV2|132|Star Piece|A hunk of red gem. Sell high.|9800|4900|Yes|{{{2}}}}}&lt;br /&gt;
| 133 = {{ItemDataV2|133|Basement Key|Opens Doors.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 134 = {{ItemDataV2|134|Pass|A ticket required for riding the Magnet train. It allows you to ride whenever and however much you'd like.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 135 = {{ItemDataV2|135|Shiny Stone|A peculiar stone that makes certain species of Pokémon evolve. It shines with a dazzling light.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 136 = {{ItemDataV2|136|Dusk Stone|A peculiar stone that makes certain species of Pokémon evolve. It is as dark as dark can be.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 137 = {{ItemDataV2|137|Dawn Stone|A peculiar stone that makes certain species of Pokémon evolve. It sparkles like eyes.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 138 = {{ItemDataV2|138|Charcoal|Powers up Fire-type moves.|9800|4900|Yes|{{{2}}}}}&lt;br /&gt;
| 139 = {{ItemDataV2|139|Berry Juice|Restores Pokémon HP by 20.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 140 = {{ItemDataV2|140|Scope Lens|Increases the holder's critical hit ratio by one stage.|-|100|No|{{{2}}}}}&lt;br /&gt;
| 141 = {{ItemDataV2|141|Protector|A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 142 = {{ItemDataV2|142|Lagging Tail|An item to be held by a Pokémon. It is tremendously heavy and makes the holder slower than usual.|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 143 = {{ItemDataV2|143|Metal Coat|Powers up Steel-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 144 = {{ItemDataV2|144|Dragon Fang|Powers up Dragon-type moves.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 145 = {{ItemDataV2|145|Wave Incense|Powers up Water-type moves.|2100|4900|No|{{{2}}}}}&lt;br /&gt;
| 146 = {{ItemDataV2|146|Leftovers|Restores 1/16 of the Pokémon's maximum HP (rounded down) each turn when held.|-|100|Yes|{{{2}}}}}&lt;br /&gt;
| 147 = {{ItemDataV2|147|White Flute|A grass flute that lures wild Pokémon.|2100|250|Yes|{{{2}}}}}&lt;br /&gt;
| 148 = {{ItemDataV2|148|Soothe Bell|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 149 = {{ItemDataV2|149|Comet Shard|A shard which fell to the ground when a comet approached.|120000|60000|Yes|{{{2}}}}}&lt;br /&gt;
| 150 = {{ItemDataV2|150|Timer Ball|Allows the player to catch wild [[Pokémon]]; works better in battles that have lasted longer.|1000|500|Yes|{{{2}}}}}&lt;br /&gt;
| 151 = {{ItemDataV2|151|Dragon Scale|A rare Dragon-type item.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 152 = {{ItemDataV2|152|Berserk Gene|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 153 = {{ItemDataV2|153|Balm Mushroom|A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops.|50000|25000|Yes|{{{2}}}}}&lt;br /&gt;
| 154 = {{ItemDataV2|154|Shed Shell|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 155 = {{ItemDataV2|155|Quick Powder|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 156 = {{ItemDataV2|156|Sacred Ash|Revives all fainted Pokémon, restoring HP fully.|--|--|Yes|{{{2}}}}}&lt;br /&gt;
| 157 = {{ItemDataV2|157|Heavy Ball|A [[Poké Ball|Ball]] for catching heavy [[Pokémon List|Pokémon]].|150|75|Yes|{{{2}}}}}&lt;br /&gt;
| 158 = {{ItemDataV2|158|Dusk Ball|Allows the player to catch wild [[Pokémon]]; works better when used in caves or at [[night]].|1000|500|Yes|{{{2}}}}}&lt;br /&gt;
| 159 = {{ItemDataV2|159|Level Ball|A Ball for catching lower level [[Pokémon]].|150|75|Yes|{{{2}}}}}&lt;br /&gt;
| 160 = {{ItemDataV2|160|Lure Ball|A Ball for catching [[Pokémon]] hooked by a rod.|150|75|Yes|{{{2}}}}}&lt;br /&gt;
| 161 = {{ItemDataV2|161|Fast Ball|A Ball for catching fast [[Pokémon]].|150|75|Yes|{{{2}}}}}&lt;br /&gt;
| 162 = {{ItemDataV2|162|DeepSeaScale|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 163 = {{ItemDataV2|163|Light Ball|An item to be held by pikachu, It's a puzzling orb that boosts its attack and SpAtt stats.|100|50|Yes|{{{2}}}}}&lt;br /&gt;
| 164 = {{ItemDataV2|164|Friend Ball|A Ball that makes [[Pokémon]] friendly.|150|75|Yes|{{{2}}}}}&lt;br /&gt;
| 165 = {{ItemDataV2|165|Moon Ball|A Ball for [[Moon Stone]] evolvers.|150|75|Yes|{{{2}}}}}&lt;br /&gt;
| 166 = {{ItemDataV2|166|Love Ball|A Ball for catching the opposite [[gender]].|150|75|Yes|{{{2}}}}}&lt;br /&gt;
| 167 = {{ItemDataV2|167|DeepSeaTooth|???|???|???|Yes|{{{2}}}}}}&lt;br /&gt;
| 168 = {{ItemDataV2|168|Repeat Ball|Allows the player to catch wild [[Pokémon]]; works better on [[Pokémon]] that are registered in the Pokédex as caught.|1000|500|Yes|{{{2}}}}}&lt;br /&gt;
| 169 = {{ItemDataV2|169|Sun Stone|Evolves certain kinds of Pokémon.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 170 = {{ItemDataV2|170|Polkadot Bow|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 171 = {{ItemDataV2|171|Wide Lens|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 172 = {{ItemDataV2|172|Up-Grade|A mysterious box made by Silph Co.|2100|1050|Yes|{{{2}}}}}&lt;br /&gt;
| 173 = {{ItemDataV2|173|Pearl String|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 174 = {{ItemDataV2|174|Luxury Ball|Alters the amount by which a caught [[Pokémon]]'s [[friendship]] rises.|1000|500|Yes|{{{2}}}}}&lt;br /&gt;
| 175 = {{ItemDataV2|175|SquirtBottle|A bottle used for watering plants.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 176 = {{ItemDataV2|176|Grip Claw|A hold item that causes partially trapping moves to always work for 7 turns.|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 177 = {{ItemDataV2|177|Sport Ball|Allows the player to catch wild [[Pokémon]] in the Bug-Catching Contest.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 178 = {{ItemDataV2|178|Rainbow Wing|A mystical feather of rainbow colors.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 179 = {{ItemDataV2|179|Oval Stone|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 180 = {{ItemDataV2|180|Brick Piece|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 181 = {{ItemDataV2|181|Safari Ball|Allows the player to catch wild [[Pokémon]] in the [[Safari Zone]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 182 = {{ItemDataV2|182|Black Sludge|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 183 = {{ItemDataV2|183|Razor Fang|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 184 = {{ItemDataV2|184|Razor Claw|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 185 = {{ItemDataV2|185|Dubious Disc|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 186 = {{ItemDataV2|186|Heal Ball|Allows the player to catch wild [[Pokémon]].|300|150|Yes|{{{2}}}}}&lt;br /&gt;
| 187 = {{ItemDataV2|187|Ability Capsule|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 188 = {{ItemDataV2|188|Nest Ball|Allows the player to catch wild [[Pokémon]]; works better on lower-level [[Pokémon]].|1000|500|Yes|{{{2}}}}}&lt;br /&gt;
| 189 = {{ItemDataV2|189|Big Nugget|A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.|20000|10000|Yes|{{{2}}}}}&lt;br /&gt;
| 190 = {{ItemDataV2|190|Heart Scale|Give to the Move Reminder in [[Blackthorn City]] to relearn one move for one [[Pokémon List|Pokémon.]]|10000|50|Yes|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- '''TM Table Starts Here'''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| 191 = {{TMDataV2|191|Fighting|01|Dynamic Punch|1500|750|Yes|Prize for Defeating [[Gym_Leaders#Chuck|Chuck]]}}&lt;br /&gt;
| 192 = {{TMDataV2|192|Normal|02|Headbutt|2000|1000|Yes|?}}&lt;br /&gt;
| 193 = {{TMDataV2|193|???|03|Curse|3000|1500|Yes|[[Celadon City]]}}&lt;br /&gt;
| 194 = {{TMDataV2|194|Rock|04|Rollout|2000|1000|Yes|[[Route 35]]}}&lt;br /&gt;
| 195 = {{TMDataV2|195|Normal|05|Roar|500|250|Yes|?}}&lt;br /&gt;
| 196 = {{TMDataV2|196|Poison|06|Toxic|3000|1500|Yes|Prize for Defeating [[Gym_Leaders#Janine|Janine]]}}&lt;br /&gt;
| 197 = {{TMDataV2|197|Electric|07|Zap Canon|2000|1000|Yes|[[Power Plant]] Quest Reward}}&lt;br /&gt;
| 198 = {{TMDataV2|198|Fighting|08|Rock Smash|1000|500|Yes|Gift from Fat Guy at [[Route 26]]}}&lt;br /&gt;
| 199 = {{TMDataV2|199|Normal|09|Psych Up|1000|500|Yes|[[Viridian Forest]]}}&lt;br /&gt;
| 200 = {{TMDataV2|200|Normal|10|Hidden Power|3000|1500|Yes|[[Lake of Rage]]}}&lt;br /&gt;
| 201 = {{TMDataV2|201|Fire|11|Sunny Day|2000|1000|Yes|?}}&lt;br /&gt;
| 202 = {{TMDataV2|202|Normal|12|Sweet Scent|1000|500|Yes|[[Route 34]]'s Gatehouse}}&lt;br /&gt;
| 203 = {{TMDataV2|203|Normal|13|Snore|1000|500|Yes|[[Dark Cave]]}}&lt;br /&gt;
| 204 = {{TMDataV2|204|Ice|14|Blizzard|5500|2750|Yes|?}}&lt;br /&gt;
| 205 = {{TMDataV2|205|Normal|15|Hyper Beam|?|?|No|?}}&lt;br /&gt;
| 206 = {{TMDataV2|206|Ice|16|Icy Wind|3000|1500|Yes|Prize for Defeating [[Gym_Leaders#Pryce|Pryce]]}}&lt;br /&gt;
| 207 = {{TMDataV2|207|Normal|17|Protect|?|?|No|?}}&lt;br /&gt;
| 208 = {{TMDataV2|208|Water|18|Rain Dance|2000|1000|Yes|[[Slowpoke Well]]}}&lt;br /&gt;
| 209 = {{TMDataV2|209|Grass|19|Giga Drain|?|?|Yes|Prize for Defeating [[Gym_Leaders#Erika|Erika]]}}&lt;br /&gt;
| 210 = {{TMDataV2|210|Normal|20|Endure|?|?|Yes|?}}&lt;br /&gt;
| 211 = {{TMDataV2|211|Normal|21|Frustration|?|?|No|?}}&lt;br /&gt;
| 212 = {{TMDataV2|212|Grass|22|Solarbeam|3000|1500|Yes|[[Route 27]]}}&lt;br /&gt;
| 213 = {{TMDataV2|213|Steel|23|Iron Tail|1500|750|Yes|Prize for defeating [[Gym_Leaders#Jasmine|Jasmine]]}}&lt;br /&gt;
| 214 = {{TMDataV2|214|Dragon|24|Dragon Breath|3000|1500|Yes|Prize for defeating [[Gym_Leaders#Clair|Clair]]}}&lt;br /&gt;
| 215 = {{TMDataV2|215|Electric|25|Thunder|5500|2750|Yes|?}}&lt;br /&gt;
| 216 = {{TMDataV2|216|Ground|26|Earthquake|1500|750|Yes|[[Victory Road]]}}&lt;br /&gt;
| 217 = {{TMDataV2|217|Normal|27|Return|?|?|Yes|?}}&lt;br /&gt;
| 218 = {{TMDataV2|218|Ground|28|Dig|2000|1000|Yes|?}}&lt;br /&gt;
| 219 = {{TMDataV2|219|Psychic|29|Psychic|?|?|Yes|[[Saffron City]]}}&lt;br /&gt;
| 220 = {{TMDataV2|220|Ghost|30|Shadow Ball|1500|750|Yes|Prize for defeating [[Gym_Leaders#Morty|Morty]]}}&lt;br /&gt;
| 221 = {{TMDataV2|221|Ground|31|Mud Slap|1500|750|Yes|Prize for defeating [[Gym_Leaders#Falkner|Falkner]]}}&lt;br /&gt;
| 222 = {{TMDataV2|222|Normal|32|Double Team|?|?|No|?}}&lt;br /&gt;
| 223 = {{TMDataV2|223|Ice|33|Ice Punch|3000|1500|Yes|?}}&lt;br /&gt;
| 224 = {{TMDataV2|224|Normal|34|Swagger|?|?|Yes|[[Glitter Lighthouse]]}}&lt;br /&gt;
| 225 = {{TMDataV2|225|Normal|35|Sleep Talk|3000|1500|Yes|?}}&lt;br /&gt;
| 226 = {{TMDataV2|226|Poison|36|Sludge Bomb|1000|500|Yes|[[Lake of Rage]]'s Gatehouse}}&lt;br /&gt;
| 227 = {{TMDataV2|227|Rock|37|Sandstorm|2000|1000|Yes|[[Route 27]]}}&lt;br /&gt;
| 228 = {{TMDataV2|228|Fire|38|Fire Blast|?|?|No|?}}&lt;br /&gt;
| 229 = {{TMDataV2|229|Normal|39|Swift|2000|1000|Yes|?}}&lt;br /&gt;
| 230 = {{TMDataV2|230|Normal|40|Defense Curl|1000|500|Yes|?}}&lt;br /&gt;
| 231 = {{TMDataV2|231|Electric|41|Thunder Punch|3000|1500|Yes|?}}&lt;br /&gt;
| 232 = {{TMDataV2|232|Psychic|42|Dream Eater|?|?|Yes|Gift from Fat Guy at [[Viridian City]]}}&lt;br /&gt;
| 233 = {{TMDataV2|233|Fighting|43|Detect|500|250|Yes|[[Lake of Rage]]}}&lt;br /&gt;
| 234 = {{TMDataV2|234|Psychic|44|Rest|?|?|No|?}}&lt;br /&gt;
| 235 = {{TMDataV2|235|Normal|45|Attract|?|?|Yes|Prize for defeating [[Gym_Leaders#Whitney|Whitney]]}}&lt;br /&gt;
| 236 = {{TMDataV2|236|Dark|46|Thief|3000|1500|Yes|?}}&lt;br /&gt;
| 237 = {{TMDataV2|237|Steel|47|Steel Wing|3000|1500|Yes|[[Rock Tunnel]]}}&lt;br /&gt;
| 238 = {{TMDataV2|238|Fire|48|Fire Punch|3000|1500|Yes|?}}&lt;br /&gt;
| 239 = {{TMDataV2|239|Bug|49|Fury Cutter|1500|750|Yes|Prize for defeating [[Gym_Leaders#Bugsy|Bugsy]]}}&lt;br /&gt;
| 240 = {{TMDataV2|240|Ghost|50|Nightmare|???|???|Yes|Prize for doing [[Kenya quest]]}}&lt;br /&gt;
| 351 = {{TMDataV2|351|Normal|51|Mega Punch|?|?|No|?}}&lt;br /&gt;
| 352 = {{TMDataV2|352|Normal|52|Razor Wind|?|?|No|?}}&lt;br /&gt;
| 353 = {{TMDataV2|353|Normal|53|Swords Dance|?|?|No|?}}&lt;br /&gt;
| 354 = {{TMDataV2|354|Normal|54|Whirlwind|?|?|No|?}}&lt;br /&gt;
| 355 = {{TMDataV2|355|Normal|55|Megakick|?|?|No|?}}&lt;br /&gt;
| 356 = {{TMDataV2|356|Normal|56|Horn Drill|?|?|No|?}}&lt;br /&gt;
| 357 = {{TMDataV2|357|Normal|57|Body Slam|4000|2000|Yes|Gift from Fat Guy at [[Island Four]]}}&lt;br /&gt;
| 358 = {{TMDataV2|358|Normal|58|Take Down|?|?|No|?}}&lt;br /&gt;
| 359 = {{TMDataV2|359|Normal|59|Double Edge|?|?|No|?}}&lt;br /&gt;
| 360 = {{TMDataV2|360|Water|60|Boublebeam|?|?|No|?}}&lt;br /&gt;
| 361 = {{TMDataV2|361|Water|61|Water Gun|?|?|No|?}}&lt;br /&gt;
| 362 = {{TMDataV2|362|Ice|62|Ice Beam|?|?|No|?}}&lt;br /&gt;
| 363 = {{TMDataV2|363|Normal|63|Pay Day|?|?|No|?}}&lt;br /&gt;
| 364 = {{TMDataV2|364|Fighting|64|Submission|?|?|No|?}}&lt;br /&gt;
| 365 = {{TMDataV2|365|Fighting|65|Counter|?|?|Yes|?}}&lt;br /&gt;
| 366 = {{TMDataV2|366|Fighting|66|Seismic Toss|?|?|No|?}}&lt;br /&gt;
| 367 = {{TMDataV2|367|Normal|67|Rage|?|?|No|?}}&lt;br /&gt;
| 368 = {{TMDataV2|368|Grass|68|Mega Drain|?|?|No|?}}&lt;br /&gt;
| 369 = {{TMDataV2|369|Dragon|69|Dragon Rage|?|?|No|?}}&lt;br /&gt;
| 370 = {{TMDataV2|370|Electric|70|Thunderbolt|?|?|Yes|Prize for defeating [[Gym_Leaders#Lt. Surge|Lt. Surge]]}}&lt;br /&gt;
| 371 = {{TMDataV2|371|Ground|71|Fissure|?|?|No|?}}&lt;br /&gt;
| 372 = {{TMDataV2|372|Psychic|72|Teleport|?|?|No|?}}&lt;br /&gt;
| 373 = {{TMDataV2|373|Psychic|73|Mimic|?|?|No|?}}&lt;br /&gt;
| 374 = {{TMDataV2|374|Psychic|74|Reflect|?|?|No|?}}&lt;br /&gt;
| 375 = {{TMDataV2|375|Normal|75|Bide|?|?|No|?}}&lt;br /&gt;
| 376 =	{{TMDataV2|376|Normal|76|Metronome|?|?|No|?}}&lt;br /&gt;
| 377 =	{{TMDataV2|377|Normal|77|Self-Destruct|?|?|No|?}}&lt;br /&gt;
| 378 =	{{TMDataV2|378|Normal|78|Egg Bomb|?|?|No|?}}&lt;br /&gt;
| 379 =	{{TMDataV2|379|Normal|79|Skull Bash|?|?|No|?}}&lt;br /&gt;
| 380 =	{{TMDataV2|380|Normal|80|Softboiled|?|?|No|?}}&lt;br /&gt;
| 381 =	{{TMDataV2|381|Flying|81|Sky attack|?|?|No|?}}&lt;br /&gt;
| 382 =	{{TMDataV2|382|Electric|82|Thunder wave|?|?|No|?}}&lt;br /&gt;
| 383 =	{{TMDataV2|383|Psychic|83|Psywave|?|?|No|?}}&lt;br /&gt;
| 384 =	{{TMDataV2|384|Normal|84|Explosion|?|?|No|?}}&lt;br /&gt;
| 385 = {{TMDataV2|385|Rock|85|Rock Slide|?|?|Yes|Prize for defeating [[Gym_Leaders#Brock|Brock]]}}&lt;br /&gt;
| 386 =	{{TMDataV2|386|Normal|86|Tri Attack|?|?|No|?}}&lt;br /&gt;
| 387 =	{{TMDataV2|387|Normal|87|Substitute|?|?|No|?}}&lt;br /&gt;
| 388 =	{{TMDataV2|388|Fighting|88|Focus Punch|?|?|No|?}}&lt;br /&gt;
| 389 =	{{TMDataV2|389|Dragon|89|Dragon Claw|?|?|No|?}}&lt;br /&gt;
| 390 = {{TMDataV2|390|Water|90|Water Pulse|?|?|Yes|Prize for defeating [[Gym_Leaders#Misty|Misty]]}}&lt;br /&gt;
| 391 =	{{TMDataV2|391|Psychic|91|Calm Mind|?|?|No|?}}&lt;br /&gt;
| 392 = {{TMDataV2|392|Ice|92|Hail|?|?|Yes|?}}&lt;br /&gt;
| 393 =	{{TMDataV2|393|Fighting|93|Bulk Up|?|?|No|?}}&lt;br /&gt;
| 394 =	{{TMDataV2|394|Grass|94|Bullet Seed|?|?|No|?}}&lt;br /&gt;
| 395 =	{{TMDataV2|395|Dark|95|Taunt|?|?|No|?}}&lt;br /&gt;
| 396 =	{{TMDataV2|396|Psychic|96|Light Screen|?|?|No|?}}&lt;br /&gt;
| 397 =	{{TMDataV2|397|Normal|97|SafeGuard|?|?|No|?}}&lt;br /&gt;
| 398 =	{{TMDataV2|398|Fighting|98|Brick Break|?|?|No|?}}&lt;br /&gt;
| 399 = {{TMDataV2|399|Electric|99|Shock Wave|?|?|Yes|[[Cerulean Cave]]}}&lt;br /&gt;
| 400 =	{{TMDataV2|400|Fire|100|FlameThrower|?|?|No|?}}&lt;br /&gt;
| 401 =	{{TMDataV2|401|Rock|101|Rock tomb|?|?|No|?}}&lt;br /&gt;
| 402 =	{{TMDataV2|402|Flying|102|Aerial Ace|?|?|No|?}}&lt;br /&gt;
| 403 =	{{TMDataV2|403|Dark|103|Torment|?|?|No|?}}&lt;br /&gt;
| 404 =	{{TMDataV2|404|Normal|104|Facade|?|?|No|?}}&lt;br /&gt;
| 405 = {{TMDataV2|405|Normal|105|Secret Power|?|?|Yes|?}}&lt;br /&gt;
| 406 = {{TMDataV2|406|Psychic|106|Skill Swap|?|?|Yes|Prize for defeating [[Gym_Leaders#Sabrina|Sabrina]]}}&lt;br /&gt;
| 407 =	{{TMDataV2|407|Dark|107|Snatch|?|?|No|?}}&lt;br /&gt;
| 408 =	{{TMDataV2|408|Fire|108|Overheat|?|?|No|?}}&lt;br /&gt;
| 409 =	{{TMDataV2|409|Flying|109|Roost|?|?|No|?}}&lt;br /&gt;
| 410 =	{{TMDataV2|410|Fighting|110|Focus Blast|?|?|No|?}}&lt;br /&gt;
| 411 =	{{TMDataV2|411|Grass|111|Energy Ball|?|?|No|?}}&lt;br /&gt;
| 412 =	{{TMDataV2|412|Normal|112|False Swipes|?|?|No|?}}&lt;br /&gt;
| 413 =	{{TMDataV2|413|Water|113|Brine|?|?|No|?}}&lt;br /&gt;
| 414 =	{{TMDataV2|414|Dark|114|Fling|?|?|No|?}}&lt;br /&gt;
| 415 =	{{TMDataV2|415|Electric|115|Charge Beam|?|?|No|?}}&lt;br /&gt;
| 416 =	{{TMDataV2|416|Dragon|116|Dragon Pulse|?|?|No|?}}&lt;br /&gt;
| 417 =	{{TMDataV2|417|Fighting|117|Drain Punch|?|?|No|?}}&lt;br /&gt;
| 418 =	{{TMDataV2|418|Fire|118|Will-O-Wisp|?|?|No|?}}&lt;br /&gt;
| 419 =	{{TMDataV2|419|Bug|119|Silver Wind|?|?|No|?}}&lt;br /&gt;
| 420 =	{{TMDataV2|420|Dark|120|Embargo|?|?|No|?}}&lt;br /&gt;
| 421 =	{{TMDataV2|421|Ghost|121|Shadow Claw|?|?|No|?}}&lt;br /&gt;
| 422 =	{{TMDataV2|422|Dark|122|Payback|?|?|No|?}}&lt;br /&gt;
| 423 =	{{TMDataV2|423|Normal|123|Recycle|?|?|No|?}}&lt;br /&gt;
| 424 =	{{TMDataV2|424|Grass|124|Giga Impact|?|?|No|?}}&lt;br /&gt;
| 425 =	{{TMDataV2|425|Rock|125|Rock polish|?|?|No|?}}&lt;br /&gt;
| 426 =	{{TMDataV2|426|Flying|126|Defog|?|?|No|?}}&lt;br /&gt;
| 427 =	{{TMDataV2|427|Rock|127|Stone Edge|?|?|No|?}}&lt;br /&gt;
| 428 = {{TMDataV2|428|Ice|128|Avalanche|?|?|Yes|[[Icefall Cave]]}}&lt;br /&gt;
| 429 =	{{TMDataV2|429|Steel|129|Gyro Ball|?|?|No|?}}&lt;br /&gt;
| 430 =	{{TMDataV2|430|Rock|130|Stealth Rock|?|?|No|?}}&lt;br /&gt;
| 431 =	{{TMDataV2|431|Normal|131|Captivate|?|?|No|?}}&lt;br /&gt;
| 432 =	{{TMDataV2|432|Dark|132|Dark Pulse|?|?|No|?}}&lt;br /&gt;
| 433 =	{{TMDataV2|433|Bug|133|X-Scissor|?|?|No|?}}&lt;br /&gt;
| 434 =	{{TMDataV2|434|Normal|134|Natural Gift|?|?|No|?}}&lt;br /&gt;
| 435 = {{TMDataV2|435|Poison|135|Poison Jab|?|?|Yes|[[Team Rocket Werehouse]]}}&lt;br /&gt;
| 436 =	{{TMDataV2|436|Grass|136|Grass Knot|?|?|No|?}}&lt;br /&gt;
| 437 =	{{TMDataV2|437|Flying|137|Pluck|?|?|No|?}}&lt;br /&gt;
| 438 =	{{TMDataV2|438|Bug|138|U-Turn|?|?|No|?}}&lt;br /&gt;
| 439 =	{{TMDataV2|439|Steel|139|Flash Cannon|?|?|No|?}}&lt;br /&gt;
| 440 =	{{TMDataV2|440|Psychic|140|Trick Room|?|?|No|?}}&lt;br /&gt;
| 441 =	{{TMDataV2|441|Dark|141|Hone Claws|?|?|No|?}}&lt;br /&gt;
| 442 =	{{TMDataV2|442|Psychic|142|Psyshock|?|?|No|?}}&lt;br /&gt;
| 443 = {{TMDataV2|443|Poison|143|Venoshock|?|?|Yes|[[Team Rocket Warehouse]]}}&lt;br /&gt;
| 444 =	{{TMDataV2|444|Psychic|144|Telekinesis|?|?|No|?}}&lt;br /&gt;
| 445 =	{{TMDataV2|445|Rock|145|Smack Down|?|?|No|?}}&lt;br /&gt;
| 446 =	{{TMDataV2|446|Poison|146|Sludge Wave|?|?|No|?}}&lt;br /&gt;
| 447 =	{{TMDataV2|447|Fire|147|Flame Charge|?|?|No|?}}&lt;br /&gt;
| 448 =	{{TMDataV2|448|Fighting|148|Low Sweep|?|?|No|?}}&lt;br /&gt;
| 449 =	{{TMDataV2|449|Normal|149|Round|?|?|No|?}}&lt;br /&gt;
| 450 =	{{TMDataV2|450|Normal|150|Echoed Voice|?|?|No|?}}&lt;br /&gt;
| 451 =	{{TMDataV2|451|Psychic|151|Ally Switch|?|?|No|?}}&lt;br /&gt;
| 452 =	{{TMDataV2|452|Water|152|Scald|?|?|No|?}}&lt;br /&gt;
| 453 =	{{TMDataV2|453|Flying|153|Sky Drop|?|?|No|?}}&lt;br /&gt;
| 454 =	{{TMDataV2|454|Fire|154|Incinerate|?|?|No|?}}&lt;br /&gt;
| 455 =	{{TMDataV2|455|Dark|155|Quash|?|?|No|?}}&lt;br /&gt;
| 456 =	{{TMDataV2|456|Flying|156|Acrobatics|?|?|No|?}}&lt;br /&gt;
| 457 =	{{TMDataV2|457|Normal|157|Retaliate|?|?|No|?}}&lt;br /&gt;
| 458 =	{{TMDataV2|458|Electric|158|Volt Switch|?|?|No|?}}&lt;br /&gt;
| 459 =	{{TMDataV2|459|Bug|159|Struggle Bug|?|?|No|?}}&lt;br /&gt;
| 460 =	{{TMDataV2|460|Ground|160|Bulldoze|?|?|No|?}}&lt;br /&gt;
| 461 = {{TMDataV2|461|Ice|161|Frost Breath|?|?|Yes|[[Icefall Cave]]}}&lt;br /&gt;
| 462 =	{{TMDataV2|462|Dragon|162|Dragon Tail|?|?|No|?}}&lt;br /&gt;
| 463 =	{{TMDataV2|463|Normal|163|Work Up|?|?|No|?}}&lt;br /&gt;
| 464 =	{{TMDataV2|464|Electric|164|Wild Charge|?|?|No|?}}&lt;br /&gt;
| 465 =	{{TMDataV2|465|Dark|165|Snarl|?|?|No|?}}&lt;br /&gt;
| 466 =	{{TMDataV2|466|Bug|166|Infestation|?|?|No|?}}&lt;br /&gt;
| 467 =	{{TMDataV2|467|Normal|167|Nature Power|?|?|No|?}}&lt;br /&gt;
| 468 =	{{TMDataV2|468|Fighting|168|Power-up Punch|?|?|No|?}}&lt;br /&gt;
| 469 =	{{TMDataV2|469|Fairy|169|Dazzling Gleam|?|?|No|?}}&lt;br /&gt;
| 470 =	{{TMDataV2|470|Normal|170|Confide|?|?|No|?}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- '''HM Table Starts Here'''--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| 247 = {{HMDataV2|247|Normal|01|Cut|Yes|Azalea Town}}&lt;br /&gt;
| 244 = {{HMDataV2|244|Flying|02|Fly|Yes|Cianwood City}}&lt;br /&gt;
| 245 = {{HMDataV2|245|Water|03|Surf|Yes|Ecruteak City}}&lt;br /&gt;
| 246 = {{HMDataV2|246|Normal|04|Strength|Yes|Olivine City}}&lt;br /&gt;
| 243 = {{HMDataV2|243|Electric|05|Flash|Yes|Violet City}}&lt;br /&gt;
| 248 = {{HMDataV2|248|Water|06|Whirlpool|Yes|Mahogany town}}&lt;br /&gt;
| 249 = {{HMDataV2|249|Water|07|Waterfall|Yes|Ice Path}}&lt;br /&gt;
| 250 = {{HMDataV2|250|Normal|08|Rock Climb|No|}}&lt;br /&gt;
| 251 = {{HMDataV2|251|Fighting|09|Ride|Yes|Goldenrod City}}&lt;br /&gt;
| 252 = {{HMDataV2|252|Water|10|Dive|Yes|Four Island}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- TM&amp;amp;HM Table Ends Here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| 253 = {{ItemDataV2|253|Honey|Honey produced by a Pokémon|???|???|No|{{{2}}}}}&lt;br /&gt;
| 254 = {{ItemDataV2|254|Health Wing|An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon.|3000|1500|Yes|{{{2}}}}}&lt;br /&gt;
| 255 = {{ItemDataV2|255|Muscle Wing|An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon.|3000|1500|Yes|{{{2}}}}}&lt;br /&gt;
| 256 = {{ItemDataV2|256|Resist Wing|An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon.|3000|1500|Yes|{{{2}}}}}&lt;br /&gt;
| 257 = {{ItemDataV2|257|Genius Wing|An item for use on a Pokémon. It slightly increases the base Sp. Atk. of a single Pokémon.|3000|1500|Yes|{{{2}}}}}&lt;br /&gt;
| 258 = {{ItemDataV2|258|Clever Wing|An item for use on a Pokémon. It slightly increases the base Sp. Def. stat of a single Pokémon.|3000|1500|Yes|{{{2}}}}}&lt;br /&gt;
| 259 = {{ItemDataV2|259|Swift Wing|An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon.|3000|1500|Yes|{{{2}}}}}&lt;br /&gt;
| 260 = {{ItemDataV2|260|Pretty Wing|Does Absolutely nothing.|200|100|Yes|{{{2}}}}}&lt;br /&gt;
| 261 = {{ItemDataV2|261|Sticky Wing|It's a wing that sticks to other wings, but it's just a regular wing and has no effect on [[Pokémon]]. '''Make your leading Pokémon hold the Sticky Feather will increase the chance of finding more feathers.'''|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 262 = {{ItemDataV2|262|Sticky Rock|It's a stone that sticks to other stones, but it's just a regular rock and has no effect on [[Pokémon]]. '''Make your leading Pokémon hold the Sticky Rock will increase the chance of finding more Evolution Stones.'''|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 263 = {{ItemDataV2|263|Odd Incense|Boosts the power of Psychic-type moves by 20% when held.|4800|9600|Yes|{{{2}}}}}&lt;br /&gt;
| 264 = {{ItemDataV2|264|Sea Incense|Boosts the power of Water-type moves by 20% when held.|4800|9600|Yes|{{{2}}}}}&lt;br /&gt;
| 265 = {{ItemDataV2|265|Tri-Pass|A pass for ferries between One, Two, and Three Island. It has a drawing of three islands.|-|-|Yes|{{{2}}}}}&lt;br /&gt;
| 300 = {{ItemDataV2|300|Grass Mail|Let a Pokémon hold it for delivery|50|25|Yes|{{{2}}}}}&lt;br /&gt;
| 301 = {{ItemDataV2|301|Bead Mail|Mail featuring a sketch of the holding Pokémon.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 302 = {{ItemDataV2|302|Dream Mail|Mail featuring a sketch of the holding Pokémon.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 303 = {{ItemDataV2|303|Fab Mail|A gorgeous-print Mail to be held by a Pokémon.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 304 = {{ItemDataV2|304|Glitter Mail|A [[Pikachu]]-print Mail to be held by a Pokémon.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 305 = {{ItemDataV2|305|Harbor Mail|A [[Wingull]]-print Mail to be held by a Pokémon.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 306 = {{ItemDataV2|306|Mech Mail|A [[Magnemite]]-print Mail to be held by a Pokémon.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 307 = {{ItemDataV2|307|Orange Mail|A [[Zigzagoon]]-print Mail to be held by a Pokémon.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 308 = {{ItemDataV2|308|Retro Mail|Mail featuring the drawings of three Pokémon.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 309 = {{ItemDataV2|309|Shadow Mail|A [[Duskull]]-print Mail to be held by a Pokémon.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 310 = {{ItemDataV2|310|Tropic Mail|A [[Bellossom]]-print Mail to be held by a Pokémon.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 311 = {{ItemDataV2|311|Wave Mail|A [[Wailmer]]-print Mail to be held by a Pokémon.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 312 = {{ItemDataV2|312|Wood Mail|A [[Slakoth]]-print Mail to be held by a Pokémon.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 313 = {{ItemDataV2|313|Air Mail|Stationery featuring a print of colorful letter sets. Let a Pokémon hold it for delivery.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 314 = {{ItemDataV2|314|Bloom Mail|Stationery featuring a print of pretty floral patterns. Let a Pokémon hold it for delivery.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 315 = {{ItemDataV2|315|Brick Mail|Stationery featuring a print of a tough-looking brick pattern. Let a Pokémon hold it for delivery.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 316 = {{ItemDataV2|316|Bubble Mail|Stationery featuring a print of a blue world underwater. Let a Pokémon hold it for delivery.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 317 = {{ItemDataV2|317|Flame Mail|Stationery featuring a print of flames in blazing red. Let a Pokémon hold it for delivery.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 318 = {{ItemDataV2|318|Heart Mail|Stationery featuring a print of giant heart patterns. Let a Pokémon hold it for delivery.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 319 = {{ItemDataV2|319|Mosaic Mail|Stationery featuring a print of a vivid rainbow pattern. Let a Pokémon hold it for delivery.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 320 = {{ItemDataV2|320|Snow Mail|Stationery featuring a print of a chilly, snow-covered world. Let a Pokémon hold it for delivery.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 321 = {{ItemDataV2|321|Space Mail|Stationery featuring a print depicting the huge expanse of space. Let a Pokémon hold it for delivery.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 322 = {{ItemDataV2|322|Steel Mail|Stationery featuring a print of cool mechanical designs. Let a Pokémon hold it for delivery.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 323 = {{ItemDataV2|323|Tunnel Mail|Stationery featuring a print of dimly lit coal mine. Let a Pokémon hold it for delivery.|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 324 = {{ItemDataV2|324|Bridge Mail T|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 325 = {{ItemDataV2|325|Bridge Mail D|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 326 = {{ItemDataV2|326|Bridge Mail S|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 327 = {{ItemDataV2|327|Bridge Mail V|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 328 = {{ItemDataV2|328|Bridge Mail M|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 329 = {{ItemDataV2|329|Favored Mail|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 330 = {{ItemDataV2|330|Thanks Mail|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 331 = {{ItemDataV2|331|Inquiry Mail|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 332 = {{ItemDataV2|332|Greet Mail|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 333 = {{ItemDataV2|333|RSVP Mail|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 334 = {{ItemDataV2|334|Like Mail|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 335 = {{ItemDataV2|335|Reply Mail|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 336 = {{ItemDataV2|336|Kolben Mail|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 501 = {{ItemDataV2|501|Shiny Candy|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 502 = {{ItemDataV2|502|PP Max|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 503 = {{ItemDataV2|503|Sachet|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 504 = {{ItemDataV2|504|Whipped Dream|???|???|???|Yes|{{{2}}}}}&lt;br /&gt;
| 505 = {{ItemDataV2|505|Toxic Orb|???|???|???|No|{{{2}}}}}&lt;br /&gt;
| 506 = {{ItemDataV2|506|Life Orb|???|???|???|No|{{{2}}}}}&lt;br /&gt;
&lt;br /&gt;
| 2000 - 2066 = {{ItemDataV2|2000 - 2066|Berries|Hold items for [[Pokémon]] to be used in battles.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2000 = {{ItemDataV2|2000|Cheri|Cures [[Paralysis]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2001 = {{ItemDataV2|2001|Chesto|Cures [[Sleep]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2002 = {{ItemDataV2|2002|Pecha|Cures [[Poison]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2003 = {{ItemDataV2|2003|Rawst|Cures [[Burn]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2004 = {{ItemDataV2|2004|Aspear|Cures [[Freeze]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2005 = {{ItemDataV2|2005|Leppa|Restores 10 [[PP]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2006 = {{ItemDataV2|2006|Oran|Restores 10 [[HP]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2007 = {{ItemDataV2|2007|Persim|Cures [[Confusion]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2008 = {{ItemDataV2|2008|Lum|Cures any [[status condition]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2009 = {{ItemDataV2|2009|Sitrus|Restores 25% [[HP]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2010 = {{ItemDataV2|2010|Figy|Restores 12.5% [[HP]], confuses [[Pokémon]] that dislike [[spicy]] food.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2011 = {{ItemDataV2|2011|Wiki|Restores 12.5% [[HP]], confuses [[Pokémon]] that dislike [[dry]] food.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2012 = {{ItemDataV2|2012|Mago|Restores 12.5% [[HP]], confuses [[Pokémon]] that dislike [[sweet]] food.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2013 = {{ItemDataV2|2013|Aguav|Restores 12.5% [[HP]], confuses [[Pokémon]] that dislike [[bitter]] food.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2014 = {{ItemDataV2|2014|Iapapa|Restores 12.5% [[HP]], confuses [[Pokémon]] that dislike [[sour]] food.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2015 = {{ItemDataV2|2015|Razz|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2016 = {{ItemDataV2|2016|Bluk|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2017 = {{ItemDataV2|2017|Nanab|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2018 = {{ItemDataV2|2018|Wepear|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2019 = {{ItemDataV2|2019|Pinap|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2020 = {{ItemDataV2|2020|Pomeg|Lowers [[HP]] [[EVs]], raises [[friendship]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2021 = {{ItemDataV2|2021|Kelpsy|Lowers [[Attack]] [[EVs]], raises [[friendship]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2022 = {{ItemDataV2|2022|Qualot|Lowers [[Defense]] [[EVs]], raises [[friendship]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2023 = {{ItemDataV2|2023|Hondew|Lowers [[Special Attack]] [[EVs]], raises [[friendship]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2024 = {{ItemDataV2|2024|Grepa|Lowers [[Special Defense]] [[EVs]], raises [[friendship]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2025 = {{ItemDataV2|2025|Tamato|Lowers [[Speed]] [[EVs]], raises [[friendship]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2026 = {{ItemDataV2|2026|Cornn|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2027 = {{ItemDataV2|2027|Magost|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2028 = {{ItemDataV2|2028|Rabuta|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2029 = {{ItemDataV2|2029|Nomel|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2030 = {{ItemDataV2|2030|Spelon|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2031 = {{ItemDataV2|2031|Pamtre|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2032 = {{ItemDataV2|2032|Watmel|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2033 = {{ItemDataV2|2033|Durin|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2034 = {{ItemDataV2|2034|Belue|[[Pokéblock]] ingredient or able to be traded for [[Accessories]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2035 = {{ItemDataV2|2035|Occa|Weakens foe's [[super effective]] [[Fire-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2036 = {{ItemDataV2|2036|Passho|Weakens foe's [[super effective]] [[Water-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2037 = {{ItemDataV2|2037|Wacan|Weakens foe's [[super effective]] [[Electric-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2038 = {{ItemDataV2|2038|Rindo|Weakens foe's [[super effective]] [[Grass-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2039 = {{ItemDataV2|2039|Yache|Weakens foe's [[super effective]] [[Ice-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2040 = {{ItemDataV2|2040|Chople|Weakens foe's [[super effective]] [[Fighting-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2041 = {{ItemDataV2|2041|Kebia|Weakens foe's [[super effective]] [[Poison-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2042 = {{ItemDataV2|2042|Shuca|Weakens foe's [[super effective]] [[Ground-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2043 = {{ItemDataV2|2043|Coba|Weakens foe's [[super effective]] [[Flying-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2044 = {{ItemDataV2|2044|Payapa|Weakens foe's [[super effective]] [[Psychic-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2045 = {{ItemDataV2|2045|Tanga|Weakens foe's [[super effective]] [[Bug-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2046 = {{ItemDataV2|2046|Charti|Weakens foe's [[super effective]] [[Rock-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2047 = {{ItemDataV2|2047|Kasib|Weakens foe's [[super effective]] [[Ghost-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2048 = {{ItemDataV2|2048|Haban|Weakens foe's [[super effective]] [[Dragon-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2049 = {{ItemDataV2|2049|Colbur|Weakens foe's [[super effective]] [[Dark-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2050 = {{ItemDataV2|2050|Babiri|Weakens foe's [[super effective]] [[Steel-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2051 = {{ItemDataV2|2051|Chilan|Weakens foe's [[Normal-type]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2052 = {{ItemDataV2|2052|Liechi|Raises [[Attack]] when [[HP]] falls below 25%.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2053 = {{ItemDataV2|2053|Ganlon|Raises [[Defense]] when [[HP]] falls below 25%.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2054 = {{ItemDataV2|2054|Salac|Raises [[Speed]] when [[HP]] falls below 25%.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2055 = {{ItemDataV2|2055|Petaya|Raises [[Special Attack]] when [[HP]] falls below 25%.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2056 = {{ItemDataV2|2056|Apicot|Raises [[Special Defense]] when [[HP]] falls below 25%.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2057 = {{ItemDataV2|2057|Lansat|Raises [[critical hit]] ratio when [[HP]] falls below 25%.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2058 = {{ItemDataV2|2058|Starf|Sharply raises a random [[stat]] when [[HP]] falls below 25%.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2059 = {{ItemDataV2|2059|Enigma|Restores 25% holder's [[HP]] if hit by a [[super effective]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2060 = {{ItemDataV2|2060|Micle|Raises the [[accuracy]] of one [[move]] when [[HP]] falls below 25%.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2061 = {{ItemDataV2|2061|Custap|Causes the holder to go first once when [[HP]] falls below 25%.|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2062 = {{ItemDataV2|2062|Jaboca|Causes recoil on foe if holder is hit by a [[physical]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2063 = {{ItemDataV2|2063|Rowap|Causes recoil on foe if holder is hit by a [[special]] [[move]].|N/A|N/A|Yes|{{{2}}}}}&lt;br /&gt;
| 2064 = {{ItemDataV2|2064|Roseli|Weakens foe's [[super effective]] [[Fairy-type]] [[move]].|N/A|N/A|No|{{{2}}}}}&lt;br /&gt;
| 2065 = {{ItemDataV2|2065|Kee|Raises [[Defense]] if holder is hit by a [[physical]] [[move]].|N/A|N/A|No|{{{2}}}}}&lt;br /&gt;
| 2066 = {{ItemDataV2|2066|Maranga|Raises [[Special Defense]] if holder is hit by a [[special]] [[move]].|N/A|N/A|No|{{{2}}}}}&lt;br /&gt;
| {{ItemDataV2|{{{1}}}|???|???|???|???|???|{{{2}}}}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Template:AbilityV2&amp;diff=22903</id>
		<title>Template:AbilityV2</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Template:AbilityV2&amp;diff=22903"/>
		<updated>2014-11-02T17:33:57Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: in ability descriptions, changed all instances of &amp;quot;Pokemon&amp;quot; to &amp;quot;Pokémon&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{2|}}}&lt;br /&gt;
| 1 = {{AbilityDataV2|{{{1}}}|1|Stench|The stench may cause the target to flinch.|Yes}}&lt;br /&gt;
| 2 = {{AbilityDataV2|{{{1}}}|2|Drizzle|The Pokémon makes it rain if it appears in battle.|Yes}}&lt;br /&gt;
| 3 = {{AbilityDataV2|{{{1}}}|3|Speed Boost|Its Speed stat is gradually boosted.|Yes}}&lt;br /&gt;
| 4 = {{AbilityDataV2|{{{1}}}|4|Battle Armor|The Pokémon is protected against critical hits.|Yes}}&lt;br /&gt;
| 5 = {{AbilityDataV2|{{{1}}}|5|Sturdy|It cannot be knocked out with one hit.|Yes}}&lt;br /&gt;
| 6 = {{AbilityDataV2|{{{1}}}|6|Damp|Prevents the use of self-destructing moves.|Yes}}&lt;br /&gt;
| 7 = {{AbilityDataV2|{{{1}}}|7|Limber|The Pokémon is protected from paralysis.|Yes}}&lt;br /&gt;
| 8 = {{AbilityDataV2|{{{1}}}|8|Sand Veil|Boosts the Pokémon's evasion in a sandstorm.|Yes}}&lt;br /&gt;
| 9 = {{AbilityDataV2|{{{1}}}|9|Static|Contact with the Pokémon may cause paralysis.|Yes}}&lt;br /&gt;
| 10 = {{AbilityDataV2|{{{1}}}|10|Volt Absorb|Restores HP if hit by an Electric-type move.|Yes}}&lt;br /&gt;
| 11 = {{AbilityDataV2|{{{1}}}|11|Water Absorb|Restores HP if hit by a Water-type move.|Yes}}&lt;br /&gt;
| 12 = {{AbilityDataV2|{{{1}}}|12|Oblivious|Prevents it from becoming infatuated.|Yes}}&lt;br /&gt;
| 13 = {{AbilityDataV2|{{{1}}}|13|Cloud Nine|Eliminates the effects of weather.|Yes}}&lt;br /&gt;
| 14 = {{AbilityDataV2|{{{1}}}|14|Compoundeyes|The Pokémon's accuracy is boosted.|Yes}}&lt;br /&gt;
| 15 = {{AbilityDataV2|{{{1}}}|15|Insomnia|Prevents the Pokémon from falling asleep.|Yes}}&lt;br /&gt;
| 16 = {{AbilityDataV2|{{{1}}}|16|Color Change|Changes the Pokémon's type to the foe's move.|Yes}}&lt;br /&gt;
| 17 = {{AbilityDataV2|{{{1}}}|17|Immunity|Prevents the Pokémon from getting poisoned.|Yes}}&lt;br /&gt;
| 18 = {{AbilityDataV2|{{{1}}}|18|Flash Fire|It powers up Fire-type moves if it's hit by one.|Yes}}&lt;br /&gt;
| 19 = {{AbilityDataV2|{{{1}}}|19|Shield Dust|Blocks the added effects of attacks taken.|Yes}}&lt;br /&gt;
| 20 = {{AbilityDataV2|{{{1}}}|20|Own Tempo|Prevents the Pokémon from becoming confused.|Yes}}&lt;br /&gt;
| 21 = {{AbilityDataV2|{{{1}}}|21|Suction Cups|Negates all moves that force switching out.|Yes}}&lt;br /&gt;
| 22 = {{AbilityDataV2|{{{1}}}|22|Intimidate|Lowers the foe's Attack stat.|Yes}}&lt;br /&gt;
| 23 = {{AbilityDataV2|{{{1}}}|23|Shadow Tag|Prevents the foe from escaping.|Yes}}&lt;br /&gt;
| 24 = {{AbilityDataV2|{{{1}}}|24|Rough Skin|Inflicts damage to the attacker on contact.|Yes}}&lt;br /&gt;
| 25 = {{AbilityDataV2|{{{1}}}|25|Wonder Guard|Only super effective moves will hit.|Yes}}&lt;br /&gt;
| 26 = {{AbilityDataV2|{{{1}}}|26|Levitate|Gives full immunity to all Ground-type moves.|Yes}}&lt;br /&gt;
| 27 = {{AbilityDataV2|{{{1}}}|27|Effect Spore|Contact may poison or cause paralysis or sleep.|Yes}}&lt;br /&gt;
| 28 = {{AbilityDataV2|{{{1}}}|28|Synchronize|Passes a burn or paralysis to the foe.|Yes}}&lt;br /&gt;
| 29 = {{AbilityDataV2|{{{1}}}|29|Clear Body|Prevents other Pokémon from lowering its stats.|Yes}}&lt;br /&gt;
| 30 = {{AbilityDataV2|{{{1}}}|30|Natural Cure|All status problems heal when it switches out.|Yes}}&lt;br /&gt;
| 31 = {{AbilityDataV2|{{{1}}}|31|Lightningrod|Draws in all Electric-type moves to up Sp. Attack.|Yes}}&lt;br /&gt;
| 32 = {{AbilityDataV2|{{{1}}}|32|Serene Grace|Boosts the likelihood of added effects appearing.|Yes}}&lt;br /&gt;
| 33 = {{AbilityDataV2|{{{1}}}|33|Swift Swim|Boosts the Pokémon's Speed in rain.|Yes}}&lt;br /&gt;
| 34 = {{AbilityDataV2|{{{1}}}|34|Chlorophyll|Boosts the Pokémon's Speed in sunshine.|Yes}}&lt;br /&gt;
| 35 = {{AbilityDataV2|{{{1}}}|35|Illuminate|Raises the likelihood of meeting wild Pokémon.|Yes}}&lt;br /&gt;
| 36 = {{AbilityDataV2|{{{1}}}|36|Trace|The Pokémon copies a foe's Ability.|Yes}}&lt;br /&gt;
| 37 = {{AbilityDataV2|{{{1}}}|37|Huge Power|Raises the Pokémon's Attack stat.|Yes}}&lt;br /&gt;
| 38 = {{AbilityDataV2|{{{1}}}|38|Poison Point|Contact with the Pokémon may poison the attacker.|Yes}}&lt;br /&gt;
| 39 = {{AbilityDataV2|{{{1}}}|39|Inner Focus|The Pokémon is protected from flinching.|Yes}}&lt;br /&gt;
| 40 = {{AbilityDataV2|{{{1}}}|40|Magma Armor|Prevents the Pokémon from becoming frozen.|Yes}}&lt;br /&gt;
| 41 = {{AbilityDataV2|{{{1}}}|41|Water Veil|Prevents the Pokémon from getting a burn.|Yes}}&lt;br /&gt;
| 42 = {{AbilityDataV2|{{{1}}}|42|Magnet Pull|Prevents Steel-type Pokémon from escaping.|Yes}}&lt;br /&gt;
| 43 = {{AbilityDataV2|{{{1}}}|43|Soundproof|Gives full immunity to all sound-based moves.|Yes}}&lt;br /&gt;
| 44 = {{AbilityDataV2|{{{1}}}|44|Rain Dish|The Pokémon gradually regains HP in rain.|Yes}}&lt;br /&gt;
| 45 = {{AbilityDataV2|{{{1}}}|45|Sand Stream|The Pokémon summons a sandstorm in battle.|Yes}}&lt;br /&gt;
| 46 = {{AbilityDataV2|{{{1}}}|46|Pressure|The Pokémon raises the foe's PP usage.|Yes}}&lt;br /&gt;
| 47 = {{AbilityDataV2|{{{1}}}|47|Thick Fat|Ups resistance to Fire- and Ice-type moves.|Yes}}&lt;br /&gt;
| 48 = {{AbilityDataV2|{{{1}}}|48|Early Bird|The Pokémon awakens quickly from sleep.|Yes}}&lt;br /&gt;
| 49 = {{AbilityDataV2|{{{1}}}|49|Flame Body|Contact with the Pokémon may burn the attacker.|Yes}}&lt;br /&gt;
| 50 = {{AbilityDataV2|{{{1}}}|50|Run Away|Enables a sure getaway from wild Pokémon.|Yes}}&lt;br /&gt;
| 51 = {{AbilityDataV2|{{{1}}}|51|Keen Eye|Prevents other Pokémon from lowering accuracy.|Yes}}&lt;br /&gt;
| 52 = {{AbilityDataV2|{{{1}}}|52|Hyper Cutter|Prevents other Pokémon from lowering Attack stat.|Yes}}&lt;br /&gt;
| 53 = {{AbilityDataV2|{{{1}}}|53|Pickup|The Pokémon may pick up items.|Yes}}&lt;br /&gt;
| 54 = {{AbilityDataV2|{{{1}}}|54|Truant|Pokémon can't attack on consecutive turns.|Yes}}&lt;br /&gt;
| 55 = {{AbilityDataV2|{{{1}}}|55|Hustle|Boosts the Attack stat but lowers accuracy.|Yes}}&lt;br /&gt;
| 56 = {{AbilityDataV2|{{{1}}}|56|Cute Charm|Contact with the Pokémon may cause infatuation.|Yes}}&lt;br /&gt;
| 57 = {{AbilityDataV2|{{{1}}}|57|Plus|Ups Sp. Atk if another Pokémon has Plus or Minus.|Yes}}&lt;br /&gt;
| 58 = {{AbilityDataV2|{{{1}}}|58|Minus|Ups Sp. Atk if another Pokémon has Plus or Minus.|Yes}}&lt;br /&gt;
| 59 = {{AbilityDataV2|{{{1}}}|59|Forecast|Castform transforms with the weather.|Yes}}&lt;br /&gt;
| 60 = {{AbilityDataV2|{{{1}}}|60|Sticky Hold|Protects the Pokémon from item theft.|Yes}}&lt;br /&gt;
| 61 = {{AbilityDataV2|{{{1}}}|61|Shed Skin|The Pokémon may heal its own status problems.|Yes}}&lt;br /&gt;
| 62 = {{AbilityDataV2|{{{1}}}|62|Guts|Boosts Attack if there is a status problem.|Yes}}&lt;br /&gt;
| 63 = {{AbilityDataV2|{{{1}}}|63|Marvel Scale|Ups Defense if there is a status problem.|Yes}}&lt;br /&gt;
| 64 = {{AbilityDataV2|{{{1}}}|64|Liquid Ooze|Damages attackers using any draining move.|Yes}}&lt;br /&gt;
| 65 = {{AbilityDataV2|{{{1}}}|65|Overgrow|Powers up Grass-type moves when the Pokémon is in trouble.|Yes}}&lt;br /&gt;
| 66 = {{AbilityDataV2|{{{1}}}|66|Blaze|Powers up Fire-type moves in a pinch.|Yes}}&lt;br /&gt;
| 67 = {{AbilityDataV2|{{{1}}}|67|Torrent|Powers up Water-type moves in a pinch.|Yes}}&lt;br /&gt;
| 68 = {{AbilityDataV2|{{{1}}}|68|Swarm|Powers up Bug-type moves in a pinch.|Yes}}&lt;br /&gt;
| 69 = {{AbilityDataV2|{{{1}}}|69|Rock Head|Protects the Pokémon from recoil damage.|Yes}}&lt;br /&gt;
| 70 = {{AbilityDataV2|{{{1}}}|70|Drought|Turns the sunlight harsh if it is in battle.|Yes}}&lt;br /&gt;
| 71 = {{AbilityDataV2|{{{1}}}|71|Arena Trap|Prevents the foe from fleeing.|Yes}}&lt;br /&gt;
| 72 = {{AbilityDataV2|{{{1}}}|72|Vital Spirit|Prevents the Pokémon from falling asleep.|Yes}}&lt;br /&gt;
| 73 = {{AbilityDataV2|{{{1}}}|73|White Smoke|Prevents other Pokémon from lowering its stats.|Yes}}&lt;br /&gt;
| 74 = {{AbilityDataV2|{{{1}}}|74|Pure Power|Raises the Pokémon's Attack stat.|Yes}}&lt;br /&gt;
| 75 = {{AbilityDataV2|{{{1}}}|75|Shell Armor|The Pokémon is protected against critical hits.|Yes}}&lt;br /&gt;
| 76 = {{AbilityDataV2|{{{1}}}|76|Air Lock|Eliminates the effects of weather.|Yes}}&lt;br /&gt;
| 77 = {{AbilityDataV2|{{{1}}}|77|Tangled Feet|Raises evasion if the Pokémon is confused.|Yes}}&lt;br /&gt;
| 78 = {{AbilityDataV2|{{{1}}}|78|Motor Drive|Raises Speed if hit by an Electric-type move.|Yes}}&lt;br /&gt;
| 79 = {{AbilityDataV2|{{{1}}}|79|Rivalry|Deals more damage to a Pokémon of same gender.|Yes}}&lt;br /&gt;
| 80 = {{AbilityDataV2|{{{1}}}|80|Steadfast|Raises Speed each time the Pokémon flinches.|Yes}}&lt;br /&gt;
| 81 = {{AbilityDataV2|{{{1}}}|81|Snow Cloak|Raises evasion in a hailstorm.|Yes}}&lt;br /&gt;
| 82 = {{AbilityDataV2|{{{1}}}|82|Gluttony|Encourages the early use of a held Berry.|Yes}}&lt;br /&gt;
| 83 = {{AbilityDataV2|{{{1}}}|83|Anger Point|Maxes Attack after taking a critical hit.|Yes}}&lt;br /&gt;
| 84 = {{AbilityDataV2|{{{1}}}|84|Unburden|Raises Speed if a held item is used.|Yes}}&lt;br /&gt;
| 85 = {{AbilityDataV2|{{{1}}}|85|Heatproof|Weakens the power of Fire-type moves.|Yes}}&lt;br /&gt;
| 86 = {{AbilityDataV2|{{{1}}}|86|Simple|The Pokémon is prone to wild stat changes.|Yes}}&lt;br /&gt;
| 87 = {{AbilityDataV2|{{{1}}}|87|Dry Skin|Reduces HP if it is hot. Water restores HP.|Yes}}&lt;br /&gt;
| 88 = {{AbilityDataV2|{{{1}}}|88|Download|Adjusts power according to a foe's defenses.|Yes}}&lt;br /&gt;
| 89 = {{AbilityDataV2|{{{1}}}|89|Iron Fist|Boosts the power of punching moves.|Yes}}&lt;br /&gt;
| 90 = {{AbilityDataV2|{{{1}}}|90|Poison Heal|Restores HP if the Pokémon is poisoned.|Yes}}&lt;br /&gt;
| 91 = {{AbilityDataV2|{{{1}}}|91|Adaptability|Powers up moves of the same type.|Yes}}&lt;br /&gt;
| 92 = {{AbilityDataV2|{{{1}}}|92|Skill Link|Increases the frequency of multi-strike moves.|Yes}}&lt;br /&gt;
| 93 = {{AbilityDataV2|{{{1}}}|93|Hydration|Heals status problems if it is raining.|Yes}}&lt;br /&gt;
| 94 = {{AbilityDataV2|{{{1}}}|94|Solar Power|In sunshine boosted but HP decreases.|Yes}}&lt;br /&gt;
| 95 = {{AbilityDataV2|{{{1}}}|95|Quick Feet|Boosts Speed if there is a status problem.|Yes}}&lt;br /&gt;
| 96 = {{AbilityDataV2|{{{1}}}|96|Normalize|All the Pokémon's moves become the Normal type.|Yes}}&lt;br /&gt;
| 97 = {{AbilityDataV2|{{{1}}}|97|Sniper|Powers up moves if they become critical hits.|Yes}}&lt;br /&gt;
| 98 = {{AbilityDataV2|{{{1}}}|98|Magic Guard|The Pokémon only takes damage from attacks.|Yes}}&lt;br /&gt;
| 99 = {{AbilityDataV2|{{{1}}}|99|No Guard|Ensures attacks by or against the Pokémon land.|Yes}}&lt;br /&gt;
| 100 = {{AbilityDataV2|{{{1}}}|100|Stall|The Pokémon moves after all other Pokémon do.|Yes}}&lt;br /&gt;
| 101 = {{AbilityDataV2|{{{1}}}|101|Technician|Powers up the Pokémon's weaker moves.|Yes}}&lt;br /&gt;
| 102 = {{AbilityDataV2|{{{1}}}|102|Leaf Guard|Prevents problems with status in sunny weather.|Yes}}&lt;br /&gt;
| 103 = {{AbilityDataV2|{{{1}}}|103|Klutz|The Pokémon can't use any held items.|Yes}}&lt;br /&gt;
| 104 = {{AbilityDataV2|{{{1}}}|104|Mold Breaker|Moves can be used regardless of Abilities.|Yes}}&lt;br /&gt;
| 105 = {{AbilityDataV2|{{{1}}}|105|Super Luck|Heightens the critical- hit ratios of moves.|Yes}}&lt;br /&gt;
| 106 = {{AbilityDataV2|{{{1}}}|106|Aftermath|Damages the attacker landing the finishing hit.|Yes}}&lt;br /&gt;
| 107 = {{AbilityDataV2|{{{1}}}|107|Anticipation|Senses a foe's dangerous moves.|Yes}}&lt;br /&gt;
| 108 = {{AbilityDataV2|{{{1}}}|108|Forewarn|Determines what moves a foe has.|Yes}}&lt;br /&gt;
| 109 = {{AbilityDataV2|{{{1}}}|109|Unaware|Ignores any stat changes in the Pokémon.|Yes}}&lt;br /&gt;
| 110 = {{AbilityDataV2|{{{1}}}|110|Tinted Lens|Powers up not very effective moves.|Yes}}&lt;br /&gt;
| 111 = {{AbilityDataV2|{{{1}}}|111|Filter|Reduces damage from supereffective attacks.|Yes}}&lt;br /&gt;
| 112 = {{AbilityDataV2|{{{1}}}|112|Slow Start|Temporarily halves Attack and Speed.|Yes}}&lt;br /&gt;
| 113 = {{AbilityDataV2|{{{1}}}|113|Scrappy|Enables moves to hit Ghost-type Pokémon.|Yes}}&lt;br /&gt;
| 114 = {{AbilityDataV2|{{{1}}}|114|Storm Drain|Draws in all Water-type moves to up Sp. Attack.|Yes}}&lt;br /&gt;
| 115 = {{AbilityDataV2|{{{1}}}|115|Ice Body|The Pokémon gradually regains HP in a hailstorm.|Yes}}&lt;br /&gt;
| 116 = {{AbilityDataV2|{{{1}}}|116|Solid Rock|Reduces damage from supereffective attacks.|Yes}}&lt;br /&gt;
| 117 = {{AbilityDataV2|{{{1}}}|117|Snow Warning|The Pokémon summons a hailstorm in battle.|Yes}}&lt;br /&gt;
| 118 = {{AbilityDataV2|{{{1}}}|118|Honey Gather|The Pokémon may gather Honey from somewhere.|Yes}}&lt;br /&gt;
| 119 = {{AbilityDataV2|{{{1}}}|119|Frisk|The Pokémon can check a foe's held item.|Yes}}&lt;br /&gt;
| 120 = {{AbilityDataV2|{{{1}}}|120|Reckless|Powers up moves that have recoil damage.|Yes}}&lt;br /&gt;
| 121 = {{AbilityDataV2|{{{1}}}|121|Multitype|Changes type to match the held Plate.|Yes}}&lt;br /&gt;
| 122 = {{AbilityDataV2|{{{1}}}|122|Flower Gift|Powers up party Pokémon when it is sunny.|Yes}}&lt;br /&gt;
| 123 = {{AbilityDataV2|{{{1}}}|123|Bad Dreams|Reduces a sleeping foe's HP.|Yes}}&lt;br /&gt;
| 124 = {{AbilityDataV2|{{{1}}}|124|Pickpocket|Steals an item when hit by another Pokémon.|Yes}}&lt;br /&gt;
| 125 = {{AbilityDataV2|{{{1}}}|125|Sheer Force|Removes added effects to increase move damage.|Yes}}&lt;br /&gt;
| 126 = {{AbilityDataV2|{{{1}}}|126|Contrary|Makes stat changes have an opposite effect.|Yes}}&lt;br /&gt;
| 127 = {{AbilityDataV2|{{{1}}}|127|Unnerve|Makes the foe nervous and unable to eat Berries.|Yes}}&lt;br /&gt;
| 128 = {{AbilityDataV2|{{{1}}}|128|Defiant|When its stats are lowered its Attack increases.|Yes}}&lt;br /&gt;
| 129 = {{AbilityDataV2|{{{1}}}|129|Defeatist|Lowers stats when HP becomes half or less.|Yes}}&lt;br /&gt;
| 130 = {{AbilityDataV2|{{{1}}}|130|Cursed Body|May disable a move used on the Pokémon.|Yes}}&lt;br /&gt;
| 131 = {{AbilityDataV2|{{{1}}}|131|Healer|May heal an ally's status conditions.|Yes}}&lt;br /&gt;
| 132 = {{AbilityDataV2|{{{1}}}|132|Friend Guard|Reduces damage done to allies.|Yes}}&lt;br /&gt;
| 133 = {{AbilityDataV2|{{{1}}}|133|Weak Armor|Physical attacks lower Defense and raise Speed.|Yes}}&lt;br /&gt;
| 134 = {{AbilityDataV2|{{{1}}}|134|Heavy Metal|Doubles the Pokémon's weight.|Yes}}&lt;br /&gt;
| 135 = {{AbilityDataV2|{{{1}}}|135|Light Metal|Halves the Pokémon's weight.|Yes}}&lt;br /&gt;
| 136 = {{AbilityDataV2|{{{1}}}|136|Multiscale|Reduces damage when HP is full.|Yes}}&lt;br /&gt;
| 137 = {{AbilityDataV2|{{{1}}}|137|Toxic Boost|Powers up physical attacks when poisoned.|Yes}}&lt;br /&gt;
| 138 = {{AbilityDataV2|{{{1}}}|138|Flare Boost|Powers up special attacks when burned.|Yes}}&lt;br /&gt;
| 139 = {{AbilityDataV2|{{{1}}}|139|Harvest|May create another Berry after one is used.|Yes}}&lt;br /&gt;
| 140 = {{AbilityDataV2|{{{1}}}|140|Telepathy|Anticipates an ally's attack and dodges it.|Yes}}&lt;br /&gt;
| 141 = {{AbilityDataV2|{{{1}}}|141|Moody|Raises one stat and lowers another.|Yes}}&lt;br /&gt;
| 142 = {{AbilityDataV2|{{{1}}}|142|Overcoat|Protects the Pokémon from damage from weather.|Yes}}&lt;br /&gt;
| 143 = {{AbilityDataV2|{{{1}}}|143|Poison Touch|May poison targets when a Pokémon makes contact.|Yes}}&lt;br /&gt;
| 144 = {{AbilityDataV2|{{{1}}}|144|Regenerator|Restores a little HP when withdrawn from battle.|Yes}}&lt;br /&gt;
| 145 = {{AbilityDataV2|{{{1}}}|145|Big Pecks|Protects the Pokémon from Defense-lowering attacks.|Yes}}&lt;br /&gt;
| 146 = {{AbilityDataV2|{{{1}}}|146|Sand Rush|Boosts the Pokémon's Speed in a sandstorm.|Yes}}&lt;br /&gt;
| 147 = {{AbilityDataV2|{{{1}}}|147|Wonder Skin|Makes status-changing moves more likely to miss.|Yes}}&lt;br /&gt;
| 148 = {{AbilityDataV2|{{{1}}}|148|Analytic|Boosts move power when the Pokémon moves last.|Yes}}&lt;br /&gt;
| 149 = {{AbilityDataV2|{{{1}}}|149|Illusion|Comes out disguised as the Pokémon in back.|Yes}}&lt;br /&gt;
| 150 = {{AbilityDataV2|{{{1}}}|150|Imposter|It transforms itself into the Pokémon it is facing.|Yes}}&lt;br /&gt;
| 151 = {{AbilityDataV2|{{{1}}}|151|Infiltrator|Passes through the foe's barrier and strikes.|Yes}}&lt;br /&gt;
| 152 = {{AbilityDataV2|{{{1}}}|152|Mummy|Contact with this Pokémon spreads this Ability.|Yes}}&lt;br /&gt;
| 153 = {{AbilityDataV2|{{{1}}}|153|Moxie|Boosts Attack after knocking out any Pokémon.|Yes}}&lt;br /&gt;
| 154 = {{AbilityDataV2|{{{1}}}|154|Justified|Raises Attack when hit by a Dark-type move.|Yes}}&lt;br /&gt;
| 155 = {{AbilityDataV2|{{{1}}}|155|Rattled|Some move types scare it and boost its Speed.|Yes}}&lt;br /&gt;
| 156 = {{AbilityDataV2|{{{1}}}|156|Magic Bounce|Reflects status- changing moves.|Yes}}&lt;br /&gt;
| 157 = {{AbilityDataV2|{{{1}}}|157|Sap Sipper|Boosts Attack when hit by a Grass-type move.|Yes}}&lt;br /&gt;
| 158 = {{AbilityDataV2|{{{1}}}|158|Prankster|Gives priority to a status move.|Yes}}&lt;br /&gt;
| 159 = {{AbilityDataV2|{{{1}}}|159|Sand Force|Boosts certain moves' power in a sandstorm.|Yes}}&lt;br /&gt;
| 160 = {{AbilityDataV2|{{{1}}}|160|Iron Barbs|Inflicts damage to the Pokémon on contact.|Yes}}&lt;br /&gt;
| 161 = {{AbilityDataV2|{{{1}}}|161|Zen Mode|Changes the Pokémon's shape when HP is halved.|Yes}}&lt;br /&gt;
| 162 = {{AbilityDataV2|{{{1}}}|162|Victory Star|Boosts the accuracy of its allies and itself.|Yes}}&lt;br /&gt;
| 163 = {{AbilityDataV2|{{{1}}}|163|Turboblaze|Moves can be used regardless of Abilities.|Yes}}&lt;br /&gt;
| 164 = {{AbilityDataV2|{{{1}}}|164|Teravolt|Moves can be used regardless of Abilities.|Yes}}&lt;br /&gt;
| 165 = {{AbilityDataV2|{{{1}}}|165|Aroma Veil|Protects allies from attacks that limit their move choices.|Yes}}&lt;br /&gt;
| 166 = {{AbilityDataV2|{{{1}}}|166|Flower Veil|Prevents lowering of ally Grass-type Pokémon's stats.|Yes}}&lt;br /&gt;
| 167 = {{AbilityDataV2|{{{1}}}|167|Cheek Pouch|Restores HP as well when the Pokémon eats a Berry.|Yes}}&lt;br /&gt;
| 168 = {{AbilityDataV2|{{{1}}}|168|Protean|Changes the Pokémon's type to the same type of the move it is using.|Yes}}&lt;br /&gt;
| 169 = {{AbilityDataV2|{{{1}}}|169|Fur Coat|Halves damage from physical moves.|Yes}}&lt;br /&gt;
| 170 = {{AbilityDataV2|{{{1}}}|170|Magician|The Pokémon steals the held item of a Pokémon it hits with a move.|Yes}}&lt;br /&gt;
| 171 = {{AbilityDataV2|{{{1}}}|171|Bulletproof|Protects the Pokémon from some ball and bomb moves.|Yes}}&lt;br /&gt;
| 172 = {{AbilityDataV2|{{{1}}}|172|Competitive|Boosts the Sp.Atk stat when a stat is lowered.|Yes}}&lt;br /&gt;
| 173 = {{AbilityDataV2|{{{1}}}|173|Strong Jaw|The Pokémon's strong jaw gives it tremendous biting power.|Yes}}&lt;br /&gt;
| 174 = {{AbilityDataV2|{{{1}}}|174|Refrigerate|Normal-type moves become Ice-type moves.|Yes}}&lt;br /&gt;
| 175 = {{AbilityDataV2|{{{1}}}|175|Sweet Veil|Prevents itself and its allies from falling asleep.|Yes}}&lt;br /&gt;
| 176 = {{AbilityDataV2|{{{1}}}|176|Stance Change|The Pokémon changes form depending on how it battles.|Yes}}&lt;br /&gt;
| 177 = {{AbilityDataV2|{{{1}}}|177|Gale Wings|Gives priority to Flying-type moves.|Yes}}&lt;br /&gt;
| 178 = {{AbilityDataV2|{{{1}}}|178|Mega Launcher|Powers up aura and pulse moves.|Yes}}&lt;br /&gt;
| 179 = {{AbilityDataV2|{{{1}}}|179|Grass Pelt|Boosts the Defense stat in Grassy Terrain.|Yes}}&lt;br /&gt;
| 180 = {{AbilityDataV2|{{{1}}}|180|Symbiosis|The Pokémon can pass an item to an ally.|Yes}}&lt;br /&gt;
| 181 = {{AbilityDataV2|{{{1}}}|181|Tough Claws|Powers up moves that make direct contact.|Yes}}&lt;br /&gt;
| 182 = {{AbilityDataV2|{{{1}}}|182|Pixilate|Normal-type moves become Fairy-type moves.|Yes}}&lt;br /&gt;
| 183 = {{AbilityDataV2|{{{1}}}|183|Gooey|Contact with the Pokémon lowers the attacker's Speed stat.|Yes}}&lt;br /&gt;
| 184 = {{AbilityDataV2|{{{1}}}|184|Aerilate|Normal-type moves become Flying-type moves.|Yes}}&lt;br /&gt;
| 185 = {{AbilityDataV2|{{{1}}}|185|Parental Bond|Parent and child attack together.|Yes}}&lt;br /&gt;
| 186 = {{AbilityDataV2|{{{1}}}|186|Dark Aura|Powers up each Pokémon's Dark-type moves.|Yes}}&lt;br /&gt;
| 187 = {{AbilityDataV2|{{{1}}}|187|Fairy Aura|Powers up each Pokémon's Fairy-type moves.|Yes}}&lt;br /&gt;
| 188 = {{AbilityDataV2|{{{1}}}|188|Aura Break|The effects of Aura Abilities are reversed.|Yes}}&lt;br /&gt;
| {{AbilityDataV2|{{{1}}}|???|???|???|???}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{| width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background:#ddf; border: 5px solid #ccf; border-top-left-radius:5px; border-top-right-radius: 5px; border-bottom-left-radius:5px; border-bottom-right-radius: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=1 class=&amp;quot;sortable&amp;quot; style=&amp;quot;background-color:#ffffff; border: 1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ddf;&amp;quot;&lt;br /&gt;
! Note: To fix the missing items or typo error, press the edit button on the top right!&amp;lt;br /&amp;gt;You are warned that should any edit found on this template that is inappropriate, you might get verbal warning.&amp;lt;br /&amp;gt;This template is monitored by &amp;lt;br /&amp;gt;[[User:Jianmingyong|Jianmingyong]] ([[User talk:Jianmingyong|talk]])&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Insomnia&amp;diff=22902</id>
		<title>Insomnia</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Insomnia&amp;diff=22902"/>
		<updated>2014-11-02T17:29:19Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Insomnia''' is an [[ability]] associated with nocturnal [[Pokémon]]. It prevents the Pokémon from falling asleep.  &lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
A [[Pokémon]] with Insomnia is immune to [[sleep]]. &lt;br /&gt;
&lt;br /&gt;
==Pokémon who can have Insomnia==&lt;br /&gt;
&lt;br /&gt;
*[[Drowzee]]&lt;br /&gt;
*[[Hypno]]&lt;br /&gt;
*[[Hoothoot]]&lt;br /&gt;
*[[Noctowl]]&lt;br /&gt;
*[[Spinarak]]&lt;br /&gt;
*[[Ariados]]&lt;br /&gt;
*[[Murkrow]]&lt;br /&gt;
*[[Delibird]]*&lt;br /&gt;
*[[Shuppet]]&lt;br /&gt;
*[[Banette]]&lt;br /&gt;
*[[Honchkrow]]&lt;br /&gt;
*[[Pumpkaboo]]&lt;br /&gt;
*[[Gourgeist]]&lt;br /&gt;
&lt;br /&gt;
Pokémon with a * means its their hidden ability&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Oblivious&amp;diff=22901</id>
		<title>Oblivious</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Oblivious&amp;diff=22901"/>
		<updated>2014-11-01T22:57:58Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Oblivious''' is an [[ability]] that prevents the [[Pokémon]] from becoming [[infatuated]]. &lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
A [[Pokémon]] with Oblivious is immune to infatuation and the moves [[Captivate]] and [[Taunt]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon who can have Oblivious==&lt;br /&gt;
&lt;br /&gt;
*[[Slowpoke]]&lt;br /&gt;
*[[Slowbro]]&lt;br /&gt;
*[[Lickitung]]&lt;br /&gt;
*[[Jynx]]&lt;br /&gt;
*[[Slowking]]&lt;br /&gt;
*[[Swinub]]&lt;br /&gt;
*[[Piloswine]]&lt;br /&gt;
*[[Smoochum]]&lt;br /&gt;
*[[Illumise]]&lt;br /&gt;
*[[Wailmer]]&lt;br /&gt;
*[[Wailord]]&lt;br /&gt;
*[[Numel]]&lt;br /&gt;
*[[Barboach]]&lt;br /&gt;
*[[Whiscash]]&lt;br /&gt;
*[[Feebas]]&lt;br /&gt;
*[[Spheal]]*&lt;br /&gt;
*[[Sealeo]]*&lt;br /&gt;
*[[Walrein]]*&lt;br /&gt;
*[[Lickilicky]]&lt;br /&gt;
*[[Mamoswine]]&lt;br /&gt;
&lt;br /&gt;
Pokémon with a * means its their hidden ability&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Drizzle&amp;diff=22900</id>
		<title>Drizzle</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Drizzle&amp;diff=22900"/>
		<updated>2014-11-01T22:47:56Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Drizzle''' is an [[ability]] associated with [[Kyogre]]. The Pokémon makes it rain if it appears in battle. &lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
When a [[Pokémon]] with Drizzle is sent out, it starts to [[rain]]. The rain lasts 5 turns.&lt;br /&gt;
&lt;br /&gt;
==Pokémon who can have Drizzle==&lt;br /&gt;
&lt;br /&gt;
*[[Politoed]]*&lt;br /&gt;
*[[Kyogre]]&lt;br /&gt;
&lt;br /&gt;
Pokémon with a * means its their hidden ability&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Drizzle is [[Kyogre]]'s signature ability.&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Damp&amp;diff=22899</id>
		<title>Damp</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Damp&amp;diff=22899"/>
		<updated>2014-11-01T22:47:10Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Damp''' is an [[ability]] associated with non-fish [[Water]]-type [[Pokémon]]. It prevents the use of self-destructing moves. &lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
When a [[Pokémon]] with Damp is in battle, moves like [[Self-Destruct]] and [[Explosion]] will fail.&lt;br /&gt;
&lt;br /&gt;
==Pokémon who can have Damp==&lt;br /&gt;
&lt;br /&gt;
*[[Paras]]*&lt;br /&gt;
*[[Parasect]]*&lt;br /&gt;
*[[Psyduck]]&lt;br /&gt;
*[[Golduck]]&lt;br /&gt;
*[[Poliwag]]&lt;br /&gt;
*[[Poliwhirl]]&lt;br /&gt;
*[[Poliwrath]]&lt;br /&gt;
*[[Horsea]]*&lt;br /&gt;
*[[Seadra]]*&lt;br /&gt;
*[[Politoed]]&lt;br /&gt;
*[[Wooper]]&lt;br /&gt;
*[[Quagsire]]&lt;br /&gt;
*[[Kingdra]]*&lt;br /&gt;
*[[Mudkip]]*&lt;br /&gt;
*[[Marshtomp]]*&lt;br /&gt;
*[[Swampert]]*&lt;br /&gt;
*[[Frillish]]*&lt;br /&gt;
*[[Jellicent]]*&lt;br /&gt;
&lt;br /&gt;
Pokémon with a * means its their hidden ability&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Sturdy&amp;diff=22898</id>
		<title>Sturdy</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Sturdy&amp;diff=22898"/>
		<updated>2014-11-01T22:39:04Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Sturdy''' is an [[ability]] associated with [[Pokémon]] who have high [[Defense]]. They cannot be knocked out with one hit. &lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
A [[Pokémon]] with Sturdy is immune to one hit K.O. moves. Also, they can't be knocked out if they have full health when a move hits.&lt;br /&gt;
&lt;br /&gt;
==Pokémon who can have Sturdy==&lt;br /&gt;
&lt;br /&gt;
*[[Geodude]]&lt;br /&gt;
*[[Graveler]]&lt;br /&gt;
*[[Golem]]&lt;br /&gt;
*[[Magnemite]]&lt;br /&gt;
*[[Magneton]]&lt;br /&gt;
*[[Onix]]&lt;br /&gt;
*[[Sudowoodo]]&lt;br /&gt;
*[[Pineco]]&lt;br /&gt;
*[[Forretress]]&lt;br /&gt;
*[[Steelix]]&lt;br /&gt;
*[[Shuckle]]&lt;br /&gt;
*[[Skarmory]]&lt;br /&gt;
*[[Donphan]]&lt;br /&gt;
*[[Nosepass]]&lt;br /&gt;
*[[Aron]]&lt;br /&gt;
*[[Lairon]]&lt;br /&gt;
*[[Aggron]]&lt;br /&gt;
*[[Relicanth]]*&lt;br /&gt;
*[[Regirock]]*&lt;br /&gt;
*[[Shieldon]]&lt;br /&gt;
*[[Bastiodon]]&lt;br /&gt;
*[[Bonsly]]&lt;br /&gt;
*[[Magnezone]]&lt;br /&gt;
*[[Probopass]]&lt;br /&gt;
*[[Roggenrola]]&lt;br /&gt;
*[[Boldore]]&lt;br /&gt;
*[[Gigalith]]&lt;br /&gt;
*[[Sawk]]&lt;br /&gt;
*[[Dwebble]]&lt;br /&gt;
*[[Crustle]]&lt;br /&gt;
*[[Tirtouga]]&lt;br /&gt;
*[[Carracosta]]&lt;br /&gt;
*[[Tyrunt]]*&lt;br /&gt;
*[[Carbink]]*&lt;br /&gt;
*[[Bergmite]]*&lt;br /&gt;
*[[Avalugg]]*&lt;br /&gt;
&lt;br /&gt;
Pokémon with a * means its their hidden ability&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Blaze&amp;diff=22897</id>
		<title>Blaze</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Blaze&amp;diff=22897"/>
		<updated>2014-11-01T22:25:48Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Blaze''' is an [[ability]] associated with [[Fire]]-type starter [[Pokémon]]. It powers up Fire-type moves in a pinch. &lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
&lt;br /&gt;
When a [[Pokémon]] with Blaze has less than 1/3 of their [[HP]] remaining, their fire attacks will do 1.5x damage.&lt;br /&gt;
 &lt;br /&gt;
==Pokémon who can have Blaze==&lt;br /&gt;
&lt;br /&gt;
*[[Charmander]]&lt;br /&gt;
*[[Charmeleon]]&lt;br /&gt;
*[[Charizard]]&lt;br /&gt;
*[[Cyndaquil]]&lt;br /&gt;
*[[Quilava]]&lt;br /&gt;
*[[Typhlosion]]&lt;br /&gt;
*[[Torchic]]&lt;br /&gt;
*[[Combusken]]&lt;br /&gt;
*[[Blaziken]]&lt;br /&gt;
*[[Chimchar]]&lt;br /&gt;
*[[Monferno]]&lt;br /&gt;
*[[Infernape]]&lt;br /&gt;
*[[Tepig]]&lt;br /&gt;
*[[Pignite]]&lt;br /&gt;
*[[Emboar]]&lt;br /&gt;
*[[Pansear]]*&lt;br /&gt;
*[[Simisear]]*&lt;br /&gt;
*[[Fennekin]]&lt;br /&gt;
*[[Braixen]]&lt;br /&gt;
*[[Delphox]]&lt;br /&gt;
&lt;br /&gt;
Pokémon with a * means its their hidden ability&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Blaze&amp;diff=22896</id>
		<title>Blaze</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Blaze&amp;diff=22896"/>
		<updated>2014-11-01T22:23:19Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Created page with &amp;quot;'''Blaze''' is an ability associated with Fire-type starter Pokémon. It powers up Fire-type moves in a pinch.   ==Effects==  When a Pokémon with BlazeOvergro...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Blaze''' is an [[ability]] associated with [[Fire]]-type starter [[Pokémon]]. It powers up Fire-type moves in a pinch. &lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
&lt;br /&gt;
When a [[Pokémon]] with BlazeOvergrow has less than 1/3 of their [[HP]] remaining, their fire attacks will do 1.5x damage.&lt;br /&gt;
 &lt;br /&gt;
==Pokémon who can have Blaze==&lt;br /&gt;
&lt;br /&gt;
*[[Charmander]]&lt;br /&gt;
*[[Charmeleon]]&lt;br /&gt;
*[[Charizard]]&lt;br /&gt;
*[[Cyndaquil]]&lt;br /&gt;
*[[Quilava]]&lt;br /&gt;
*[[Typhlosion]]&lt;br /&gt;
*[[Torchic]]&lt;br /&gt;
*[[Combusken]]&lt;br /&gt;
*[[Blaziken]]&lt;br /&gt;
*[[Chimchar]]&lt;br /&gt;
*[[Monferno]]&lt;br /&gt;
*[[Infernape]]&lt;br /&gt;
*[[Tepig]]&lt;br /&gt;
*[[Pignite]]&lt;br /&gt;
*[[Emboar]]&lt;br /&gt;
*[[Pansear]]*&lt;br /&gt;
*[[Simisear]]*&lt;br /&gt;
*[[Fennekin]]&lt;br /&gt;
*[[Braixen]]&lt;br /&gt;
*[[Delphox]]&lt;br /&gt;
&lt;br /&gt;
Pokémon with a * means its their hidden ability&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Overgrow&amp;diff=22895</id>
		<title>Overgrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Overgrow&amp;diff=22895"/>
		<updated>2014-11-01T22:17:08Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Overgrow''' is an [[ability]] associated with [[Grass]]-type starter [[Pokémon]]. Powers up Grass-type moves when the Pokémon is in trouble. &lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
When a [[Pokémon]] with Overgrow has less than 1/3 of their [[HP]] remaining, their grass attacks will do 1.5x damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pokémon who can have Overgrow==&lt;br /&gt;
&lt;br /&gt;
*[[Bulbasaur]]&lt;br /&gt;
*[[Ivysaur]]&lt;br /&gt;
*[[Venusaur]]&lt;br /&gt;
*[[Chikorita]]&lt;br /&gt;
*[[Bayleef]]&lt;br /&gt;
*[[Meganium]]&lt;br /&gt;
*[[Treecko]]&lt;br /&gt;
*[[Grovyle]]&lt;br /&gt;
*[[Sceptile]]&lt;br /&gt;
*[[Turtwig]]&lt;br /&gt;
*[[Grotle]]&lt;br /&gt;
*[[Torterra]]&lt;br /&gt;
*[[Snivy]]&lt;br /&gt;
*[[Servine]]&lt;br /&gt;
*[[Serperior]]&lt;br /&gt;
*[[Pansage]]*&lt;br /&gt;
*[[Simisage]]*&lt;br /&gt;
*[[Chespin]]&lt;br /&gt;
*[[Quilladin]]&lt;br /&gt;
*[[Chesnaught]]&lt;br /&gt;
&lt;br /&gt;
Pokémon with a * means its their hidden ability&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Before all abilities were added, Overgrow was used as the default ability, taking the place of the Pokémon's real ability. It is still possible to find [[Pokémon]] from earlier versions of the game with Overgrow in place of their intended ability.&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Sunny&amp;diff=22894</id>
		<title>Sunny</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Sunny&amp;diff=22894"/>
		<updated>2014-11-01T22:13:08Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Redirected page to Weather&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Weather]]&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Chlorophyll&amp;diff=22893</id>
		<title>Chlorophyll</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Chlorophyll&amp;diff=22893"/>
		<updated>2014-11-01T22:12:29Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: Created page with &amp;quot;'''Chlorophyll''' is an ability associated with plant based Pokémon. It boosts the Pokémon's Speed in sunshine.   ==Effects== When it is sunny, a [[Pokémon]...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Chlorophyll''' is an [[ability]] associated with plant based [[Pokémon]]. It boosts the Pokémon's [[Speed]] in sunshine. &lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
When it is [[sunny]], a [[Pokémon]] with Chlorophyll has double speed.&lt;br /&gt;
&lt;br /&gt;
==Pokémon who can have Chlorophyll==&lt;br /&gt;
&lt;br /&gt;
*[[Bulbasaur]]*&lt;br /&gt;
*[[Ivysaur]]*&lt;br /&gt;
*[[Venusaur]]*&lt;br /&gt;
*[[Oddish]]&lt;br /&gt;
*[[Gloom]]&lt;br /&gt;
*[[Vileplume]]&lt;br /&gt;
*[[Bellsprout]]&lt;br /&gt;
*[[Weepinbell]]&lt;br /&gt;
*[[Victreebel]]&lt;br /&gt;
*[[Exeggcute]]&lt;br /&gt;
*[[Exeggutor]]&lt;br /&gt;
*[[Tangela]]&lt;br /&gt;
*[[Bellossom]]&lt;br /&gt;
*[[Hoppip]]&lt;br /&gt;
*[[Skiploom]]&lt;br /&gt;
*[[Jumpluff]]&lt;br /&gt;
*[[Sunkern]]&lt;br /&gt;
*[[Sunflora]]&lt;br /&gt;
*[[Seedot]]&lt;br /&gt;
*[[Nuzleaf]]&lt;br /&gt;
*[[Shiftry]]&lt;br /&gt;
*[[Tropius]]&lt;br /&gt;
*[[Cherubi]]&lt;br /&gt;
*[[Tangrowth]]&lt;br /&gt;
*[[Leafeon]]*&lt;br /&gt;
*[[Sewaddle]]&lt;br /&gt;
*[[Swadloon]]&lt;br /&gt;
*[[Leavanny]]&lt;br /&gt;
*[[Cottonee]]*&lt;br /&gt;
*[[Whimsicott]]*&lt;br /&gt;
*[[Petilil]]&lt;br /&gt;
*[[Lilligant]]&lt;br /&gt;
*[[Maractus]]&lt;br /&gt;
*[[Deerling]]&lt;br /&gt;
*[[Sawsbuck]]&lt;br /&gt;
&lt;br /&gt;
Pokémon with a * means its their hidden ability&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemon3d.net/index.php?title=Overgrow&amp;diff=22892</id>
		<title>Overgrow</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemon3d.net/index.php?title=Overgrow&amp;diff=22892"/>
		<updated>2014-11-01T21:59:45Z</updated>

		<summary type="html">&lt;p&gt;Exemplary: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Overgrow''' is an [[ability]] associated with [[Grass]] starter [[Pokémon]]. Powers up Grass-type moves when the Pokémon is in trouble. &lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
When a [[Pokémon]] with Overgrow has less than 1/3 of their [[HP]] remaining, their grass attacks will do 1.5x damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pokémon who can have Overgrow==&lt;br /&gt;
&lt;br /&gt;
*[[Bulbasaur]]&lt;br /&gt;
*[[Ivysaur]]&lt;br /&gt;
*[[Venusaur]]&lt;br /&gt;
*[[Chikorita]]&lt;br /&gt;
*[[Bayleef]]&lt;br /&gt;
*[[Meganium]]&lt;br /&gt;
*[[Treecko]]&lt;br /&gt;
*[[Grovyle]]&lt;br /&gt;
*[[Sceptile]]&lt;br /&gt;
*[[Turtwig]]&lt;br /&gt;
*[[Grotle]]&lt;br /&gt;
*[[Torterra]]&lt;br /&gt;
*[[Snivy]]&lt;br /&gt;
*[[Servine]]&lt;br /&gt;
*[[Serperior]]&lt;br /&gt;
*[[Pansage]]*&lt;br /&gt;
*[[Simisage]]*&lt;br /&gt;
*[[Chespin]]&lt;br /&gt;
*[[Quilladin]]&lt;br /&gt;
*[[Chesnaught]]&lt;br /&gt;
&lt;br /&gt;
Pokémon with a * means its their hidden ability&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Before all abilities were added, Overgrow was used as the default ability, taking the place of the Pokémon's real ability. It is still possible to find [[Pokémon]] from earlier versions of the game with Overgrow in place of their intended ability.&lt;/div&gt;</summary>
		<author><name>Exemplary</name></author>
	</entry>
</feed>